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[Code S] RO32 Group B 2013 WCS Korea Season 1 - Page 93

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 91 92 93 94 95 107 Next
Tsubbi
Profile Joined September 2010
Germany7979 Posts
April 09 2013 13:32 GMT
#1841
has any korean actually won a game with swarm hosts so far?
TimENT
Profile Joined November 2012
United States1425 Posts
April 09 2013 13:32 GMT
#1842
One of the worst games I've ever watched
Barcelona / Arsenal Fan!
Fjodorov
Profile Joined December 2011
5007 Posts
April 09 2013 13:32 GMT
#1843
keep 1 or 2 HT for storm and make the rest into archons. Storms just arent doing enough against mutas with the hp regen of mutas.
Shikada
Profile Joined May 2012
Serbia976 Posts
April 09 2013 13:32 GMT
#1844
On April 09 2013 22:31 Na_Dann_Ma_GoGo wrote:
What is with the fucking balance whine out of the sudden with such a great game?


Who said anything about balance? The muta regen is just silly, even if balanced...
Ocheba
Profile Joined March 2011
Sweden60 Posts
April 09 2013 13:32 GMT
#1845
Noway DRG has no detection and flying has a DT?
Kommander
Profile Joined March 2011
Philippines4950 Posts
April 09 2013 13:32 GMT
#1846
This game is stressful.
Yello
Profile Blog Joined July 2010
Germany7411 Posts
April 09 2013 13:32 GMT
#1847
On April 09 2013 22:29 Yello wrote:
Show nested quote +
On April 09 2013 22:27 Yello wrote:
On April 09 2013 22:23 Yello wrote:
On April 09 2013 22:20 Yello wrote:
On April 09 2013 22:16 Yello wrote:
On April 09 2013 22:12 Yello wrote:
On April 09 2013 22:10 Yello wrote:
On April 09 2013 22:06 Yello wrote:
On April 09 2013 22:02 Yello wrote:
Final Match
DRG vs Flying
Game 3: Akilon Wastes

DRG spawns in the bottom right
Flying starts in the top left

4:00min
Flying goes for Nexus, Forge and Gateway, then Cannon
DRG goes for Pool, Hatch, third Hatch once more

6:00min
Flying goes for Stalker and Warpgate, DRG gets more Drones and Queens and 2 Extractors at the natural

8:00min
Flying takes 4 Gases and builds his Stargate, this time with Phoenixes
He also adds 3 Gateways
DRG builds his Lair and Ling-Speed and 4 additional Extractors


10:00min
Flying starts destroying his rocks towards his potential third base location while harassing with a few Phoenixes, getting some Drone and Overlord kills
Hydra-Tech for the Zerg, also some Lings out on the map

Flying takes his third, DRG immediately scouts it
DRG builds his Infestation Pit and fast 10-minute Hive

12:00min
Flying scouts the Infestation Pit but doesn't see the Hive
Colossus production starts for Flying, he also builds additional Gateways

DRG is able to scout everything with an Overseer, at the same time the Phoenix scout the Hive and kill some Drones in the main

14:00min
Vipers in production for DRG, Blink research and Templar Archives for Flying
DRG builds a Spire and additional Roaches but just now starts upgrading range attacks


16:00min
Flying builds some Templar for Feedback
DRG starts to push into Flying's natural with Ling-Roach-Hydra-Viper but Flying is well setup

DRG backs off after killing a few buildings of Flying's wall, he now tries to go for a Muta-Transition

18:00min
DRG starts mass Spine Crawlers and attacks Flying with Mutas while researching the Locust-upgrade

Flying wants to attack DRG but has to get through a massive wall of Spine Crawlers
Flying is able to feedback all the Vipers and push into DRG's 4th but he gets cornered by Roaches, Hydras and Spine Crawlers
DRG loses all his Mutas and a lot of Drones but is able to stay in the game

20:00min
Flying backs off with only gateway units left and takes his 4th base


22:00min
DRG rebuilds Mutalisks and harasses the third with a few of them while posturing at the 4th with roaches and hydras
Flying rebuilds his army of Stalkers, Templar and Colossai
Both players are at 170 supply

DRG keeps harassing the third with Mutas but Flying splits hiis army well and is able to defend with 2 Phoenix and a few Stalkers
More Mutas on the way for DRG, building quite a huge flock of them


24:00min
Both players are maxed out now, DRG is way behind in upgrades and doesn't continue to research
DRG starts Swarm Hosts and lots of Spines while keeping Flying defensive with his Mutas

good Phoenix micro by Flying lets him defend
Flying starts the transition into more Stargates and Fleet Beacon

26:00min
Mutas poke into the third once more but get heavily damaged by storms
DRG still jumps between the main and third of Flying, keeping him contained for a while now

28:00min
DRG takes a fifth base and adds Vipers and Swarm Hosts, keeping his Mutas active
Flying starts to warp-in defensive DTs as DRG tries to bust the third with Roaches and Hydras
The Roaches and Hydras get killed without doing much but that allows DRG to build more and more Swarm Hosts and Spines


30:00min
Flying adds Voidrays and kills the 5th of DRG with DTs
DRG has almost no minerals left while Flying takes his won fifth and starts building a bank

32:00min
DRG starts sieging the 5th with Swarm Hosts and uses Mutas and a Blinding Cloud to attack the third
Flying decides that it's time to attack DRG and is able to kill a few Swarm Hosts but DRG pulls the rest back into his Spine Crawlers

DRG is using Mutas, Vipers, Swarm Hosts and Spines exclusively now
Flying is on gateway units, Colossai, Templar and Voidrays

34:00min
DRG takes out Flying's 5th with his Mutas, at the same time Flying kills DRG's 5th with his army


Flying splits his army and tries to attack with Colossai and Templar with Gateway-support while defending against Mutas with a bunch of Phoenix and Stalkers

36:00min
DRG has mainly mutas now, only a few Swarm Hosts and Vipers left
Both players are basically outmined but Flying is trying to take another base as his 5th

38:00min
DRG´is able to kill most of Flying's Templar as they are out of position, getting his Mutas heavily damaged
He waits for the Mutas to heal up and push in agaiin


40:00min
DRG still without a 5th base, only mining from a few mineral patches at his 4th
DRG keeps killing small armies with his Mutas and now tries to push out with Spines and Swarm Hosts

Flying sees the Hosts and catches them with Force Fields and Storms and kill most of them, only 8 Hosts left
DRG takes out most of Flying's main and denies the 5th once more

42:00min
Flying takes the 5th at the other side of the map again, DRG sieges it from far away with Swarm Hosts
No more mining for DRG but Flying has almost no unit producing structures left

DRG finally re-takes his 5th but he has the weaker army
Flying tries to corner DRG with his army split up but it doesn't work out



44:00min
DRG loses his 5th but kills Flying's 5th, the game keeps going back and forth

It's pretty much a stalemate, Flying has the better army but not enough to push into SwarmHost-Spine and DRG keeps killing stuff with his Mutas.
However Flying keeps rebuilding his 5th and sloooooooooooooowly improving his army while DRG is only long-distance mining


48:00min
Flying pushes and kills DRG's 5th once more, DRG kills more buildings in Flying's main
Flying is supply-blocked and has no production buildings but is mining, DRG is not mining

50:00min
The game keeps being interesting because of both players being aggressive and denying bases over and over again
DRG kills more buildings, Flying finally gets out of his supply-block but still hasn't got production buildings

Flying is still not able to corner DRG's mutas but he has enough Cannons and Templar at his 5th now that Mutas are not able to kill it anymore
Flying also keeps building more and more Cannons to prevent basetrades
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
April 09 2013 13:32 GMT
#1848
Flying playing an amazing game considering he hasn't used phoenixes. Simply refusing to base trade and using storm to keep the mutas off his last nexus
Yhamm is the god of predictions
WigglingSquid
Profile Joined August 2011
5194 Posts
April 09 2013 13:33 GMT
#1849
On April 09 2013 22:32 Kasaraki wrote:
DRG will lose because he never gets that fucking base up at this rate.

Not only that, but he consistently picked the wrong buildings to kill. He didn't kill the templar archives, for example, instead focusing on the stargates, and Flying just warped in 4 more HTs. T_T
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
April 09 2013 13:33 GMT
#1850
On April 09 2013 22:32 Shikada wrote:
Show nested quote +
On April 09 2013 22:31 Na_Dann_Ma_GoGo wrote:
What is with the fucking balance whine out of the sudden with such a great game?


Who said anything about balance? The muta regen is just silly, even if balanced...


So it's imbalanced or what are you saying? And no, people are outright calling it imba left and right if you look around, when such a game is going on. I don't even...
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
pmp10
Profile Joined April 2012
3313 Posts
April 09 2013 13:33 GMT
#1851
On April 09 2013 22:31 rothsbury wrote:
Oh cool, more psi storms that are completely inconsequential.

I've asked this before, but why was muta regen added? I have yet to receive a satisfactory explanation. Since when were mutas underutilised in any match up?

To handle medivac speed and widow mines.
WladimirUN
Profile Joined February 2005
Germany67 Posts
April 09 2013 13:33 GMT
#1852
On April 09 2013 22:31 nkr wrote:
Show nested quote +
On April 09 2013 22:30 WladimirUN wrote:
this game just shows how broken hots is


this game shows why you build pheonix

i mean that someone is still in the game with not mining for like 10 mins now
but well just my opinion (and i was a great bw fan)
Tuczniak
Profile Joined September 2010
1561 Posts
April 09 2013 13:34 GMT
#1853
It's good game, don't whine.
Yello
Profile Blog Joined July 2010
Germany7411 Posts
April 09 2013 13:34 GMT
#1854
On April 09 2013 22:32 Yello wrote:
Show nested quote +
On April 09 2013 22:29 Yello wrote:
On April 09 2013 22:27 Yello wrote:
On April 09 2013 22:23 Yello wrote:
On April 09 2013 22:20 Yello wrote:
On April 09 2013 22:16 Yello wrote:
On April 09 2013 22:12 Yello wrote:
On April 09 2013 22:10 Yello wrote:
On April 09 2013 22:06 Yello wrote:
On April 09 2013 22:02 Yello wrote:
Final Match
DRG vs Flying
Game 3: Akilon Wastes

DRG spawns in the bottom right
Flying starts in the top left

4:00min
Flying goes for Nexus, Forge and Gateway, then Cannon
DRG goes for Pool, Hatch, third Hatch once more

6:00min
Flying goes for Stalker and Warpgate, DRG gets more Drones and Queens and 2 Extractors at the natural

8:00min
Flying takes 4 Gases and builds his Stargate, this time with Phoenixes
He also adds 3 Gateways
DRG builds his Lair and Ling-Speed and 4 additional Extractors


10:00min
Flying starts destroying his rocks towards his potential third base location while harassing with a few Phoenixes, getting some Drone and Overlord kills
Hydra-Tech for the Zerg, also some Lings out on the map

Flying takes his third, DRG immediately scouts it
DRG builds his Infestation Pit and fast 10-minute Hive

12:00min
Flying scouts the Infestation Pit but doesn't see the Hive
Colossus production starts for Flying, he also builds additional Gateways

DRG is able to scout everything with an Overseer, at the same time the Phoenix scout the Hive and kill some Drones in the main

14:00min
Vipers in production for DRG, Blink research and Templar Archives for Flying
DRG builds a Spire and additional Roaches but just now starts upgrading range attacks


16:00min
Flying builds some Templar for Feedback
DRG starts to push into Flying's natural with Ling-Roach-Hydra-Viper but Flying is well setup

DRG backs off after killing a few buildings of Flying's wall, he now tries to go for a Muta-Transition

18:00min
DRG starts mass Spine Crawlers and attacks Flying with Mutas while researching the Locust-upgrade

Flying wants to attack DRG but has to get through a massive wall of Spine Crawlers
Flying is able to feedback all the Vipers and push into DRG's 4th but he gets cornered by Roaches, Hydras and Spine Crawlers
DRG loses all his Mutas and a lot of Drones but is able to stay in the game

20:00min
Flying backs off with only gateway units left and takes his 4th base


22:00min
DRG rebuilds Mutalisks and harasses the third with a few of them while posturing at the 4th with roaches and hydras
Flying rebuilds his army of Stalkers, Templar and Colossai
Both players are at 170 supply

DRG keeps harassing the third with Mutas but Flying splits hiis army well and is able to defend with 2 Phoenix and a few Stalkers
More Mutas on the way for DRG, building quite a huge flock of them


24:00min
Both players are maxed out now, DRG is way behind in upgrades and doesn't continue to research
DRG starts Swarm Hosts and lots of Spines while keeping Flying defensive with his Mutas

good Phoenix micro by Flying lets him defend
Flying starts the transition into more Stargates and Fleet Beacon

26:00min
Mutas poke into the third once more but get heavily damaged by storms
DRG still jumps between the main and third of Flying, keeping him contained for a while now

28:00min
DRG takes a fifth base and adds Vipers and Swarm Hosts, keeping his Mutas active
Flying starts to warp-in defensive DTs as DRG tries to bust the third with Roaches and Hydras
The Roaches and Hydras get killed without doing much but that allows DRG to build more and more Swarm Hosts and Spines


30:00min
Flying adds Voidrays and kills the 5th of DRG with DTs
DRG has almost no minerals left while Flying takes his won fifth and starts building a bank

32:00min
DRG starts sieging the 5th with Swarm Hosts and uses Mutas and a Blinding Cloud to attack the third
Flying decides that it's time to attack DRG and is able to kill a few Swarm Hosts but DRG pulls the rest back into his Spine Crawlers

DRG is using Mutas, Vipers, Swarm Hosts and Spines exclusively now
Flying is on gateway units, Colossai, Templar and Voidrays

34:00min
DRG takes out Flying's 5th with his Mutas, at the same time Flying kills DRG's 5th with his army


Flying splits his army and tries to attack with Colossai and Templar with Gateway-support while defending against Mutas with a bunch of Phoenix and Stalkers

36:00min
DRG has mainly mutas now, only a few Swarm Hosts and Vipers left
Both players are basically outmined but Flying is trying to take another base as his 5th

38:00min
DRG´is able to kill most of Flying's Templar as they are out of position, getting his Mutas heavily damaged
He waits for the Mutas to heal up and push in agaiin


40:00min
DRG still without a 5th base, only mining from a few mineral patches at his 4th
DRG keeps killing small armies with his Mutas and now tries to push out with Spines and Swarm Hosts

Flying sees the Hosts and catches them with Force Fields and Storms and kill most of them, only 8 Hosts left
DRG takes out most of Flying's main and denies the 5th once more

42:00min
Flying takes the 5th at the other side of the map again, DRG sieges it from far away with Swarm Hosts
No more mining for DRG but Flying has almost no unit producing structures left

DRG finally re-takes his 5th but he has the weaker army
Flying tries to corner DRG with his army split up but it doesn't work out



44:00min
DRG loses his 5th but kills Flying's 5th, the game keeps going back and forth

It's pretty much a stalemate, Flying has the better army but not enough to push into SwarmHost-Spine and DRG keeps killing stuff with his Mutas.
However Flying keeps rebuilding his 5th and sloooooooooooooowly improving his army while DRG is only long-distance mining


48:00min
Flying pushes and kills DRG's 5th once more, DRG kills more buildings in Flying's main
Flying is supply-blocked and has no production buildings but is mining, DRG is not mining

50:00min
The game keeps being interesting because of both players being aggressive and denying bases over and over again
DRG kills more buildings, Flying finally gets out of his supply-block but still hasn't got production buildings

Flying is still not able to corner DRG's mutas but he has enough Cannons and Templar at his 5th now that Mutas are not able to kill it anymore
Flying also keeps building more and more Cannons to prevent basetrades


52:00min
Flyiing tries to attack DRG's 5th but DRG has his Spines, Mutas and Hosts there and is able to repel Flying
Nobody wants to fully commit yet but Flying has the much better position now with his 5th being save and DRG barely mining at all
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
Whatson
Profile Blog Joined January 2012
United States5356 Posts
April 09 2013 13:34 GMT
#1855
Muta regen might actually make HT-cannon defense obsolete
¯\_(シ)_/¯
roym899
Profile Joined March 2011
Germany426 Posts
April 09 2013 13:34 GMT
#1856
On April 09 2013 22:32 Tsubbi wrote:
has any korean actually won a game with swarm hosts so far?

I wonder this too. They seem so useless to me... especially when you think how expensive they are.
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
April 09 2013 13:34 GMT
#1857
On April 09 2013 22:33 WigglingSquid wrote:
Show nested quote +
On April 09 2013 22:32 Kasaraki wrote:
DRG will lose because he never gets that fucking base up at this rate.

Not only that, but he consistently picked the wrong buildings to kill. He didn't kill the templar archives, for example, instead focusing on the stargates, and Flying just warped in 4 more HTs. T_T

Yeah. >_< And he's had free reign to do it for aages.
Cuce
Profile Joined March 2011
Turkey1127 Posts
April 09 2013 13:34 GMT
#1858
+3/+0 upgs on mutas.. I get the idea but still it feels a little strange. making so many mutas he will have direct engagements.
64K RAM SYSTEM 38911 BASIC BYTES FREE
rothsbury
Profile Joined January 2012
Australia1654 Posts
April 09 2013 13:34 GMT
#1859
On April 09 2013 22:33 pmp10 wrote:
Show nested quote +
On April 09 2013 22:31 rothsbury wrote:
Oh cool, more psi storms that are completely inconsequential.

I've asked this before, but why was muta regen added? I have yet to receive a satisfactory explanation. Since when were mutas underutilised in any match up?

To handle medivac speed and widow mines.

So to balance ZvT, they've unbalanced ZvP and made ZvZ a muta fest? Great.
Vesky
Profile Joined January 2013
United States857 Posts
April 09 2013 13:34 GMT
#1860
Consuming the hatch, oh god...
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