On October 07 2013 04:02 saddaromma wrote: I didn't like it tbh. These finals clearly showed why sc2 is having some problems lately. Not to say that MMA didn't deserve it, he's clearly a spectacular player, but the way terran wins... leaves a bad taste in viewer's mouth. Therefore sc2 struggling to get viewership.
I rooted for MC and have no clue about what you´re talking.
lets be honest here. Don't try to make me clueless because I'm speaking the truth. There's nothing great about executing MMM every game throughout a tournament. I'm no authority to say whether its balanced or not, but its definitely not helping to make epic games. I'm sure many people get what I'm saying.
Maybe you should watch the tournament... for example in the games vs Vortix MMA went: 4M (ok, ye) reaper-hellion-banshee bunker rush
3 different compositions for 3 games won.
That's highly misleading. In the third game the bunker was to stop creep spread and delay a third. It was one bunker with two reapers, later backed up by a few hellions, and it was not in range of either Vortix's natural or main. MMA followed it with marine mine medivac and this was the composition MMA used to kill Vortix.
Well, but he did kill nerchio yesterday with proxy rax bunker, eh? So it happens too...
I enjoy this kind of games as only very few terrans seem to get anything done with alternative and more micro-demanding compositions. Seriously, when I see a random eu terran do the reaper-hellion-banshee I'm like: "okay.... this almost looks like a throw to me". But when someone like MMA does it it feels scary.
Yeah, MMA used different strategies yesterday against Nerchio, but MMA used MMM against Vortix in all 3 games. I don't think that is all MMA does in TvZ. But it was working against Vortix so there was no reason to change style.
MMA definitely didn't go MMM in every game throughout the tournament (which is what saddoramma claimed), but he did in the 3 games against Vortix. I just think you picked a bad counter-example.
On October 07 2013 04:02 saddaromma wrote: I didn't like it tbh. These finals clearly showed why sc2 is having some problems lately. Not to say that MMA didn't deserve it, he's clearly a spectacular player, but the way terran wins... leaves a bad taste in viewer's mouth. Therefore sc2 struggling to get viewership.
I rooted for MC and have no clue about what you´re talking.
lets be honest here. Don't try to make me clueless because I'm speaking the truth. There's nothing great about executing MMM every game throughout a tournament. I'm no authority to say whether its balanced or not, but its definitely not helping to make epic games. I'm sure many people get what I'm saying.
Maybe you should watch the tournament... for example in the games vs Vortix MMA went: 4M (ok, ye) reaper-hellion-banshee bunker rush
3 different compositions for 3 games won.
That's highly misleading. In the third game the bunker was to stop creep spread and delay a third. It was one bunker with two reapers, later backed up by a few hellions, and it was not in range of either Vortix's natural or main. MMA followed it with marine mine medivac and this was the composition MMA used to kill Vortix.
Well, but he did kill nerchio yesterday with proxy rax bunker, eh? So it happens too...
I enjoy this kind of games as only very few terrans seem to get anything done with alternative and more micro-demanding compositions. Seriously, when I see a random eu terran do the reaper-hellion-banshee I'm like: "okay.... this almost looks like a throw to me". But when someone like MMA does it it feels scary.
I get what you're saying, some people enjoy those games. I've got nothing against them.
But I feel I got every right to say what I like and dislike. Simply speaking I don't like MMM being solution for every game (Except tvt and some rare cases), and also I think part of SC2 crysis is due to MMM. Just my honest opinion. and I'm not gonna be posting negaitivity here anymore, as a respect for the tournament.
Sort of get what you mean. In BW every MU was so different. Mech and bio play felt like you were playing a different race. Glad to see blizzard is pushing mech though I hope it doesn't just become 4M plus tank, cuz that would be shit.
Most thing I enjoyed was that despite having the fewest koreans in it and europe always claiming, "europe holds" when they beat koreans, a korean still won every wcs eu.
Sad for genius though as I wanted him to win after paying for his own flight, that 20k would have helped him a lot. Shame he didn't see that mama core to kill it in the last game. I thought he knew about it, but upon watching replay from apollo it looked like mama core snuck out just before genius got vision of it as his probes arrived seconds too late to see mama core pop.
can not stand terran wins anymore if Maru wins Dear I will delete and forget this game forever. http://wiki.teamliquid.net/starcraft2/Premier_Tournaments 11 terran wins vs 5 zerg and 3 protoss I have watched every event and like sc2 but this imbalance annoys me as hell. These a moved MMM waves and scv trains I just can not stand these and understand why BW pros retire and korea does not like this game as they like BW.
On October 07 2013 04:58 DiMano wrote: can not stand terran wins anymore if Maru wins Dear I will delete and forget this game forever. http://wiki.teamliquid.net/starcraft2/Premier_Tournaments 11 terran wins vs 5 zerg and 3 protoss I have watched every event and like sc2 but this imbalance annoys me as hell. These a moved MMM waves and scv trains I just can not stand these and understand why BW pros retire and korea does not like this game as they like BW.
User was warned for this post
Not gonna disagree, I feel kind of similar about it. The worst part is that on top Terrans whine about as much as they win stuff.
On October 07 2013 04:58 DiMano wrote: can not stand terran wins anymore if Maru wins Dear I will delete and forget this game forever. http://wiki.teamliquid.net/starcraft2/Premier_Tournaments 11 terran wins vs 5 zerg and 3 protoss I have watched every event and like sc2 but this imbalance annoys me as hell. These a moved MMM waves and scv trains I just can not stand these and understand why BW pros retire and korea does not like this game as they like BW.
User was warned for this post
Not gonna disagree, I feel kind of similar about it. The worst part is that on top Terrans whine about as much as they win stuff.
But enough, MMA deserved it.
Yes MMA deserves it but the number of terran wins is so high and that bothers me as hell
On October 07 2013 04:02 saddaromma wrote: I didn't like it tbh. These finals clearly showed why sc2 is having some problems lately. Not to say that MMA didn't deserve it, he's clearly a spectacular player, but the way terran wins... leaves a bad taste in viewer's mouth. Therefore sc2 struggling to get viewership.
I rooted for MC and have no clue about what you´re talking.
lets be honest here. Don't try to make me clueless because I'm speaking the truth. There's nothing great about executing MMM every game throughout a tournament. I'm no authority to say whether its balanced or not, but its definitely not helping to make epic games. I'm sure many people get what I'm saying.
Maybe you should watch the tournament... for example in the games vs Vortix MMA went: 4M (ok, ye) reaper-hellion-banshee bunker rush
3 different compositions for 3 games won.
That's highly misleading. In the third game the bunker was to stop creep spread and delay a third. It was one bunker with two reapers, later backed up by a few hellions, and it was not in range of either Vortix's natural or main. MMA followed it with marine mine medivac and this was the composition MMA used to kill Vortix.
MMA's style of 4M is a joy to watch, mainly because he executes it to near perfection. I never get tired of seeing him outplay his opponents. I've played Terran since March 2010 and even though I never got further than platinum league, I do know how insanely hard it is to micro marines against banelings. Seeing a player like MMA do it so perfectly is insanely epic, even if you see him do it for the 100th time.
It also helps that TvZ on that level is remarkably like Brood War: destroying bases matters a lot, there's constant action all over the map and players rarely max out.