wow man, game 3 was awesome. hyvaa was doing everything right, but i think the 3rd or 4th time rain tried to take 9 o clock, hyvaa didn't respond quick enough. rain really did great delaying, and hyvaa played perfect until the very very late game.
Without spending ~9000/6000 on Ultralisks that did virtually nothing, Zerg would have actually won while being outplayed for 45 minutes. Three sources of free units + movable static defense is dumb as eff.
On July 04 2013 21:07 Aiobhill wrote: Without spending ~9000/6000 on Ultralisks that did virtually nothing, Zerg would have actually won while being outplayed for 45 minutes. Three sources of free units + movable static defense is dumb as eff.
In what way was he being outplayed? Rain must have lost 5k in failed harassment, and he won by slowly building up an army that zerg couldn't engage.
And how could zerg ever win that lol, he couldn't get a 5th base up in that game ever.
On July 04 2013 21:02 xM(Z wrote: why the fuck none of the zergs are moving those damn corruptors ON TOP of the protoss army?. would the protoss storm his own army?
I don't understand why they don't bother splitting them against storm either.
Hyvaa did split his corruptors. If you mean that they should suuuuper spread out, that is not a good tactic at all. This means that they can't focus down anything which you need to do with corruptors due to their low dps. It also means that you won't be able to provide cover for the bulk of the corruptors.
On July 04 2013 21:07 Aiobhill wrote: Without spending ~9000/6000 on Ultralisks that did virtually nothing, Zerg would have actually won while being outplayed for 45 minutes. Three sources of free units + movable static defense is dumb as eff.
Those ultralisks accomplished much less than several groups of zerglings, and much more expensive. With that money saved, he may have a chance, but the main thing are those zealots keep killing 5th base. He will win if he mined from that base consistently.
On July 04 2013 20:52 GolemMadness wrote: This game is killing e-sports
Mr Kims vision of how SC2 should played ;(
As if he intended this?
Btw, I actually don't mind this at all.
this kind of game is actually pretty cool as long as it doesn't happen 100% of the games.
Rain has just stellar lategame management and army control, he actually knows when and where and how to attack. I've seen lots of other really good Protoss players lose in this position
How can really good protoss players possibly lose in this position?
Easy, in fact I don't think protoss can win this if zerg plays it well. Zerg needs to use a few infestors AND vipers. You can continously abduct and fungal protoss units and just pick them off, it becomes near impossible to whittle away at the defenses then. Vipers also easily stop WP play and voidray + msc harass, which Rain didn't really use well. If protoss makes tempests to whittle away your defenses the main army is weakened a lot at which point zerg can start to play much more aggressive with the rest of it's units. Hyvaa just didn't know how to play this style, no use of vipers, making corruptors against the voidray army (you need hydra's with maybe a few corruptors) and never aggressively proceeding his creep and static defenses. Finally you can use hydra's to raid bases while protoss is whittling away but hyvaa didn't do that instead opted for lings which isn't as effective. Rain didn't play too great either but zerg made it easy to let P get that tempest transition plus his units weren't getting picked off at all. Tons of times a well timed fungal could have killed the templar by rooting them and targetting with the locusts.. It was actually subpar play on both sides imo, probably because of unfamiliarity with this style.
Cannot help thinking Vipers abduct could have been used to pull one or two expensive Protoss units into those defensive spine/spore positions before the big battle. Taking out a VoidRay or a Collosus every so often adds up in costing your opponent gas until the deathball army is thinned out.
On July 04 2013 21:02 xM(Z wrote: why the fuck none of the zergs are moving those damn corruptors ON TOP of the protoss army?. would the protoss storm his own army?
While your corruptors are getting into position the protoss are attacking your corruptors... and then when the corruptors finally get there to attack, the protoss takes a step back and now your corruptors aren't covered by your other units.
the attack cooldown of corruptors is pretty high, you could move them during it and would not lose attacks/shots. by the time 2374623423 tempests take a step back you'd have killed them.