• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:35
CEST 18:35
KST 01:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro8 Preview Pt2: Holding On6Maestros of the Game: Live Finals Preview (RO4)5TL.net Map Contest #21 - Finalists4Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High15
Community News
5.0.15 Balance Patch Notes19$2,500 WardiTV TL Map Contest Tournament 150Stellar Fest: StarCraft II returns to Canada7Weekly Cups (Sept 22-28): MaxPax double, Zerg wins, PTR12BSL Season 217
StarCraft 2
General
5.0.15 Balance Patch Notes SC2 5.0.15 PTR Patch Notes + Sept 22nd update Stellar Fest: StarCraft II returns to Canada Had to smile :) Weekly Cups (Sept 22-28): MaxPax double, Zerg wins, PTR
Tourneys
$2,500 WardiTV TL Map Contest Tournament 15 Stellar Fest LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025 Maestros of The Game—$20k event w/ live finals in Paris SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
External Content
Mutation # 493 Quick Killers Mutation # 492 Get Out More Mutation # 491 Night Drive Mutation # 490 Masters of Midnight
Brood War
General
Thoughts on rarely used units BGH Auto Balance -> http://bghmmr.eu/ [NSFW] 18+ DISGUSTING Bad Manner DO NOT WATCH ASL20 General Discussion Artosis vs Ret Showmatch
Tourneys
[ASL20] Ro8 Day 4 3D!Community Brood War Super Cup №3 [ASL20] Ro8 Day 3 BSL Team Wars - Grand Finals - Sunday 21:00 CET
Strategy
Current Meta I am doing this better than progamers do. Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Path of Exile Liquipedia App: Now Covering SC2 and Brood War!
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List BarCraft in Tokyo Japan for ASL Season5 Final
Blogs
[AI] Sorry, Chill, My Bad :…
Peanutsc
Try to reverse getting fired …
Garnet
[ASL20] Players bad at pi…
pullarius1
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1859 users

[IEM] New York Day 1 - Dual Tournament - Page 54

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 52 53 54 55 56 62 Next
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
October 11 2013 00:00 GMT
#1061
hyvaa, i mean suppy, strikes again
@QxGDarkCell ._.
DusTerr
Profile Blog Joined January 2011
2520 Posts
October 11 2013 00:00 GMT
#1062
On October 11 2013 08:42 Nauseam wrote:
Hah... "The swede Liquid Snute!". The norwegians are not gonna be happy about this Nathanias.

what's the difference? - a finn
Waise
Profile Joined June 2013
3165 Posts
October 11 2013 00:01 GMT
#1063
On October 11 2013 08:57 dinosrwar wrote:
Show nested quote +
On October 11 2013 08:54 partydude89 wrote:
On October 11 2013 08:53 dinosrwar wrote:
why didn't snute take the pocket expansion for his 4th?


because the terran can easily drop from the fourth to the main and back again. its really hard to deal with.


He had mutas at that point and would've been able to snipe medivacs. I think he would've held the push better if the Terran rally distance were longer.

terran can retreat through the rock chokepoint at the pocket base pretty comfortably, especially with good mine placement, whereas if you have creep spread from the top 4th you have a wide open area to continually push back the bio and give you time to rally in lings
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
October 11 2013 00:01 GMT
#1064
On October 11 2013 09:00 TheDwf wrote:
Show nested quote +
On October 11 2013 08:58 stuchiu wrote:
On October 11 2013 08:57 TheDwf wrote:
On October 11 2013 08:52 stuchiu wrote:
I can't prove it, but I think Hack is using stop micro on his mines.

There's no such thing as "Stop micro" on Mines. Pressing S yields nothing.


Maybe a reset on the targeting then.

It's actually very rare to micro Mines in large engagements, you just have no time to do everything at once. Mines not firing for a while are caused by the targeted Zerglings repeatedly dying from Marines.


But I wasn't talking about large engagements, I was talking about his drop in the main of Snute. Those mines never set off against the lings despite the lings surviving for what felt like a long time.
Moderator
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
October 11 2013 00:01 GMT
#1065
looks like Sasquatch holds
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
October 11 2013 00:01 GMT
#1066
Whatever I think Suppy was more dangerous to Life anyway.
WriterRecently Necro'd (?)
jonich0n
Profile Joined February 2009
United States1982 Posts
October 11 2013 00:02 GMT
#1067
aww Suppy :/
(>'.')>
Popkiller
Profile Blog Joined March 2012
3415 Posts
October 11 2013 00:02 GMT
#1068
6 pool is a bad way to fall out, and not that great of a way to advance.
TheDwf
Profile Joined November 2011
France19747 Posts
October 11 2013 00:03 GMT
#1069
On October 11 2013 09:01 stuchiu wrote:
Show nested quote +
On October 11 2013 09:00 TheDwf wrote:
On October 11 2013 08:58 stuchiu wrote:
On October 11 2013 08:57 TheDwf wrote:
On October 11 2013 08:52 stuchiu wrote:
I can't prove it, but I think Hack is using stop micro on his mines.

There's no such thing as "Stop micro" on Mines. Pressing S yields nothing.


Maybe a reset on the targeting then.

It's actually very rare to micro Mines in large engagements, you just have no time to do everything at once. Mines not firing for a while are caused by the targeted Zerglings repeatedly dying from Marines.


But I wasn't talking about large engagements, I was talking about his drop in the main of Snute. Those mines never set off against the lings despite the lings surviving for what felt like a long time.

Either he switched targets or it was the phenomenon I talked about above (closest Zerglings repeatedly dying before the missile is unleashed).
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
October 11 2013 00:03 GMT
#1070
On October 11 2013 09:02 Popkiller wrote:
6 pool is a bad way to fall out, and not that great of a way to advance.

"6 pool best way to advance" - Jaedong.
WriterRecently Necro'd (?)
TheDwf
Profile Joined November 2011
France19747 Posts
Last Edited: 2013-10-11 00:05:50
October 11 2013 00:04 GMT
#1071
On October 11 2013 09:01 Waise wrote:
Show nested quote +
On October 11 2013 08:57 dinosrwar wrote:
On October 11 2013 08:54 partydude89 wrote:
On October 11 2013 08:53 dinosrwar wrote:
why didn't snute take the pocket expansion for his 4th?


because the terran can easily drop from the fourth to the main and back again. its really hard to deal with.


He had mutas at that point and would've been able to snipe medivacs. I think he would've held the push better if the Terran rally distance were longer.

terran can retreat through the rock chokepoint at the pocket base pretty comfortably, especially with good mine placement, whereas if you have creep spread from the top 4th you have a wide open area to continually push back the bio and give you time to rally in lings

The "inbase" fourth is much better, the choke near the rocks coupled with 3-4 Spines means Terran can never advance there.
Keeemy
Profile Joined November 2012
Finland7855 Posts
October 11 2013 00:06 GMT
#1072
I guess I could go to sleep already

Life won't lose against Sasquatch (no offence)
Hello
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
October 11 2013 00:06 GMT
#1073
On October 11 2013 09:03 Darkhoarse wrote:
Show nested quote +
On October 11 2013 09:02 Popkiller wrote:
6 pool is a bad way to fall out, and not that great of a way to advance.

"6 pool best way to advance" - Jaedong.


"6 pool is the truth." - Hyvaa
Moderator
Waise
Profile Joined June 2013
3165 Posts
Last Edited: 2013-10-11 00:06:13
October 11 2013 00:06 GMT
#1074
On October 11 2013 09:04 TheDwf wrote:
Show nested quote +
On October 11 2013 09:01 Waise wrote:
On October 11 2013 08:57 dinosrwar wrote:
On October 11 2013 08:54 partydude89 wrote:
On October 11 2013 08:53 dinosrwar wrote:
why didn't snute take the pocket expansion for his 4th?


because the terran can easily drop from the fourth to the main and back again. its really hard to deal with.


He had mutas at that point and would've been able to snipe medivacs. I think he would've held the push better if the Terran rally distance were longer.

terran can retreat through the rock chokepoint at the pocket base pretty comfortably, especially with good mine placement, whereas if you have creep spread from the top 4th you have a wide open area to continually push back the bio and give you time to rally in lings

The inbase fourth is much better, the choke near the rocks coupled with 3-4 Spines means Terran can never advance there.

there are arguments for both but snute's was not an uncommon decision at high levels and certainly not a clear-cut "much better" either way
plasemeious
Profile Joined November 2009
United States244 Posts
October 11 2013 00:07 GMT
#1075
On October 11 2013 09:01 Darkhoarse wrote:
Whatever I think Suppy was more dangerous to Life anyway.

I was thinking the same thing. I was rooting for him to lose solely because I thought he was better despite liking him more
jonich0n
Profile Joined February 2009
United States1982 Posts
October 11 2013 00:07 GMT
#1076
Hack is so insane with medivacs. But damn Snute putting a up a great fight in game 2
(>'.')>
SibChil
Profile Joined August 2012
Sweden502 Posts
October 11 2013 00:07 GMT
#1077
Can't touch this
Favourite players: Jaedong, DRG, Coca, Snute, Grubby, Keen, Baby | GoGo [A]lliance
Jer99
Profile Blog Joined April 2011
Canada8158 Posts
October 11 2013 00:08 GMT
#1078
This is an incredible game!
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Heinsenzerg
Profile Joined September 2011
Argentina2279 Posts
October 11 2013 00:08 GMT
#1079
meh
TheDwf
Profile Joined November 2011
France19747 Posts
October 11 2013 00:08 GMT
#1080
On October 11 2013 09:06 Waise wrote:
Show nested quote +
On October 11 2013 09:04 TheDwf wrote:
On October 11 2013 09:01 Waise wrote:
On October 11 2013 08:57 dinosrwar wrote:
On October 11 2013 08:54 partydude89 wrote:
On October 11 2013 08:53 dinosrwar wrote:
why didn't snute take the pocket expansion for his 4th?


because the terran can easily drop from the fourth to the main and back again. its really hard to deal with.


He had mutas at that point and would've been able to snipe medivacs. I think he would've held the push better if the Terran rally distance were longer.

terran can retreat through the rock chokepoint at the pocket base pretty comfortably, especially with good mine placement, whereas if you have creep spread from the top 4th you have a wide open area to continually push back the bio and give you time to rally in lings

The inbase fourth is much better, the choke near the rocks coupled with 3-4 Spines means Terran can never advance there.

there are arguments for both but snute's was not an uncommon decision at high levels and certainly not a clear-cut "much better" either way

Taking the other fourth means Terran can settle offcreep to lay siege to the base, which is pretty much Terran's dream scenario.
Prev 1 52 53 54 55 56 62 Next
Please log in or register to reply.
Live Events Refresh
OSC
14:00
King of the Hill #226
iHatsuTV 23
davetesta7
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft520
mouzHeroMarine 442
UpATreeSC 76
ProTech72
Livibee 52
JuggernautJason39
StarCraft: Brood War
Larva 1225
Mini 810
Light 515
EffOrt 441
Soma 387
firebathero 305
Snow 294
Rush 136
JYJ64
Mong 59
[ Show more ]
Mind 52
Rock 26
scan(afreeca) 25
zelot 25
Bale 24
Movie 18
JulyZerg 10
ajuk12(nOOB) 8
Shine 7
Noble 6
actioN 0
Dota 2
Gorgc5956
qojqva3779
Dendi890
420jenkins395
syndereN316
Fuzer 228
XcaliburYe170
LuMiX1
Counter-Strike
fl0m2731
ScreaM1099
Super Smash Bros
Mew2King73
Other Games
singsing2480
FrodaN859
XaKoH 168
Beastyqt167
Sick131
ArmadaUGS116
KnowMe82
TKL 79
Trikslyr65
QueenE63
NeuroSwarm23
Rex12
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4136
• Ler71
League of Legends
• TFBlade652
Other Games
• Shiphtur162
Upcoming Events
Online Event
6h 25m
The PondCast
17h 25m
Map Test Tournament
18h 25m
Online Event
1d 6h
Wardi Open
1d 18h
Online Event
2 days
Online Event
2 days
[BSL 2025] Weekly
3 days
Safe House 2
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
BSL Team Wars
4 days
Team Bonyth vs Team Dewalt
Dewalt vs kogeT
JDConan vs Tarson
RaNgeD vs DragOn
StRyKeR vs Bonyth
Aeternum vs Hejek
Replay Cast
4 days
Liquipedia Results

Completed

Proleague 2025-09-25
Maestros of the Game
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
EC S1
ESL Pro League S22
Urban Riga Open #1
FERJEE Rush 2025
Birch Cup 2025
DraculaN #2
LanDaLan #3
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
WardiTV TLMC #15
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
Frag Blocktober 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.