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[GSL GC] Semis + Grand Finals 2014 - Page 19

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 17 18 19 20 21 29 Next All
sharkie
Profile Blog Joined April 2012
Austria18525 Posts
April 26 2014 08:19 GMT
#361
why does Zest keep going for early expands? -.-
It cost him quite a few games already
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
April 26 2014 08:20 GMT
#362
Poll: Recommend Grand Finals Game 3?

★- Do not see this game no matter what (0)
 
0%

★★- Not recommended unless you have nothing better to do (6)
 
67%

★★★- Good game (2)
 
22%

★★★★- Highly recommended game (1)
 
11%

★★★★★- One of the best games this season (0)
 
0%

9 total votes

Your vote: Recommend Grand Finals Game 3?

(Vote): ★- Do not see this game no matter what
(Vote): ★★- Not recommended unless you have nothing better to do
(Vote): ★★★- Good game
(Vote): ★★★★- Highly recommended game
(Vote): ★★★★★- One of the best games this season

Community News
TL+ Member
Thrillz
Profile Joined May 2012
4313 Posts
April 26 2014 08:20 GMT
#363
Didn't Zest see the Parting game when he did the same thing =\

You let the natural die and save the overchage for the main and win with DTs.
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
April 26 2014 08:20 GMT
#364
We're lucky we got a PvP. Imagine this being a TvZ or a TvT. It would be so boring
Community News
TL+ Member
Ctesias
Profile Joined December 2012
4595 Posts
April 26 2014 08:20 GMT
#365
Well, that wasn't a very interesting game. I'm getting tired of DT builds, and want to see Stargate builds.
Flash | Mvp
Heartland
Profile Blog Joined May 2012
Sweden24591 Posts
April 26 2014 08:20 GMT
#366
gogo proxies
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
April 26 2014 08:20 GMT
#367
I was so busy looking at old maps that I forgot to watch that last game
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
sharkie
Profile Blog Joined April 2012
Austria18525 Posts
April 26 2014 08:21 GMT
#368
On April 26 2014 17:20 Thrillz wrote:
Didn't Zest see the Parting game when he did the same thing =\

You let the natural die and save the overchage for the main and win with DTs.


He cant know if parting has a robo or not
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
Last Edited: 2014-04-26 08:22:00
April 26 2014 08:21 GMT
#369
On April 26 2014 17:20 Thrillz wrote:
Didn't Zest see the Parting game when he did the same thing =\

You let the natural die and save the overchage for the main and win with DTs.

Yea lol, Zest lost as soon as he overcharged the natural. TBH Parting should have gone into the main earlier to force Overcharge in main ASAP but Zest misplayed so it worked out in the end.
Evil_Sheep
Profile Joined September 2010
Canada902 Posts
April 26 2014 08:21 GMT
#370
Well this finals is just chugging along
tubs
Profile Joined March 2010
764 Posts
April 26 2014 08:22 GMT
#371
On April 26 2014 17:20 SetGuitarsToKill wrote:
I was so busy looking at old maps that I forgot to watch that last game


ROFL same here. By the time I quoted a post and replied the game was over.
"Roach dies to immortal and rockit black guy" - Tierdal.thex
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
Last Edited: 2014-04-26 08:23:35
April 26 2014 08:22 GMT
#372
On April 26 2014 17:15 stuchiu wrote:
Show nested quote +
On April 26 2014 17:14 BigFan wrote:
On April 26 2014 17:08 SetGuitarsToKill wrote:
On April 26 2014 17:05 BigFan wrote:
On April 26 2014 16:58 SetGuitarsToKill wrote:
I miss, Scrap Station, we should bring it back. Someone needs to host a tournament with all those old terrible maps

you sir are very mistaken! Those maps were the epitome of good maps! Scrap Station, Xelnaga Cavern, Blistering Sands, Steppes of War, Jungle Basin etc... all classic maps that were unique and allowed players to play the style they wanted. Cheese? one-base? macro games? all those were possible on those so called "terrible maps".

Maps nowadays are rather crappy and are only made for one purpose, to satisfy the thirst for macro games amongst SCII's hardcore players. They lack substance, essence, whatever you want to call it. I for one would be glad to go back to playing on those old amazing maps!

+ Show Spoiler +


I'm thinking Scrap Station, Xelnaga Cavern, Delta Quadrant, Metalopolis and Desert Oasis. All of them amazing in their own way and deserve to see the light of day in HOTS

exactly! happy to see that you finally see the light!

On April 26 2014 17:09 Heartland wrote:
Metalopolis close position PvX will be great with MSC's and Oracles.

man, that would be worse than the time I played a ZvT close air spawns and the terran went banshees then came in with 4 cloaked banshees and dismantled part of my base like that >.> lol.

On April 26 2014 17:10 stuchiu wrote:
On April 26 2014 17:08 SetGuitarsToKill wrote:
On April 26 2014 17:05 BigFan wrote:
On April 26 2014 16:58 SetGuitarsToKill wrote:
I miss, Scrap Station, we should bring it back. Someone needs to host a tournament with all those old terrible maps

you sir are very mistaken! Those maps were the epitome of good maps! Scrap Station, Xelnaga Cavern, Blistering Sands, Steppes of War, Jungle Basin etc... all classic maps that were unique and allowed players to play the style they wanted. Cheese? one-base? macro games? all those were possible on those so called "terrible maps".

Maps nowadays are rather crappy and are only made for one purpose, to satisfy the thirst for macro games amongst SCII's hardcore players. They lack substance, essence, whatever you want to call it. I for one would be glad to go back to playing on those old amazing maps!

+ Show Spoiler +


I'm thinking Scrap Station, Xelnaga Cavern, Delta Quadrant, Metalopolis and Desert Oasis. All of them amazing in their own way and deserve to see the light of day in HOTS


Incineration Zone you filthy casuals.

psfff Desert Oasis Novice is obviously the way to go. Don't tell me I had to teach you that?


If you can't siege your opponents natural from your main with a siege tank, I don't want to hear about it.

I already gave you steppes of war for that! We gotta have some uniqueness, no?

On April 26 2014 17:18 tubs wrote:
Show nested quote +
On April 26 2014 17:05 BigFan wrote:
On April 26 2014 16:58 SetGuitarsToKill wrote:
I miss, Scrap Station, we should bring it back. Someone needs to host a tournament with all those old terrible maps

you sir are very mistaken! Those maps were the epitome of good maps! Scrap Station, Xelnaga Cavern, Blistering Sands, Steppes of War, Jungle Basin etc... all classic maps that were unique and allowed players to play the style they wanted. Cheese? one-base? macro games? all those were possible on those so called "terrible maps".
+ Show Spoiler +


Wow talk about flashbacks back to the days before Master League even existed. I miss all of those maps except for Scrap Station.

Leenock and Clide played a sick game on Jungle Basin back in GSL open season 1. Boxer beat Fruitdealer 2-0, the second map being also Jungle basin in open season 2. Map was rough against blink stalkers and then there was the whole delta quadrant pylon at the back where you can just wrap in. Siege naturals in steppes or lifting off buildings on scrap stations and taking the island base. Blistering Sands with the back rocks and having to defend both natural and back of the main etc... all unique maps! lol.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Ctesias
Profile Joined December 2012
4595 Posts
April 26 2014 08:22 GMT
#373
Hoping Zest can pull this back together...
Flash | Mvp
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
April 26 2014 08:24 GMT
#374
Give Swagho some credit Wolf
Community News
TL+ Member
Heartland
Profile Blog Joined May 2012
Sweden24591 Posts
April 26 2014 08:24 GMT
#375
come on parting, bring the twilight kryptonite
Heartland
Profile Blog Joined May 2012
Sweden24591 Posts
April 26 2014 08:26 GMT
#376
It's pretty interesting how Koreans go for Blink as a follow-up to most tech rather than robo or expanding.
Thrillz
Profile Joined May 2012
4313 Posts
April 26 2014 08:28 GMT
#377
On April 26 2014 17:21 sharkie wrote:
Show nested quote +
On April 26 2014 17:20 Thrillz wrote:
Didn't Zest see the Parting game when he did the same thing =\

You let the natural die and save the overchage for the main and win with DTs.


He cant know if parting has a robo or not


Base on his information, you probably do it. You committed to DTs already, and they can still be useful. Overcharging on the nat when you know he has blink and you are going DTs is just asking for it. Zest didn't choose the best option.
Heartland
Profile Blog Joined May 2012
Sweden24591 Posts
April 26 2014 08:31 GMT
#378
Yeah, so good that he still has 1200 minerals : P
sharkie
Profile Blog Joined April 2012
Austria18525 Posts
April 26 2014 08:31 GMT
#379
Zest's weakest aspect of his game is actually macro I think.
The rest are all superb but he floats 1k+ in all matchups
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
April 26 2014 08:32 GMT
#380
On April 26 2014 17:31 Heartland wrote:
Yeah, so good that he still has 1200 minerals : P


It's not bad macro, it's planning ahead
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
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