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SHOUTcraft Clan Wars - Official thread - Page 37

Forum Index > StarCraft 2 Tournaments
1694 CommentsPost a Reply
Prev 1 35 36 37 38 39 85 Next
kaykoose
Profile Joined February 2014
United States2302 Posts
March 06 2014 23:35 GMT
#721
On March 07 2014 08:32 Darkhorse wrote:
Show nested quote +
On March 07 2014 08:31 kaykoose wrote:
um, this game.. and map lol

Don't ever talk bad about this map. Balanced!


haha. The lava killing the probe threw me off. Happy I saw that.

Looking forward to Dayshi vs Xeno
WombaT
Profile Blog Joined May 2010
Northern Ireland27477 Posts
March 06 2014 23:35 GMT
#722
Fantastic, disable adblock or you can't watch, I love that.

I tend to do it voluntarily but the ads that come with the MLG streams are among the most fucking annoying out there. I am not against advertising but could it be a bit less obnoxious?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
pmp10
Profile Joined April 2012
3401 Posts
March 06 2014 23:36 GMT
#723
On March 07 2014 08:35 Wombat_NI wrote:
Fantastic, disable adblock or you can't watch, I love that.

Really?
I can't watch without adblock.
The stream just stays black.
Destructicon
Profile Blog Joined September 2011
4713 Posts
March 06 2014 23:38 GMT
#724
That Neo Polaris Rhapsody game was such a clusterfuck, it was bad but good in a comical sort of way. That game of ForGG vs JD was really cute, I loved how ForGG used the map.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
Samro225am
Profile Joined August 2010
Germany982 Posts
Last Edited: 2014-03-06 23:40:14
March 06 2014 23:38 GMT
#725
so jaedong lost on the same map twice not understanding two of the map's main features (cliff over thirds and rocks)?
who am I to tell him what to do, but... when playing cross you have plenty of time and two rocks between you and anything else, so go two base muta into third and spread your overlords to see where the dropships are going?
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
March 06 2014 23:39 GMT
#726
On March 07 2014 08:38 Samro225am wrote:
so jaedong lost on the same map twice not understanding two of the map's main features (cliff over thirds and rocks)?
who am I to tell him what to do, but... two base muta into third and spread your overlords to see where the dropships are going?


Nydus.Its not like Terran can scout you fast.
Moderator
Boucot
Profile Blog Joined October 2011
France15997 Posts
Last Edited: 2014-03-06 23:42:28
March 06 2014 23:40 GMT
#727
On March 07 2014 08:29 stuchiu wrote:
Show nested quote +
On March 07 2014 08:27 kaykoose wrote:
So JD obviously didn't prepare for this while ForGG did. I'm curious as to why EG didn't use someone else if Jaedong wasn't going to have time to practice a weird map like that. Excuse my ignorance if that is not how it works.


Maybe YoGo is Top's twin and he just went 5 rax reaper for 15 games. We don't know.

YoGod is on fire recently : http://aligulac.com/m/DW9w6amqHcfi9QCN/

(FYI he's a caster, not a pro player)
Former SC2 writer for Millenium - twitter.com/Boucot
Waise
Profile Joined June 2013
3165 Posts
March 06 2014 23:41 GMT
#728
On March 07 2014 08:38 Destructicon wrote:
That Neo Polaris Rhapsody game was such a clusterfuck, it was bad but good in a comical sort of way. That game of ForGG vs JD was really cute, I loved how ForGG used the map.

call it strategic if you want, but my experience playing ladder tvz on yeonsu says that terrans are compelled by a force beyond known science to siege up tanks any time they see a cliff anywhere near a base

if a terran is on viking/raven/bc at the 50 minute mark and they see a zerg base at a cliff, they will kill a battlecruiser just so they can make tanks and siege the cliff
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
March 06 2014 23:44 GMT
#729
On March 07 2014 08:39 stuchiu wrote:
Show nested quote +
On March 07 2014 08:38 Samro225am wrote:
so jaedong lost on the same map twice not understanding two of the map's main features (cliff over thirds and rocks)?
who am I to tell him what to do, but... two base muta into third and spread your overlords to see where the dropships are going?


Nydus.Its not like Terran can scout you fast.

10 pool, it's always 10 pool
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
March 06 2014 23:45 GMT
#730
Legendary turrets.
WriterRecently Necro'd (?)
kaykoose
Profile Joined February 2014
United States2302 Posts
March 06 2014 23:45 GMT
#731
lmaooooooooooooo omg this map
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
Last Edited: 2014-03-06 23:50:29
March 06 2014 23:50 GMT
#732
Xeno won cause he won the 2v2 and gave Dayshi the title of new foreigner Terran hope, thus ensuring his 1v1 victory later on. Genius.
Moderator
rawrthedog
Profile Joined December 2010
175 Posts
March 06 2014 23:50 GMT
#733
that was a really good game
IM NESTEEAAAAAAAAAAAAAAAAAAAAAA
kaykoose
Profile Joined February 2014
United States2302 Posts
March 06 2014 23:50 GMT
#734
Xeno is clutch. That was an awesome game. I'm sold. Drop the current map pool, put these maps in
Yorkie
Profile Blog Joined December 2012
United States12612 Posts
March 06 2014 23:51 GMT
#735
Xeno what a push. Yay for ace match!
Hwang Kang Hooooooooooo. Follow mah boy Shellshock @Shellshock1122
Destructicon
Profile Blog Joined September 2011
4713 Posts
March 06 2014 23:51 GMT
#736
On March 07 2014 08:41 Waise wrote:
Show nested quote +
On March 07 2014 08:38 Destructicon wrote:
That Neo Polaris Rhapsody game was such a clusterfuck, it was bad but good in a comical sort of way. That game of ForGG vs JD was really cute, I loved how ForGG used the map.

call it strategic if you want, but my experience playing ladder tvz on yeonsu says that terrans are compelled by a force beyond known science to siege up tanks any time they see a cliff anywhere near a base

if a terran is on viking/raven/bc at the 50 minute mark and they see a zerg base at a cliff, they will kill a battlecruiser just so they can make tanks and siege the cliff


I'm terran, so I understand what you mean perfectly.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
Splynn
Profile Joined September 2011
United States225 Posts
March 06 2014 23:52 GMT
#737
Really amazing decision making by Xeno. Deciding to leave the vikings on the ground was brilliant, and I think it won him that game.

Boucot
Profile Blog Joined October 2011
France15997 Posts
March 06 2014 23:53 GMT
#738
SEND YOGO
Former SC2 writer for Millenium - twitter.com/Boucot
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
March 06 2014 23:53 GMT
#739
On March 07 2014 08:41 Waise wrote:
Show nested quote +
On March 07 2014 08:38 Destructicon wrote:
That Neo Polaris Rhapsody game was such a clusterfuck, it was bad but good in a comical sort of way. That game of ForGG vs JD was really cute, I loved how ForGG used the map.

call it strategic if you want, but my experience playing ladder tvz on yeonsu says that terrans are compelled by a force beyond known science to siege up tanks any time they see a cliff anywhere near a base

if a terran is on viking/raven/bc at the 50 minute mark and they see a zerg base at a cliff, they will kill a battlecruiser just so they can make tanks and siege the cliff


I thought we called that Lost Temple Syndrome?
Moderator
kaykoose
Profile Joined February 2014
United States2302 Posts
March 06 2014 23:59 GMT
#740
I'm happy they didn't send out JD again.... Riding the hot hand is a good choice
Prev 1 35 36 37 38 39 85 Next
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