poor mutalisks.
[SPL] KHAN vs. SKT R1 Playoffs - Page 40
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KadaverBB
Germany25649 Posts
poor mutalisks. | ||
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Pandemona
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Charlie Sheens House51449 Posts
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Zheryn
Sweden3653 Posts
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Serinox
Germany5224 Posts
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Philozovic
France1676 Posts
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y0su
Finland7871 Posts
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shabby
Norway6402 Posts
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sharkie
Austria18311 Posts
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egrimm
Poland1199 Posts
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SpaceChick
173 Posts
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xsnac
Barbados1365 Posts
gooody never played this style , his style was more like " 3 factory 5 thors in queue in each " | ||
boxerfred
Germany8360 Posts
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Qwerty85
Croatia5536 Posts
But as a member of terran resistance, I must say it is satisfying to watch a game where other race is playing against the clock and not the terran. | ||
Dapper_Cad
United Kingdom964 Posts
At the top end of major tournaments I mean. | ||
Mintie
Australia563 Posts
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Roman666
Poland1440 Posts
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ETisME
12275 Posts
On February 10 2014 20:04 Dapper_Cad wrote: Is this a really old style? Could you point to other games like this plx? thorzain mech almost always looked like this on ladder. I posted a long time ago during the beta that this skyterran will become common and pretty unbeatable if the combine upgrade went through | ||
FFW_Rude
France10201 Posts
On February 10 2014 20:02 FFW_Rude wrote: 48:00 - Mutas are flying around. Viking denies them. They are still battling at the top middle. - reality lands tons of mules on SK mining base to deplete them. - SK lands blinding clouds on tank at top middle but can't push there. - Reality sill landing mules at SK mining base and at watch tower. - Bank is REALLY HUGE for SK (10K - 2k5) - Swarm host are pulling back. - Reality attack another mining base with mules. - Reality move forward half a screen. - There is now a gazillion spores at the edgfe of reality armies but... tanks. - 14mutas in prod. 52:00 - I'm hungry - SK has 900gaz left in his bank. - Hydra squad pushing i the 3rd of reality. attacking an empty vespene geyser. - Push hydra back and block them with his CC (and fail) - Mutas are going in the main. - Air army of reality is pulling back. - SK moving down with muta at the edge of the map. Killing the only barracks of reality. - There is 38mutas. - SK trapepd his muytas. Fighting viking and raven and thor. - Loses 16 mutas - Reality throwed 9987456320 pdd in that fight. - SK at 500gaz. Not mining anymore. - 200/182 for reality. - Lings attacking in third of reality trying to kill one of the 4567489741156 CC - Mutas harass the tank line in top middle. Killing a few tanks before vikings and raven come back. | ||
bo1b
Australia12814 Posts
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nimdil
Poland3747 Posts
On February 10 2014 20:03 Prugelhugel wrote: I hate those situations they are currently in. Every player attacking will just lose his whole army. You can't draw your opponent out of position either since your army has a higher value than all of your production structures and bank together. Basically they will sit infront of each other until any player makes a mistake or we have a draw. -.- I remember similar situation when Flash played some protoss in Brood War. Flash just fortified his main army on high ground and moved or floating buildings (there were no minerals on the map) to float over it while his protoss opponent's army (not really remember who it was - JangBi perhaps?) which was mainly carriers was not willing to attack this goliaths heads on. It was called a draw and rematch ![]() | ||
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