On June 16 2014 07:38 Jer99 wrote:
What? They removed mobeius reactor, which increases mech effectiveness
What? They removed mobeius reactor, which increases mech effectiveness
He also nerfed the Thor and gave immortals +1 range.
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stuchiu
Fiddler's Green42661 Posts
June 15 2014 22:39 GMT
#3421
On June 16 2014 07:38 Jer99 wrote: Show nested quote + On June 16 2014 07:37 stuchiu wrote: I always found it kind of weird how David Kim was so insistent on making sure Zerg and Protoss can use any tech path, but hasn't really done anything for MechvP for 4 years. What? They removed mobeius reactor, which increases mech effectiveness He also nerfed the Thor and gave immortals +1 range. | ||
ZigguratOfUr
Iraq16955 Posts
June 15 2014 22:40 GMT
#3422
On June 16 2014 07:39 stuchiu wrote: Show nested quote + On June 16 2014 07:38 Jer99 wrote: On June 16 2014 07:37 stuchiu wrote: I always found it kind of weird how David Kim was so insistent on making sure Zerg and Protoss can use any tech path, but hasn't really done anything for MechvP for 4 years. What? They removed mobeius reactor, which increases mech effectiveness He also nerfed the Thor and gave immortals +1 range. Giving immortals +1 range was the right decision though. Protoss was in such an awful position at the time. Of course he also buffed infestors at the same time, so Protoss didn't really get a break. | ||
ssxsilver
United States4409 Posts
June 15 2014 22:40 GMT
#3423
On June 16 2014 07:36 Destructicon wrote: To be honest I really don't want SC2 mech to ever be viable. I've said it often and I'll say it again. SC2 mech is boring and doesn't capture the spirit of BW. Its a very polarizing composition, its either gonna be OP or UP but regardless of that it produces some really boring game akin to SH or BL/Infestor of old. It's great to watch in TvT (along with all the other builds). Not sure what makes it more of a deathball comp in TvZ/TvP, but I don't think it's irredeemable. | ||
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Destructicon
4713 Posts
June 15 2014 22:41 GMT
#3424
On June 16 2014 07:40 ZigguratOfUr wrote: Show nested quote + On June 16 2014 07:39 stuchiu wrote: On June 16 2014 07:38 Jer99 wrote: On June 16 2014 07:37 stuchiu wrote: I always found it kind of weird how David Kim was so insistent on making sure Zerg and Protoss can use any tech path, but hasn't really done anything for MechvP for 4 years. What? They removed mobeius reactor, which increases mech effectiveness He also nerfed the Thor and gave immortals +1 range. Giving immortals +1 range was the right decision though. Yep, it gave birth to the soul train and all its rage inducing variations! Imagine, we wouldn't be writing today about how awesome PartinG is if Immortals range wasn't buffed! | ||
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Jer99
Canada8157 Posts
June 15 2014 22:42 GMT
#3425
On June 16 2014 07:41 Destructicon wrote: Show nested quote + On June 16 2014 07:40 ZigguratOfUr wrote: On June 16 2014 07:39 stuchiu wrote: On June 16 2014 07:38 Jer99 wrote: On June 16 2014 07:37 stuchiu wrote: I always found it kind of weird how David Kim was so insistent on making sure Zerg and Protoss can use any tech path, but hasn't really done anything for MechvP for 4 years. What? They removed mobeius reactor, which increases mech effectiveness He also nerfed the Thor and gave immortals +1 range. Giving immortals +1 range was the right decision though. Yep, it gave birth to the soul train and all its rage inducing variations! Imagine, we wouldn't be writing today about how awesome PartinG is if Immortals range wasn't buffed! somewhere Teoita is laughing hysterically at this comment | ||
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stuchiu
Fiddler's Green42661 Posts
June 15 2014 22:42 GMT
#3426
On June 16 2014 07:41 Destructicon wrote: Show nested quote + On June 16 2014 07:40 ZigguratOfUr wrote: On June 16 2014 07:39 stuchiu wrote: On June 16 2014 07:38 Jer99 wrote: On June 16 2014 07:37 stuchiu wrote: I always found it kind of weird how David Kim was so insistent on making sure Zerg and Protoss can use any tech path, but hasn't really done anything for MechvP for 4 years. What? They removed mobeius reactor, which increases mech effectiveness He also nerfed the Thor and gave immortals +1 range. Giving immortals +1 range was the right decision though. Yep, it gave birth to the soul train and all its rage inducing variations! Imagine, we wouldn't be writing today about how awesome PartinG is if Immortals range wasn't buffed! Only 3 players ever beat Parting's WoL Soul Train: Sniper, Life and Suppy. Curious beat it by preempting it though. | ||
royalroadweed
United States8301 Posts
June 15 2014 22:43 GMT
#3427
On June 16 2014 07:39 stuchiu wrote: Show nested quote + On June 16 2014 07:38 Jer99 wrote: On June 16 2014 07:37 stuchiu wrote: I always found it kind of weird how David Kim was so insistent on making sure Zerg and Protoss can use any tech path, but hasn't really done anything for MechvP for 4 years. What? They removed mobeius reactor, which increases mech effectiveness He also nerfed the Thor and gave immortals +1 range. I think he was being sarcastic because that change buffed bio and scv pulls way more than mech (if it buffed mech at all). | ||
ZigguratOfUr
Iraq16955 Posts
June 15 2014 22:44 GMT
#3428
On June 16 2014 07:41 Destructicon wrote: Show nested quote + On June 16 2014 07:40 ZigguratOfUr wrote: On June 16 2014 07:39 stuchiu wrote: On June 16 2014 07:38 Jer99 wrote: On June 16 2014 07:37 stuchiu wrote: I always found it kind of weird how David Kim was so insistent on making sure Zerg and Protoss can use any tech path, but hasn't really done anything for MechvP for 4 years. What? They removed mobeius reactor, which increases mech effectiveness He also nerfed the Thor and gave immortals +1 range. Giving immortals +1 range was the right decision though. Yep, it gave birth to the soul train and all its rage inducing variations! Imagine, we wouldn't be writing today about how awesome PartinG is if Immortals range wasn't buffed! Immortals were barely used before that, as they just got stuck behind stalkers. Despite the soul train being a kinda degenerate build, or an extremely degenerate build if you were playing on Ohana, I still think the immortal buff was a good decision overall. | ||
shid0x
Korea (South)5014 Posts
June 15 2014 22:44 GMT
#3429
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imrusty269
United States1404 Posts
June 15 2014 22:45 GMT
#3430
On June 16 2014 07:36 Destructicon wrote: To be honest I really don't want SC2 mech to ever be viable. I've said it often and I'll say it again. SC2 mech is boring and doesn't capture the spirit of BW. Its a very polarizing composition, its either gonna be OP or UP but regardless of that it produces some really boring game akin to SH or BL/Infestor of old. This is just your opinion though. Somebody might say the same thing about some race but they would get banned. | ||
AlternativeEgo
Sweden17309 Posts
June 15 2014 22:45 GMT
#3431
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ssxsilver
United States4409 Posts
June 15 2014 22:45 GMT
#3432
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Destructicon
4713 Posts
June 15 2014 22:46 GMT
#3433
Edit: I should GTFO to sleep so I can wake up tomorrow early and practice to be just like ForGG. | ||
SoSexy
Italy3725 Posts
June 15 2014 22:46 GMT
#3434
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Muffloe
Sweden6061 Posts
June 15 2014 22:46 GMT
#3435
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kaykoose
United States2302 Posts
June 15 2014 22:46 GMT
#3436
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aZealot
New Zealand5447 Posts
June 15 2014 22:47 GMT
#3437
On June 16 2014 07:36 Destructicon wrote: To be honest I really don't want SC2 mech to ever be viable. I've said it often and I'll say it again. SC2 mech is boring and doesn't capture the spirit of BW. Its a very polarizing composition, its either gonna be OP or UP but regardless of that it produces some really boring game akin to SH or BL/Infestor of old. Agree. It would be awful for SC2. Its good enough that it's viable at GM. But, I hope it never is at top Pro level. | ||
royalroadweed
United States8301 Posts
June 15 2014 22:47 GMT
#3438
On June 16 2014 07:45 AlternativeEgo wrote: Mech was given combined upgrades and was foretold to rule the game. I am disappointed. Unless the vulture is added and tanks actually hurt things, I don't think mech will ever rule the game. | ||
shid0x
Korea (South)5014 Posts
June 15 2014 22:47 GMT
#3439
HE HAS TO JUST HAS | ||
Mozdk
Denmark6989 Posts
June 15 2014 22:47 GMT
#3440
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