[MLG] Day 3 Winter Championship - Page 269
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The usual: Don't flame casters or players. Don't discuss balance in this or any LR thread. Don't call your fellow posters idiots. Be excited, happy and entertained. | ||
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dutchfriese
2554 Posts
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iky43210
United States2099 Posts
On March 18 2013 05:44 bankobauss wrote: heres my idea to give zerg something similar to medivac speedboost Nydus redesigned. fast cheap tactical strikes. big scary doomworms just blasting your enemies mainbase and wrecking havock on him thats what nydus was meant to be! Zerg can now only have 1 nydus network alive (like mothership). nydus network costs 50/100 Nydus networks spawn with 1 charge. Every 60 seconds they get a new charge (max of 2 charges). Cooldown stops counting if 2 charges are reached (begins once a charge is used) Spawn nydus worm uses a charge to cast (no cooldown). Costs 100/50 to use. May be placed ANYWHERE without vision needed. If building is blocking it says "cannot place". If unit is blocking it pushes the unit Nydus worms now spawn INSTANTLY (no buildtime) Nydus worms spawn with 6 charges. Each charge lets them unload 1 food (zerglings deplete half a charge per unload). They gain 6 charges every 30 seconds (max of 24). Unload may be put on autocast. Theres a "big unload" button which gives highest food units priority Nydus worm may need health reduction. ALSO, i realize this new nydus is pretty powerful and maybe needs other balancing nerfs as well Here is one idea i have. Possibly make it so NYDUS WORMS are always permanently revealed to the enemy (like when you have no nexus). this could give the slight nerf mass nydus might need to make it possible to move out on the map against them Also zergs tumoring the map might be OP with this nydus. Possibly make it so nydus worms no longer make creep. This means a zerg needs to spend another 75 minerals (proxy hatch) to get down a proxy tumor which IMO seems ok to me since he also uses 3 charges on the nydus worm to do it. for protoss. possibly make prism speed 50/50 at cyber core and zealot legs 50/50 at cyber core making protoss choose between warpgate/legs/prism speed. zealot legs no longer need to be so late with mines in play. with this i wouldnt mind making stim/shields 50/50 as well. keep blink at 150 since its so good. I'd prefer if there are diversity in this game, so no. | ||
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NarutO
Germany18839 Posts
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XiGua
Sweden3085 Posts
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cekkmt
United States352 Posts
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Tenshix
United States169 Posts
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Linwelin
Ireland7554 Posts
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snakeeyez
United States1231 Posts
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Dav1oN
Ukraine3164 Posts
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AbuntuGuntu
United States1972 Posts
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unsaintly
Germany687 Posts
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Lukeeze[zR]
Switzerland6838 Posts
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plasmidghost
Belgium16168 Posts
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Snowbear
Korea (South)1925 Posts
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cooked
China1238 Posts
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Qikz
United Kingdom12023 Posts
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warmus
United Kingdom196 Posts
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StaplerPhone
United States813 Posts
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Bagi
Germany6799 Posts
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Tayar
United States1439 Posts
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