[IEM] New York Day 1 - Dual Tournament - Page 54
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Dark.Carnival
United States5095 Posts
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DusTerr
2520 Posts
On October 11 2013 08:42 Nauseam wrote: Hah... "The swede Liquid Snute!". The norwegians are not gonna be happy about this Nathanias. ![]() what's the difference? - a finn ![]() | ||
Waise
3165 Posts
On October 11 2013 08:57 dinosrwar wrote: He had mutas at that point and would've been able to snipe medivacs. I think he would've held the push better if the Terran rally distance were longer. terran can retreat through the rock chokepoint at the pocket base pretty comfortably, especially with good mine placement, whereas if you have creep spread from the top 4th you have a wide open area to continually push back the bio and give you time to rally in lings | ||
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stuchiu
Fiddler's Green42661 Posts
On October 11 2013 09:00 TheDwf wrote: It's actually very rare to micro Mines in large engagements, you just have no time to do everything at once. Mines not firing for a while are caused by the targeted Zerglings repeatedly dying from Marines. But I wasn't talking about large engagements, I was talking about his drop in the main of Snute. Those mines never set off against the lings despite the lings surviving for what felt like a long time. | ||
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Shellshock
United States97276 Posts
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Darkhorse
United States23455 Posts
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jonich0n
United States1982 Posts
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Popkiller
3415 Posts
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TheDwf
France19747 Posts
On October 11 2013 09:01 stuchiu wrote: But I wasn't talking about large engagements, I was talking about his drop in the main of Snute. Those mines never set off against the lings despite the lings surviving for what felt like a long time. Either he switched targets or it was the phenomenon I talked about above (closest Zerglings repeatedly dying before the missile is unleashed). | ||
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Darkhorse
United States23455 Posts
On October 11 2013 09:02 Popkiller wrote: 6 pool is a bad way to fall out, and not that great of a way to advance. "6 pool best way to advance" - Jaedong. | ||
TheDwf
France19747 Posts
On October 11 2013 09:01 Waise wrote: terran can retreat through the rock chokepoint at the pocket base pretty comfortably, especially with good mine placement, whereas if you have creep spread from the top 4th you have a wide open area to continually push back the bio and give you time to rally in lings The "inbase" fourth is much better, the choke near the rocks coupled with 3-4 Spines means Terran can never advance there. | ||
Keeemy
Finland7855 Posts
Life won't lose against Sasquatch (no offence) | ||
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stuchiu
Fiddler's Green42661 Posts
On October 11 2013 09:03 Darkhoarse wrote: "6 pool best way to advance" - Jaedong. "6 pool is the truth." - Hyvaa | ||
Waise
3165 Posts
On October 11 2013 09:04 TheDwf wrote: The inbase fourth is much better, the choke near the rocks coupled with 3-4 Spines means Terran can never advance there. there are arguments for both but snute's was not an uncommon decision at high levels and certainly not a clear-cut "much better" either way | ||
plasemeious
United States244 Posts
On October 11 2013 09:01 Darkhoarse wrote: Whatever I think Suppy was more dangerous to Life anyway. I was thinking the same thing. I was rooting for him to lose solely because I thought he was better despite liking him more | ||
jonich0n
United States1982 Posts
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SibChil
Sweden502 Posts
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Jer99
Canada8157 Posts
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Heinsenzerg
Argentina2279 Posts
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TheDwf
France19747 Posts
On October 11 2013 09:06 Waise wrote: there are arguments for both but snute's was not an uncommon decision at high levels and certainly not a clear-cut "much better" either way Taking the other fourth means Terran can settle offcreep to lay siege to the base, which is pretty much Terran's dream scenario. | ||
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