[Code A] RO24 Day 1 WCS Korea Season 1 2013 - Page 6
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stuchiu
Fiddler's Green42661 Posts
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udgnim
United States8024 Posts
On May 15 2013 14:07 ETisME wrote: that's why skytoss is imbalanced imo, it takes so much less skill to micro the battle etc. There is rarely any chance you will get f-ed up from an engagement. Crazy lost when he tried to fight mass VR with HT back up with mass corruptor with no Infestor back up that's not imbalance that's bad unit composition on Crazy | ||
Scrubwave
Poland1786 Posts
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Yello
Germany7411 Posts
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Daralii
United States16991 Posts
On May 15 2013 14:07 ETisME wrote: that's why skytoss is imbalanced imo, it takes so much less skill to micro the battle etc. There is rarely any chance you will get f-ed up from an engagement. I disagree. Without solid templar control and good splitting, you flat out lose to a few good fungals. | ||
fezvez
France3021 Posts
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Gemini00
United States397 Posts
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tl2212
Belize731 Posts
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Soulstice
United States288 Posts
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WombaT
Northern Ireland23696 Posts
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NovemberstOrm
Canada16217 Posts
On May 15 2013 14:10 tl2212 wrote: that game was fuckin crazy!!!! what map was that tho? Red City | ||
MrMotionPicture
United States4327 Posts
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Daralii
United States16991 Posts
On May 15 2013 14:10 Soulstice wrote: sorry imsa gsl noob, does tastosis cast code A?? Trying to decide if i want to stay up for this Tastosis casts Code S, Wolfdor casts GSTL and Code A. | ||
Alejandrisha
United States6565 Posts
On May 15 2013 14:07 ETisME wrote: that's why skytoss is imbalanced imo, it takes so much less skill to micro the battle etc. There is rarely any chance you will get f-ed up from an engagement. maybe when you mass corruptors | ||
Scrubwave
Poland1786 Posts
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ETisME
12264 Posts
On May 15 2013 14:09 udgnim wrote: Crazy lost when he tried to fight mass VR with HT back up with mass corruptor with no Infestor back up that's not imbalance that's bad unit composition on Crazy I am not talking about that kinda engagement though. Just look at how Crazy is pulling VR with viper and tries to snipe some out of it, swarmhost repositioning almost all the time, ling counter attack, infestors fungalling the clump up units etc. Flying on the other hand just needs to move back the HTs from the locust and infestors (which is easier to landing the spells and units because of colossus void protection), and move in with the ball and charge the void ray when engagement starts with storm. Zerg needs to do so much for each engagement while toss merely needs to keep the ball together and cast the spells when necessary | ||
WombaT
Northern Ireland23696 Posts
I don't like Airtoss particularly, but it's not completely mindless/without control requirements. | ||
Tsubbi
Germany7967 Posts
On May 15 2013 14:12 ETisME wrote: I am not talking about that kinda engagement though. Just look at how Crazy is pulling VR with viper and tries to snipe some out of it, swarmhost repositioning almost all the time, ling counter attack, infestors fungalling the clump up units etc. Flying on the other hand just needs to move back the HTs from the locust and infestors (which is easier to landing the spells and units because of colossus void protection), and move in with the ball and charge the void ray when engagement starts with storm. Zerg needs to do so much for each engagement while toss merely needs to keep the ball together and cast the spells when necessary i just cringe everytime i see voidray on corrupter battles, it just makes no sense that an all around air to ground unit rapes an air to air unit like that | ||
samurai80
Japan4225 Posts
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Swiipii
2195 Posts
On May 15 2013 14:10 Wombat_NI wrote: That said, I hate Void balls, would like to see them toned down a little bit, and that's me as a Protoss player talking Problem is Protosses can't deal with lots of swarmhosts and corruptor support . So maybe the voydrai doesn't have to be that strong but the unit is needed nontheless . | ||
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