On June 02 2013 02:37 Zealously wrote: I don't understand why anyone would ever go to bed when a Bo7 is at 3-0 when players like Life, Squirtle (and now Soulkey) exist. Do you want to miss comebacks?
yeah but it was 3-0 pretty one-sided bad games
the same is pretty true of mvp vs squirtle in season 2. I didn't think the games were bad either time, but I had a bunch of friends over and was actually starting to think of other shit to do since squirtle looked so shaken.
On June 02 2013 14:55 boxerfred wrote: I still don't get the idea of leaving tanks out of ZvT. Call me stupid, but with the removal of the upgrade of siege mode it should have become even easier and cheaper to play tanks. Let's compare:
1 Rax 1 Fax 1 Reactor 1 Techlab
By addon-switching, you can quickly switch production lines.
So, one tank is 150/125 I think - double mine is 150/50.
You can't tell me that investing 75 more gas and an additional half minute of production time gives you a "huge disadvantage" or even a "slight disadvantage" in a standard macro game, not even on korean gsl finalists level.
If you are talking about early game, they do use that first techlab for stim, right? Not that getting a tank early is a bad idea, just saying that u oversimplified it.
That might be, yep. But the metagame will probably figure out those timing, people were delaying stim for combat shield pushes, so why shouldn't they do it for a tank if they scout 2base play? When it's fully situated roach/bane pressure as in game 4(or 5? not sure), you should have the time to delay stim for a tank (yeah, oversimplifying again ).
On June 02 2013 22:00 lichter wrote: People think it was a suspicious throw because Innovation played bad
But not when Soulkey played like shit
Yeah.
But Soulkey isn't the BEST PLAYER OF ALL TIME
I really thought the Soulkey vs. sOs series was scripted or something because of the teamkill. I have never ever seen so many so bad games from pro gamers. I'm not sure about that, because I'm not really into those theories.
On June 02 2013 22:00 lichter wrote: People think it was a suspicious throw because Innovation played bad
But not when Soulkey played like shit
Yeah.
But Soulkey isn't the BEST PLAYER OF ALL TIME
I really thought the Soulkey vs. sOs series was scripted or something because of the teamkill. I have never ever seen so many so bad games from pro gamers. I'm not sure about that, because I'm not really into those theories.
Team kills usually end up being stupid games because they know each others' strategies/weaknesses/preferences, practice with each other and prepare builds with each other.
On June 02 2013 22:00 lichter wrote: People think it was a suspicious throw because Innovation played bad
But not when Soulkey played like shit
Yeah.
But Soulkey isn't the BEST PLAYER OF ALL TIME
I really thought the Soulkey vs. sOs series was scripted or something because of the teamkill. I have never ever seen so many so bad games from pro gamers. I'm not sure about that, because I'm not really into those theories.
Team kills usually end up being stupid games because they know each others' strategies/weaknesses/preferences, practice with each other and prepare builds with each other.
No one would be saying this staged bullshit if Innovation have won, cause he's Terran (and people are still traumatized by WOL patchzerg dominance), almost everyone on TL was betting on him and he's "the best rts player of all time".
Is that dificult to acept bad decision making and momentum shift? And Soulkey must be a hell of an actor for showing that emotion after taking the finals, don't he? Just give him the Oscar along with the trophy!
It was a good series. Not the best (by far!) skillwise, but very thrilling.
After rewatching the game 7. Status after Innovation lost 3 medivacs: Innovation 136 supply, 77 SCV, 20 rines, 8 mines, 3 marauders, 4 medivacs Soulkey 150 supply, 80 drones, 60 zerglings, 11 mutas, 12 banes 3 base vs 4 base.
Innovation lost momentum, lost map control, but not the game. It was very difficult spot to be in, but it still was doable. Also those mines killed all those zerglings very soon after.
On June 02 2013 23:13 NightOfTheDead wrote: After rewatching the game 7. Status after Innovation lost 3 medivacs: Innovation 136 supply, 77 SCV, 20 rines, 8 mines, 3 marauders, 4 medivacs Soulkey 150 supply, 80 drones, 60 zerglings, 11 mutas, 12 banes 3 base vs 4 base.
Innovation lost momentum, lost map control, but not the game. It was very difficult spot to be in, but it still was doable. Also those mines killed all those zerglings very soon after.
I think the main problem was that Innovation had nothing in his main to defend the mutas and didnt repair his 3rd. It seemed he wasn't sure were to defend and therefor lost his main AND his third at the same time. After that, he had no production and no income left. The reason why the drop was such a fail (imo), is that he could have had these units defending his 3rd easily while his MM defend the main. Or they could have saved some time for Innovation to build turrets in his main...
Soulkey won. He is the champion! Why everyone is constantly analyzing the same things again and again? Everyone expected Innovation to be winner and now so sad that trying to find all mistakes in his game. I expected Soulkey 4 - 0 and was curious that it was only 4 - 3. He is great, macro monster. Soulkey is the champion!
On June 02 2013 23:13 NightOfTheDead wrote: After rewatching the game 7. Status after Innovation lost 3 medivacs: Innovation 136 supply, 77 SCV, 20 rines, 8 mines, 3 marauders, 4 medivacs Soulkey 150 supply, 80 drones, 60 zerglings, 11 mutas, 12 banes 3 base vs 4 base.
Innovation lost momentum, lost map control, but not the game. It was very difficult spot to be in, but it still was doable. Also those mines killed all those zerglings very soon after.
Considering that Soulkey attacked immediately after he took out the medivacs (to capitalize on the opportunity), and that's when he started doing massive amounts of damage that very quickly led to his victory, I would certainly say losing those medivacs lost him the game.
On June 03 2013 00:41 Prince_Stranger wrote: Soulkey won. He is the champion! Why everyone is constantly analyzing the same things again and again? Everyone expected Innovation to be winner and now so sad that trying to find all mistakes in his game. I expected Soulkey 4 - 0 and was curious that it was only 4 - 3. He is great, macro monster. Soulkey is the champion!
Why do you read and write on a forum based website if you don't like people to write there? LR threads are there to discuss and analyze the games. Oh wait, the favourite lost, let's all stop talking about anything and allow only people to say "SK is great, he is the champion, he won, he is the champion" I am sure, people will understand the game and gamechanging situations better from such analysis
On June 03 2013 00:41 Prince_Stranger wrote: Soulkey won. He is the champion! Why everyone is constantly analyzing the same things again and again? Everyone expected Innovation to be winner and now so sad that trying to find all mistakes in his game. I expected Soulkey 4 - 0 and was curious that it was only 4 - 3. He is great, macro monster. Soulkey is the champion!
Why do you read and write on a forum based website if you don't like people to write there? LR threads are there to discuss and analyze the games. Oh wait, the favourite lost, let's all stop talking about anything and allow only people to say "SK is great, he is the champion, he won, he is the champion" I am sure, people will understand the game and gamechanging situations better from such analysis
I just think that if Innovation had won this, people wouldn't talk about Soulkey's mistake so much.
On June 02 2013 22:00 lichter wrote: People think it was a suspicious throw because Innovation played bad
But not when Soulkey played like shit
Yeah.
But Soulkey isn't the BEST PLAYER OF ALL TIME
I really thought the Soulkey vs. sOs series was scripted or something because of the teamkill. I have never ever seen so many so bad games from pro gamers. I'm not sure about that, because I'm not really into those theories.
Team kills usually end up being stupid games because they know each others' strategies/weaknesses/preferences, practice with each other and prepare builds with each other.
ganzi vs. taeja in code A was pretty cool haha
Wow throwback, yeah that was awesome. Man, Ganzi vs MKP after that was actually a pretty incredible final in my opinion. A ton of crazy games, and that game 7 on Metalopolis was one of the craaaaaaaaaziest games I had ever seen. Insanely back and forth, ~30 minute game where both players were essentially on one base the whole time. I don't think the supply for either player ever got over 100. Was so sik.
On June 03 2013 00:41 Prince_Stranger wrote: Soulkey won. He is the champion! Why everyone is constantly analyzing the same things again and again? Everyone expected Innovation to be winner and now so sad that trying to find all mistakes in his game. I expected Soulkey 4 - 0 and was curious that it was only 4 - 3. He is great, macro monster. Soulkey is the champion!
Why do you read and write on a forum based website if you don't like people to write there? LR threads are there to discuss and analyze the games. Oh wait, the favourite lost, let's all stop talking about anything and allow only people to say "SK is great, he is the champion, he won, he is the champion" I am sure, people will understand the game and gamechanging situations better from such analysis
I just think that if Innovation had won this, people wouldn't talk about Soulkey's mistake so much.
Yes, I actually agree. But I don't think it's a problem. People wonder why the favourite didn't win and try to find out. If the underdog loses people just say that he is the lesser player. Not much to analyze there. Although a lot of people are QQing in LR threads, I don't think analyzing mistakes is part of any kind of QQ.