• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:13
CEST 15:13
KST 22:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5TL.net Map Contest #21 - Finalists4Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High15
Community News
Weekly Cups (Sept 29-Oct 5): MaxPax triples up2PartinG joins SteamerZone, returns to SC2 competition245.0.15 Balance Patch Notes (Live version)107$2,500 WardiTV TL Map Contest Tournament 151Stellar Fest: StarCraft II returns to Canada11
StarCraft 2
General
5.0.15 Balance Patch Notes (Live version) WoL: how does "advanced construction" work? Weekly Cups (Sept 29-Oct 5): MaxPax triples up PartinG joins SteamerZone, returns to SC2 competition ZvT - Army Composition - Slow Lings + Fast Banes
Tourneys
Tenacious Turtle Tussle Stellar Fest $2,500 WardiTV TL Map Contest Tournament 15 Sparkling Tuna Cup - Weekly Open Tournament LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025
Strategy
Custom Maps
External Content
Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More Mutation # 491 Night Drive
Brood War
General
RepMastered™: replay sharing and analyzer site BW General Discussion Question regarding recent ASL Bisu vs Larva game BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ro8 Preview Pt2: Holding On
Tourneys
[ASL20] Ro8 Day 4 [Megathread] Daily Proleagues [ASL20] Ro8 Day 3 Small VOD Thread 2.0
Strategy
Proposed Glossary of Strategic Uncertainty Current Meta TvZ Theorycraft - Improving on State of the Art 9 hatch vs 10 hatch vs 12 hatch
Other Games
General Games
Stormgate/Frost Giant Megathread ZeroSpace Megathread Dawn of War IV Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
UK Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts The Automated Ban List BarCraft in Tokyo Japan for ASL Season5 Final
Blogs
[AI] From Comfort Women to …
Peanutsc
Mental Health In Esports: Wo…
TrAiDoS
Try to reverse getting fired …
Garnet
[ASL20] Players bad at pi…
pullarius1
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1308 users

[IEM] World Championship Day 5 - Page 59

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 57 58 59 60 61 132 Next
Xorphene
Profile Joined January 2011
United Kingdom492 Posts
March 09 2013 12:37 GMT
#1161
On March 09 2013 21:36 ShroudeD wrote:
And ppl want to remove that ability?Holy shit this ability single handedly makes every matchup(which involves terran ofc) twice awesome


I don't think anyone wants it removed, just the concept of it being "free" causes some trouble. Energy cost would be the best solution if something was going to be done I think.

It's an amazing ability and makes for amazing plays.
T: Polt, Fantasy, Flash, Jjakji. P: HerO, Rain, Grubby, SoS. Z: Jaedong, Scarlett, Snute, Life. Casters: ToD, Apollo, MrBitter, Artosis, Day[9].
Savant.GL
Profile Joined July 2012
Germany502 Posts
March 09 2013 12:37 GMT
#1162
That was so sick from MvP
Savant
Nebuchad
Profile Blog Joined December 2012
Switzerland12284 Posts
March 09 2013 12:38 GMT
#1163
On March 09 2013 21:36 ShroudeD wrote:
And ppl want to remove that ability?Holy shit this ability single handedly makes every matchup(which involves terran ofc) twice awesome


Hmmkay.

Also most people want to make it cost energy rather than cooldown, which is not the same as removing it. Note that it would also prevent the templar one-shot so that would be an interesting shift.
No will to live, no wish to die
TheDwf
Profile Joined November 2011
France19747 Posts
March 09 2013 12:38 GMT
#1164
On March 09 2013 21:36 HereBeDragons wrote:
These Concords-Dropships are so ridiculous, they should cost energy to boost or something.

Do you really have to be that grumpy guy? At least pick another game to complain about Medivacs, or are you the 0.01% that didn't find Mvp defensive boost drop brilliant?
Destructicon
Profile Blog Joined September 2011
4713 Posts
March 09 2013 12:38 GMT
#1165
On March 09 2013 21:31 Qikz wrote:
Show nested quote +
On March 09 2013 21:27 Destructicon wrote:
On March 09 2013 21:21 Qikz wrote:
I really hope Mech vs Mech becomes standard TvT. So positional and so much exciting than bio a-moving into stuff <333


You're ignorance is quite astonishing, bio is much more exciting in SC2 then it was in BW. Its very fast with good damage output but its also very, very fragile, thus you can't brute force most well entrenched opponents, you need to run them apart. The best and most memorable TvT games we've ever seen where either marine-tank wars, like Flash vs Ryung, with beautiful positional play, surrounds and flanks, or it was pure bio vs pure mech, where the bio player does his best to keep the mech player off balance and contained, while the mech player does his best to position well enough to receive attacks and then go for a big death push.
Not saying mech vs mech is boring or anything, but it will become stale quite quickly if it becomes the only standard, it doesn't often as much overall excitement as bio centric styles.


I've just honestly never seen why marine/tank is more popular than mech itself. To me it doesn't really make much sense as marine tank is destroyed by tank/hellion (with blueflame) even with micro from the marine tank player. To me, all the exciting marine tank games would have been just as mobile/exciting with hellions in the game instead of marines and if there's no marines in the game it makes air switches so much more powerful.

I'm not ignorant, I'm just saying what I feel. ^^


Not the same thing because marines are much more micro-able, their efficiency rises the better you split them and stutter step them while helions don't, at least not to the same degree. Helions are also not as fragile, so the emphasis on controling them better, to make them more damaging but to also raise their survivability, is much less then that of a marine.

Marines are also better as an all around raider unit, they can destroy infrastructure not just sack workers, that makes positional play more important against them because allowing even 1 medivac worth into your base can be catastrophic.

I'm sincerely sorry you feel helions are more exciting.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
March 09 2013 12:38 GMT
#1166
On March 09 2013 21:37 Integra wrote:
Show nested quote +
On March 09 2013 21:36 ShroudeD wrote:
And ppl want to remove that ability?Holy shit this ability single handedly makes every matchup(which involves terran ofc) twice awesome

Not remove, allot suggests adding some kind of energy requirement, like 25 energy or something. The ability itself is cool and should stay.


I think the best way to nerf it is to just increase the cooldown. That way it becomes much more of a decision instead of being something you just use every time you can. Maybe 1,5 minute? Giving it an energycost would actually buff it vs protoss because it could save medivacs vs ht's.
nomyx
Profile Joined June 2012
United States2205 Posts
March 09 2013 12:38 GMT
#1167
On March 09 2013 21:38 Nebuchad wrote:
Show nested quote +
On March 09 2013 21:36 ShroudeD wrote:
And ppl want to remove that ability?Holy shit this ability single handedly makes every matchup(which involves terran ofc) twice awesome


Hmmkay.

Also most people want to make it cost energy rather than cooldown, which is not the same as removing it. Note that it would also prevent the templar one-shot so that would be an interesting shift.


Honestly I think if they nerf it they'll up the cooldown from 20 seconds to 30.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
March 09 2013 12:38 GMT
#1168
On March 09 2013 21:36 padfoota wrote:
So whats Mvps win rate on that map?

26-9 in korea
18-9 international
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
Last Edited: 2013-03-09 12:40:17
March 09 2013 12:38 GMT
#1169
On March 09 2013 21:36 Musicus wrote:
Show nested quote +
On March 09 2013 21:36 padfoota wrote:
So whats Mvps win rate on that map?


always


On March 09 2013 21:37 Fragile51 wrote:
Show nested quote +
On March 09 2013 21:36 padfoota wrote:
So whats Mvps win rate on that map?


yes%


I hate you guys sometimes

On March 09 2013 21:38 Shellshock1122 wrote:
Show nested quote +
On March 09 2013 21:36 padfoota wrote:
So whats Mvps win rate on that map?

26-9 in korea
18-9 international


Thanks :D
74.3% kr
66.666666% international
Stop procrastinating
ladyumbra
Profile Blog Joined August 2011
Canada1699 Posts
March 09 2013 12:39 GMT
#1170
Man both of them look exhausted, god forbid this series goes to 7 games.

I wonder if they are chatting to each other between games. Also who does the coach go to in a situation like this, the player who lost?
habeck
Profile Joined February 2011
1120 Posts
March 09 2013 12:39 GMT
#1171
On March 09 2013 21:38 Fragile51 wrote:
Show nested quote +
On March 09 2013 21:37 Integra wrote:
On March 09 2013 21:36 ShroudeD wrote:
And ppl want to remove that ability?Holy shit this ability single handedly makes every matchup(which involves terran ofc) twice awesome

Not remove, allot suggests adding some kind of energy requirement, like 25 energy or something. The ability itself is cool and should stay.


I think the best way to nerf it is to just increase the cooldown. That way it becomes much more of a decision instead of being something you just use every time you can. Maybe 1,5 minute? Giving it an energycost would actually buff it vs protoss because it could save medivacs vs ht's.


A buff? It would nerf medivacs in early - mid game...
RogerChillingworth
Profile Joined March 2010
3041 Posts
March 09 2013 12:39 GMT
#1172
shouldn't nerf the ability at all. if it's proven to be too strong, just buff the other shit. no need to go all WoL on HotS and make it suck.
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
March 09 2013 12:40 GMT
#1173
On March 09 2013 21:38 Fragile51 wrote:
Show nested quote +
On March 09 2013 21:37 Integra wrote:
On March 09 2013 21:36 ShroudeD wrote:
And ppl want to remove that ability?Holy shit this ability single handedly makes every matchup(which involves terran ofc) twice awesome

Not remove, allot suggests adding some kind of energy requirement, like 25 energy or something. The ability itself is cool and should stay.


I think the best way to nerf it is to just increase the cooldown. That way it becomes much more of a decision instead of being something you just use every time you can. Maybe 1,5 minute? Giving it an energycost would actually buff it vs protoss because it could save medivacs vs ht's.

That's plausible as well as long as Terran has to think twice before using it instead of just using it constantly no matter what.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
Giriath
Profile Joined May 2011
Sweden2412 Posts
March 09 2013 12:41 GMT
#1174
On March 09 2013 21:38 Fragile51 wrote:
Show nested quote +
On March 09 2013 21:37 Integra wrote:
On March 09 2013 21:36 ShroudeD wrote:
And ppl want to remove that ability?Holy shit this ability single handedly makes every matchup(which involves terran ofc) twice awesome

Not remove, allot suggests adding some kind of energy requirement, like 25 energy or something. The ability itself is cool and should stay.


I think the best way to nerf it is to just increase the cooldown. That way it becomes much more of a decision instead of being something you just use every time you can. Maybe 1,5 minute? Giving it an energycost would actually buff it vs protoss because it could save medivacs vs ht's.


That depends on the cost. Terran bio rely on medivacs to heal all that splash damage or it melts.
Education should be our seniors guiding us to be "who" we want to be, not "what" we want to be.
AxionSteel
Profile Joined January 2011
United States7754 Posts
March 09 2013 12:41 GMT
#1175
On March 09 2013 21:38 Fragile51 wrote:
Show nested quote +
On March 09 2013 21:37 Integra wrote:
On March 09 2013 21:36 ShroudeD wrote:
And ppl want to remove that ability?Holy shit this ability single handedly makes every matchup(which involves terran ofc) twice awesome

Not remove, allot suggests adding some kind of energy requirement, like 25 energy or something. The ability itself is cool and should stay.


I think the best way to nerf it is to just increase the cooldown. That way it becomes much more of a decision instead of being something you just use every time you can. Maybe 1,5 minute? Giving it an energycost would actually buff it vs protoss because it could save medivacs vs ht's.

Yeah that was the nerf i thought of as well, so you could maybe get in, but couldn't just insta pack up and zoom off as well.
nomyx
Profile Joined June 2012
United States2205 Posts
March 09 2013 12:41 GMT
#1176
888, the mark of the feast!
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
March 09 2013 12:41 GMT
#1177
Ooh, ye olde 888.
habeck
Profile Joined February 2011
1120 Posts
March 09 2013 12:41 GMT
#1178
im afraid for MVP
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
March 09 2013 12:41 GMT
#1179
MVP will take this, comeone MVP!
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
Nebuchad
Profile Blog Joined December 2012
Switzerland12284 Posts
March 09 2013 12:42 GMT
#1180
On March 09 2013 21:39 RogerChillingworth wrote:
shouldn't nerf the ability at all. if it's proven to be too strong, just buff the other shit. no need to go all WoL on HotS and make it suck.


Arguably the biggest mistake they've made in WoL was one of their very few buffs...
No will to live, no wish to die
Prev 1 57 58 59 60 61 132 Next
Please log in or register to reply.
Live Events Refresh
Map Test Tournament
11:00
TLMC #15: Group A
WardiTV862
ComeBackTV 524
IndyStarCraft 164
Rex136
3DClanTV 56
EnkiAlexander 35
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 164
Rex 136
ProTech68
StarCraft: Brood War
Britney 37751
Bisu 4283
Shuttle 3145
Sea 2698
Mini 1161
GuemChi 969
Larva 576
hero 450
firebathero 418
Light 349
[ Show more ]
Snow 308
Soma 291
Soulkey 267
Rush 145
sorry 90
Mind 90
Free 84
ToSsGirL 82
Backho 65
Sea.KH 60
Aegong 57
HiyA 38
JulyZerg 31
sas.Sziky 31
scan(afreeca) 16
ivOry 15
Hm[arnc] 15
NaDa 14
ajuk12(nOOB) 13
Terrorterran 1
Dota 2
Gorgc2463
qojqva2289
Cr1tdota1103
Dendi686
XcaliburYe212
BananaSlamJamma159
PGG 128
Counter-Strike
x6flipin376
fl0m148
oskar1
Other Games
singsing2593
B2W.Neo916
hiko637
DeMusliM415
crisheroes413
Lowko301
byalli280
Pyrionflax244
Sick131
Mew2King74
Organizations
Other Games
BasetradeTV6
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• intothetv
• Kozan
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2802
• WagamamaTV387
• Noizen41
League of Legends
• Jankos1286
• Nemesis959
• TFBlade358
Upcoming Events
PiGosaur Monday
10h 47m
Map Test Tournament
21h 47m
Tenacious Turtle Tussle
1d 9h
The PondCast
1d 20h
Map Test Tournament
1d 21h
Map Test Tournament
2 days
OSC
2 days
Korean StarCraft League
3 days
CranKy Ducklings
3 days
Map Test Tournament
3 days
[ Show More ]
OSC
4 days
[BSL 2025] Weekly
4 days
Safe House 2
4 days
Sparkling Tuna Cup
4 days
Map Test Tournament
4 days
OSC
4 days
IPSL
5 days
dxtr13 vs Napoleon
Doodle vs OldBoy
Liquipedia Results

Completed

BSL 20 Team Wars
Maestros of the Game
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Acropolis #4 - TS2
C-Race Season 1
IPSL Winter 2025-26
WardiTV TLMC #15
EC S1
ESL Pro League S22
Frag Blocktober 2025
Urban Riga Open #1
FERJEE Rush 2025
Birch Cup 2025
DraculaN #2
LanDaLan #3
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.