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[Code S] RO32 Group B 2013 WCS Korea Season 1 - Page 102

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 100 101 102 103 104 107 Next
Charlie.Sheen
Profile Joined March 2013
662 Posts
April 09 2013 13:51 GMT
#2021
Gogo, Woongjin protosses, either one can win this season.
WombaT
Profile Blog Joined May 2010
Northern Ireland24979 Posts
April 09 2013 13:51 GMT
#2022
On April 09 2013 22:48 Godwrath wrote:
Show nested quote +
On April 09 2013 22:47 StarscreamG1 wrote:
The skill ceiling on hots is higher. It's normal we're watching these mistakes. Infestor+broodlord or stalker+colossus was much easier then MSC+stalker+HT micro VS roachhydra+mutas+vipers+infestors micro


I do wonder how many people who speaks about mistakes, or balance actually play the game. I used to have 3 army keybindings, now i have 6 and drives me crazy from time to time.

At long last my WoL keybindings actually require me to use them, rather than just as an optional luxury for me to show off with.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Big J
Profile Joined March 2011
Austria16289 Posts
April 09 2013 13:51 GMT
#2023
On April 09 2013 22:47 Arceus wrote:
Show nested quote +
On April 09 2013 22:40 Zinthar wrote:
On April 09 2013 22:38 Tobblish wrote:
On April 09 2013 22:37 Zinthar wrote:
MC and DRG will be back.


If DRG plays anything like he did today, he wont.


His play wasn't nearly as bad as you're implying.


He played rather ugly than bad. I mean cmon massing 50 mutas flying around, turtling with 200 spines, not taking expos etc and guess what abuser dies a horrible death. It would be a crime if DRG won tbh


oh fuck off. It was Flying who turtled on 3bases. Then turtled on 4bases. Then built a 5th base and tried to turtle on that while DRG was trying to get something done all the time with roach/hydra/viper, mutas, swarm hosts...

That's not to say that I'm against Flyings playstyle, but Flying was the defensive player most of the game and hardly ever did more than limiting DRGs offensive movement with his own movement.
Insoleet
Profile Joined May 2012
France1806 Posts
April 09 2013 13:52 GMT
#2024
On April 09 2013 22:50 roym899 wrote:
Show nested quote +
On April 09 2013 22:43 Insoleet wrote:
On April 09 2013 22:41 Ramiz1989 wrote:
On April 09 2013 22:38 Scarecrow wrote:
On April 09 2013 22:36 xuanzue wrote:
and the winrate of swarm hosts in gsl+gstl+proleague is 0%

Feels like they're more of a unit for lower level/casual players. Pros just seem to stutter step back, kill the locusts then a-move the hosts.

Actually, it feels like that those units aren't as easy to use as other Zerg units, and that majority of pros don't know how to use them. Didn't watch this game, I am at work, but from this thread, I've read that DRG was terrible at using Swarm Hosts.


Yes he was. Too inactive, where its a unit that needs to move a lot, launch a wave, move, launch a wave, move... Its pretty hard to use, but at my level (EU mid-master) i'm starting to get a hand on it.

Maybe because it takes too much time to be used too it, pro didnt start practicing it, thinking there are better units to use.

So you are implying that you are better in using SHs then a Code S level Zerg or atleast have a better understanding of them? SHs are so expensive that they money you use on them would be much better invested into other units as SHs are useless once the Protoss has 2+ colossi in their army. (see locust -> step back -> a click -> all locusts dead without killing a single unit)


I'm saying that blade5555 wins against KR GM toss with it, and i'm imitating him with some success.

What you are saying about swarmhost is totally wrong, and you should watch blade replays to understand.

Actually, being innovative with a unit is not easy, blade has been innovative with the SH, lets wait for the pro to discover it too.
sinigang
Profile Joined August 2012
360 Posts
April 09 2013 13:52 GMT
#2025
On April 09 2013 22:51 opterown wrote:
Show nested quote +
On April 09 2013 22:50 sinigang wrote:
On April 09 2013 22:40 Wintex wrote:
On April 09 2013 22:38 sinigang wrote:
On April 09 2013 22:37 Fleuria wrote:
MC and DRG to swap regions now.


When "Code S" players weren't really Code S players after all.

gogo KeSPA!!


Really? Yoda and Bomber say hi. KeSPA, eSF.. none of it matters anymore tbh.


Probably to you, but fact remains that it does matter as long as ESF exists, otherwise ESF should just surrender all their teams to KeSPA.

Enjoy it while it lasts...

someone's very sore about eSF


Indeed
gobbledydook
Profile Joined October 2012
Australia2602 Posts
April 09 2013 13:52 GMT
#2026
On April 09 2013 22:45 Mensol wrote:
Show nested quote +
On April 07 2013 22:40 Mensol wrote:
cheering for YoDa and Flying

whoaaaaaaa!!

im so happy that DRG lost Flying won


positive attitude ftw!
I am a dirty Protoss bullshit abuser
WombaT
Profile Blog Joined May 2010
Northern Ireland24979 Posts
April 09 2013 13:53 GMT
#2027
On April 09 2013 22:50 roym899 wrote:
Show nested quote +
On April 09 2013 22:43 Insoleet wrote:
On April 09 2013 22:41 Ramiz1989 wrote:
On April 09 2013 22:38 Scarecrow wrote:
On April 09 2013 22:36 xuanzue wrote:
and the winrate of swarm hosts in gsl+gstl+proleague is 0%

Feels like they're more of a unit for lower level/casual players. Pros just seem to stutter step back, kill the locusts then a-move the hosts.

Actually, it feels like that those units aren't as easy to use as other Zerg units, and that majority of pros don't know how to use them. Didn't watch this game, I am at work, but from this thread, I've read that DRG was terrible at using Swarm Hosts.


Yes he was. Too inactive, where its a unit that needs to move a lot, launch a wave, move, launch a wave, move... Its pretty hard to use, but at my level (EU mid-master) i'm starting to get a hand on it.

Maybe because it takes too much time to be used too it, pro didnt start practicing it, thinking there are better units to use.

So you are implying that you are better in using SHs then a Code S level Zerg or atleast have a better understanding of them? SHs are so expensive that they money you use on them would be much better invested into other units as SHs are useless once the Protoss has 2+ colossi in their army. (see locust -> step back -> a click -> all locusts dead without killing a single unit)

He mightn't be correct, but it was the likes of Destiny and Catz who pioneered infestor useage, not the S level Koreans, so it's entirely possible that lower-level players can influence this kind of thing
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Kommander
Profile Joined March 2011
Philippines4950 Posts
April 09 2013 13:53 GMT
#2028
On April 09 2013 22:50 sinigang wrote:
Show nested quote +
On April 09 2013 22:40 Wintex wrote:
On April 09 2013 22:38 sinigang wrote:
On April 09 2013 22:37 Fleuria wrote:
MC and DRG to swap regions now.


When "Code S" players weren't really Code S players after all.

gogo KeSPA!!


Really? Yoda and Bomber say hi. KeSPA, eSF.. none of it matters anymore tbh.


Probably to you, but fact remains that it does matter as long as ESF exists, otherwise ESF should just surrender all their teams to KeSPA.

Enjoy it while it lasts...


Best SC2 player in the world is in eSF. /discussion
roym899
Profile Joined March 2011
Germany426 Posts
April 09 2013 13:53 GMT
#2029
On April 09 2013 22:52 Insoleet wrote:
Show nested quote +
On April 09 2013 22:50 roym899 wrote:
On April 09 2013 22:43 Insoleet wrote:
On April 09 2013 22:41 Ramiz1989 wrote:
On April 09 2013 22:38 Scarecrow wrote:
On April 09 2013 22:36 xuanzue wrote:
and the winrate of swarm hosts in gsl+gstl+proleague is 0%

Feels like they're more of a unit for lower level/casual players. Pros just seem to stutter step back, kill the locusts then a-move the hosts.

Actually, it feels like that those units aren't as easy to use as other Zerg units, and that majority of pros don't know how to use them. Didn't watch this game, I am at work, but from this thread, I've read that DRG was terrible at using Swarm Hosts.


Yes he was. Too inactive, where its a unit that needs to move a lot, launch a wave, move, launch a wave, move... Its pretty hard to use, but at my level (EU mid-master) i'm starting to get a hand on it.

Maybe because it takes too much time to be used too it, pro didnt start practicing it, thinking there are better units to use.

So you are implying that you are better in using SHs then a Code S level Zerg or atleast have a better understanding of them? SHs are so expensive that they money you use on them would be much better invested into other units as SHs are useless once the Protoss has 2+ colossi in their army. (see locust -> step back -> a click -> all locusts dead without killing a single unit)


I'm saying that blade5555 wins against KR GM toss with it, and i'm imitating him with some success.

What you are saying about swarmhost is totally wrong, and you should watch blade replays to understand.

Actually, being innovative with a unit is not easy, blade has been innovative with the SH, lets wait for the pro to discover it too.
Blade isn't a pro player. He's really good but no pro. I don't say it's impossible to win with SH, but imho it's a lot harder then to win with other units you can get for the same money.
Charlie.Sheen
Profile Joined March 2013
662 Posts
April 09 2013 13:54 GMT
#2030
On April 09 2013 22:53 Kommander wrote:
Show nested quote +
On April 09 2013 22:50 sinigang wrote:
On April 09 2013 22:40 Wintex wrote:
On April 09 2013 22:38 sinigang wrote:
On April 09 2013 22:37 Fleuria wrote:
MC and DRG to swap regions now.


When "Code S" players weren't really Code S players after all.

gogo KeSPA!!


Really? Yoda and Bomber say hi. KeSPA, eSF.. none of it matters anymore tbh.


Probably to you, but fact remains that it does matter as long as ESF exists, otherwise ESF should just surrender all their teams to KeSPA.

Enjoy it while it lasts...


Best SC2 player in the world is in eSF. /discussion


Who's that?
sinigang
Profile Joined August 2012
360 Posts
April 09 2013 13:54 GMT
#2031
On April 09 2013 22:53 Kommander wrote:
Show nested quote +
On April 09 2013 22:50 sinigang wrote:
On April 09 2013 22:40 Wintex wrote:
On April 09 2013 22:38 sinigang wrote:
On April 09 2013 22:37 Fleuria wrote:
MC and DRG to swap regions now.


When "Code S" players weren't really Code S players after all.

gogo KeSPA!!


Really? Yoda and Bomber say hi. KeSPA, eSF.. none of it matters anymore tbh.


Probably to you, but fact remains that it does matter as long as ESF exists, otherwise ESF should just surrender all their teams to KeSPA.

Enjoy it while it lasts...


Best SC2 player in the world is in eSF. /discussion


Nice hit and run. Come stay and chat
Kommander
Profile Joined March 2011
Philippines4950 Posts
April 09 2013 13:55 GMT
#2032
On April 09 2013 22:54 sinigang wrote:
Show nested quote +
On April 09 2013 22:53 Kommander wrote:
On April 09 2013 22:50 sinigang wrote:
On April 09 2013 22:40 Wintex wrote:
On April 09 2013 22:38 sinigang wrote:
On April 09 2013 22:37 Fleuria wrote:
MC and DRG to swap regions now.


When "Code S" players weren't really Code S players after all.

gogo KeSPA!!


Really? Yoda and Bomber say hi. KeSPA, eSF.. none of it matters anymore tbh.


Probably to you, but fact remains that it does matter as long as ESF exists, otherwise ESF should just surrender all their teams to KeSPA.

Enjoy it while it lasts...


Best SC2 player in the world is in eSF. /discussion


Nice hit and run. Come stay and chat


Nahh, have to go eat some sinigang
shineq
Profile Joined July 2010
United Kingdom1453 Posts
April 09 2013 13:56 GMT
#2033
Wasn't that units lost tab just units tab?
"If you can chill, chill." - Liquid`NonY, "david some do it T>T" - SlayerSBoxeR || Twitter: http://twtter.com/shineqGAMING || http://twitch.tv/shineq
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
April 09 2013 13:56 GMT
#2034
On April 09 2013 22:50 sinigang wrote:
Show nested quote +
On April 09 2013 22:40 Wintex wrote:
On April 09 2013 22:38 sinigang wrote:
On April 09 2013 22:37 Fleuria wrote:
MC and DRG to swap regions now.


When "Code S" players weren't really Code S players after all.

gogo KeSPA!!


Really? Yoda and Bomber say hi. KeSPA, eSF.. none of it matters anymore tbh.


Probably to you, but fact remains that it does matter as long as ESF exists, otherwise ESF should just surrender all their teams to KeSPA.

Enjoy it while it lasts...

It's fine to have such an opinion on Kespa vs ESF, but what really makes it seem warped to me is the fact that you so wish to tell everyone in this thread about it. :/ Insecure much, or?
opisska
Profile Blog Joined February 2011
Poland8852 Posts
April 09 2013 13:56 GMT
#2035
I was really excited by the last game and I game here to enjoy this excitement with other people - and just what the fuck? The thread is full of people complaining about the last game? Yes, this game was really embrassing, but the embarassed party is the majority of this forums, the people who continually whine about how bad the game is and how Blizzard can't do anything right. Because now you can see it that they did it, they have made PvZ actually entertaining.

At the end of WoL I found myself sometimes just purposefully skipping PvZ, because they were either some quick mid-game action or BL/infestor. It doesn't matter that sometimes it got long and almost mined out and whatever, because it was always about the impossiblity to face BL/infestor and it was just the same thing happening, only taking more time. But now it is completely different and that's a huge success for HoTS.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Zinthar
Profile Joined March 2011
United States394 Posts
April 09 2013 13:56 GMT
#2036
On April 09 2013 22:43 Insoleet wrote:
Show nested quote +
On April 09 2013 22:41 Ramiz1989 wrote:

Actually, it feels like that those units aren't as easy to use as other Zerg units, and that majority of pros don't know how to use them. Didn't watch this game, I am at work, but from this thread, I've read that DRG was terrible at using Swarm Hosts.


Yes he was. Too inactive, where its a unit that needs to move a lot, launch a wave, move, launch a wave, move... Its pretty hard to use, but at my level (EU mid-master) i'm starting to get a hand on it.

Maybe because it takes too much time to be used too it, pro didnt start practicing it, thinking there are better units to use.


That seems to be easier said than done... and the few times he did try to move out to launch a wave (like when he went to launch one at Flying's fifth base (the left-hand one), he was almost caught out in the open by blink stalkers.

So basically that only works if the opponent is terribly out of position -- the type of mistake that most at that level aren't going to make. And even if it does work, you can't risk more than one locust spawn, so you better have committed to swarm hosts so heavily that you can kill whatever you're going after -- if you just knock the shields off of a nexus it was probably a complete waste.

Maybe someone will find a way to work them into a build, but it seems unlikely because they're so expensive and seem to only be viable when you commit to making a ton of them. But even then they're about as immobile as siege tanks and need loads of support to engage an army. But trying to take on the Protoss deathball is exactly what Zerg doesn't want to do.

Is there some type of potential synergy I'm missing? They seem less suited to Zerg than siege tanks are to Terran, which themselves are out of favor outside of TvT for similar reasons.
govie
Profile Blog Joined November 2012
9334 Posts
April 09 2013 13:57 GMT
#2037
I am a miracle!!! I predicted this outcome

Flying well done. Its really good for gsl that some new players advance too
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
bittman
Profile Joined February 2011
Australia8759 Posts
April 09 2013 13:57 GMT
#2038
On April 09 2013 22:54 Charlie.Sheen wrote:
Show nested quote +
On April 09 2013 22:53 Kommander wrote:
On April 09 2013 22:50 sinigang wrote:
On April 09 2013 22:40 Wintex wrote:
On April 09 2013 22:38 sinigang wrote:
On April 09 2013 22:37 Fleuria wrote:
MC and DRG to swap regions now.


When "Code S" players weren't really Code S players after all.

gogo KeSPA!!


Really? Yoda and Bomber say hi. KeSPA, eSF.. none of it matters anymore tbh.


Probably to you, but fact remains that it does matter as long as ESF exists, otherwise ESF should just surrender all their teams to KeSPA.

Enjoy it while it lasts...


Best SC2 player in the world is in eSF. /discussion


Who's that?


ST_Legend
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
Charlie.Sheen
Profile Joined March 2013
662 Posts
April 09 2013 13:58 GMT
#2039
On April 09 2013 22:57 bittman wrote:
Show nested quote +
On April 09 2013 22:54 Charlie.Sheen wrote:
On April 09 2013 22:53 Kommander wrote:
On April 09 2013 22:50 sinigang wrote:
On April 09 2013 22:40 Wintex wrote:
On April 09 2013 22:38 sinigang wrote:
On April 09 2013 22:37 Fleuria wrote:
MC and DRG to swap regions now.


When "Code S" players weren't really Code S players after all.

gogo KeSPA!!


Really? Yoda and Bomber say hi. KeSPA, eSF.. none of it matters anymore tbh.


Probably to you, but fact remains that it does matter as long as ESF exists, otherwise ESF should just surrender all their teams to KeSPA.

Enjoy it while it lasts...


Best SC2 player in the world is in eSF. /discussion


Who's that?


ST_Legend


Coach Park can take him down with only mercenaries.
rothsbury
Profile Joined January 2012
Australia1654 Posts
April 09 2013 13:58 GMT
#2040
On April 09 2013 22:56 opisska wrote:
I was really excited by the last game and I game here to enjoy this excitement with other people - and just what the fuck? The thread is full of people complaining about the last game? Yes, this game was really embrassing, but the embarassed party is the majority of this forums, the people who continually whine about how bad the game is and how Blizzard can't do anything right. Because now you can see it that they did it, they have made PvZ actually entertaining.

At the end of WoL I found myself sometimes just purposefully skipping PvZ, because they were either some quick mid-game action or BL/infestor. It doesn't matter that sometimes it got long and almost mined out and whatever, because it was always about the impossiblity to face BL/infestor and it was just the same thing happening, only taking more time. But now it is completely different and that's a huge success for HoTS.

Get off your high horse you superior ****.

User was warned for this post
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