[OSL] Ro32 Groups C&D 2013 WCS KR Season 2 - Page 52
Forum Index > StarCraft 2 Tournaments |
NicksonReyes
Philippines4431 Posts
| ||
Thrillz
4313 Posts
| ||
![]()
lichter
1001 YEARS KESPAJAIL22272 Posts
On June 20 2013 21:39 Acer.Scarlett` wrote: With the 2base all ins ZvP you kinda need to kill it or kill a large portion of it right near the start or you're dead anyways;; if you lose your 3rd you're pretty fucked 90% of the time. A macro hatch that early cuts into your initial unit count (though zergs did make one in wol as lings/roaches are cheaper than hydra so you did need more larvae in general) But when I see the amount of units lost because of a bad rally from the 3rd and 4th--imagine if they came from a macro hatch in the main--I just cringe. Curious lost 3 or 4 vipers and a lot of roach hydra that spawned from the third and fourth and rallied into the natural. 450 minerals (hatch+queen) feels like a worthwhile investment unless you've already prepared for it (which he didn't so he was already half fucked at that point) and spent your larva properly. Oh well | ||
Flonomenalz
Nigeria3519 Posts
On June 20 2013 21:39 Acer.Scarlett` wrote: With the 2base all ins ZvP you kinda need to kill it or kill a large portion of it right near the start or you're dead anyways;; if you lose your 3rd you're pretty fucked 90% of the time. A macro hatch that early cuts into your initial unit count (though zergs did make one in wol as lings/roaches are cheaper than hydra so you did need more larvae in general) Yep. I generally find that taking the risk to make that macro hatch so early on against an unconfirmed 2 base all in can leave me very vulnerable to unscouted gateway timings, so unless I know for sure I'm going up against 3 bases, I never make it. | ||
LimitSEA
Australia9580 Posts
I like seeing upsets, best part about bo1. :D | ||
Arceus
Vietnam8332 Posts
| ||
LimitSEA
Australia9580 Posts
On June 20 2013 21:48 Arceus wrote: how is an ovi supposed to float anyway, let alone flying? Magic. | ||
![]()
lichter
1001 YEARS KESPAJAIL22272 Posts
On June 20 2013 21:48 Arceus wrote: how is an ovi supposed to float anyway, let alone flying? Gas sacs right? Pretty sure Arthur explained it Edit: lol I meant Abathur | ||
![]()
Olli
Austria24417 Posts
On June 20 2013 21:49 lichter wrote: Gas sacs right? Pretty sure Arthur explained it Edit: lol I meant Abathur King Abathur and his knights of the round hatchery | ||
![]()
Shellshock
United States97274 Posts
| ||
WigglingSquid
5194 Posts
On June 20 2013 21:48 Arceus wrote: how is an ovi supposed to float anyway, let alone flying? I assume all those bubbly areas to be filled with a very low-density gas, which can be ejected for movement and replenished by some zergy glands. In other words, magic! | ||
FrostedMiniWheats
United States30730 Posts
the mutas are back D; | ||
![]()
lichter
1001 YEARS KESPAJAIL22272 Posts
On June 20 2013 21:50 DarkLordOlli wrote: King Abathur and his knights of the round hatchery I really thought it was Arthur when I first played the campaign though haha | ||
virpi
Germany3598 Posts
On June 20 2013 21:48 Arceus wrote: how is an ovi supposed to float anyway, let alone flying? It's like the flight of a bumblebee. The overlord just doesn't give a fuck. | ||
![]()
Olli
Austria24417 Posts
| ||
Tsubbi
Germany7967 Posts
| ||
Arceus
Vietnam8332 Posts
| ||
Abominous
Croatia1625 Posts
| ||
![]()
Olli
Austria24417 Posts
| ||
![]()
NovemberstOrm
Canada16217 Posts
| ||
| ||