[WCS EU] Finals Day 2 Premier Season 1 2013 - Page 32
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Gowerly
United Kingdom916 Posts
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Fusilero
United Kingdom50293 Posts
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Schelim
Austria11528 Posts
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kollin
United Kingdom8380 Posts
On May 26 2013 21:14 Sated wrote: Unfortunately, you can't snipe someone's Scans mid-battle ![]() Fair point ^^ | ||
Mouzone
3937 Posts
On May 26 2013 21:13 kollin wrote: You mean if you lose all your observers and then die to invisible units? Now you know how DT's feel. People should abuse it more. Scan and snipe the, usually only one, observer and just a-move with ghosts. | ||
Derez
Netherlands6068 Posts
On May 26 2013 21:14 Sated wrote: Unfortunately, you can't snipe someone's Scans mid-battle ![]() Need to implement feedback on OC's. | ||
NarutO
Germany18839 Posts
On May 26 2013 21:14 Sated wrote: Unfortunately, you can't snipe someone's Scans mid-battle ![]() Dark templars are harass and can be warped in everywhere (given pylons and/or warpprism). Ghosts are essential to win fights. If you can nullify EITHER ghosts OR vikings, Protoss wins the fight. BabyKnight was far behind and did an amazing job, but having lots of observers was basically un-doable, because it costs robotime and he really needed everything that can fight | ||
Big J
Austria16289 Posts
Hahaha... templar drops on OCs while battling ![]() | ||
m0ck
4194 Posts
The ultimate punishment of sloppy macro | ||
Fusilero
United Kingdom50293 Posts
More importantly you can deny manner mule in vengeance for a lost match. | ||
kollin
United Kingdom8380 Posts
On May 26 2013 21:14 Mouzone wrote: People should abuse it more. Scan and snipe the, usually only one, observer and just a-move with ghosts. At top level in the lategame you should have 5-6 observers. Also it's really hard to focus observers because they're small and blend in with the rest of the toss army | ||
NarutO
Germany18839 Posts
On May 26 2013 21:17 kollin wrote: At top level in the lategame you should have 5-6 observers. Also it's really hard to focus observers because they're small and blend in with the rest of the toss army Also Protoss can take defensive stance and build cannons, do help as well! Ask HasuObs :D | ||
Seiniyta
Belgium1815 Posts
And it would look pretty epic, a fully energy OC being destroyed in a single shot by a feedback. | ||
WigglingSquid
5194 Posts
On May 26 2013 21:17 kollin wrote: At top level in the lategame you should have 5-6 observers. Also it's really hard to focus observers because they're small and blend in with the rest of the toss army It gets easier when the protoss clumps 3 of them together, though. | ||
Big J
Austria16289 Posts
On May 26 2013 21:16 Fusilero wrote: More importantly you can deny manner mule in vengeance for a lost match. imagine MKP having a 100supply lead and trying to drop them mules... but they don't come! I believe he would gg instantly, can't win like that | ||
DJHelium
Sweden13480 Posts
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HonorZ
France858 Posts
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Kasaraki
Denmark7115 Posts
On May 26 2013 21:17 Type|NarutO wrote: Also Protoss can take defensive stance and build cannons, do help as well! Ask HasuObs :D Yeah that's one of the safest ways to do it, but BabyKnight wanted to be more aggressive it seems, he's not well versed in the spoon. | ||
Targe
United Kingdom14103 Posts
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Sated
England4983 Posts
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