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has any korean actually won a game with swarm hosts so far?
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One of the worst games I've ever watched
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keep 1 or 2 HT for storm and make the rest into archons. Storms just arent doing enough against mutas with the hp regen of mutas.
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On April 09 2013 22:31 Na_Dann_Ma_GoGo wrote: What is with the fucking balance whine out of the sudden with such a great game?
Who said anything about balance? The muta regen is just silly, even if balanced...
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Noway DRG has no detection and flying has a DT?
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On April 09 2013 22:29 Yello wrote:Show nested quote +On April 09 2013 22:27 Yello wrote:On April 09 2013 22:23 Yello wrote:On April 09 2013 22:20 Yello wrote:On April 09 2013 22:16 Yello wrote:On April 09 2013 22:12 Yello wrote:On April 09 2013 22:10 Yello wrote:On April 09 2013 22:06 Yello wrote:On April 09 2013 22:02 Yello wrote: Final Match DRG vs Flying Game 3: Akilon Wastes
DRG spawns in the bottom right Flying starts in the top left
4:00min Flying goes for Nexus, Forge and Gateway, then Cannon DRG goes for Pool, Hatch, third Hatch once more
6:00min Flying goes for Stalker and Warpgate, DRG gets more Drones and Queens and 2 Extractors at the natural
8:00min Flying takes 4 Gases and builds his Stargate, this time with Phoenixes He also adds 3 Gateways DRG builds his Lair and Ling-Speed and 4 additional Extractors 10:00min Flying starts destroying his rocks towards his potential third base location while harassing with a few Phoenixes, getting some Drone and Overlord kills Hydra-Tech for the Zerg, also some Lings out on the map Flying takes his third, DRG immediately scouts it DRG builds his Infestation Pit and fast 10-minute Hive 12:00min Flying scouts the Infestation Pit but doesn't see the Hive Colossus production starts for Flying, he also builds additional Gateways DRG is able to scout everything with an Overseer, at the same time the Phoenix scout the Hive and kill some Drones in the main 14:00min Vipers in production for DRG, Blink research and Templar Archives for Flying DRG builds a Spire and additional Roaches but just now starts upgrading range attacks 16:00min Flying builds some Templar for Feedback DRG starts to push into Flying's natural with Ling-Roach-Hydra-Viper but Flying is well setup DRG backs off after killing a few buildings of Flying's wall, he now tries to go for a Muta-Transition 18:00min DRG starts mass Spine Crawlers and attacks Flying with Mutas while researching the Locust-upgrade Flying wants to attack DRG but has to get through a massive wall of Spine Crawlers Flying is able to feedback all the Vipers and push into DRG's 4th but he gets cornered by Roaches, Hydras and Spine Crawlers DRG loses all his Mutas and a lot of Drones but is able to stay in the game 20:00min Flying backs off with only gateway units left and takes his 4th base 22:00min DRG rebuilds Mutalisks and harasses the third with a few of them while posturing at the 4th with roaches and hydras Flying rebuilds his army of Stalkers, Templar and Colossai Both players are at 170 supply DRG keeps harassing the third with Mutas but Flying splits hiis army well and is able to defend with 2 Phoenix and a few Stalkers More Mutas on the way for DRG, building quite a huge flock of them 24:00min Both players are maxed out now, DRG is way behind in upgrades and doesn't continue to research DRG starts Swarm Hosts and lots of Spines while keeping Flying defensive with his Mutas good Phoenix micro by Flying lets him defend Flying starts the transition into more Stargates and Fleet Beacon 26:00min Mutas poke into the third once more but get heavily damaged by storms DRG still jumps between the main and third of Flying, keeping him contained for a while now 28:00min DRG takes a fifth base and adds Vipers and Swarm Hosts, keeping his Mutas active Flying starts to warp-in defensive DTs as DRG tries to bust the third with Roaches and Hydras The Roaches and Hydras get killed without doing much but that allows DRG to build more and more Swarm Hosts and Spines 30:00min Flying adds Voidrays and kills the 5th of DRG with DTs DRG has almost no minerals left while Flying takes his won fifth and starts building a bank 32:00min DRG starts sieging the 5th with Swarm Hosts and uses Mutas and a Blinding Cloud to attack the third Flying decides that it's time to attack DRG and is able to kill a few Swarm Hosts but DRG pulls the rest back into his Spine Crawlers DRG is using Mutas, Vipers, Swarm Hosts and Spines exclusively now Flying is on gateway units, Colossai, Templar and Voidrays 34:00min DRG takes out Flying's 5th with his Mutas, at the same time Flying kills DRG's 5th with his army Flying splits his army and tries to attack with Colossai and Templar with Gateway-support while defending against Mutas with a bunch of Phoenix and Stalkers 36:00min DRG has mainly mutas now, only a few Swarm Hosts and Vipers left Both players are basically outmined but Flying is trying to take another base as his 5th 38:00min DRG´is able to kill most of Flying's Templar as they are out of position, getting his Mutas heavily damaged He waits for the Mutas to heal up and push in agaiin 40:00min DRG still without a 5th base, only mining from a few mineral patches at his 4th DRG keeps killing small armies with his Mutas and now tries to push out with Spines and Swarm Hosts Flying sees the Hosts and catches them with Force Fields and Storms and kill most of them, only 8 Hosts left DRG takes out most of Flying's main and denies the 5th once more 42:00min Flying takes the 5th at the other side of the map again, DRG sieges it from far away with Swarm Hosts No more mining for DRG but Flying has almost no unit producing structures left DRG finally re-takes his 5th but he has the weaker army Flying tries to corner DRG with his army split up but it doesn't work out 44:00min DRG loses his 5th but kills Flying's 5th, the game keeps going back and forth It's pretty much a stalemate, Flying has the better army but not enough to push into SwarmHost-Spine and DRG keeps killing stuff with his Mutas. However Flying keeps rebuilding his 5th and sloooooooooooooowly improving his army while DRG is only long-distance mining
48:00min Flying pushes and kills DRG's 5th once more, DRG kills more buildings in Flying's main Flying is supply-blocked and has no production buildings but is mining, DRG is not mining
50:00min The game keeps being interesting because of both players being aggressive and denying bases over and over again DRG kills more buildings, Flying finally gets out of his supply-block but still hasn't got production buildings
Flying is still not able to corner DRG's mutas but he has enough Cannons and Templar at his 5th now that Mutas are not able to kill it anymore Flying also keeps building more and more Cannons to prevent basetrades
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Flying playing an amazing game considering he hasn't used phoenixes. Simply refusing to base trade and using storm to keep the mutas off his last nexus
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On April 09 2013 22:32 Kasaraki wrote: DRG will lose because he never gets that fucking base up at this rate. Not only that, but he consistently picked the wrong buildings to kill. He didn't kill the templar archives, for example, instead focusing on the stargates, and Flying just warped in 4 more HTs. T_T
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On April 09 2013 22:32 Shikada wrote:Show nested quote +On April 09 2013 22:31 Na_Dann_Ma_GoGo wrote: What is with the fucking balance whine out of the sudden with such a great game? Who said anything about balance? The muta regen is just silly, even if balanced...
So it's imbalanced or what are you saying? And no, people are outright calling it imba left and right if you look around, when such a game is going on. I don't even...
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On April 09 2013 22:31 rothsbury wrote: Oh cool, more psi storms that are completely inconsequential.
I've asked this before, but why was muta regen added? I have yet to receive a satisfactory explanation. Since when were mutas underutilised in any match up? To handle medivac speed and widow mines.
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On April 09 2013 22:31 nkr wrote:Show nested quote +On April 09 2013 22:30 WladimirUN wrote: this game just shows how broken hots is this game shows why you build pheonix i mean that someone is still in the game with not mining for like 10 mins now but well just my opinion (and i was a great bw fan)
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It's good game, don't whine.
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On April 09 2013 22:32 Yello wrote:Show nested quote +On April 09 2013 22:29 Yello wrote:On April 09 2013 22:27 Yello wrote:On April 09 2013 22:23 Yello wrote:On April 09 2013 22:20 Yello wrote:On April 09 2013 22:16 Yello wrote:On April 09 2013 22:12 Yello wrote:On April 09 2013 22:10 Yello wrote:On April 09 2013 22:06 Yello wrote:On April 09 2013 22:02 Yello wrote: Final Match DRG vs Flying Game 3: Akilon Wastes
DRG spawns in the bottom right Flying starts in the top left
4:00min Flying goes for Nexus, Forge and Gateway, then Cannon DRG goes for Pool, Hatch, third Hatch once more
6:00min Flying goes for Stalker and Warpgate, DRG gets more Drones and Queens and 2 Extractors at the natural
8:00min Flying takes 4 Gases and builds his Stargate, this time with Phoenixes He also adds 3 Gateways DRG builds his Lair and Ling-Speed and 4 additional Extractors 10:00min Flying starts destroying his rocks towards his potential third base location while harassing with a few Phoenixes, getting some Drone and Overlord kills Hydra-Tech for the Zerg, also some Lings out on the map Flying takes his third, DRG immediately scouts it DRG builds his Infestation Pit and fast 10-minute Hive 12:00min Flying scouts the Infestation Pit but doesn't see the Hive Colossus production starts for Flying, he also builds additional Gateways DRG is able to scout everything with an Overseer, at the same time the Phoenix scout the Hive and kill some Drones in the main 14:00min Vipers in production for DRG, Blink research and Templar Archives for Flying DRG builds a Spire and additional Roaches but just now starts upgrading range attacks 16:00min Flying builds some Templar for Feedback DRG starts to push into Flying's natural with Ling-Roach-Hydra-Viper but Flying is well setup DRG backs off after killing a few buildings of Flying's wall, he now tries to go for a Muta-Transition 18:00min DRG starts mass Spine Crawlers and attacks Flying with Mutas while researching the Locust-upgrade Flying wants to attack DRG but has to get through a massive wall of Spine Crawlers Flying is able to feedback all the Vipers and push into DRG's 4th but he gets cornered by Roaches, Hydras and Spine Crawlers DRG loses all his Mutas and a lot of Drones but is able to stay in the game 20:00min Flying backs off with only gateway units left and takes his 4th base 22:00min DRG rebuilds Mutalisks and harasses the third with a few of them while posturing at the 4th with roaches and hydras Flying rebuilds his army of Stalkers, Templar and Colossai Both players are at 170 supply DRG keeps harassing the third with Mutas but Flying splits hiis army well and is able to defend with 2 Phoenix and a few Stalkers More Mutas on the way for DRG, building quite a huge flock of them 24:00min Both players are maxed out now, DRG is way behind in upgrades and doesn't continue to research DRG starts Swarm Hosts and lots of Spines while keeping Flying defensive with his Mutas good Phoenix micro by Flying lets him defend Flying starts the transition into more Stargates and Fleet Beacon 26:00min Mutas poke into the third once more but get heavily damaged by storms DRG still jumps between the main and third of Flying, keeping him contained for a while now 28:00min DRG takes a fifth base and adds Vipers and Swarm Hosts, keeping his Mutas active Flying starts to warp-in defensive DTs as DRG tries to bust the third with Roaches and Hydras The Roaches and Hydras get killed without doing much but that allows DRG to build more and more Swarm Hosts and Spines 30:00min Flying adds Voidrays and kills the 5th of DRG with DTs DRG has almost no minerals left while Flying takes his won fifth and starts building a bank 32:00min DRG starts sieging the 5th with Swarm Hosts and uses Mutas and a Blinding Cloud to attack the third Flying decides that it's time to attack DRG and is able to kill a few Swarm Hosts but DRG pulls the rest back into his Spine Crawlers DRG is using Mutas, Vipers, Swarm Hosts and Spines exclusively now Flying is on gateway units, Colossai, Templar and Voidrays 34:00min DRG takes out Flying's 5th with his Mutas, at the same time Flying kills DRG's 5th with his army Flying splits his army and tries to attack with Colossai and Templar with Gateway-support while defending against Mutas with a bunch of Phoenix and Stalkers 36:00min DRG has mainly mutas now, only a few Swarm Hosts and Vipers left Both players are basically outmined but Flying is trying to take another base as his 5th 38:00min DRG´is able to kill most of Flying's Templar as they are out of position, getting his Mutas heavily damaged He waits for the Mutas to heal up and push in agaiin 40:00min DRG still without a 5th base, only mining from a few mineral patches at his 4th DRG keeps killing small armies with his Mutas and now tries to push out with Spines and Swarm Hosts Flying sees the Hosts and catches them with Force Fields and Storms and kill most of them, only 8 Hosts left DRG takes out most of Flying's main and denies the 5th once more 42:00min Flying takes the 5th at the other side of the map again, DRG sieges it from far away with Swarm Hosts No more mining for DRG but Flying has almost no unit producing structures left DRG finally re-takes his 5th but he has the weaker army Flying tries to corner DRG with his army split up but it doesn't work out 44:00min DRG loses his 5th but kills Flying's 5th, the game keeps going back and forth It's pretty much a stalemate, Flying has the better army but not enough to push into SwarmHost-Spine and DRG keeps killing stuff with his Mutas. However Flying keeps rebuilding his 5th and sloooooooooooooowly improving his army while DRG is only long-distance mining 48:00min Flying pushes and kills DRG's 5th once more, DRG kills more buildings in Flying's main Flying is supply-blocked and has no production buildings but is mining, DRG is not mining 50:00min The game keeps being interesting because of both players being aggressive and denying bases over and over again DRG kills more buildings, Flying finally gets out of his supply-block but still hasn't got production buildings Flying is still not able to corner DRG's mutas but he has enough Cannons and Templar at his 5th now that Mutas are not able to kill it anymore Flying also keeps building more and more Cannons to prevent basetrades
52:00min Flyiing tries to attack DRG's 5th but DRG has his Spines, Mutas and Hosts there and is able to repel Flying Nobody wants to fully commit yet but Flying has the much better position now with his 5th being save and DRG barely mining at all
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Muta regen might actually make HT-cannon defense obsolete
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On April 09 2013 22:32 Tsubbi wrote: has any korean actually won a game with swarm hosts so far? I wonder this too. They seem so useless to me... especially when you think how expensive they are.
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On April 09 2013 22:33 WigglingSquid wrote:Show nested quote +On April 09 2013 22:32 Kasaraki wrote: DRG will lose because he never gets that fucking base up at this rate. Not only that, but he consistently picked the wrong buildings to kill. He didn't kill the templar archives, for example, instead focusing on the stargates, and Flying just warped in 4 more HTs. T_T Yeah. >_< And he's had free reign to do it for aages.
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+3/+0 upgs on mutas.. I get the idea but still it feels a little strange. making so many mutas he will have direct engagements.
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On April 09 2013 22:33 pmp10 wrote:Show nested quote +On April 09 2013 22:31 rothsbury wrote: Oh cool, more psi storms that are completely inconsequential.
I've asked this before, but why was muta regen added? I have yet to receive a satisfactory explanation. Since when were mutas underutilised in any match up? To handle medivac speed and widow mines. So to balance ZvT, they've unbalanced ZvP and made ZvZ a muta fest? Great.
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Consuming the hatch, oh god...
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