|
On June 24 2013 10:09 negativedge wrote: can we please put in the blue flame needed for +light damage on hellbats change already?
Or just do what every top Zerg does and make 4+ Queens and focus fire the Medivac.
|
On June 24 2013 10:10 Mackus wrote:Show nested quote +On June 24 2013 10:09 negativedge wrote: can we please put in the blue flame needed for +light damage on hellbats change already? Or just do what every top Zerg does and make 4+ Queens and focus fire the Medivac.
or i dono, make some roaches & a spine per mineral line
|
On June 24 2013 10:00 ref4 wrote:Show nested quote +On June 24 2013 09:58 kckkryptonite wrote: It must be really discouraging when top foreigners get rolled by Code A Koreans. sorry, but demuslim and grubby =/= top foreigners
top foreigners right now are TLO , Lucifron, Dimaga(i think) , stephano, snute
thats the best foreigners
|
On June 24 2013 10:10 Mackus wrote:Show nested quote +On June 24 2013 10:09 negativedge wrote: can we please put in the blue flame needed for +light damage on hellbats change already? Or just do what every top Zerg does and make 4+ Queens and focus fire the Medivac.
he had 4+ queens, and he pulled the drones fast enough, but medivacs with boost are faster than drones so you can still top on top of those.
Also hellbats take so long to die that they even kill the eggs/larva/everything that comes out of the eggs.
|
On June 24 2013 10:11 goody153 wrote:Show nested quote +On June 24 2013 10:00 ref4 wrote:On June 24 2013 09:58 kckkryptonite wrote: It must be really discouraging when top foreigners get rolled by Code A Koreans. sorry, but demuslim and grubby =/= top foreigners top foreigners right now are TLO , Lucifron, Dimaga(i think) , stephano, snute thats the best foreigners
zergs seem to be very foreigner-friendly
|
lol, K[9] is so funny when they start going off on tangents. Never be serious guys, it doesn't suit you at all!
|
i was gonna yell "Hellbats OP!" but then i noticed he was dropping massive number of hellbats so i think that was fine
|
On June 24 2013 10:10 Mackus wrote:Show nested quote +On June 24 2013 10:09 negativedge wrote: can we please put in the blue flame needed for +light damage on hellbats change already? Or just do what every top Zerg does and make 4+ Queens and focus fire the Medivac. U crazy? Nahhh we better bitch until hellbats get nerfed.
I mean Golden just went full foreigner with no defense and pure lings, yeah good way to defend from hellbats. But yeah hellbats OP, rofl.
|
On June 24 2013 10:12 Dudasc wrote:Show nested quote +On June 24 2013 10:10 Mackus wrote:On June 24 2013 10:09 negativedge wrote: can we please put in the blue flame needed for +light damage on hellbats change already? Or just do what every top Zerg does and make 4+ Queens and focus fire the Medivac. he had 4+ queens, and he pulled the drones fast enough, but medivacs with boost are faster than drones so you can still top on top of those. Also hellbats take so long to die that they even kill the eggs/larva/everything that comes out of the eggs.
Hellbats aren't as tough as people make out, they stay alive because of the Medivac healing and boost has a cooldown you can't just auto-assume if you run drones away they'll get chased and roasted - It's probably exactly why they didn't fit the Igniter change into the Warp Prism patch because all Dreamhack Hellbat drops were figured out.
|
On June 24 2013 10:13 F1rstAssau1t wrote:Show nested quote +On June 24 2013 10:10 Mackus wrote:On June 24 2013 10:09 negativedge wrote: can we please put in the blue flame needed for +light damage on hellbats change already? Or just do what every top Zerg does and make 4+ Queens and focus fire the Medivac. U crazy? Nahhh we better bitch until hellbats get nerfed. I mean Golden just went full foreigner with no defense and pure lings, yeah good way to defend from hellbats. But yeah hellbats OP, rofl.
yes, so fair to deal with 200 minerals by using 150 (spore) + 150 (spine) + gas units and mining loss time.
|
On June 24 2013 10:17 Dudasc wrote:Show nested quote +On June 24 2013 10:13 F1rstAssau1t wrote:On June 24 2013 10:10 Mackus wrote:On June 24 2013 10:09 negativedge wrote: can we please put in the blue flame needed for +light damage on hellbats change already? Or just do what every top Zerg does and make 4+ Queens and focus fire the Medivac. U crazy? Nahhh we better bitch until hellbats get nerfed. I mean Golden just went full foreigner with no defense and pure lings, yeah good way to defend from hellbats. But yeah hellbats OP, rofl. yes, so fair to deal with 200 minerals by using 150 (spore) + 150 (spine) + gas units and mining loss time. Do it or lose, simple as dat.
|
i really like these multi drop plays
|
Like 10 small scale battles going on LOL
|
Golden is playing frickin well.
|
Are Golden and Sound both B-Teamers on Startale? Because it looks like they can at least play in Code A, if not Code S?
|
I cant believe sound is still in this
|
These casters are kind of dinks constantly referencing the "40 / 40" error.
|
40-40 chance... and a 20% chance of... pure madness
|
On June 24 2013 10:27 geokilla wrote: Are Golden and Sound both B-Teamers on Startale? Because it looks like they can at least play in Code A, if not Code S?
There's a lot of players in Korea who can play at a Code A level, but qualification only has so many spots.
|
On June 24 2013 10:27 geokilla wrote: Are Golden and Sound both B-Teamers on Startale? Because it looks like they can at least play in Code A, if not Code S?
Golden is Code A, Sound was Code A in the previous season(qualifiers haven't happened yet for wcs kr s2)
|
|
|
|