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Woah, my GF doesn't have nails like that.
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your Country52797 Posts
Let's just declare Mvp second place of this group after the series is over
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Snooker is also popular among billiards players in the US...just sayin'.
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On March 26 2014 05:08 Dodgin wrote:Show nested quote +On March 26 2014 05:05 vjcamarena wrote:On March 26 2014 05:03 vjcamarena wrote:On March 26 2014 05:01 vjcamarena wrote:On March 26 2014 04:59 vjcamarena wrote:On March 26 2014 04:58 vjcamarena wrote:On March 26 2014 04:53 vjcamarena wrote:On March 26 2014 04:52 vjcamarena wrote:On March 26 2014 04:50 vjcamarena wrote:On March 26 2014 04:48 vjcamarena wrote: [quote] Bunny finishes the starport and masses marines with that reactor. Looks like he expects this aggression. He gets a viking as well, and starts a raven. MMA producing that second banshee, but loses the first to two scans. MMA starts his CC only now, but in the natural. Bunny still keeps it in base. At 8:30 both players are at 59 supply. But Bunny is 8 Scvs up, his economical start has payed off. He forces a third scan and saves the banshee tho. And even forces a fourth. Another banshee is in production for MMA, as well as some tanks. He's primed for a push, but Bunny has stim already. Bunny is 9 workers up. MMA loses the banshee to another scan, but still has some. MMA pushing in, and has 5 tanks with several marines. Bunny is sieged and ready, and both lose the marines. Bunny's better position enables him to pick a couple tanks. Win for bunny. 13:30 91 MMA to 94 Bunny. But the game is sitill going ttrong. Bunny pushes out and gets a great position by dropping on the right side of MMA's natural. No easy way to dislodge that. MMA actually just leaves. GG! Bunny up 1-0, and MMA is one game from losing on the round of 16. SECOND GAME is on. MMA, champion on the ropes, spawns on the lower part of Heavy Rain. Bunny on top. Simbolic of their status in this series, really. MMA opens rax on 12, then quick gas but gas first for Bunny, then rax. MMA going for a reaper, while he scouts with a worker. Bunny already working on the factory, which MMA sees. MMA starts the CC on the natural, and bunny the starport. MMA brings an SCV which is sacrificed to two marines. This gets MMA the time to kill a worker that builds the startport. 5:30 26 suplly for MMA, 34 for Bunny. Banshee and Cloak are coming up already, but MMA is aware of everything. MMA has a viking and hellions and a reaper. There's turrets as well. The viking follows the banshee, chips at her and kills her with one scan only. Double attack! Runby with two hellions for MMA, while Bunny attacks the natural. He forces a lift but cant come up against a tank on high ground. Meanwhile he is forced to cancel the CC. 9:50 54 for MMA 40 for Bunny. Not looking good for bunny. Better economy for MMA and better army as well. Bunny's expansion is just now becoming an orbital. MMA loses a banshee, which had cloack, but the push with 2 tanks and about 16 marines looks hard to stop. Good position for MMA in Bunny's third, but Bunny's siege on the side toward the natural pushes him back. 13:20 MMA 84, Bunny 54. MMA is looking to be in a great position. The third is alreadyd down and he's go MUCH more production. Bunny has some tanks and marines, and as we all know, good positioning is everything on those battles, but this is hard. Bunny is pushing to the right side of the map, MMA has an enormous army though. Thanks for the lr Glad to try it out :D Not like you pro posters have to do all the work every single day.:D
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On March 26 2014 05:08 kaykoose wrote: whats wrong with MMA? he lost to a foreigner earlier
sorry. i don't know. but he does look really sad/disturbed.
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On March 26 2014 05:08 Darkhorse wrote:Show nested quote +On March 26 2014 05:07 Schelim wrote:On March 26 2014 05:06 Darkhorse wrote:On March 26 2014 05:05 Undead1993 wrote:On March 26 2014 05:03 Darkhorse wrote:On March 26 2014 05:02 The_Templar wrote:On March 26 2014 05:02 Darkhorse wrote:On March 26 2014 05:01 Undead1993 wrote:On March 26 2014 05:00 The_Templar wrote:On March 26 2014 05:00 Darkhorse wrote: MMA has no units. On March 26 2014 05:00 stuchiu wrote: MMA's ahead. Well, which is it?? looks like stuchiu prevails pls... I was right at the time. Both posts at the same time.  I didn't say "MMA is dead" I said he had no units. Which was true pretty much. it's fine darkhoarse, just try not to think about it I am the worst predictor of all time tho i had no idea you were Artosis :O I'm just about that bad.
didn't have to swallow a sword yet though. Btw can we please finally force Artosis to do that?
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On March 26 2014 05:08 looken wrote: Woah, my GF doesn't have nails like that.
Kick 'er to the curb, man
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On March 26 2014 05:08 vjcamarena wrote:Show nested quote +On March 26 2014 05:05 vjcamarena wrote:On March 26 2014 05:03 vjcamarena wrote:On March 26 2014 05:01 vjcamarena wrote:On March 26 2014 04:59 vjcamarena wrote:On March 26 2014 04:58 vjcamarena wrote:On March 26 2014 04:53 vjcamarena wrote:On March 26 2014 04:52 vjcamarena wrote:On March 26 2014 04:50 vjcamarena wrote:On March 26 2014 04:48 vjcamarena wrote: [quote] Bunny finishes the starport and masses marines with that reactor. Looks like he expects this aggression. He gets a viking as well, and starts a raven. MMA producing that second banshee, but loses the first to two scans. MMA starts his CC only now, but in the natural. Bunny still keeps it in base. At 8:30 both players are at 59 supply. But Bunny is 8 Scvs up, his economical start has payed off. He forces a third scan and saves the banshee tho. And even forces a fourth. Another banshee is in production for MMA, as well as some tanks. He's primed for a push, but Bunny has stim already. Bunny is 9 workers up. MMA loses the banshee to another scan, but still has some. MMA pushing in, and has 5 tanks with several marines. Bunny is sieged and ready, and both lose the marines. Bunny's better position enables him to pick a couple tanks. Win for bunny. 13:30 91 MMA to 94 Bunny. But the game is sitill going ttrong. Bunny pushes out and gets a great position by dropping on the right side of MMA's natural. No easy way to dislodge that. MMA actually just leaves. GG! Bunny up 1-0, and MMA is one game from losing on the round of 16. SECOND GAME is on. MMA, champion on the ropes, spawns on the lower part of Heavy Rain. Bunny on top. Simbolic of their status in this series, really. MMA opens rax on 12, then quick gas but gas first for Bunny, then rax. MMA going for a reaper, while he scouts with a worker. Bunny already working on the factory, which MMA sees. MMA starts the CC on the natural, and bunny the starport. MMA brings an SCV which is sacrificed to two marines. This gets MMA the time to kill a worker that builds the startport. 5:30 26 suplly for MMA, 34 for Bunny. Banshee and Cloak are coming up already, but MMA is aware of everything. MMA has a viking and hellions and a reaper. There's turrets as well. The viking follows the banshee, chips at her and kills her with one scan only. Double attack! Runby with two hellions for MMA, while Bunny attacks the natural. He forces a lift but cant come up against a tank on high ground. Meanwhile he is forced to cancel the CC. 9:50 54 for MMA 40 for Bunny. Not looking good for bunny. Better economy for MMA and better army as well. Bunny's expansion is just now becoming an orbital. MMA loses a banshee, which had cloack, but the push with 2 tanks and about 16 marines looks hard to stop. Good position for MMA in Bunny's third, but Bunny's siege on the side toward the natural pushes him back. 13:20 MMA 84, Bunny 54. MMA is looking to be in a great position. The third is alreadyd down and he's go MUCH more production. Bunny has some tanks and marines, and as we all know, good positioning is everything on those battles, but this is hard. Bunny is pushing to the right side of the map, MMA has an enormous army though. 15:45 MMA 125 Bunny 101 Bunny drops on the natural with 3 tanks and several marines. MMA pushes in with masses of marines and loses many, but cleans it up. MMA 155 to 122 for Bunny. MMA playing it safe, NO drops, until the moment in which he gets 6 Medivacs with his while army and drops in the main.Excellent position overlooking the third. Bunny CANNOT push in, but he loses the infrastructure, and has to GG! 1-1 on this duel of the agressors! The deciding game coming soon!
Yeah thanks for the LR, I'm at work so I can't watch the games. I can read them though.
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everytime that music is played during the player's introduction, I just imagine two esl guys sitting there, having one button each, and pushing it as hard as they can while throwing angry, deathly lightning bolts out of their eyes like "MY MUSIC IS MORE EPIC THAN YOURS, silly sir!"
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On March 26 2014 05:10 AlternativeEgo wrote:Show nested quote +On March 26 2014 05:08 looken wrote: Woah, my GF doesn't have nails like that. Kick 'er to the curb, man Why would I do that? :O
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![[image loading]](http://i.imgur.com/K1x9RMZ.gif)
Thanks nice__username from reddit
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"i sound like DJ Wheat [...] i sound like shit"
shots fired
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On March 26 2014 05:08 vjcamarena wrote:Show nested quote +On March 26 2014 05:05 vjcamarena wrote:On March 26 2014 05:03 vjcamarena wrote:On March 26 2014 05:01 vjcamarena wrote:On March 26 2014 04:59 vjcamarena wrote:On March 26 2014 04:58 vjcamarena wrote:On March 26 2014 04:53 vjcamarena wrote:On March 26 2014 04:52 vjcamarena wrote:On March 26 2014 04:50 vjcamarena wrote:On March 26 2014 04:48 vjcamarena wrote: [quote] Bunny finishes the starport and masses marines with that reactor. Looks like he expects this aggression. He gets a viking as well, and starts a raven. MMA producing that second banshee, but loses the first to two scans. MMA starts his CC only now, but in the natural. Bunny still keeps it in base. At 8:30 both players are at 59 supply. But Bunny is 8 Scvs up, his economical start has payed off. He forces a third scan and saves the banshee tho. And even forces a fourth. Another banshee is in production for MMA, as well as some tanks. He's primed for a push, but Bunny has stim already. Bunny is 9 workers up. MMA loses the banshee to another scan, but still has some. MMA pushing in, and has 5 tanks with several marines. Bunny is sieged and ready, and both lose the marines. Bunny's better position enables him to pick a couple tanks. Win for bunny. 13:30 91 MMA to 94 Bunny. But the game is sitill going ttrong. Bunny pushes out and gets a great position by dropping on the right side of MMA's natural. No easy way to dislodge that. MMA actually just leaves. GG! Bunny up 1-0, and MMA is one game from losing on the round of 16. SECOND GAME is on. MMA, champion on the ropes, spawns on the lower part of Heavy Rain. Bunny on top. Simbolic of their status in this series, really. MMA opens rax on 12, then quick gas but gas first for Bunny, then rax. MMA going for a reaper, while he scouts with a worker. Bunny already working on the factory, which MMA sees. MMA starts the CC on the natural, and bunny the starport. MMA brings an SCV which is sacrificed to two marines. This gets MMA the time to kill a worker that builds the startport. 5:30 26 suplly for MMA, 34 for Bunny. Banshee and Cloak are coming up already, but MMA is aware of everything. MMA has a viking and hellions and a reaper. There's turrets as well. The viking follows the banshee, chips at her and kills her with one scan only. Double attack! Runby with two hellions for MMA, while Bunny attacks the natural. He forces a lift but cant come up against a tank on high ground. Meanwhile he is forced to cancel the CC. 9:50 54 for MMA 40 for Bunny. Not looking good for bunny. Better economy for MMA and better army as well. Bunny's expansion is just now becoming an orbital. MMA loses a banshee, which had cloack, but the push with 2 tanks and about 16 marines looks hard to stop. Good position for MMA in Bunny's third, but Bunny's siege on the side toward the natural pushes him back. 13:20 MMA 84, Bunny 54. MMA is looking to be in a great position. The third is alreadyd down and he's go MUCH more production. Bunny has some tanks and marines, and as we all know, good positioning is everything on those battles, but this is hard. Bunny is pushing to the right side of the map, MMA has an enormous army though. 15:45 MMA 125 Bunny 101 Bunny drops on the natural with 3 tanks and several marines. MMA pushes in with masses of marines and loses many, but cleans it up. MMA 155 to 122 for Bunny. MMA playing it safe, NO drops, until the moment in which he gets 6 Medivacs with his while army and drops in the main.Excellent position overlooking the third. Bunny CANNOT push in, but he loses the infrastructure, and has to GG! 1-1 on this duel of the agressors! The deciding game coming soon! And it dawns an Yeonsu as both players look to stay alive in the tournament. Bunny spawning bot left while MMA is on the top right. 3:20 Bunny going Rax into 15 gas, while MMA goes gas first and has already started his Factory. Bunny goes into a reactor and CC.
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On March 26 2014 05:11 looken wrote:Show nested quote +On March 26 2014 05:10 AlternativeEgo wrote:On March 26 2014 05:08 looken wrote: Woah, my GF doesn't have nails like that. Kick 'er to the curb, man Why would I do that? :O
There are two reasons 1) Because you can 2) Because why not
Choose one!
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On March 26 2014 05:12 Schelim wrote: "i sound like DJ Wheat [...] i sound like shit"
shots fired
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On March 26 2014 05:09 mythandier wrote: Snooker is also popular among billiards players in the US...just sayin'. Well, it's also growing in popularity in continental europe, but you still can't really compare it with the UK, can you? I mean, except for China there are no countries other than the UK and Ireland that can compete in Snooker...
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On March 26 2014 05:11 looken wrote:Show nested quote +On March 26 2014 05:10 AlternativeEgo wrote:On March 26 2014 05:08 looken wrote: Woah, my GF doesn't have nails like that. Kick 'er to the curb, man Why would I do that? :O
Oh, there are plenty of reasons. But I just thought that you were displeased with her nails.
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On March 26 2014 05:09 vjcamarena wrote:Show nested quote +On March 26 2014 05:08 Dodgin wrote:On March 26 2014 05:05 vjcamarena wrote:On March 26 2014 05:03 vjcamarena wrote:On March 26 2014 05:01 vjcamarena wrote:On March 26 2014 04:59 vjcamarena wrote:On March 26 2014 04:58 vjcamarena wrote:On March 26 2014 04:53 vjcamarena wrote:On March 26 2014 04:52 vjcamarena wrote:On March 26 2014 04:50 vjcamarena wrote: [quote] At 8:30 both players are at 59 supply. But Bunny is 8 Scvs up, his economical start has payed off. He forces a third scan and saves the banshee tho. And even forces a fourth. Another banshee is in production for MMA, as well as some tanks. He's primed for a push, but Bunny has stim already. Bunny is 9 workers up. MMA loses the banshee to another scan, but still has some. MMA pushing in, and has 5 tanks with several marines. Bunny is sieged and ready, and both lose the marines. Bunny's better position enables him to pick a couple tanks. Win for bunny. 13:30 91 MMA to 94 Bunny. But the game is sitill going ttrong. Bunny pushes out and gets a great position by dropping on the right side of MMA's natural. No easy way to dislodge that. MMA actually just leaves. GG! Bunny up 1-0, and MMA is one game from losing on the round of 16. SECOND GAME is on. MMA, champion on the ropes, spawns on the lower part of Heavy Rain. Bunny on top. Simbolic of their status in this series, really. MMA opens rax on 12, then quick gas but gas first for Bunny, then rax. MMA going for a reaper, while he scouts with a worker. Bunny already working on the factory, which MMA sees. MMA starts the CC on the natural, and bunny the starport. MMA brings an SCV which is sacrificed to two marines. This gets MMA the time to kill a worker that builds the startport. 5:30 26 suplly for MMA, 34 for Bunny. Banshee and Cloak are coming up already, but MMA is aware of everything. MMA has a viking and hellions and a reaper. There's turrets as well. The viking follows the banshee, chips at her and kills her with one scan only. Double attack! Runby with two hellions for MMA, while Bunny attacks the natural. He forces a lift but cant come up against a tank on high ground. Meanwhile he is forced to cancel the CC. 9:50 54 for MMA 40 for Bunny. Not looking good for bunny. Better economy for MMA and better army as well. Bunny's expansion is just now becoming an orbital. MMA loses a banshee, which had cloack, but the push with 2 tanks and about 16 marines looks hard to stop. Good position for MMA in Bunny's third, but Bunny's siege on the side toward the natural pushes him back. 13:20 MMA 84, Bunny 54. MMA is looking to be in a great position. The third is alreadyd down and he's go MUCH more production. Bunny has some tanks and marines, and as we all know, good positioning is everything on those battles, but this is hard. Bunny is pushing to the right side of the map, MMA has an enormous army though. Thanks for the lr Glad to try it out :D Not like you pro posters have to do all the work every single day.:D
I'm no pro D: but yeah I'm out to lunch right now so I can't watch, so it's appreciated.
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On March 26 2014 05:12 NovaMB wrote:![[image loading]](http://i.imgur.com/K1x9RMZ.gif) Thanks nice__username from reddit
Amazing drone save!
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