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[SPL] Finals - STX SouL vs. Woongjin Stars - Page 107

Forum Index > StarCraft 2 Tournaments
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Read this before posting.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
August 03 2013 09:47 GMT
#2121
Lol this vivaldi music video interview w/e is hilarious
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
August 03 2013 09:47 GMT
#2122
On August 03 2013 18:43 Bam Lee wrote:
Why is Infestor tech not viable anymore? He could have handled the choke a lot better with infestors. Although i am not too sure how they would have fared against that amount of medivacs


Infestor tech is trash against drop play and when you play against a player like innovation, he can just queue up 3 drops at a time and still micro his main force. You need mutas to lower medivac count or else terran is just invincible no matter how many banelings or fungals you throw at them.
133 221 333 123 111
-KG-
Profile Joined October 2012
Denmark1219 Posts
August 03 2013 09:47 GMT
#2123
Can't keep up with all these posts!
~~(,,ºº>
PerSe
Profile Joined June 2013
United Kingdom550 Posts
August 03 2013 09:47 GMT
#2124
On August 03 2013 18:45 Crazyahmed wrote:
problem was SK could never clear the ramp, and always did send small groups into it which lead to inefficient trades

And he couldn't tech hard with all the run byes he tried.

Impressive game by Inno


He has to send small groups, or the window mines murder all the lings/banes/mutas.

That's the problem - it's going to be inefficient no matter how you engage. SK's gameplay is to hurt Inno's economy so that his inefficient trades matter less. I think the idea for SK was to get an eco edge and to just constantly trade while inno's eco was hurting. But y'know 3CC mules.
graNite
Profile Blog Joined December 2010
Germany4434 Posts
August 03 2013 09:47 GMT
#2125
On August 03 2013 18:43 Raambo11 wrote:
Show nested quote +
On August 03 2013 18:40 minhblizzard wrote:
50 workers killed and still win. How the hell did that happen?


You can't stay on lairtech that long, at some point you will just not be cost efficient enough without infestors and Ultra or Brood Lord


baneling attacks are not very good to secure leads because you lose them in the process. also inno was ahead 2 upgrades. that is very effective when you have marines vs lings
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Tobblish
Profile Joined August 2011
Sweden6404 Posts
August 03 2013 09:47 GMT
#2126
On August 03 2013 18:46 nimdil wrote:
Show nested quote +
On August 03 2013 18:39 munchmunch wrote:
Oh god that TvZ was a thing of beauty.

And judging from his sOs stomp, TvP is strong as well. And they don't have good enough Terran in WJS...


To be fair sOs plays really odd versus Innovation.
The curse is real
Musicus
Profile Joined August 2011
Germany23579 Posts
August 03 2013 09:47 GMT
#2127
Son Suk hee ‏@90Stardust 4m

dat terran need nerf

윤영서 ‏@LiquidTaeJa 2m

@90Stardust Protoss -_-


lol, I love that pros are the same as us :D
Maru and Serral are probably top 5.
Douillos
Profile Joined May 2010
France3195 Posts
August 03 2013 09:47 GMT
#2128
On August 03 2013 18:46 Nebuchad wrote:
Just to clarify for next few hours: you don't get extra TL life points for stating several times how much PvP is boring and you can't watch it.


People still think like that? PvP has become a great matchup IMO.
Look a giraffe! Look a fist!!
Gben592
Profile Joined August 2012
United Kingdom281 Posts
August 03 2013 09:47 GMT
#2129
Man, INnoVation is un-real, those splits, and that macro :o To to much for any zerg :o

You've lost as soon as he starts the rallypush.
"The more skilled player is the one who wins, and I don't think there's better balance than what we have now." INnoVation
munchmunch
Profile Joined October 2010
Canada789 Posts
August 03 2013 09:47 GMT
#2130
Innovation was already ahead in supply shortly after Soulkey's first attack. Supplies don't always matter, but in this case I think it's significant. It's not just the 4M style, it's that he has ridiculously good macro while playing 4M like a god.
minhblizzard
Profile Joined May 2012
Singapore425 Posts
August 03 2013 09:48 GMT
#2131
Another picture. Can see Shine also
[image loading]
IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA
poisui
Profile Joined July 2011
1088 Posts
Last Edited: 2013-08-03 09:50:35
August 03 2013 09:48 GMT
#2132
Fionn
Profile Blog Joined October 2009
United States23455 Posts
August 03 2013 09:48 GMT
#2133
On August 03 2013 18:41 iKill wrote:
Show nested quote +
On August 03 2013 18:40 Douillos wrote:
I don't even understand how people still play macro vs innovation. He showed so much early game weakness, and people still don't tak advantage of it.


Soulkey killed 49 workers in the mid/early game and innovation still won.

Nothing short of a full on all in will stop him, it seems


With MULES and such, Terran can survive on a weaker economy for a while. Thing is, Soulkey had a lead, but he really did nothing with it. Yeah, he got the fourth, but all his resources went into making banes and trying to disrupt the third over and over -- each time returning with diminishing results. Innovation was able to keep his production going with his 45~50 workers and MULES, get the mines out, and then pressure the fourth. With banes, lings and mutas only, Soulkey really couldn't combat Innovation's army down his fourth base choke, Innovation trading way more cost sufficiently each go around with Soulkey bleeding money by just throwing it into more banes that did zilch.

Innovation's splits were extremely impressive, his positioning was great and he was able to push his advantage and win the game. This game was pretty much exactly the same as Polt vs. Revival from IEM Shanghai. Polt lost all his workers early, but was able to keep his productions with MULES and get better upgrades. He was able to trade cost efficiently with his bio/mine force and even take the lead at times, but Revival finally decided to say 'fuck it' and counter attack with his mutas and kill off all production/mining Polt had left. He then transitioned into ultras and won.

Soulkey kinda just kept making banelings, running them down his ramp to die and his mutas did absolutely nothing. No harassment and he kept them out of the fight in fear of flying over a minefield. By never transitioning, Innovation having 3/3, and Soulkey letting Innovation's economy stabilize on three bases, it was pretty much over.
Writerhttps://twitter.com/FionnOnFire
DidYuhim
Profile Joined September 2011
Ukraine1905 Posts
August 03 2013 09:48 GMT
#2134
Soul of Legends? Seriously?
Crazyahmed
Profile Joined August 2010
Canada280 Posts
August 03 2013 09:48 GMT
#2135
but we dont want to see random faces while the game is on but the game instead. why not use a second small window in a corner to show the faces
Aeleron
Profile Joined January 2012
Australia71 Posts
August 03 2013 09:48 GMT
#2136
On August 03 2013 18:47 Daralii wrote:
Show nested quote +
On August 03 2013 18:44 Carnivorous Sheep wrote:
i'd just like to say that when i saw a mine hit mutas, i did a double take

mines can shoot air now...how is this game fair??

-flip table-

Mines only do 30 or 40 damage on splash and mutas regen so quickly that, if the clump doesn't eat multiple shots, they won't die.


You're not necessarily trying to capture their reactions, it's just that having a zoom in after a crucial moment in a game adds some tension to the viewers.
i_bE_free
Profile Joined June 2013
United States73 Posts
August 03 2013 09:48 GMT
#2137
how can you win vs innovation?
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
August 03 2013 09:48 GMT
#2138
On August 03 2013 18:47 Musicus wrote:
Show nested quote +
Son Suk hee ‏@90Stardust 4m

dat terran need nerf

윤영서 ‏@LiquidTaeJa 2m

@90Stardust Protoss -_-


lol, I love that pros are the same as us :D


There's this preconception that pros are automatically fair and unbiased and good at determining balance

I say: check Twitter
AdministratorBreak the chains
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
August 03 2013 09:48 GMT
#2139
On August 03 2013 18:43 Zealously wrote:
Show nested quote +
On August 03 2013 18:41 Arnstein wrote:
On August 03 2013 18:40 NovemberstOrm wrote:
On August 03 2013 18:39 Arnstein wrote:
Not that many people there :/

????


During BW SPL finals, the venue was packed! Now I could see a lot of empty seats.


Please wait while I collect a shit to give


You may not care about SC2, but I would like it to be big in Korea. LoL tournaments have more people coming to the venue on a regular day than SC2 has in the finals...I find that sad.
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
August 03 2013 09:48 GMT
#2140
Go...Go...Go
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