[IPTL] ROOT v FXO - Up & Down - Page 4
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							Ace Frehley
							
							
						 
						
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					On February 21 2013 10:41 PhoenixVoid wrote: I anticipating HotS just to see BL/Infestor grow obsolete. Just a really boring composition that makes games a bit boring imo. You mean you don't like watching a Zerg turtle for 30 minutes!??! It's alright, this is one of the last games of this kind you will ever have to watch.  | ||
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							Swords
							
							
						 
						
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					EDIT: Actually, 1a was probably the DIMAGA vs. HerO game (in NASL) where Dima actually refused to finish the game and actually requested HerO attack him so he could end the game on defense.  | ||
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							xmungam
							
							
						 
						
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							LlamaNamedOsama
							
							
						 
						
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					![]() [Edit] there we go, lol  | ||
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					On February 21 2013 10:52 LlamaNamedOsama wrote: why is minigun making voidrays and not carriers? ![]() Because 100 intercept die to 3 fungals  | ||
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							Scarlett`
							
							
						 
						
						Canada2392 Posts
						 
					On February 21 2013 10:52 LlamaNamedOsama wrote: why is minigun making voidrays and not carriers? ![]() [Edit] there we go, lol Fungaled interceptors can't attack  | ||
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							Swords
							
							
						 
						
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					On February 21 2013 10:50 Ace Frehley wrote: Is this what they call slivko style? This is Slivko minus the inevitable probe neural into Zerg nexus/mothership.  | ||
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							Musicus
							
							
						 
						
						Germany23576 Posts
						 
					  seriously minigun use mass recall at least and kill som shit | ||
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							Larkin
							
							
						 
						
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							StarVe
							
							
						 
						
						Germany13591 Posts
						 
					On February 21 2013 10:46 Dodgin wrote: You mean you don't like watching a Zerg turtle for 30 minutes!??! It's alright, this is one of the last games of this kind you will ever have to watch. From what I saw in recent HotS PvZs, it's just the other way around there.  | ||
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							Swords
							
							
						 
						
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					On February 21 2013 10:53 StarVe wrote: From what I saw in recent HotS PvZs, it's just the other way around there. I'm just going to hope they take the time to fix it this time instead of waiting months and months to deal with a huge game design issue. This might be foolish of me though...  | ||
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