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On April 16 2013 21:51 Waxangel wrote: I take it back, Keen shouldn't perform a ceremony even if he wins this series. Unless it's a self-deprecating one
Make a paper plane to represent medivacs.
Then crush it
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On April 16 2013 21:52 Irre wrote:stellar defense from keen this game...really hope he doesnt lose 
As long as his marines drink their stim milk, they should be fine.
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I want my widow mines to have tunneling claws
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On April 16 2013 21:51 Yello wrote:Show nested quote +On April 16 2013 21:49 Yello wrote:On April 16 2013 21:47 Yello wrote:On April 16 2013 21:43 Yello wrote: Final Match Keen vs Shine Game 2: Star Station
Keen starts in the top left Shine starts in the bottom right
0:00-4:00min Shine goes for a fast Pool, Keen goes for a gas-less Rax- Expand Shine attacks with 6 Lings, Keen has to cancel the CC and the Lings are able to kill the building Depot at the wall
4:00-6:00min Keen tries to block with a Rax but he has to cancel that as well and Shine gets in and is able to kill 3 SCVs while droning and expanding behind it 6:00-8:00min Keen takes his natural while Shine takes his third, Keen adds 2 Rax reactored Hellion-production for Keen, Combat Shield in production for Keen 8:00-10:00min Keen goes for a push with Marines with Combat Shields and a few Hellions but Shine scouts it and Keen backs off and starts Widow Mines and a third CC 10:00-12:00min Shine goes for Spire and Baneling Speed, Keen starts Stim research and an E-Bay Keen starts to pressure the third of Shine with Marines, Hellions und Mines but Shine defends it easily with a bunch of Lings and Banelings 12:00-14:00min Keen starts +1 attack and a 2nd E-Bay and builds his Starport and more Raxes 8 Mutas in production for Shine, he also builds a macro-hatch and +1 carepace 14:00-16:00min Shine has missile turrets and Mines but Shine is able to get into the natural and kill some SCVs and get out Keen has a defensive Widow Mine field and builds more Marines, Mines and Medivacs while continuing to upgrade on 2 E-Bays Shine takes a 4th base and continues upgrading on a single Evo-Chamber
16:00-18:00min Keen starts pushing out by moving his Widow Mines and hits a bunch of Lings and Banelings but loses almost every single Mine in the process Shine techs to Hive and adds an Infestation Pit and Pathogen Glands
Keen keeps pushing and denying Creep with his Marines and Medivacs and with more Mines reinforcing he is able to push quite far onto the creep
18:00-20:00min Shine builds a lot of defensive Banelings and tries to go for a counter-attack with his mutas Shine loses a lot of units to the Mines but he has too many reinforcements and pushes Keen back
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Widow Mines saving Keen's ass.
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opterown
Australia54784 Posts
On April 16 2013 21:44 Elite_ wrote: ...........Is Shine seriously going to advance from this group and beat the only Terran that could beat Life in WoL? there's more than just keen haha
On April 16 2013 21:46 Waxangel wrote:it's a kespa player how do you know/do you know who it is?
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make some maruaders already....
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Watching this group make me feel bad for Fantasy and True.
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Hey guys, is Keen playing mech or bio vs zerg now?
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All medivacs dead... this game looks over
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Shine has so much money, just make ultras already.
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Apparently Shine has this effect on his opponents where they play at a lower skill level than what they usually are....
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On April 16 2013 21:55 dynwar7 wrote: Hey guys, is Keen playing mech or bio vs zerg now?
a pretty underrated composition unit known as "dead"
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make a planetary what the hell.
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On April 16 2013 21:55 dynwar7 wrote: Hey guys, is Keen playing mech or bio vs zerg now?
He's still doing marine, medivac, widow mine. Hasn't really transitioned into anything else, although he's making a few marauders because of the incoming ultralisks.
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good game so far, back and forth
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