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On May 26 2013 01:29 woody60707 wrote: Wait what, you can yoink a Mothership? I always assumed you couldn't massive units. Colossi are massive units so I'm pretty sure you can.
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On May 26 2013 01:29 woody60707 wrote: Wait what, you can yoink a Mothership? I always assumed you couldn't massive units. aren't ultras and colo massive?
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Well that attack was not all I thought it was going to be...
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ahh i so wanted that to work
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dat twitch lag ruining my precious wcs experience
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Big throws from BabyKid. :/
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That would've been epic if it worked..
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no way babyknight can defend this without ms
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On May 26 2013 01:30 TheDwf wrote:Show nested quote +On May 26 2013 01:30 Awesomeness wrote: yo....why is daybreak still in the mappool? :/ Yeah, just remove it already. And Newkirk please
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Poor execution of that all in by Baby.
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Is this how PvZ is gonna look in the future? damn this sucks.
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United Kingdom10443 Posts
On May 26 2013 01:29 KelsierSC wrote:Show nested quote +On May 26 2013 01:25 KelsierSC wrote:On May 26 2013 01:21 KelsierSC wrote:On May 26 2013 01:18 KelsierSC wrote:01:00 - I wish this map was still on the ladder 02:00 - pool first from stephano BK probe scouts and blocks the natural nexus first from BK hatchery gets down from stephano See you in 5 minutes 03:00 - Forge from BK gateway at the wall Stephano gets the third down at 4 minutes 04:00 - Cyber core begins in the main drones drones drones 05:00 - MC core and a stalker for BK warp gate begins 06:00 - stephano goes for a quick 4 gases BK takes a crazy fast 3rd base but stephano spots it! +1 weapons for BK 07:00 - some little harassment by BK with 2 stalkers and the MC core, not too much happens evo chamber speed lair 2nd evo chamber! 4 gateways added 08:00 - +1 range and +1 armour for stephano still no tech from BK stephano sat on 61 drones RW Robo and a Twilight from BK 09:00 - infestation pit from stephano roach speed spire from stephano +2 weapons for Bk and blink 10:00 - 6 roaches for safety stargate from BK SH and the SH upgrade on the way 8 SH wow 11:00 - +2 range from stephano BK moves out with a gateway, MC force locusts force it back robo bay on the way warp prism being built 12:00 - 4th base from stephano swarm hosts at the 4th and hive begins 2nd robo bay, collosus and range begins 2 armour for stephano +3 weapons for BK 13:00 - OL spot warp prism harass and not much gets up 4th base goes up for BK at the top of the map BK builds a mothership!!!! 14:00 - Hydra Den goes up +3 range, +1 fliers warp prism goes away corrupters on the way charge researching 15:00 - MS gets out, vipers on the way from stephano stephano starts his 5th Templar Archives goes down +3 armour for stephano 16:00 - stephano well defended vs warp prism pathogen glands started warp prism speed and +1 shields and storm 5th base in the mid from BK 17:00 - more gateways going down for BK Turtle fest incoming lots of static D from stephano 18:00 - +2 fliers, +1 melee warp prism AINT GOTA CHANCE +1 armour started 19:00 - 2 more Robo's for BK so many spines...soo soo many nothings happening 20:00 - Locusts die to a maxed cloaked protoss ball, no one saw that coming 8000 cannons take out the roaches of stephano at his 4th adrenal glands started lots of infestors coming out.
21:00 - +3 flier from stephano, armour and shield upgrades continue
22:00 - Blink stalker harass and he kills the 5th good play from BK
23:00 - stalkers get an infestor, nice job from BK this is like who can bank the most money or something
24:00 - BK pushes forward, hallucinates collosus so what to abduct the MS gets abducted and killed off SOO MANY COLOSSUS but it doesnt matter, the colossus falls stephano remaxes
25:00 - 4 colossus at a time Bk is basically pure stalker +1 flier armour
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On May 26 2013 01:27 Melliflue wrote:Show nested quote +On May 26 2013 01:26 govie wrote: Question : If u do a archon toilet on swarmhosts which u cant detect (no obs).. do they go in the toilet and get killed or only when a obs is in the toilet? There's not vortex any more so it doesn't matter :p
thx. im not Protos and i forgot
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On May 26 2013 01:32 Killcani wrote: Is this how PvZ is gonna look in the future? damn this sucks. On daybreak it is
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i wish blizz would just completely redesign P
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On May 26 2013 01:32 Killcani wrote: Is this how PvZ is gonna look in the future? damn this sucks.
This is why tournaments are trying to get rid of maps that have split-map potential.
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