[SPL] EG-TL vs. SK Telecom T1 R5 - Page 29
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Spacekyod
United States818 Posts
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Dudasc
Brazil286 Posts
On June 02 2013 14:09 sM.Zik wrote: Lol zvt is so ridiculous. Forget 6-7 mines that cost almost nothing, kills 7-8 100-100 units later on without even knowing it. Then kite 4 300-200 units with a few bio forces. 7-8 units? that was about 15-20 mutas | ||
atasje
Barbados13 Posts
On June 02 2013 14:09 sM.Zik wrote: Lol zvt is so ridiculous. Forget 6-7 mines that cost almost nothing, kills 7-8 100-100 units later on without even knowing it. Then kite 4 300-200 units with a few bio forces. get out with your retarded whine, jd fanboy! | ||
Golgotha
Korea (South)8418 Posts
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InfCereal
Canada1759 Posts
On June 02 2013 14:10 Lunareste wrote: Make sure you have an overseer with your expensive units, then. GG anyway, fun game. He had an overseer with the mutas almost the entire game. I'm curious to know where it went when all the mutas died. | ||
aZealot
New Zealand5447 Posts
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mordk
Chile8385 Posts
On June 02 2013 14:11 InfCereal wrote: He had an overseer with the mutas almost the entire game. I'm curious to know where it went when all the mutas died. Probably stayed behind, mutas are a lot faster | ||
vhapter
Brazil677 Posts
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Vanadium
481 Posts
NOW TAKE 'EM ALL DOWN FANTASY | ||
Topin
Peru10038 Posts
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veKtory
233 Posts
On June 02 2013 14:11 InfCereal wrote: He had an overseer with the mutas almost the entire game. I'm curious to know where it went when all the mutas died. Probably half way across the map trying to chase them down. Anything with splash that hits air is too OP IMO. We all know how air units clump up. | ||
julianto
2292 Posts
Would overlord speed make them as fast as mutas? | ||
sM.Zik
Canada2543 Posts
I miss the fungals whine at times ![]() | ||
Shock710
Australia6097 Posts
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FeyFey
Germany10114 Posts
On June 02 2013 14:10 veKtory wrote: So stupid how random mines on the map just won the game. No skill at all, just burrow them and pray. and lose all your units through friendly fire. It is all about karma. Next time don't dance your lings after you crushed someones soul already and the Mines will be with you. | ||
ClairvoyanceSC2
United States758 Posts
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silentsod
United States198 Posts
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Mohdoo
United States15391 Posts
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sM.Zik
Canada2543 Posts
On June 02 2013 14:13 silentsod wrote: Wait, what the game ended? Youtube > Twitch | ||
chipmonklord17
United States11944 Posts
On June 02 2013 14:11 InfCereal wrote: He had an overseer with the mutas almost the entire game. I'm curious to know where it went when all the mutas died. Presumably marines or other mines took care of it. I really wish something was done about Zerg detection. It feels like Terran and Protoss have significantly better options. Especially now with how cost efficient mines are Zerg need better mobile detection. It takes significantly more work on a zerg's part to keep overseers alive than it does observers, or scans/ravens. Let alone the fact that they also are the supply cap increasing 'thing' of the zergs | ||
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