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[IEM] New York Final Day - Page 127

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 125 126 127 128 129 238 Next
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
October 13 2013 19:35 GMT
#2521
On October 14 2013 04:34 Zealously wrote:
Show nested quote +
On October 14 2013 04:32 lolfail9001 wrote:
On October 14 2013 04:31 stuchiu wrote:
On October 14 2013 04:30 lolfail9001 wrote:
On October 14 2013 04:28 MavivaM wrote:
On October 14 2013 04:25 lolfail9001 wrote:
On October 14 2013 04:24 Doublemint wrote:
On October 14 2013 04:23 lolfail9001 wrote:
On October 14 2013 04:22 Doublemint wrote:
On October 14 2013 04:21 lolfail9001 wrote:
Dammit, everyone goes full retard against naniwa this tourney.


again so bitter... why not give some damn credit to nani's reactions here?

Not gonna, because bad play from opponent is more prevalent.


lol. hopeless -_-

Not hopeless, no clear sign of outplaying from naniwa. Outsmarting yes, outplaying no.

What's your favourite player?

Favorite terran: Maru
Favorite zerg: soulkey, jd, scarlett, drg
Favorite toss: San, HerO on good day.


Sir would you like to buy some new stock in MadBull or Sora?

Sora is sick, but i only have seen 2 games from him.


You should watch his PvTs and PvZs

Sora vs Gumiho and Sora vs Soulkey were both very impressive

vs soulkey was a bit sloppy but gumiho was fantastic.
Glorious SEA doto
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
October 13 2013 19:35 GMT
#2522
People are against comebacks now?
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
October 13 2013 19:35 GMT
#2523
Glad Life came back in this game GoGo Life, return of the young prodigy
SChlafmann
Profile Joined September 2011
France725 Posts
October 13 2013 19:35 GMT
#2524
On October 14 2013 04:33 Insoleet wrote:
Show nested quote +
On October 14 2013 04:31 Gool wrote:
This is so unfair, how is Zerg allowed these comebacks? They completely break the game, naniwa should have won at like 15 minutes, game was over.

User was temp banned for this post.


Comebacks are what is missing a lot in sc2, it's cool to see sometimes :D


It's not cool when the come back is due to mistakes from the player ahead. :/
"More GG, more skill" - Nope! Chuck Testa - #BISU2013
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
October 13 2013 19:35 GMT
#2525
On October 14 2013 04:32 gedatsu wrote:
How about a Tempest against SHs

You know, breaking siege units is what they were created for.

Tempest DPS is insanely low, and you can't even get vision of the Swarm Hosts to target them, your Observers/Oracles will get grabbed by a Viper/Overseer/Corrupter ball and die.
Davkaus
Profile Joined October 2013
United Kingdom368 Posts
October 13 2013 19:35 GMT
#2526
On October 14 2013 04:35 Shellshock wrote:
People are against comebacks now?



Only when it is against the Foreign Hope.
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
October 13 2013 19:35 GMT
#2527
All this Zerg imba whine is making me nostalgic.
Oboeman
Profile Joined January 2011
Canada3980 Posts
October 13 2013 19:35 GMT
#2528
life used drone to check the corner of his main for proxy. heh.
Huragius
Profile Joined September 2010
Lithuania1506 Posts
October 13 2013 19:35 GMT
#2529
On October 14 2013 04:32 Jono7272 wrote:
Show nested quote +
On October 14 2013 04:31 Huragius wrote:
Damn.
Zergs da comebacks race.

And securing the win when ahead race! Zerg ftw haha


? Naniwa was ahead like the whole game. He just missed a timing to hit when Life was transitioning into swarmhosts and since then they were equal (yes, missed timing means that much against zerg). And when life dropped one big fungal (at his 3rd), the game was pretty much over.
shabby
Profile Joined March 2010
Norway6402 Posts
October 13 2013 19:35 GMT
#2530
On October 14 2013 04:34 Cheren wrote:
That was pure skill by Life, swarm hosts aren't comeback units, they're "seal the game after getting ahead" units.


They are comeback units when your opponent does not have colossus or observers. Smart switch.
Jaedong, Gumibear, Leenock, Byun
Popkiller
Profile Blog Joined March 2012
3415 Posts
October 13 2013 19:36 GMT
#2531
On October 14 2013 04:35 Shellshock wrote:
People are against comebacks now?


it's a foreigner in a final, emotions are running high.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
October 13 2013 19:36 GMT
#2532
On October 14 2013 04:35 ThomasjServo wrote:
All this Zerg imba whine is making me nostalgic.

I thought we were supposed to be bringing back 2011 thought not 2012
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
October 13 2013 19:36 GMT
#2533
On October 14 2013 04:33 Tiaraju9 wrote:
Its incredible how zergs can dictate the rhythm of the game in ZvP.


yeah, there's no such thing as 4gate zealot + phoenix or a trillion of other builds designed to attack the 3rd base of zerg. or builds for gaining a third base early. or simply everything. ZvP is totally dictated by zerg.
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
October 13 2013 19:36 GMT
#2534
On October 14 2013 04:35 SChlafmann wrote:
Show nested quote +
On October 14 2013 04:33 Insoleet wrote:
On October 14 2013 04:31 Gool wrote:
This is so unfair, how is Zerg allowed these comebacks? They completely break the game, naniwa should have won at like 15 minutes, game was over.

User was temp banned for this post.


Comebacks are what is missing a lot in sc2, it's cool to see sometimes :D


It's not cool when the come back is due to mistakes from the player ahead. :/

Its the only way you can have comebacks
Community News
TL+ Member
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
October 13 2013 19:36 GMT
#2535
On October 14 2013 04:33 Sabu113 wrote:
Show nested quote +
On October 14 2013 04:32 Fanatic-Templar wrote:
On October 14 2013 04:29 Sabu113 wrote:
Beautiful fungals are easy when you're walking with the slowest fucking unit in the game. Templars are so painful to attack with. Especially against free unit generators. Had to sit back and use collosi nothing else works.


You know what would work great against free units? "Free" Storms.

Gogo Khaydarin Amulet 2013!


Manzenith 2014!

edit: Seriously though I don't see what was "special" about the come back. Like as not Naniwa not building a robo more than Life building free unit generators with infestors. Good roach attacks but it was a nani failure and game design. Still not as bad as Leenock HerO.


ManZenith: I will destroy everyone in 2014.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
rasnj
Profile Joined May 2010
United States1959 Posts
October 13 2013 19:36 GMT
#2536
On October 14 2013 04:33 SwizzY wrote:
Don't really play anymore, but wouldn't DT's have really helped Naniwa considerably? I don't know why he didnt use them

How exactly would they help? Tod suggested them for roach counters, but the moment Life saw a DT he would start sending an overseer with every roach squad. I feel he was picked apart more due to his poor map awareness. When he attacked while having the advantage he had no idea what Life's army movements was like. An observer or two would have been much more useful in my opinion.
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2013-10-13 19:36:20
October 13 2013 19:36 GMT
#2537
--- Nuked ---
Doublemint
Profile Joined July 2011
Austria8745 Posts
October 13 2013 19:36 GMT
#2538
On October 14 2013 04:35 ThomasjServo wrote:
All this Zerg imba whine is making me nostalgic.


I can tell you loved WoL when it was BL/Infestor.
Pride goeth before destruction, and an haughty spirit before the fall.
Cheren
Profile Blog Joined September 2013
United States2911 Posts
October 13 2013 19:36 GMT
#2539
On October 14 2013 04:35 SChlafmann wrote:
Show nested quote +
On October 14 2013 04:33 Insoleet wrote:
On October 14 2013 04:31 Gool wrote:
This is so unfair, how is Zerg allowed these comebacks? They completely break the game, naniwa should have won at like 15 minutes, game was over.

User was temp banned for this post.


Comebacks are what is missing a lot in sc2, it's cool to see sometimes :D


It's not cool when the come back is due to mistakes from the player ahead. :/


That's how comebacks work, it's not like DBZ where the losing player can go Super Saiyan 5 and start playing better. The winning player has to make mistakes.
Kyuki
Profile Joined February 2008
Sweden1867 Posts
October 13 2013 19:36 GMT
#2540
Nani was kind all-in aswell, never really recreated his probes (sat at 50..), so I guess he just wanted to hit a timing, but it was too late.
Mada Mada Dane
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