[SPL] KHAN vs. SKT R1 Playoffs - Page 76
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YyapSsap
New Zealand1511 Posts
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TRAP[yoo]
Hungary6026 Posts
On February 10 2014 20:52 ReMinD_ wrote: This game just shows that balance is fine, it's the map design that isn't. I hope in the future, Blizzard makes more linear maps, with just one path between bases so things like this can't happen. yeah lets make the map pool even more boring. i agree! | ||
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Dingodile
4137 Posts
On February 10 2014 20:50 Fjodorov wrote: Interesting that alot of zergs are calling this imbalanced when Reality cant seem to win the game. -_- Actually Reality is having a 30min dead animation, but only if Soulkey know how to use "move command" with his locusts. | ||
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Lorning
Belgica34432 Posts
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Mintie
Australia563 Posts
On February 10 2014 20:53 T.O.P. wrote: Oh shit. Time to fly buildings. Yep, Reality always has the option of a draw if he wants it. | ||
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FueledUpAndReadyToGo
Netherlands30548 Posts
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Lovedoll
Japan540 Posts
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MangoMountain
Norway2044 Posts
On February 10 2014 20:52 Qwerty85 wrote: So player getting to a draw after a 2h game is evidence that terran is OP? no, it's evidence that this style is obnoxious as fuck \o/ | ||
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Douillos
France3195 Posts
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raga4ka
Bulgaria5679 Posts
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opterown
Australia54784 Posts
On February 10 2014 20:52 DKR wrote: I don't understand why he doesnt mule-heal his units... would prevent any unit deaths costs minerals | ||
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Wertheron
France439 Posts
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Azurues
Malaysia5612 Posts
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jekku
Canada1640 Posts
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samurai80
Japan4225 Posts
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XiaoJoyce-
China2908 Posts
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Schelim
Austria11528 Posts
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Noonius
Estonia17413 Posts
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Orcasgt24
Canada3238 Posts
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RandomAccount#49059
United States2140 Posts
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