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The usual: Don't flame casters or players. Don't discuss balance in this or any LR thread. Don't call your fellow posters idiots. Be excited, happy and entertained. |
On March 17 2013 12:51 DifuntO wrote: It's not that oracles are more cost-efficient than marines.It's that marines is the only thing terran has at that point and if they die there's nothing left to protect the mineral line.
So yeah,very strong opening but i wouldn't say it's imbalanced. Yea they removed turrets in hots right?
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On March 17 2013 12:49 Belha wrote:Show nested quote +On March 17 2013 12:43 StarVe wrote: David Kim says all the statistics indicate that the Oracle deserves a slight buff at high level. And also he said zero about speedvacs in the last situation report, which look quite strong. Classic Blizz baalnce team i guess lol. He admitted speedvacs are very very strong, but they "decided to see how it turns out". Said this during the HotS launch event stream. Correct me if I'm wrong.
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On March 17 2013 12:51 MuseMike wrote:Show nested quote +On March 17 2013 12:49 mambar wrote:On March 17 2013 12:48 Undead1993 wrote:On March 17 2013 12:47 MuseMike wrote:On March 17 2013 12:46 bankobauss wrote: my solution to the oracle is extremely simple
let terrans build missile turrets without engi bay
boom. completely balanced, while your at it make widow mines not target air either.
If a protoss can get 5 oracles you can surely afford fucking turrets. nono terrans cant they just let 10 marines in every mineral line and then cry that oracles are imba! i have no idea why you're mocking the idea that properly splitting your army should allow you to defend against oracles 5 oracles should beat 10-15 marines in a mineral line. At that time, a turret is fucking obvious. I mean he saw the first oracle go across the map and it didn't hit him for 3 minutes. I'm sure he won't make the mistake again. Except he's made it 3 straight games now....
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On March 17 2013 12:51 DifuntO wrote: It's not that oracles are more cost-efficient than marines.It's that marines is the only thing terran has at that point and if they die there's nothing left to protect the mineral line.
So yeah,very strong opening but i wouldn't say it's imbalanced.
Mvp had enough time, economy, and scouting to build a Turret before those oracles came.
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On March 17 2013 12:51 ArcticFox wrote:Show nested quote +On March 17 2013 12:51 MuseMike wrote:On March 17 2013 12:49 mambar wrote:On March 17 2013 12:48 Undead1993 wrote:On March 17 2013 12:47 MuseMike wrote:On March 17 2013 12:46 bankobauss wrote: my solution to the oracle is extremely simple
let terrans build missile turrets without engi bay
boom. completely balanced, while your at it make widow mines not target air either.
If a protoss can get 5 oracles you can surely afford fucking turrets. nono terrans cant they just let 10 marines in every mineral line and then cry that oracles are imba! i have no idea why you're mocking the idea that properly splitting your army should allow you to defend against oracles 5 oracles should beat 10-15 marines in a mineral line. At that time, a turret is fucking obvious. I mean he saw the first oracle go across the map and it didn't hit him for 3 minutes. I'm sure he won't make the mistake again. Except he's made it 3 straight games now.... So why didn't MVP make turrets? 5 oracles hits past the 10 minute mark...
Game 2 he defended well.
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Some of you are just looking for any reason at all to whine haha. There are ways to prevent oracle harass.
I do like how there are very strong strategies for each race, almost reminds me of BW where many units were "OP" so it balanced in the end.
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On March 17 2013 12:50 ZenithM wrote:Show nested quote +On March 17 2013 12:49 bittman wrote:On March 17 2013 12:47 KayZ wrote: MSC's offensive capabilities should be toned down I think... Hah no way. More early game options please. I'm so sick of WoL's NR15. Like the safest build for almost every race was a quick double expand and it was so hard to punish. Don't force macro. It will happen when two skilled players are unable to gain an early edge on the other naturally. Yep exactly. So sick of this 3 base default bullshit. Let the players be aggressive. If race A has too powerful of an offensive option, give race B an equally powerful offensive weapon as well, not some fucking defensive buff...
Hi5 my brother! Let more units die! Muahahaha
Aggression still far more interesting than the alternative. Its the same reason tower dives are exciting as hell in LoL than watching people last hit in a lane for 10 minutes
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On March 17 2013 12:50 dainbramage wrote:Show nested quote +On March 17 2013 12:48 oogieogie wrote:On March 17 2013 12:46 dainbramage wrote:On March 17 2013 12:43 oogieogie wrote:On March 17 2013 12:42 MuseMike wrote:On March 17 2013 12:42 AmstAff wrote: Everyone is bitching about medivacs but this little oracles killing 20 marines is ok?^^ 1k minerals or 750 min 750 gas? Yea, marines should lose rofl. Get real. it wasn't even close though...not a single oracle died too? wth Huh? 2 oracles died and a third was very close. Against like 20 marines that were split into 2 groups. God forbid protoss has an air unit that isn't severely hardcountered by marines. get storm with your air army then. So you're saying that if protoss has a unit other that HT/colossi that can deal with marines (and oracles still aren't cost-effective, MC just had superior numbers) it's a design/balance flaw? Seriously? huh? I am saying there is another way to counter them then having oracles just rape the hell out of marines. I love how you just assume stuff though.
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Wow, Widow Mines are like Reavers that are DTs that cosplay as Lurkers or something.
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On March 17 2013 12:52 MuseMike wrote:Show nested quote +On March 17 2013 12:51 ArcticFox wrote:On March 17 2013 12:51 MuseMike wrote:On March 17 2013 12:49 mambar wrote:On March 17 2013 12:48 Undead1993 wrote:On March 17 2013 12:47 MuseMike wrote:On March 17 2013 12:46 bankobauss wrote: my solution to the oracle is extremely simple
let terrans build missile turrets without engi bay
boom. completely balanced, while your at it make widow mines not target air either.
If a protoss can get 5 oracles you can surely afford fucking turrets. nono terrans cant they just let 10 marines in every mineral line and then cry that oracles are imba! i have no idea why you're mocking the idea that properly splitting your army should allow you to defend against oracles 5 oracles should beat 10-15 marines in a mineral line. At that time, a turret is fucking obvious. I mean he saw the first oracle go across the map and it didn't hit him for 3 minutes. I'm sure he won't make the mistake again. Except he's made it 3 straight games now.... So why didn't MVP make turrets? 5 oracles hits past the 10 minute mark... That's my point. He's made the exact same mistake 3 games in a row now, why do you suddenly think he'll make a turret in his line when he didn't make it after the first two times oracles wrecked him?
Game 2 MC would have been fine if he hadn't derped the oracles onto the bunker and focused SCVs instead.
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On March 17 2013 12:51 Havik_ wrote: Blizzard should not touch balance at all for the next two months. These guys make a living off of the game, let them figure things out. If we lived with GGlord Winfestor in WoL for a year, we can deal with speedvacs, Imba Void Rays and other shit for a couple months.
As much as I hate to say it, I'm starting to agree with that sentiment. If terrans are winning every tournament left and right for another few months then at least any changes that are made will be less controversial and (almost) everyone can feel good about it. And in the grand scheme of things, a couple of months is not too long to wait things out if things really are broken.
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Bomber's play is so interesting
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On March 17 2013 12:51 MuseMike wrote:Show nested quote +On March 17 2013 12:51 DifuntO wrote: It's not that oracles are more cost-efficient than marines.It's that marines is the only thing terran has at that point and if they die there's nothing left to protect the mineral line.
So yeah,very strong opening but i wouldn't say it's imbalanced. Yea they removed turrets in hots right? yeah that's a great solution. require terran to build turrets to avoid potentially dying to something they may or may not know is coming.
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On March 17 2013 12:53 ArcticFox wrote:Show nested quote +On March 17 2013 12:52 MuseMike wrote:On March 17 2013 12:51 ArcticFox wrote:On March 17 2013 12:51 MuseMike wrote:On March 17 2013 12:49 mambar wrote:On March 17 2013 12:48 Undead1993 wrote:On March 17 2013 12:47 MuseMike wrote:On March 17 2013 12:46 bankobauss wrote: my solution to the oracle is extremely simple
let terrans build missile turrets without engi bay
boom. completely balanced, while your at it make widow mines not target air either.
If a protoss can get 5 oracles you can surely afford fucking turrets. nono terrans cant they just let 10 marines in every mineral line and then cry that oracles are imba! i have no idea why you're mocking the idea that properly splitting your army should allow you to defend against oracles 5 oracles should beat 10-15 marines in a mineral line. At that time, a turret is fucking obvious. I mean he saw the first oracle go across the map and it didn't hit him for 3 minutes. I'm sure he won't make the mistake again. Except he's made it 3 straight games now.... So why didn't MVP make turrets? 5 oracles hits past the 10 minute mark... That's my point. He's made the exact same mistake 3 games in a row now, why do you suddenly think he'll make a turret in his line when he didn't make it after the first two times oracles wrecked him?
Game 2 he defended fine with widow mines.
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Bomber being so annoying but good defense by Taeja.
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I must be related to TB. I just need live report threads to filly my hate o meter.
MC won two games with oracles and now oracles are OP.
Community should be reminded what stale matchups we had at the end og WoL. I want some strong stuff for all the races to spice things up. These oracles are a bit like the ferrarivacs fast, mobile and they can be used in various situations. They are awesome, people should stop to complain.
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On March 17 2013 12:53 mambar wrote:Show nested quote +On March 17 2013 12:51 MuseMike wrote:On March 17 2013 12:51 DifuntO wrote: It's not that oracles are more cost-efficient than marines.It's that marines is the only thing terran has at that point and if they die there's nothing left to protect the mineral line.
So yeah,very strong opening but i wouldn't say it's imbalanced. Yea they removed turrets in hots right? yeah that's a great solution. require terran to build turrets to avoid potentially dying to something they may or may not know is coming. He scouted it...
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I'm surprised no one is complaining about Bomber's widow mine drops with all the whining in this thread. He's so insanely good at them.
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MVP's up against the wall now, shit's getting serious.
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