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On June 10 2014 05:38 IntoTheheart wrote:Show nested quote +On June 10 2014 05:37 Jer99 wrote:On June 10 2014 05:36 Waise wrote:On June 10 2014 05:35 SWEETL0U wrote:On June 10 2014 05:28 Waise wrote:On June 10 2014 05:27 Paljas wrote:On June 10 2014 05:23 KingofdaHipHop wrote:On June 10 2014 05:23 ThomasjServo wrote:On June 10 2014 05:22 Jer99 wrote:On June 10 2014 05:14 SWEETL0U wrote: 2 banes kill 10-15 marines and that shifts the tides of the game, smh. ForGG should have won it, as Vortix even said he was convinced he was losing that game. just like 2 mines can kill 30+ banelings All of which makes for non-stop, butt hole clenching excitement. 5 mines kill 40 mutas, just ask Revival. fun fact: a shit ton of zergs dont bring overseers for muta harass, so 5 mines can randomly win you the game you can see the mines without detecting them, and 5 clumped together are especially easy to see Didn't ForGG lose ~6 Medivacs to friendly mine hits? Or am I thinking of another Terran. That threat is reason enough for cautious use. Such a dice roll unit shouldn't have as large an impact. idk but i've certainly seen widow mine splash kill and/or severely damage retreating medivacs more than once This was on Neo Planet S vs stephano, he exploded his own army I think it was in WCS I think you're right. Can't remember what it was. Might've been the semis, but it was definitely the first season. WCS EU 2013 Season 1 Semifinals Stephano vs ForGG
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United States23455 Posts
Harstem always looks hype
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United States23455 Posts
On June 10 2014 05:37 Darkhorse wrote:Poll: Recommend Harstem vs ForGG Game 1?★★★- Good game (6) 55% ★★- Not recommended unless you have nothing better to do (4) 36% ★- Do not see this game no matter what (1) 9% ★★★★- Highly recommended game (0) 0% ★★★★★- One of the best games this season (0) 0% 11 total votes Your vote: Recommend Harstem vs ForGG Game 1? (Vote): ★- Do not see this game no matter what (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★★★- Good game (Vote): ★★★★- Highly recommended game (Vote): ★★★★★- One of the best games this season
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Canada8157 Posts
On June 10 2014 05:38 IntoTheheart wrote:Show nested quote +On June 10 2014 05:37 Jer99 wrote:On June 10 2014 05:36 Waise wrote:On June 10 2014 05:35 SWEETL0U wrote:On June 10 2014 05:28 Waise wrote:On June 10 2014 05:27 Paljas wrote:On June 10 2014 05:23 KingofdaHipHop wrote:On June 10 2014 05:23 ThomasjServo wrote:On June 10 2014 05:22 Jer99 wrote:On June 10 2014 05:14 SWEETL0U wrote: 2 banes kill 10-15 marines and that shifts the tides of the game, smh. ForGG should have won it, as Vortix even said he was convinced he was losing that game. just like 2 mines can kill 30+ banelings All of which makes for non-stop, butt hole clenching excitement. 5 mines kill 40 mutas, just ask Revival. fun fact: a shit ton of zergs dont bring overseers for muta harass, so 5 mines can randomly win you the game you can see the mines without detecting them, and 5 clumped together are especially easy to see Didn't ForGG lose ~6 Medivacs to friendly mine hits? Or am I thinking of another Terran. That threat is reason enough for cautious use. Such a dice roll unit shouldn't have as large an impact. idk but i've certainly seen widow mine splash kill and/or severely damage retreating medivacs more than once This was on Neo Planet S vs stephano, he exploded his own army I think it was in WCS I think you're right. Can't remember what it was. Might've been the semis, but it was definitely the first season.
Here's the highlight, a little more digging and you can find the game and other relevant information
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Damn... don't want either of these guys to get knocked out
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On June 10 2014 05:39 KingofdaHipHop wrote:Show nested quote +On June 10 2014 05:38 IntoTheheart wrote:On June 10 2014 05:37 Jer99 wrote:On June 10 2014 05:36 Waise wrote:On June 10 2014 05:35 SWEETL0U wrote:On June 10 2014 05:28 Waise wrote:On June 10 2014 05:27 Paljas wrote:On June 10 2014 05:23 KingofdaHipHop wrote:On June 10 2014 05:23 ThomasjServo wrote:On June 10 2014 05:22 Jer99 wrote: [quote]
just like 2 mines can kill 30+ banelings All of which makes for non-stop, butt hole clenching excitement. 5 mines kill 40 mutas, just ask Revival. fun fact: a shit ton of zergs dont bring overseers for muta harass, so 5 mines can randomly win you the game you can see the mines without detecting them, and 5 clumped together are especially easy to see Didn't ForGG lose ~6 Medivacs to friendly mine hits? Or am I thinking of another Terran. That threat is reason enough for cautious use. Such a dice roll unit shouldn't have as large an impact. idk but i've certainly seen widow mine splash kill and/or severely damage retreating medivacs more than once This was on Neo Planet S vs stephano, he exploded his own army I think it was in WCS I think you're right. Can't remember what it was. Might've been the semis, but it was definitely the first season. WCS EU 2013 Season 1 Semifinals Stephano vs ForGG
Looks like I still have my eSports PASSHUN.
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On June 10 2014 05:39 chipmonklord17 wrote:Show nested quote +On June 10 2014 05:37 Jer99 wrote:On June 10 2014 05:36 Waise wrote:On June 10 2014 05:35 SWEETL0U wrote:On June 10 2014 05:28 Waise wrote:On June 10 2014 05:27 Paljas wrote:On June 10 2014 05:23 KingofdaHipHop wrote:On June 10 2014 05:23 ThomasjServo wrote:On June 10 2014 05:22 Jer99 wrote:On June 10 2014 05:14 SWEETL0U wrote: 2 banes kill 10-15 marines and that shifts the tides of the game, smh. ForGG should have won it, as Vortix even said he was convinced he was losing that game. just like 2 mines can kill 30+ banelings All of which makes for non-stop, butt hole clenching excitement. 5 mines kill 40 mutas, just ask Revival. fun fact: a shit ton of zergs dont bring overseers for muta harass, so 5 mines can randomly win you the game you can see the mines without detecting them, and 5 clumped together are especially easy to see Didn't ForGG lose ~6 Medivacs to friendly mine hits? Or am I thinking of another Terran. That threat is reason enough for cautious use. Such a dice roll unit shouldn't have as large an impact. idk but i've certainly seen widow mine splash kill and/or severely damage retreating medivacs more than once This was on Neo Planet S vs stephano, he exploded his own army I think it was in WCS I'm surprised Forgg still uses mines after that series + Show Spoiler +
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On June 10 2014 05:39 Darkhorse wrote: Harstem always looks hype he looks like a super chill guy, always smiling and laughing.... cool guy
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On June 10 2014 05:40 Boucot wrote:Show nested quote +On June 10 2014 05:39 chipmonklord17 wrote:On June 10 2014 05:37 Jer99 wrote:On June 10 2014 05:36 Waise wrote:On June 10 2014 05:35 SWEETL0U wrote:On June 10 2014 05:28 Waise wrote:On June 10 2014 05:27 Paljas wrote:On June 10 2014 05:23 KingofdaHipHop wrote:On June 10 2014 05:23 ThomasjServo wrote:On June 10 2014 05:22 Jer99 wrote: [quote]
just like 2 mines can kill 30+ banelings All of which makes for non-stop, butt hole clenching excitement. 5 mines kill 40 mutas, just ask Revival. fun fact: a shit ton of zergs dont bring overseers for muta harass, so 5 mines can randomly win you the game you can see the mines without detecting them, and 5 clumped together are especially easy to see Didn't ForGG lose ~6 Medivacs to friendly mine hits? Or am I thinking of another Terran. That threat is reason enough for cautious use. Such a dice roll unit shouldn't have as large an impact. idk but i've certainly seen widow mine splash kill and/or severely damage retreating medivacs more than once This was on Neo Planet S vs stephano, he exploded his own army I think it was in WCS I'm surprised Forgg still uses mines after that series + Show Spoiler + goddamn it i was just about to post that t.t
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On June 10 2014 05:39 chipmonklord17 wrote:Show nested quote +On June 10 2014 05:37 Jer99 wrote:On June 10 2014 05:36 Waise wrote:On June 10 2014 05:35 SWEETL0U wrote:On June 10 2014 05:28 Waise wrote:On June 10 2014 05:27 Paljas wrote:On June 10 2014 05:23 KingofdaHipHop wrote:On June 10 2014 05:23 ThomasjServo wrote:On June 10 2014 05:22 Jer99 wrote:On June 10 2014 05:14 SWEETL0U wrote: 2 banes kill 10-15 marines and that shifts the tides of the game, smh. ForGG should have won it, as Vortix even said he was convinced he was losing that game. just like 2 mines can kill 30+ banelings All of which makes for non-stop, butt hole clenching excitement. 5 mines kill 40 mutas, just ask Revival. fun fact: a shit ton of zergs dont bring overseers for muta harass, so 5 mines can randomly win you the game you can see the mines without detecting them, and 5 clumped together are especially easy to see Didn't ForGG lose ~6 Medivacs to friendly mine hits? Or am I thinking of another Terran. That threat is reason enough for cautious use. Such a dice roll unit shouldn't have as large an impact. idk but i've certainly seen widow mine splash kill and/or severely damage retreating medivacs more than once This was on Neo Planet S vs stephano, he exploded his own army I think it was in WCS I'm surprised Forgg still uses mines after that series still think it would be cool if mines were redesigned with visual lockon for more defensive micro + more deadly and less friendly fire. to be like, you know, a minefield. not a big fucking roulette table of explosions. but i have no illusion that blizzard will change mines again, and i don't blame them after the first time
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On June 10 2014 05:40 Topin wrote:he looks like a super chill guy, always smiling and laughing.... cool guy he looks like oswald from the drew carey show
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On June 10 2014 05:40 Schelim wrote:Show nested quote +On June 10 2014 05:40 Boucot wrote:On June 10 2014 05:39 chipmonklord17 wrote:On June 10 2014 05:37 Jer99 wrote:On June 10 2014 05:36 Waise wrote:On June 10 2014 05:35 SWEETL0U wrote:On June 10 2014 05:28 Waise wrote:On June 10 2014 05:27 Paljas wrote:On June 10 2014 05:23 KingofdaHipHop wrote:On June 10 2014 05:23 ThomasjServo wrote: [quote] All of which makes for non-stop, butt hole clenching excitement. 5 mines kill 40 mutas, just ask Revival. fun fact: a shit ton of zergs dont bring overseers for muta harass, so 5 mines can randomly win you the game you can see the mines without detecting them, and 5 clumped together are especially easy to see Didn't ForGG lose ~6 Medivacs to friendly mine hits? Or am I thinking of another Terran. That threat is reason enough for cautious use. Such a dice roll unit shouldn't have as large an impact. idk but i've certainly seen widow mine splash kill and/or severely damage retreating medivacs more than once This was on Neo Planet S vs stephano, he exploded his own army I think it was in WCS I'm surprised Forgg still uses mines after that series + Show Spoiler + goddamn it i was just about to post that t.t It's the best SC2 picture ever. I used it as my Twitter background for a while.
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On June 10 2014 05:42 Boucot wrote:Show nested quote +On June 10 2014 05:40 Schelim wrote:On June 10 2014 05:40 Boucot wrote:On June 10 2014 05:39 chipmonklord17 wrote:On June 10 2014 05:37 Jer99 wrote:On June 10 2014 05:36 Waise wrote:On June 10 2014 05:35 SWEETL0U wrote:On June 10 2014 05:28 Waise wrote:On June 10 2014 05:27 Paljas wrote:On June 10 2014 05:23 KingofdaHipHop wrote: [quote] 5 mines kill 40 mutas, just ask Revival. fun fact: a shit ton of zergs dont bring overseers for muta harass, so 5 mines can randomly win you the game you can see the mines without detecting them, and 5 clumped together are especially easy to see Didn't ForGG lose ~6 Medivacs to friendly mine hits? Or am I thinking of another Terran. That threat is reason enough for cautious use. Such a dice roll unit shouldn't have as large an impact. idk but i've certainly seen widow mine splash kill and/or severely damage retreating medivacs more than once This was on Neo Planet S vs stephano, he exploded his own army I think it was in WCS I'm surprised Forgg still uses mines after that series + Show Spoiler + goddamn it i was just about to post that t.t It's the best SC2 picture ever. I used it as my Twitter background for a while. I'd argue the lone Boxer at MLG is better
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The European Rain, I can dig that title.
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On June 10 2014 05:42 Boucot wrote:Show nested quote +On June 10 2014 05:40 Schelim wrote:On June 10 2014 05:40 Boucot wrote:On June 10 2014 05:39 chipmonklord17 wrote:On June 10 2014 05:37 Jer99 wrote:On June 10 2014 05:36 Waise wrote:On June 10 2014 05:35 SWEETL0U wrote:On June 10 2014 05:28 Waise wrote:On June 10 2014 05:27 Paljas wrote:On June 10 2014 05:23 KingofdaHipHop wrote: [quote] 5 mines kill 40 mutas, just ask Revival. fun fact: a shit ton of zergs dont bring overseers for muta harass, so 5 mines can randomly win you the game you can see the mines without detecting them, and 5 clumped together are especially easy to see Didn't ForGG lose ~6 Medivacs to friendly mine hits? Or am I thinking of another Terran. That threat is reason enough for cautious use. Such a dice roll unit shouldn't have as large an impact. idk but i've certainly seen widow mine splash kill and/or severely damage retreating medivacs more than once This was on Neo Planet S vs stephano, he exploded his own army I think it was in WCS I'm surprised Forgg still uses mines after that series + Show Spoiler + goddamn it i was just about to post that t.t It's the best SC2 picture ever. I used it as my Twitter background for a while. gif is top 5 as well
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Fiddler's Green42661 Posts
On June 10 2014 05:43 Zzzapper wrote:Show nested quote +On June 10 2014 05:42 Boucot wrote:On June 10 2014 05:40 Schelim wrote:On June 10 2014 05:40 Boucot wrote:On June 10 2014 05:39 chipmonklord17 wrote:On June 10 2014 05:37 Jer99 wrote:On June 10 2014 05:36 Waise wrote:On June 10 2014 05:35 SWEETL0U wrote:On June 10 2014 05:28 Waise wrote:On June 10 2014 05:27 Paljas wrote: [quote] fun fact: a shit ton of zergs dont bring overseers for muta harass, so 5 mines can randomly win you the game you can see the mines without detecting them, and 5 clumped together are especially easy to see Didn't ForGG lose ~6 Medivacs to friendly mine hits? Or am I thinking of another Terran. That threat is reason enough for cautious use. Such a dice roll unit shouldn't have as large an impact. idk but i've certainly seen widow mine splash kill and/or severely damage retreating medivacs more than once This was on Neo Planet S vs stephano, he exploded his own army I think it was in WCS I'm surprised Forgg still uses mines after that series + Show Spoiler + goddamn it i was just about to post that t.t It's the best SC2 picture ever. I used it as my Twitter background for a while. I'd argue the lone Boxer at MLG is better
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On June 10 2014 05:43 KingofdaHipHop wrote: The European Rain, I can dig that title. too bad vortix isn't a passive macro protoss or he could be The Rain in Spain
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On June 10 2014 05:43 Zzzapper wrote:Show nested quote +On June 10 2014 05:42 Boucot wrote:On June 10 2014 05:40 Schelim wrote:On June 10 2014 05:40 Boucot wrote:On June 10 2014 05:39 chipmonklord17 wrote:On June 10 2014 05:37 Jer99 wrote:On June 10 2014 05:36 Waise wrote:On June 10 2014 05:35 SWEETL0U wrote:On June 10 2014 05:28 Waise wrote:On June 10 2014 05:27 Paljas wrote: [quote] fun fact: a shit ton of zergs dont bring overseers for muta harass, so 5 mines can randomly win you the game you can see the mines without detecting them, and 5 clumped together are especially easy to see Didn't ForGG lose ~6 Medivacs to friendly mine hits? Or am I thinking of another Terran. That threat is reason enough for cautious use. Such a dice roll unit shouldn't have as large an impact. idk but i've certainly seen widow mine splash kill and/or severely damage retreating medivacs more than once This was on Neo Planet S vs stephano, he exploded his own army I think it was in WCS I'm surprised Forgg still uses mines after that series + Show Spoiler + goddamn it i was just about to post that t.t It's the best SC2 picture ever. I used it as my Twitter background for a while. I'd argue the lone Boxer at MLG is better Harstem winning DSCl is amazing, Stephano winning WCS Europe 2012 is beautiful too.
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Canada8157 Posts
ForGG reading this completely wrong
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