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On July 25 2013 15:16 lichter wrote: I don't understand how people vote on polls
I think we should just give up on our quest for a better recommendation system Or just make more polls like this:
Poll: Does Emzeeshady's fanboyism get annoying?Yes (17) 77% I am dick for making this poll (5) 23% No (0) 0% Emzeeshady is not a fanboy (0) 0% 22 total votes Your vote: Does Emzeeshady's fanboyism get annoying? (Vote): Yes (Vote): No (Vote): Emzeeshady is not a fanboy (Vote): I am dick for making this poll
+ Show Spoiler +I am a dick for making this poll. Sorry Emzeeshady.
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1001 YEARS KESPAJAIL22272 Posts
^ Pretty sure the mods don't appreciate unproductive and unfunny polls like that yo
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Lol I wonder who that one person voting for the second choice is...
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Austria24417 Posts
I don't think it gets annoying. Does the sunrise every morning get annoying?
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On July 25 2013 16:16 Emzeeshady wrote:Show nested quote +On July 25 2013 16:12 Just_a_Moth wrote:On July 25 2013 15:16 lichter wrote: I don't understand how people vote on polls
I think we should just give up on our quest for a better recommendation system Or just make more polls like this: Poll: Does Emzeeshady's fanboyism get annoying?Yes (17) 77% I am dick for making this poll (5) 23% No (0) 0% Emzeeshady is not a fanboy (0) 0% 22 total votes Your vote: Does Emzeeshady's fanboyism get annoying? (Vote): Yes (Vote): No (Vote): Emzeeshady is not a fanboy (Vote): I am dick for making this poll
+ Show Spoiler +I am a dick for making this poll. Sorry Emzeeshady. No worries but I think you should change the name of your poll to antifanboyism because I don't really like anyone of these players (except perhaps Losira). Sorry, now I feel more like a dick.
Also, everyone who said it is annoying is wrong, because if you read the spoiler you will actually that the correct answer is 'I am a dick.'
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1001 YEARS KESPAJAIL22272 Posts
On July 25 2013 16:15 Emzeeshady wrote:Show nested quote +On July 25 2013 16:07 lichter wrote:On July 25 2013 16:04 Emzeeshady wrote:On July 25 2013 16:02 lichter wrote:On July 25 2013 16:01 Emzeeshady wrote:On July 25 2013 15:57 IntoTheheart wrote:On July 25 2013 15:52 BackSideAttack wrote:On July 25 2013 15:49 Emzeeshady wrote:On July 25 2013 15:44 DarkLordOlli wrote:On July 25 2013 15:42 Emzeeshady wrote: I really really really really don't like sOs Ah you just hate protoss in general though  Yes but I especially hate sOs I dislike sOs for all the reasons I hate Protoss. They rely on gimmicky gameplay to wins. I do respect the Protoss players that try to play straight up (Rain, Creator) but the vast majority make me want to vomit. LoL SOS went for a macro timing in all these games. The only times where he's had to constantly allin was against soulkey Would "straight up," be colossus deathball? Because honestly, that makes me like Protoss LESS, not more. And I play Toss. Straight up just means you don't have to rely on deceiving your opponent to win. I would even say Parting's immortal all ins he was doing back in the day were straight up matches because everyone knew they were coming. Straight up doesn't mean standard, people seem to be misunderstanding me. Deceit (and conversely, scouting) is part of strategy I really don't understand you U don't seem to  I hope this helps if you missed it earlier. On July 25 2013 14:40 Emzeeshady wrote:On July 25 2013 14:33 lichter wrote:On July 25 2013 14:31 Emzeeshady wrote:On July 25 2013 14:27 lichter wrote:On July 25 2013 14:25 Emzeeshady wrote:On July 25 2013 14:21 bo1b wrote:On July 25 2013 14:20 Elite_ wrote: [quote] This world. Are you new to SC2 this year or have you always considered an nonstandard player better than a standard player? Nonstandard < standard is a fallacy I really hope the sc2 community grows out of, especially since out of tvz there really isn't a standard style of play which accounts for pretty much everything. It isn't just about playing "standard" as that had no real meaning in a few matchups atm and there is always multiple ways to play out a macro game. It is that sOs doesn't win games by outplaying his opponent but rather by surprising him with weird strategies and tech switches. This makes him a worse player in my mind then someone like Curious who will win 90% with straight up better mechanics and skill. Real Time Strategy Strategy If you want pure mechanics play Dance Dance Revolution That isn't what I want, I enjoy the strategy part of RTS games. Imo there is a difference between doing something because it is smart and doing it because it is so weird the other player won;t expect it/know how to respond to it. Thats what separates players like Mvp and a player like sOs. I love Mvp but how is 2raxing Protosses smarter than the crazy shit sOs does? Since when does Mvp only 2rax Protosses. I can only think of like 3 games. Anyway it is the perfect build and series preparation that sets Mvp apart. Let me give you two scenarios to show you what I mean by smart strategy vs weird/cheesy strategy. Scenario 1Player A sees a heavy commitment to Roaches and decides to build bunkers and tanks as a reaction. Scenario 2Player B sees a heavy commitment to Roaches so he takes a hidden base in the top right and sacs his third. Player A has decided to use his decision making to do a response that will defend perfectly if executed properly. Player B has decided on a defence that will work perfectly if he gets lucky and if the other player doesn't scout the hidden base. In my opinion Player A is better because he can win without tricks and randomness. I did see it, but it doesn't make any sense to compare sOs' builds (which are easy to scout, not proxied, and not always all-in) to a hidden third. If you can come up with a more analogous comparison I will continue debating that matter with you. Well SoS's choice to build Void Rays in game one after the first Phoenix was kind of what I am talking about. If Curious knows what sOs is doing then void rays are an inferior choice to Phoenix but he relied on Curious not scouting to make his build stronger. As a result he takes out Curious's third because he has no mobile anti air. If his Void ray switch is scouting Curious saves drones from not building spores, he makes faster hydras to save his fourth and has a much faster infestation pit. With infestors swelled with energy and possibly queens he should be able to hold off sOs's push and win the game.
And how is hiding Void rays not an intelligent risk? Yes it relies on Curious missing the voidrays but that's what the first phoenix is for, to remove overlords from the vicinity. Building just one phoenix is useless unless your intention is scouting denial. The fact that Curious did not notice that there was only one phoenix killing his overlords is Curious' fault. sOs' build and use of the phoenix helped.
The voidray choice isn't purely random. Its intention is to protect sOs' early third. The only way to kill that third is with roaches because of the cannon/gateway wall.
His choices aren't random. He has a plan. How his plans are any less intelligent than the players you laud makes no sense to me. Not liking his gameplay or his personality is fine, but insisting that he isn't good or his builds aren't intelligent is complete denial. Give credit where credit is due. I may hate Parting but the guy knows how to win, and I think he is a fantastic player.
In a game with limited information, all scouting is based on luck.
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On July 25 2013 16:22 lichter wrote:Show nested quote +On July 25 2013 16:15 Emzeeshady wrote:On July 25 2013 16:07 lichter wrote:On July 25 2013 16:04 Emzeeshady wrote:On July 25 2013 16:02 lichter wrote:On July 25 2013 16:01 Emzeeshady wrote:On July 25 2013 15:57 IntoTheheart wrote:On July 25 2013 15:52 BackSideAttack wrote:On July 25 2013 15:49 Emzeeshady wrote:On July 25 2013 15:44 DarkLordOlli wrote:[quote] Ah you just hate protoss in general though  Yes but I especially hate sOs I dislike sOs for all the reasons I hate Protoss. They rely on gimmicky gameplay to wins. I do respect the Protoss players that try to play straight up (Rain, Creator) but the vast majority make me want to vomit. LoL SOS went for a macro timing in all these games. The only times where he's had to constantly allin was against soulkey Would "straight up," be colossus deathball? Because honestly, that makes me like Protoss LESS, not more. And I play Toss. Straight up just means you don't have to rely on deceiving your opponent to win. I would even say Parting's immortal all ins he was doing back in the day were straight up matches because everyone knew they were coming. Straight up doesn't mean standard, people seem to be misunderstanding me. Deceit (and conversely, scouting) is part of strategy I really don't understand you U don't seem to  I hope this helps if you missed it earlier. On July 25 2013 14:40 Emzeeshady wrote:On July 25 2013 14:33 lichter wrote:On July 25 2013 14:31 Emzeeshady wrote:On July 25 2013 14:27 lichter wrote:On July 25 2013 14:25 Emzeeshady wrote:On July 25 2013 14:21 bo1b wrote: [quote] Nonstandard < standard is a fallacy I really hope the sc2 community grows out of, especially since out of tvz there really isn't a standard style of play which accounts for pretty much everything. It isn't just about playing "standard" as that had no real meaning in a few matchups atm and there is always multiple ways to play out a macro game. It is that sOs doesn't win games by outplaying his opponent but rather by surprising him with weird strategies and tech switches. This makes him a worse player in my mind then someone like Curious who will win 90% with straight up better mechanics and skill. Real Time Strategy Strategy If you want pure mechanics play Dance Dance Revolution That isn't what I want, I enjoy the strategy part of RTS games. Imo there is a difference between doing something because it is smart and doing it because it is so weird the other player won;t expect it/know how to respond to it. Thats what separates players like Mvp and a player like sOs. I love Mvp but how is 2raxing Protosses smarter than the crazy shit sOs does? Since when does Mvp only 2rax Protosses. I can only think of like 3 games. Anyway it is the perfect build and series preparation that sets Mvp apart. Let me give you two scenarios to show you what I mean by smart strategy vs weird/cheesy strategy. Scenario 1Player A sees a heavy commitment to Roaches and decides to build bunkers and tanks as a reaction. Scenario 2Player B sees a heavy commitment to Roaches so he takes a hidden base in the top right and sacs his third. Player A has decided to use his decision making to do a response that will defend perfectly if executed properly. Player B has decided on a defence that will work perfectly if he gets lucky and if the other player doesn't scout the hidden base. In my opinion Player A is better because he can win without tricks and randomness. I did see it, but it doesn't make any sense to compare sOs' builds (which are easy to scout, not proxied, and not always all-in) to a hidden third. If you can come up with a more analogous comparison I will continue debating that matter with you. Well SoS's choice to build Void Rays in game one after the first Phoenix was kind of what I am talking about. If Curious knows what sOs is doing then void rays are an inferior choice to Phoenix but he relied on Curious not scouting to make his build stronger. As a result he takes out Curious's third because he has no mobile anti air. If his Void ray switch is scouting Curious saves drones from not building spores, he makes faster hydras to save his fourth and has a much faster infestation pit. With infestors swelled with energy and possibly queens he should be able to hold off sOs's push and win the game. And how is hiding Void rays not an intelligent risk? Yes it relies on Curious missing the voidrays but that's what the first phoenix is for, to remove overlords from the vicinity. Building just one phoenix is useless unless your intention is scouting denial. The fact that Curious did not notice that there was only one phoenix killing his overlords is Curious' fault. sOs' build and use of the phoenix helped. The voidray choice isn't purely random. Its intention is to protect sOs' early third. The only way to kill that third is with roaches because of the cannon/gateway wall. His choices aren't random. He has a plan. How his plans are any less intelligent than the players you laud makes no sense to me. Not liking his gameplay or his personality is fine, but insisting that he isn't good or his builds aren't intelligent is complete denial. Give credit where credit is due. I may hate Parting but the guy knows how to win, and I think he is a fantastic player. In a game with limited information, all scouting is based on luck.
nah dude gotta build zealots and stalkers only and lose to mass roach every game
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Just say you hate protoss and let it be over with lmao.
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On July 25 2013 16:29 StarStruck wrote: Just say you hate protoss and let it be over with lmao. I'd love [Air]Protoss if we had Scourges in the game.
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Austria24417 Posts
On July 25 2013 16:29 Emzeeshady wrote:Show nested quote +On July 25 2013 16:22 lichter wrote:On July 25 2013 16:15 Emzeeshady wrote:On July 25 2013 16:07 lichter wrote:On July 25 2013 16:04 Emzeeshady wrote:On July 25 2013 16:02 lichter wrote:On July 25 2013 16:01 Emzeeshady wrote:On July 25 2013 15:57 IntoTheheart wrote:On July 25 2013 15:52 BackSideAttack wrote:On July 25 2013 15:49 Emzeeshady wrote: [quote] Yes but I especially hate sOs
I dislike sOs for all the reasons I hate Protoss. They rely on gimmicky gameplay to wins.
I do respect the Protoss players that try to play straight up (Rain, Creator) but the vast majority make me want to vomit. LoL SOS went for a macro timing in all these games. The only times where he's had to constantly allin was against soulkey Would "straight up," be colossus deathball? Because honestly, that makes me like Protoss LESS, not more. And I play Toss. Straight up just means you don't have to rely on deceiving your opponent to win. I would even say Parting's immortal all ins he was doing back in the day were straight up matches because everyone knew they were coming. Straight up doesn't mean standard, people seem to be misunderstanding me. Deceit (and conversely, scouting) is part of strategy I really don't understand you U don't seem to  I hope this helps if you missed it earlier. On July 25 2013 14:40 Emzeeshady wrote:On July 25 2013 14:33 lichter wrote:On July 25 2013 14:31 Emzeeshady wrote:On July 25 2013 14:27 lichter wrote:On July 25 2013 14:25 Emzeeshady wrote: [quote] It isn't just about playing "standard" as that had no real meaning in a few matchups atm and there is always multiple ways to play out a macro game.
It is that sOs doesn't win games by outplaying his opponent but rather by surprising him with weird strategies and tech switches. This makes him a worse player in my mind then someone like Curious who will win 90% with straight up better mechanics and skill. Real Time Strategy Strategy If you want pure mechanics play Dance Dance Revolution That isn't what I want, I enjoy the strategy part of RTS games. Imo there is a difference between doing something because it is smart and doing it because it is so weird the other player won;t expect it/know how to respond to it. Thats what separates players like Mvp and a player like sOs. I love Mvp but how is 2raxing Protosses smarter than the crazy shit sOs does? Since when does Mvp only 2rax Protosses. I can only think of like 3 games. Anyway it is the perfect build and series preparation that sets Mvp apart. Let me give you two scenarios to show you what I mean by smart strategy vs weird/cheesy strategy. Scenario 1Player A sees a heavy commitment to Roaches and decides to build bunkers and tanks as a reaction. Scenario 2Player B sees a heavy commitment to Roaches so he takes a hidden base in the top right and sacs his third. Player A has decided to use his decision making to do a response that will defend perfectly if executed properly. Player B has decided on a defence that will work perfectly if he gets lucky and if the other player doesn't scout the hidden base. In my opinion Player A is better because he can win without tricks and randomness. I did see it, but it doesn't make any sense to compare sOs' builds (which are easy to scout, not proxied, and not always all-in) to a hidden third. If you can come up with a more analogous comparison I will continue debating that matter with you. Well SoS's choice to build Void Rays in game one after the first Phoenix was kind of what I am talking about. If Curious knows what sOs is doing then void rays are an inferior choice to Phoenix but he relied on Curious not scouting to make his build stronger. As a result he takes out Curious's third because he has no mobile anti air. If his Void ray switch is scouting Curious saves drones from not building spores, he makes faster hydras to save his fourth and has a much faster infestation pit. With infestors swelled with energy and possibly queens he should be able to hold off sOs's push and win the game. And how is hiding Void rays not an intelligent risk? Yes it relies on Curious missing the voidrays but that's what the first phoenix is for, to remove overlords from the vicinity. Building just one phoenix is useless unless your intention is scouting denial. The fact that Curious did not notice that there was only one phoenix killing his overlords is Curious' fault. sOs' build and use of the phoenix helped. The voidray choice isn't purely random. Its intention is to protect sOs' early third. The only way to kill that third is with roaches because of the cannon/gateway wall. His choices aren't random. He has a plan. How his plans are any less intelligent than the players you laud makes no sense to me. Not liking his gameplay or his personality is fine, but insisting that he isn't good or his builds aren't intelligent is complete denial. Give credit where credit is due. I may hate Parting but the guy knows how to win, and I think he is a fantastic player. In a game with limited information, all scouting is based on luck. I don't think the Phoenix was to deny scouting, I think it was to deceive Curious into thinking he was doing the usual "get 5 Phoenix to pick off drones and overlords". 1 Phoenix will not deny two overlords scouting sOs's base and if they had scouted it sOs would have been in trouble. Obviously he has a plan but his plans rely on things out of his control unlike a plan that will work even if your opponent sees what you are doing. Also if this even needs to be said all these players are fantastic to even make it to Code A/S, I just think that Curious is the better player if the two (although possibly worse at this matchup).
What I don't understand is how that makes sOs' playstyle gimmicky. He builds a phoenix to deny overlord scouting which in combination with a stalker does deny two overlords, kills even more overlords on the map (which means he denies scouting a potential attack on its way) and possibly supply blocks Curious. Building the void rays doesn't necessarily mean he has to attack with them. If Curious scouts it then sOs can just play it out like a standard 3SG build with an early third, except that he made a phoenix earlier that gave him the possibility to do the timing he did. In other words, the way sOs played was a solid, proven macro build but he put a twist in there that gave him the chance to just straight up win the game if Curious didn't read him perfectly. That to me is smart as hell and not gimmicky at all. It's not like he'd have been behind if Curious had scouted him.
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On July 25 2013 16:21 Emzeeshady wrote:Show nested quote +On July 25 2013 16:17 Just_a_Moth wrote:On July 25 2013 16:16 Emzeeshady wrote:On July 25 2013 16:12 Just_a_Moth wrote:On July 25 2013 15:16 lichter wrote: I don't understand how people vote on polls
I think we should just give up on our quest for a better recommendation system Or just make more polls like this: Poll: Does Emzeeshady's fanboyism get annoying?Yes (17) 77% I am dick for making this poll (5) 23% No (0) 0% Emzeeshady is not a fanboy (0) 0% 22 total votes Your vote: Does Emzeeshady's fanboyism get annoying? (Vote): Yes (Vote): No (Vote): Emzeeshady is not a fanboy (Vote): I am dick for making this poll
+ Show Spoiler +I am a dick for making this poll. Sorry Emzeeshady. No worries but I think you should change the name of your poll to antifanboyism because I don't really like anyone of these players (except perhaps Losira). Sorry, now I feel more like a dick. Also, everyone who said it is annoying is wrong, because if you read the spoiler you will actually that the correct answer is 'I am a dick.' Lol, don't worry about it, I thought it was funny  People take stuff too seriously these days Thanks. That actually makes me feel better.
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1001 YEARS KESPAJAIL22272 Posts
On July 25 2013 16:29 Emzeeshady wrote:Show nested quote +On July 25 2013 16:22 lichter wrote:On July 25 2013 16:15 Emzeeshady wrote:On July 25 2013 16:07 lichter wrote:On July 25 2013 16:04 Emzeeshady wrote:On July 25 2013 16:02 lichter wrote:On July 25 2013 16:01 Emzeeshady wrote:On July 25 2013 15:57 IntoTheheart wrote:On July 25 2013 15:52 BackSideAttack wrote:On July 25 2013 15:49 Emzeeshady wrote: [quote] Yes but I especially hate sOs
I dislike sOs for all the reasons I hate Protoss. They rely on gimmicky gameplay to wins.
I do respect the Protoss players that try to play straight up (Rain, Creator) but the vast majority make me want to vomit. LoL SOS went for a macro timing in all these games. The only times where he's had to constantly allin was against soulkey Would "straight up," be colossus deathball? Because honestly, that makes me like Protoss LESS, not more. And I play Toss. Straight up just means you don't have to rely on deceiving your opponent to win. I would even say Parting's immortal all ins he was doing back in the day were straight up matches because everyone knew they were coming. Straight up doesn't mean standard, people seem to be misunderstanding me. Deceit (and conversely, scouting) is part of strategy I really don't understand you U don't seem to  I hope this helps if you missed it earlier. On July 25 2013 14:40 Emzeeshady wrote:On July 25 2013 14:33 lichter wrote:On July 25 2013 14:31 Emzeeshady wrote:On July 25 2013 14:27 lichter wrote:On July 25 2013 14:25 Emzeeshady wrote: [quote] It isn't just about playing "standard" as that had no real meaning in a few matchups atm and there is always multiple ways to play out a macro game.
It is that sOs doesn't win games by outplaying his opponent but rather by surprising him with weird strategies and tech switches. This makes him a worse player in my mind then someone like Curious who will win 90% with straight up better mechanics and skill. Real Time Strategy Strategy If you want pure mechanics play Dance Dance Revolution That isn't what I want, I enjoy the strategy part of RTS games. Imo there is a difference between doing something because it is smart and doing it because it is so weird the other player won;t expect it/know how to respond to it. Thats what separates players like Mvp and a player like sOs. I love Mvp but how is 2raxing Protosses smarter than the crazy shit sOs does? Since when does Mvp only 2rax Protosses. I can only think of like 3 games. Anyway it is the perfect build and series preparation that sets Mvp apart. Let me give you two scenarios to show you what I mean by smart strategy vs weird/cheesy strategy. Scenario 1Player A sees a heavy commitment to Roaches and decides to build bunkers and tanks as a reaction. Scenario 2Player B sees a heavy commitment to Roaches so he takes a hidden base in the top right and sacs his third. Player A has decided to use his decision making to do a response that will defend perfectly if executed properly. Player B has decided on a defence that will work perfectly if he gets lucky and if the other player doesn't scout the hidden base. In my opinion Player A is better because he can win without tricks and randomness. I did see it, but it doesn't make any sense to compare sOs' builds (which are easy to scout, not proxied, and not always all-in) to a hidden third. If you can come up with a more analogous comparison I will continue debating that matter with you. Well SoS's choice to build Void Rays in game one after the first Phoenix was kind of what I am talking about. If Curious knows what sOs is doing then void rays are an inferior choice to Phoenix but he relied on Curious not scouting to make his build stronger. As a result he takes out Curious's third because he has no mobile anti air. If his Void ray switch is scouting Curious saves drones from not building spores, he makes faster hydras to save his fourth and has a much faster infestation pit. With infestors swelled with energy and possibly queens he should be able to hold off sOs's push and win the game. And how is hiding Void rays not an intelligent risk? Yes it relies on Curious missing the voidrays but that's what the first phoenix is for, to remove overlords from the vicinity. Building just one phoenix is useless unless your intention is scouting denial. The fact that Curious did not notice that there was only one phoenix killing his overlords is Curious' fault. sOs' build and use of the phoenix helped. The voidray choice isn't purely random. Its intention is to protect sOs' early third. The only way to kill that third is with roaches because of the cannon/gateway wall. His choices aren't random. He has a plan. How his plans are any less intelligent than the players you laud makes no sense to me. Not liking his gameplay or his personality is fine, but insisting that he isn't good or his builds aren't intelligent is complete denial. Give credit where credit is due. I may hate Parting but the guy knows how to win, and I think he is a fantastic player. In a game with limited information, all scouting is based on luck. I don't think the Phoenix was to deny scouting, I think it was to deceive Curious into thinking he was doing the usual "get 5 Phoenix to pick off drones and overlords". 1 Phoenix will not deny two overlords scouting sOs's base and if they had scouted it sOs would have been in trouble. Obviously he has a plan but his plans rely on things out of his control unlike a plan that will work even if your opponent sees what you are doing. Also if this even needs to be said all these players are fantastic to even make it to Code A/S, I just think that Curious is the better player if the two (although possibly worse at this matchup).
It's hard to trick a Zerg with just 1 phoenix when they build so quickly. It is almost impossible not to spot the second one with one of your sac'ing overlords. Hallucinated phoenixes are also easy to spot since they fire automatically. When Curious built his spore crawlers, there was already one hidden voidray out. There was an Overseer in the bottom right corner of the map, behind sOs' main. 2 voidrays killed it. I don't recall when it happened, however. Curious had every opportunity to scout the build, but he didn't.
If Curious had scouted the build, he would have either built more queens or quicker hydras. This would allow sOs to have a relatively safe third since no way hydras walk there in time to kill it. To me the sniped 4th just looked like a bonus. I don't believe sOs was even expecting to kill it, as you see him hesitate for a bit before going in.
Scouting is based on luck. This game has limited information. Even between standard games, not scouting will lead to a loss. If for example in PvT, Protoss goes HT first (which is legitimate), Terran must get ghosts. If he goes Colossus, Terran gets vikings. Scouting is necessary in both cases and it is possible to miss it even with scans. Does a win because of 'unlucky scouting' invalidate the win? The two possible builds are standard but can be left unscouted, and the result is the same; the opposing player is unable to prepare sufficiently. The only difference from "nonstandard" builds is that the response is known. In nonstandard builds, the standard player needs to think on his feet and react with his game sense, which is an invaluable skill.
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On July 25 2013 16:35 Emzeeshady wrote:Show nested quote +On July 25 2013 16:29 StarStruck wrote: Just say you hate protoss and let it be over with lmao. This has nothing to do with Protoss although I assume you didn't even read what I wrote. and to Lichter, I am sorry that you disagree with me but thanks for reading what I had to say and trying to understand. Most people don't even try and just make sarcastic comments. I don't think there is anything I can say to make you believe me so I guess there is no need in continuing to try and do so.
I did read it. I have a few questions for you: what do you think of MC? What do you think about PartinG? You have beef about gimmicks and I say Protoss have to make use of what they got. I don't know how you could possibly have beef with sHy. You like Curious more, which is fine but I dare you poll the audience when it comes to sHy and Curious. I bet you sHy would be the odds on favorite and he has been for a while.
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The first match's results in the spoilered results part of the OP are rather misleading.
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