[Code S] RO32 Group E 2013 WCS Korea Season 1 - Page 71
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fishb00n
Germany607 Posts
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rothsbury
Australia1654 Posts
On April 16 2013 21:56 bgx wrote: good game so far, back and forth Not a good game in terms of player skill. | ||
suicideyear
Ivory Coast3016 Posts
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suicideyear
Ivory Coast3016 Posts
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Aando
1304 Posts
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Yello
Germany7411 Posts
On April 16 2013 21:53 Yello wrote: 16:00-18:00min Keen starts pushing out by moving his Widow Mines and hits a bunch of Lings and Banelings but loses almost every single Mine in the process Shine techs to Hive and adds an Infestation Pit and Pathogen Glands Keen keeps pushing and denying Creep with his Marines and Medivacs and with more Mines reinforcing he is able to push quite far onto the creep 18:00-20:00min Shine builds a lot of defensive Banelings and tries to go for a counter-attack with his mutas Shine loses a lot of units to the Mines but he has too many reinforcements and pushes Keen back 20:00-22:00min Shine wants to push into Keen's third but has to back off as Keen has too many units there Keen goes for the counter-attack and pushes the Creep further back but Shine kills off more units with ling-bling-,ita Both players are at around 180 supply, Shine has a huge bank of 2k minerals and gas though Huge engagement at the 4th of Keen, both players lose almost all of their units but Shine keeps a bunch of Mutas alive and harasses the SCVs at the 4th 22:00-24:00min Shine starts Ultralisk production and adds Infestors with his huge bank, Keen is now 20 supply behind Shine Mutalisks keep harassing Keen's natural and main, Keen starts a double Medivac drop into Shine's 5th while attack the 4th with Marines and Mines Shine cleans up the attack at the 4th and tries to do a ling-runby to kill some SCVs Shine loses his 5th and decides to go for the counter-attack instead but has to back off as Keen has too many units with his Planetary fortress | ||
bgx
Poland6595 Posts
ive seen the best players play boring games, ive seen mediocre players play great games | ||
Meiya
Australia1169 Posts
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suicideyear
Ivory Coast3016 Posts
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DidYuhim
Ukraine1905 Posts
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Goolpsy
Denmark301 Posts
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Baum
Germany1010 Posts
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Wintex
Norway16835 Posts
On April 16 2013 21:58 bgx wrote: ive seen the best players play boring games, ive seen mediocre players play great games Mistakes are bringing the players back. Curious or Fantasy or True would fit better in Code S. | ||
rothsbury
Australia1654 Posts
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dmnum
Brazil6910 Posts
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Douillos
France3195 Posts
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Killmouse
Austria5700 Posts
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Meiya
Australia1169 Posts
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kubiks
France1328 Posts
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Yello
Germany7411 Posts
On April 16 2013 21:58 Yello wrote: 20:00-22:00min Shine wants to push into Keen's third but has to back off as Keen has too many units there Keen goes for the counter-attack and pushes the Creep further back but Shine kills off more units with ling-bling-,ita Both players are at around 180 supply, Shine has a huge bank of 2k minerals and gas though Huge engagement at the 4th of Keen, both players lose almost all of their units but Shine keeps a bunch of Mutas alive and harasses the SCVs at the 4th 22:00-24:00min Shine starts Ultralisk production and adds Infestors with his huge bank, Keen is now 20 supply behind Shine Mutalisks keep harassing Keen's natural and main, Keen starts a double Medivac drop into Shine's 5th while attack the 4th with Marines and Mines Shine cleans up the attack at the 4th and tries to do a ling-runby to kill some SCVs Shine loses his 5th and decides to go for the counter-attack instead but has to back off as Keen has too many units with his Planetary fortress 24:00-26:00min Keen keeps dropping and kills off some Queens and Drones and additional bases Shine is running around, trying to defend and as he got most of his units in the main, Keen attacks at the 4th and kills of a lot of Ultralisks and Infestors Keen has to back off since he has almost no Medivacs left Shine is behind on supply now and asks for a pause. | ||
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