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[WCS EU] Ro16 Group A Premier Season 1 2014 - Page 65

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 63 64 65 66 67 95 Next
looken
Profile Joined September 2011
727 Posts
March 25 2014 20:08 GMT
#1281
Woah, my GF doesn't have nails like that.
"Jingle Bells, Tasteless smells" Artosis 17.12.15
Undead1993
Profile Joined January 2012
Germany17651 Posts
March 25 2014 20:09 GMT
#1282
carmac please save mma
SEKO SEKO SEKO SEKO SEKO
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
March 25 2014 20:09 GMT
#1283
Let's just declare Mvp second place of this group after the series is over
ModeratorI am still alive, somehow
TL+ Member
mythandier
Profile Joined January 2011
United States828 Posts
March 25 2014 20:09 GMT
#1284
Snooker is also popular among billiards players in the US...just sayin'.
vjcamarena
Profile Joined October 2013
Spain493 Posts
March 25 2014 20:09 GMT
#1285
On March 26 2014 05:08 Dodgin wrote:
Show nested quote +
On March 26 2014 05:05 vjcamarena wrote:
On March 26 2014 05:03 vjcamarena wrote:
On March 26 2014 05:01 vjcamarena wrote:
On March 26 2014 04:59 vjcamarena wrote:
On March 26 2014 04:58 vjcamarena wrote:
On March 26 2014 04:53 vjcamarena wrote:
On March 26 2014 04:52 vjcamarena wrote:
On March 26 2014 04:50 vjcamarena wrote:
On March 26 2014 04:48 vjcamarena wrote:
[quote]
Bunny finishes the starport and masses marines with that reactor. Looks like he expects this aggression. He gets a viking as well, and starts a raven.
MMA producing that second banshee, but loses the first to two scans.
MMA starts his CC only now, but in the natural. Bunny still keeps it in base.

At 8:30 both players are at 59 supply. But Bunny is 8 Scvs up, his economical start has payed off. He forces a third scan and saves the banshee tho. And even forces a fourth.
Another banshee is in production for MMA, as well as some tanks. He's primed for a push, but Bunny has stim already.

Bunny is 9 workers up. MMA loses the banshee to another scan, but still has some.
MMA pushing in, and has 5 tanks with several marines. Bunny is sieged and ready, and both lose the marines. Bunny's better position enables him to pick a couple tanks. Win for bunny.

13:30 91 MMA to 94 Bunny.
But the game is sitill going ttrong.
Bunny pushes out and gets a great position by dropping on the right side of MMA's natural. No easy way to dislodge that.
MMA actually just leaves. GG!
Bunny up 1-0, and MMA is one game from losing on the round of 16.

SECOND GAME is on.
MMA, champion on the ropes, spawns on the lower part of Heavy Rain. Bunny on top. Simbolic of their status in this series, really.
MMA opens rax on 12, then quick gas but gas first for Bunny, then rax. MMA going for a reaper, while he scouts with a worker. Bunny already working on the factory, which MMA sees. MMA starts the CC on the natural, and bunny the starport.
MMA brings an SCV which is sacrificed to two marines. This gets MMA the time to kill a worker that builds the startport.

5:30
26 suplly for MMA, 34 for Bunny.
Banshee and Cloak are coming up already, but MMA is aware of everything. MMA has a viking and hellions and a reaper. There's turrets as well. The viking follows the banshee, chips at her and kills her with one scan only.


Double attack! Runby with two hellions for MMA, while Bunny attacks the natural. He forces a lift but cant come up against a tank on high ground. Meanwhile he is forced to cancel the CC.


9:50
54 for MMA 40 for Bunny.
Not looking good for bunny. Better economy for MMA and better army as well. Bunny's expansion is just now becoming an orbital. MMA loses a banshee, which had cloack, but the push with 2 tanks and about 16 marines looks hard to stop.
Good position for MMA in Bunny's third, but Bunny's siege on the side toward the natural pushes him back.

13:20
MMA 84, Bunny 54.
MMA is looking to be in a great position. The third is alreadyd down and he's go MUCH more production.
Bunny has some tanks and marines, and as we all know, good positioning is everything on those battles, but this is hard.
Bunny is pushing to the right side of the map, MMA has an enormous army though.


Thanks for the lr

Glad to try it out :D Not like you pro posters have to do all the work every single day.:D
Mvp and ForGG! - Vortix FTW - Never forget Lucifron
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
March 25 2014 20:09 GMT
#1286
On March 26 2014 05:08 kaykoose wrote:
whats wrong with MMA?

he lost to a foreigner earlier



sorry. i don't know. but he does look really sad/disturbed.
TY <3 Cure <3 Inno <3 Special <3
Yello
Profile Blog Joined July 2010
Germany7411 Posts
March 25 2014 20:09 GMT
#1287
On March 26 2014 05:08 Darkhorse wrote:
Show nested quote +
On March 26 2014 05:07 Schelim wrote:
On March 26 2014 05:06 Darkhorse wrote:
On March 26 2014 05:05 Undead1993 wrote:
On March 26 2014 05:03 Darkhorse wrote:
On March 26 2014 05:02 The_Templar wrote:
On March 26 2014 05:02 Darkhorse wrote:
On March 26 2014 05:01 Undead1993 wrote:
On March 26 2014 05:00 The_Templar wrote:
On March 26 2014 05:00 Darkhorse wrote:
MMA has no units.

On March 26 2014 05:00 stuchiu wrote:
MMA's ahead.

Well, which is it??

looks like stuchiu prevails

pls... I was right at the time.

Both posts at the same time.

I didn't say "MMA is dead" I said he had no units. Which was true pretty much.

it's fine darkhoarse, just try not to think about it

I am the worst predictor of all time tho

i had no idea you were Artosis :O

I'm just about that bad.


didn't have to swallow a sword yet though. Btw can we please finally force Artosis to do that?
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
March 25 2014 20:10 GMT
#1288
On March 26 2014 05:08 looken wrote:
Woah, my GF doesn't have nails like that.


Kick 'er to the curb, man
Mark Munoz looks like Gretorp
Marcinko
Profile Joined May 2013
South Africa1014 Posts
March 25 2014 20:10 GMT
#1289
On March 26 2014 05:08 vjcamarena wrote:
Show nested quote +
On March 26 2014 05:05 vjcamarena wrote:
On March 26 2014 05:03 vjcamarena wrote:
On March 26 2014 05:01 vjcamarena wrote:
On March 26 2014 04:59 vjcamarena wrote:
On March 26 2014 04:58 vjcamarena wrote:
On March 26 2014 04:53 vjcamarena wrote:
On March 26 2014 04:52 vjcamarena wrote:
On March 26 2014 04:50 vjcamarena wrote:
On March 26 2014 04:48 vjcamarena wrote:
[quote]
Bunny finishes the starport and masses marines with that reactor. Looks like he expects this aggression. He gets a viking as well, and starts a raven.
MMA producing that second banshee, but loses the first to two scans.
MMA starts his CC only now, but in the natural. Bunny still keeps it in base.

At 8:30 both players are at 59 supply. But Bunny is 8 Scvs up, his economical start has payed off. He forces a third scan and saves the banshee tho. And even forces a fourth.
Another banshee is in production for MMA, as well as some tanks. He's primed for a push, but Bunny has stim already.

Bunny is 9 workers up. MMA loses the banshee to another scan, but still has some.
MMA pushing in, and has 5 tanks with several marines. Bunny is sieged and ready, and both lose the marines. Bunny's better position enables him to pick a couple tanks. Win for bunny.

13:30 91 MMA to 94 Bunny.
But the game is sitill going ttrong.
Bunny pushes out and gets a great position by dropping on the right side of MMA's natural. No easy way to dislodge that.
MMA actually just leaves. GG!
Bunny up 1-0, and MMA is one game from losing on the round of 16.

SECOND GAME is on.
MMA, champion on the ropes, spawns on the lower part of Heavy Rain. Bunny on top. Simbolic of their status in this series, really.
MMA opens rax on 12, then quick gas but gas first for Bunny, then rax. MMA going for a reaper, while he scouts with a worker. Bunny already working on the factory, which MMA sees. MMA starts the CC on the natural, and bunny the starport.
MMA brings an SCV which is sacrificed to two marines. This gets MMA the time to kill a worker that builds the startport.

5:30
26 suplly for MMA, 34 for Bunny.
Banshee and Cloak are coming up already, but MMA is aware of everything. MMA has a viking and hellions and a reaper. There's turrets as well. The viking follows the banshee, chips at her and kills her with one scan only.


Double attack! Runby with two hellions for MMA, while Bunny attacks the natural. He forces a lift but cant come up against a tank on high ground. Meanwhile he is forced to cancel the CC.


9:50
54 for MMA 40 for Bunny.
Not looking good for bunny. Better economy for MMA and better army as well. Bunny's expansion is just now becoming an orbital. MMA loses a banshee, which had cloack, but the push with 2 tanks and about 16 marines looks hard to stop.
Good position for MMA in Bunny's third, but Bunny's siege on the side toward the natural pushes him back.

13:20
MMA 84, Bunny 54.
MMA is looking to be in a great position. The third is alreadyd down and he's go MUCH more production.
Bunny has some tanks and marines, and as we all know, good positioning is everything on those battles, but this is hard.
Bunny is pushing to the right side of the map, MMA has an enormous army though.


15:45
MMA 125 Bunny 101
Bunny drops on the natural with 3 tanks and several marines. MMA pushes in with masses of marines and loses many, but cleans it up. MMA 155 to 122 for Bunny.
MMA playing it safe, NO drops, until the moment in which he gets 6 Medivacs with his while army and drops in the main.Excellent position overlooking the third. Bunny CANNOT push in, but he loses the infrastructure, and has to GG!

1-1 on this duel of the agressors! The deciding game coming soon!


Yeah thanks for the LR, I'm at work so I can't watch the games. I can read them though.
....
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
March 25 2014 20:11 GMT
#1290
everytime that music is played during the player's introduction, I just imagine two esl guys sitting there, having one button each, and pushing it as hard as they can while throwing angry, deathly lightning bolts out of their eyes like "MY MUSIC IS MORE EPIC THAN YOURS, silly sir!"
looken
Profile Joined September 2011
727 Posts
March 25 2014 20:11 GMT
#1291
On March 26 2014 05:10 AlternativeEgo wrote:
Show nested quote +
On March 26 2014 05:08 looken wrote:
Woah, my GF doesn't have nails like that.


Kick 'er to the curb, man

Why would I do that? :O
"Jingle Bells, Tasteless smells" Artosis 17.12.15
NovaMB
Profile Joined February 2013
Germany9534 Posts
March 25 2014 20:12 GMT
#1292
[image loading]

Thanks nice__username from reddit
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
March 25 2014 20:12 GMT
#1293
"i sound like DJ Wheat [...] i sound like shit"

shots fired
TY <3 Cure <3 Inno <3 Special <3
vjcamarena
Profile Joined October 2013
Spain493 Posts
March 25 2014 20:12 GMT
#1294
On March 26 2014 05:08 vjcamarena wrote:
Show nested quote +
On March 26 2014 05:05 vjcamarena wrote:
On March 26 2014 05:03 vjcamarena wrote:
On March 26 2014 05:01 vjcamarena wrote:
On March 26 2014 04:59 vjcamarena wrote:
On March 26 2014 04:58 vjcamarena wrote:
On March 26 2014 04:53 vjcamarena wrote:
On March 26 2014 04:52 vjcamarena wrote:
On March 26 2014 04:50 vjcamarena wrote:
On March 26 2014 04:48 vjcamarena wrote:
[quote]
Bunny finishes the starport and masses marines with that reactor. Looks like he expects this aggression. He gets a viking as well, and starts a raven.
MMA producing that second banshee, but loses the first to two scans.
MMA starts his CC only now, but in the natural. Bunny still keeps it in base.

At 8:30 both players are at 59 supply. But Bunny is 8 Scvs up, his economical start has payed off. He forces a third scan and saves the banshee tho. And even forces a fourth.
Another banshee is in production for MMA, as well as some tanks. He's primed for a push, but Bunny has stim already.

Bunny is 9 workers up. MMA loses the banshee to another scan, but still has some.
MMA pushing in, and has 5 tanks with several marines. Bunny is sieged and ready, and both lose the marines. Bunny's better position enables him to pick a couple tanks. Win for bunny.

13:30 91 MMA to 94 Bunny.
But the game is sitill going ttrong.
Bunny pushes out and gets a great position by dropping on the right side of MMA's natural. No easy way to dislodge that.
MMA actually just leaves. GG!
Bunny up 1-0, and MMA is one game from losing on the round of 16.

SECOND GAME is on.
MMA, champion on the ropes, spawns on the lower part of Heavy Rain. Bunny on top. Simbolic of their status in this series, really.
MMA opens rax on 12, then quick gas but gas first for Bunny, then rax. MMA going for a reaper, while he scouts with a worker. Bunny already working on the factory, which MMA sees. MMA starts the CC on the natural, and bunny the starport.
MMA brings an SCV which is sacrificed to two marines. This gets MMA the time to kill a worker that builds the startport.

5:30
26 suplly for MMA, 34 for Bunny.
Banshee and Cloak are coming up already, but MMA is aware of everything. MMA has a viking and hellions and a reaper. There's turrets as well. The viking follows the banshee, chips at her and kills her with one scan only.


Double attack! Runby with two hellions for MMA, while Bunny attacks the natural. He forces a lift but cant come up against a tank on high ground. Meanwhile he is forced to cancel the CC.


9:50
54 for MMA 40 for Bunny.
Not looking good for bunny. Better economy for MMA and better army as well. Bunny's expansion is just now becoming an orbital. MMA loses a banshee, which had cloack, but the push with 2 tanks and about 16 marines looks hard to stop.
Good position for MMA in Bunny's third, but Bunny's siege on the side toward the natural pushes him back.

13:20
MMA 84, Bunny 54.
MMA is looking to be in a great position. The third is alreadyd down and he's go MUCH more production.
Bunny has some tanks and marines, and as we all know, good positioning is everything on those battles, but this is hard.
Bunny is pushing to the right side of the map, MMA has an enormous army though.


15:45
MMA 125 Bunny 101
Bunny drops on the natural with 3 tanks and several marines. MMA pushes in with masses of marines and loses many, but cleans it up. MMA 155 to 122 for Bunny.
MMA playing it safe, NO drops, until the moment in which he gets 6 Medivacs with his while army and drops in the main.Excellent position overlooking the third. Bunny CANNOT push in, but he loses the infrastructure, and has to GG!

1-1 on this duel of the agressors! The deciding game coming soon!

And it dawns an Yeonsu as both players look to stay alive in the tournament.
Bunny spawning bot left while MMA is on the top right.
3:20
Bunny going Rax into 15 gas, while MMA goes gas first and has already started his Factory. Bunny goes into a reactor and CC.
Mvp and ForGG! - Vortix FTW - Never forget Lucifron
BlackCompany
Profile Joined August 2012
Germany8388 Posts
March 25 2014 20:12 GMT
#1295
On March 26 2014 05:11 looken wrote:
Show nested quote +
On March 26 2014 05:10 AlternativeEgo wrote:
On March 26 2014 05:08 looken wrote:
Woah, my GF doesn't have nails like that.


Kick 'er to the curb, man

Why would I do that? :O


There are two reasons
1) Because you can
2) Because why not

Choose one!
DJHelium
Profile Joined December 2010
Sweden13480 Posts
March 25 2014 20:12 GMT
#1296
On March 26 2014 05:12 Schelim wrote:
"i sound like DJ Wheat [...] i sound like shit"

shots fired


#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
DeG3n
Profile Joined October 2010
Germany130 Posts
March 25 2014 20:13 GMT
#1297
On March 26 2014 05:09 mythandier wrote:
Snooker is also popular among billiards players in the US...just sayin'.

Well, it's also growing in popularity in continental europe, but you still can't really compare it with the UK, can you?
I mean, except for China there are no countries other than the UK and Ireland that can compete in Snooker...
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
March 25 2014 20:13 GMT
#1298
On March 26 2014 05:11 looken wrote:
Show nested quote +
On March 26 2014 05:10 AlternativeEgo wrote:
On March 26 2014 05:08 looken wrote:
Woah, my GF doesn't have nails like that.


Kick 'er to the curb, man

Why would I do that? :O


Oh, there are plenty of reasons. But I just thought that you were displeased with her nails.
Mark Munoz looks like Gretorp
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
March 25 2014 20:13 GMT
#1299
On March 26 2014 05:09 vjcamarena wrote:
Show nested quote +
On March 26 2014 05:08 Dodgin wrote:
On March 26 2014 05:05 vjcamarena wrote:
On March 26 2014 05:03 vjcamarena wrote:
On March 26 2014 05:01 vjcamarena wrote:
On March 26 2014 04:59 vjcamarena wrote:
On March 26 2014 04:58 vjcamarena wrote:
On March 26 2014 04:53 vjcamarena wrote:
On March 26 2014 04:52 vjcamarena wrote:
On March 26 2014 04:50 vjcamarena wrote:
[quote]
At 8:30 both players are at 59 supply. But Bunny is 8 Scvs up, his economical start has payed off. He forces a third scan and saves the banshee tho. And even forces a fourth.
Another banshee is in production for MMA, as well as some tanks. He's primed for a push, but Bunny has stim already.

Bunny is 9 workers up. MMA loses the banshee to another scan, but still has some.
MMA pushing in, and has 5 tanks with several marines. Bunny is sieged and ready, and both lose the marines. Bunny's better position enables him to pick a couple tanks. Win for bunny.

13:30 91 MMA to 94 Bunny.
But the game is sitill going ttrong.
Bunny pushes out and gets a great position by dropping on the right side of MMA's natural. No easy way to dislodge that.
MMA actually just leaves. GG!
Bunny up 1-0, and MMA is one game from losing on the round of 16.

SECOND GAME is on.
MMA, champion on the ropes, spawns on the lower part of Heavy Rain. Bunny on top. Simbolic of their status in this series, really.
MMA opens rax on 12, then quick gas but gas first for Bunny, then rax. MMA going for a reaper, while he scouts with a worker. Bunny already working on the factory, which MMA sees. MMA starts the CC on the natural, and bunny the starport.
MMA brings an SCV which is sacrificed to two marines. This gets MMA the time to kill a worker that builds the startport.

5:30
26 suplly for MMA, 34 for Bunny.
Banshee and Cloak are coming up already, but MMA is aware of everything. MMA has a viking and hellions and a reaper. There's turrets as well. The viking follows the banshee, chips at her and kills her with one scan only.


Double attack! Runby with two hellions for MMA, while Bunny attacks the natural. He forces a lift but cant come up against a tank on high ground. Meanwhile he is forced to cancel the CC.


9:50
54 for MMA 40 for Bunny.
Not looking good for bunny. Better economy for MMA and better army as well. Bunny's expansion is just now becoming an orbital. MMA loses a banshee, which had cloack, but the push with 2 tanks and about 16 marines looks hard to stop.
Good position for MMA in Bunny's third, but Bunny's siege on the side toward the natural pushes him back.

13:20
MMA 84, Bunny 54.
MMA is looking to be in a great position. The third is alreadyd down and he's go MUCH more production.
Bunny has some tanks and marines, and as we all know, good positioning is everything on those battles, but this is hard.
Bunny is pushing to the right side of the map, MMA has an enormous army though.


Thanks for the lr

Glad to try it out :D Not like you pro posters have to do all the work every single day.:D


I'm no pro D: but yeah I'm out to lunch right now so I can't watch, so it's appreciated.
Spinoza
Profile Joined October 2010
667 Posts
March 25 2014 20:13 GMT
#1300
On March 26 2014 05:12 NovaMB wrote:
[image loading]

Thanks nice__username from reddit


Amazing drone save!
FanTaSy | Flash | Movie | Leta | Stork | Map:Destination[BW]
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