[Code S] RO32 Group E 2013 WCS Korea Season 1 - Page 47
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Daralii
United States16991 Posts
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Weirdkid
Singapore2431 Posts
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EZSkull
United States230 Posts
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FakeDeath
Malaysia6060 Posts
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GunSec
1095 Posts
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Heartland
Sweden24578 Posts
On April 16 2013 20:30 FakeDeath wrote: I guess this finally silences the people who called Life and Symbol patch-zerg. People called Life a patch Zerg? | ||
ArcticFox
United States1092 Posts
On April 16 2013 20:25 Ragnarork wrote: Lesson : make tanks, not mines. I've been saying this since beta. Mines are pretty good in the early/mid game because they're cheap and fast to produce, but as the late game comes around, you've *got* to add in tanks. At the very least you're forcing vipers with that, and you just flat out can't beat a well-microed mutalingbane force. Also not sure exactly how to deal with the new Ultralisk yet. Used to be able to put the marines in front and survive just long enough to get them all killed. Now though... =/ Also tired of seeing Terrans floating 2k gas and not transitioning to anything. A few ravens would be amazing for seeker missile play, plus save those creep tumor scans so you can keep up in production late game with the extra mineral income. When KeeN lost his whole army taking out Symbol's 4th, he was at 600/1700. That gas should have been in Ravens and Tanks. The metagame flows and changes. Zergs figuring out how to handle mid-game mines properly. It's Terran's turn to respond. | ||
paradoxOO9
United Kingdom1123 Posts
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Daralii
United States16991 Posts
People called everyone a patchzerg. | ||
Fjodorov
5007 Posts
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Onlinejaguar
Australia2823 Posts
On April 16 2013 20:30 FakeDeath wrote: I guess this finally silences the people who called Life and Symbol patch-zerg. If people are still saying that they are stupid and don't know anything about SC2. | ||
Schelim
Austria11528 Posts
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Zerg.Zilla
Hungary5029 Posts
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SushilS
2115 Posts
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crappen
Norway1546 Posts
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Swisslink
2949 Posts
Well, some (pretty stupid) people did - although he barely ever used BL/Infestor to win his games. | ||
Derez
Netherlands6068 Posts
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kubiks
France1328 Posts
On April 16 2013 20:30 FakeDeath wrote: I guess this finally silences the people who called Life and Symbol patch-zerg. [avilio] Symbol only managed to win because it's Hots with imba mutas and imba ultra. I guess he will feel his pain when a patch balancing the game will apear. [/avilio] | ||
Daralii
United States16991 Posts
On April 16 2013 20:31 crappen wrote: Whats this musicvideo playing? Its not even music. Korean joke or am I missing something? K-Rap. Gentleman by Psy, probably best known in the west for Gangnam Style. | ||
Noocta
France12578 Posts
On April 16 2013 20:30 ArcticFox wrote: I've been saying this since beta. Mines are pretty good in the early/mid game because they're cheap and fast to produce, but as the late game comes around, you've *got* to add in tanks. At the very least you're forcing vipers with that, and you just flat out can't beat a well-microed mutalingbane force. Also not sure exactly how to deal with the new Ultralisk yet. Used to be able to put the marines in front and survive just long enough to get them all killed. Now though... =/ Also tired of seeing Terrans floating 2k gas and not transitioning to anything. A few ravens would be amazing for seeker missile play, plus save those creep tumor scans so you can keep up in production late game with the extra mineral income. When KeeN lost his whole army taking out Symbol's 4th, he was at 600/1700. That gas should have been in Ravens and Tanks. The metagame flows and changes. Zergs figuring out how to handle mid-game mines properly. It's Terran's turn to respond. Tbh, Keen is not one know to be innovative in term of transitions. You'll see more soon to be stanard lategame transition by guys like Mvp, Bomber or Innovation. | ||
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