That's good.
Can someone LR some matches ? Slow day at worK
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FFW_Rude
France10201 Posts
That's good. Can someone LR some matches ? Slow day at worK | ||
BlackCompany
Germany8388 Posts
On February 13 2014 21:53 Qwerty85 wrote: MC is obviously better and more experienced player in tournaments but damn this feels so dirty. Of course he is, but killing an entire eco line in 0,01 seconds with 3 oracles does not need experience. | ||
MavivaM
1535 Posts
On February 13 2014 21:53 Qwerty85 wrote: MC is obviously better and more experienced player in tournaments but damn this feels so dirty. Personally I think that MC is playing perfectly in this game. The opponent lacked that ounce of scouting and MC abused his opponent's lack for info perfectly. | ||
iaretehnoob
Sweden741 Posts
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Qwerty85
Croatia5536 Posts
On February 13 2014 21:55 MavivaM wrote: Show nested quote + On February 13 2014 21:53 Qwerty85 wrote: MC is obviously better and more experienced player in tournaments but damn this feels so dirty. Personally I think that MC is playing perfectly in this game. The opponent lacked that ounce of scouting and MC abused his opponent's lack for info perfectly. I don't know exact gas costs (nor would it matter to me at plat/dia since players don't have perfect build execution) but I am sure that with DT gas cost reduction all of those builds like oracle, DT, blink gas costs are very close so it is really hard to know what is protoss going for, even if you know things like gas timings and costs. Playing TvP in the early game feels like you hare playing blindfolded sometimes. | ||
vthree
Hong Kong8039 Posts
On February 13 2014 21:54 Undead1993 wrote: ye and this is what a terran will have to deal with over and over again after the blink nerf, i dont envy you guys Oracles are fine by themselves, it was the possibility of blink that made that game work for MC, did you see how many marauders a Revenge made? That is why Terrans are pretty much forced to go reapers now. Just to see if it is oracles or blink. And even after scout, Protoss can switch. Making blink weaker will open up more builds for Terrans. | ||
Niko_Thien
Germany2671 Posts
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m0ck
4194 Posts
Why wont you show the matches? | ||
Creager
Germany1884 Posts
On February 13 2014 22:00 vthree wrote: Show nested quote + On February 13 2014 21:54 Undead1993 wrote: ye and this is what a terran will have to deal with over and over again after the blink nerf, i dont envy you guys Oracles are fine by themselves, it was the possibility of blink that made that game work for MC, did you see how many marauders a Revenge made? That is why Terrans are pretty much forced to go reapers now. Just to see if it is oracles or blink. And even after scout, Protoss can switch. Making blink weaker will open up more builds for Terrans. But regardless of that obvious mistake Oracles raping Marines in a matter of milliseconds is just getting ridiculous. I mean, it's almost like giving the Marine a hotkey for auto-splitting against banelings... Would be nicer to give the Oracle better options to reward a well-micro'ing player. | ||
Dinotramp
Nauru2871 Posts
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FunKaDeLiC
France79 Posts
On February 13 2014 21:30 GameHeart wrote: Players are yellow because they have friend/foe colors activated (I think it is Alt+F or Alt+G to turn it off?). Pink boxes are because their computer is affected by what seems to be an SC2 bug (it has affected Blizzard decals as well) which can be fixed by adjusting your shaders setting. Actually I think both issues could be fixed in a matter of moments mid-game. Hopefully they see this. Thank you so much mate, never had the issue, both of em are fixed, we should be able to use it now. | ||
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MosART
United States1899 Posts
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Qwerty85
Croatia5536 Posts
On February 13 2014 22:00 vthree wrote: Show nested quote + On February 13 2014 21:54 Undead1993 wrote: ye and this is what a terran will have to deal with over and over again after the blink nerf, i dont envy you guys Oracles are fine by themselves, it was the possibility of blink that made that game work for MC, did you see how many marauders a Revenge made? That is why Terrans are pretty much forced to go reapers now. Just to see if it is oracles or blink. And even after scout, Protoss can switch. Making blink weaker will open up more builds for Terrans. Well they are both good against workers and early game anti air units. Kind of like hellbats at early Hots except they come faster and can chase workers by themselves without any other unit support like medivac. You could say 1 turret in each mineral line stops it but that is only true if you scouted it 100%. Going for 4min engi bay instead of something more common like 6-6.30 engi bay and 2 turrets just in case means being 15-20 supply behind at 10 minutes (I actually tested this so I know) | ||
Niko_Thien
Germany2671 Posts
FUCK YEAH HASU!!!! ![]() | ||
Dinotramp
Nauru2871 Posts
Would've been nice to see ![]() | ||
Musicus
Germany23570 Posts
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DJHelium
Sweden13480 Posts
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JustPassingBy
10776 Posts
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Dinotramp
Nauru2871 Posts
On February 13 2014 22:07 Musicus wrote: HasuBoss! Fresh out of the german Protoss bootcamp ![]() The German Terran bootcamp was too full up right? | ||
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