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[WCS EU] RO32 Group G Premier Season 1 2013 - Page 56

Forum Index > StarCraft 2 Tournaments
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SpikeStarcraft
Profile Joined October 2011
Germany2095 Posts
May 08 2013 20:22 GMT
#1101
fungal still good
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
May 08 2013 20:23 GMT
#1102
Grubby wins the award for best army clumping ever.
Neosteel Enthusiast
Scrubwave
Profile Joined July 2010
Poland1786 Posts
May 08 2013 20:23 GMT
#1103
--- Nuked ---
Roman666
Profile Joined April 2012
Poland1440 Posts
May 08 2013 20:23 GMT
#1104
That sick fungal chain
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
May 08 2013 20:23 GMT
#1105
On May 09 2013 05:19 Swords wrote:
Show nested quote +
On May 09 2013 05:18 Vadrigar wrote:
Who the fuck thought swarm hosts are a good unit? Seriously it's a LOT more boring than brood lords.


Whoever it is on the design team that things giving Zerg lots of units that produce tons of free units is a good idea.

I do want Zerg to be "swarmy", but free units are just bad RTS design.

Spider mines in Brood War were very cheap, but did make it so committing to a position had some cost. And zerglings are very cheap, but still add up too.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
May 08 2013 20:23 GMT
#1106
Trying to fight this head-on is a mistake for Grubby. I don't think he's realizing this is just neo infestor-broodlord. You can't fight head to head and expect to win once it's set up.
Moderator
Mouzone
Profile Joined April 2011
3937 Posts
May 08 2013 20:23 GMT
#1107
I don't see how Grubby could win this unfortunately.
Zheryn
Profile Joined December 2010
Sweden3653 Posts
May 08 2013 20:24 GMT
#1108
Grubbys plan against turtle zerg in split map situation is just weird as fuck. How does he expect to end up not mining out before Stephano, since he's not building up towards a death army of his own? :S
hundred thousand krouner
illidanx
Profile Joined November 2011
United States973 Posts
May 08 2013 20:24 GMT
#1109
Stupid game, SH makes the game so boring to watch.
Die-hard KeSPA fan
Yello
Profile Blog Joined July 2010
Germany7411 Posts
May 08 2013 20:24 GMT
#1110
Grubby needs Carriers :/
Carriers don't give a shit about Swarmhosts and win against Corruptor-Infestor
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
Swords
Profile Blog Joined May 2012
6038 Posts
May 08 2013 20:24 GMT
#1111
On May 09 2013 05:21 Musicus wrote:
Show nested quote +
On May 09 2013 05:19 Swords wrote:
On May 09 2013 05:18 Vadrigar wrote:
Who the fuck thought swarm hosts are a good unit? Seriously it's a LOT more boring than brood lords.


Whoever it is on the design team that things giving Zerg lots of units that produce tons of free units is a good idea.

I do want Zerg to be "swarmy", but free units are just bad RTS design.


Also they went from a slow siege unit to a siege unit that doesn't move at all... I am zerg and I want fast units, or I we will always see so much static defense.


My hope when they revealed the silhouette of the swarm host was that it'd be a unit that can shoot banelings over a long distance when burrowed.
HereBeDragons
Profile Joined May 2011
1429 Posts
May 08 2013 20:24 GMT
#1112
I love how ToD says "Look at the zealots, here they come!" It's like children pointing at an ant train and trying to burn them with magnifying glasses
Deleted User 137586
Profile Joined January 2011
7859 Posts
Last Edited: 2013-05-08 20:24:53
May 08 2013 20:24 GMT
#1113
On May 09 2013 05:21 CoR wrote:
Show nested quote +
On May 09 2013 05:17 Shellshock1122 wrote:
These matches are going to go right up to WCS AM start time at this rate


you have TL ATTACK with strelok as filler between


No you don't, SH ruined that too.


Due to WCS being later than anticipated, we have decided to reschedule TL Attack with Strelok for another day. Our apologies.


+ Show Spoiler +

We all know Catz probably just forgot to show up
Cry 'havoc' and let slip the dogs of war
purakushi
Profile Joined August 2012
United States3303 Posts
May 08 2013 20:24 GMT
#1114
Turtlefest with 10 second maxed army battles
This is SC2 at its finest.
T P Z sagi
XupinatoR
Profile Joined July 2011
Spain125 Posts
Last Edited: 2013-05-08 20:25:14
May 08 2013 20:24 GMT
#1115
PvZ is retarded with Tempest and mainly with Swarm Hosts...
Boring map favouring split situations + borring units...
http://www.youtube.com/watch?v=D41Re9_AqL0
Issamu
Profile Joined January 2011
Brazil126 Posts
May 08 2013 20:24 GMT
#1116
Well, atleast this is better than zvp in blord infestor era ...... i think
"You break my record, now I break you" - Chong Li
flodeskum
Profile Joined September 2010
Iceland1267 Posts
May 08 2013 20:24 GMT
#1117
Surely stephano has to realize that the swarmhosts could move a bit further forward and snipe that base... grubby can't hold the locust at all.
IdrA: " my fans are kinda retarded"
udgnim
Profile Blog Joined April 2009
United States8024 Posts
May 08 2013 20:24 GMT
#1118
Grubby going to eventually lose this
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
oogieogie
Profile Joined June 2011
United States3657 Posts
May 08 2013 20:24 GMT
#1119
On May 09 2013 05:23 stuchiu wrote:
Trying to fight this head-on is a mistake for Grubby. I don't think he's realizing this is just neo infestor-broodlord. You can't fight head to head and expect to win once it's set up.

well he could fight head to head with a archon toilet :D
SpikeStarcraft
Profile Joined October 2011
Germany2095 Posts
May 08 2013 20:25 GMT
#1120
On May 09 2013 05:22 Integra wrote:
Stephanos mass corruptors are a problem if Grubby decides to mass voidrays.


voidray > corruptors

only fungal is the problem for void rays.
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