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Bisutopia19238 Posts
On January 30 2013 21:58 Noocta wrote:Show nested quote +On January 30 2013 21:56 BisuDagger wrote: Do widow mines help out with BL/Infestor engagements in Hots? That first engagement corrupters ate up the vikings. Good luck moving the mines in range of this shit with all the lings and broodlings on the ground. So there's nothing tricky like medivac dropping window mines in range during battle.
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When you think about it chain fungals may actually be the worse idea ever to come from Blizzard.
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On January 30 2013 21:59 jubil wrote: Hold up, (dunno if they already answered this) if the haunting progamer has been dead for 30 years, what in the world was he playing 30 years ago???
Pong ?
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Sniper gets knocked out
and now we have Roro
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Canada16217 Posts
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Poll: Recommend Final Match Game 1?No (14) 47% Yes (13) 43% If you have time (3) 10% 30 total votes Your vote: Recommend Final Match Game 1? (Vote): Yes (Vote): No (Vote): If you have time
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who the f**k designed this map? it looks bigger than TDA.
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On January 30 2013 21:59 jubil wrote: Hold up, (dunno if they already answered this) if the haunting progamer has been dead for 30 years, what in the world was he playing 30 years ago???
Pac-man, Mario Bros, and the Star Wars game are all 30 years old this year
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On January 30 2013 21:34 Fusilero wrote: I don't like the new mvp uniform :<
Not feeling the color of the collar. Someone should get fired.
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So sick of zerg ~_~.. except Life
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On January 30 2013 22:00 BisuDagger wrote:Show nested quote +On January 30 2013 21:58 Noocta wrote:On January 30 2013 21:56 BisuDagger wrote: Do widow mines help out with BL/Infestor engagements in Hots? That first engagement corrupters ate up the vikings. Good luck moving the mines in range of this shit with all the lings and broodlings on the ground. So there's nothing tricky like medivac dropping window mines in range during battle.
Well, on papper perhaps, but the point is to kill corruptors. And you know.. they tend to kill the medivac trying to drop under them :p
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Roro for president! Kill some more terrans!
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On January 30 2013 22:00 BisuDagger wrote:Show nested quote +On January 30 2013 21:58 Noocta wrote:On January 30 2013 21:56 BisuDagger wrote: Do widow mines help out with BL/Infestor engagements in Hots? That first engagement corrupters ate up the vikings. Good luck moving the mines in range of this shit with all the lings and broodlings on the ground. So there's nothing tricky like medivac dropping window mines in range during battle. Good catch. I wonder which pro will do it before it gets nerfed the next week...
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On January 30 2013 21:58 Micromnky wrote:Give landed vikings a buff, if they're landed in specifically a 1v1, Viking v. Ultra fight. lolol Yeah, dude. Exactly! Buff that makes vikings strong versus ultras. like let them kite the ultras somehow using their jetpacks SUCH A MOTHERFUCKING KAWAII ABILITY
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On January 30 2013 22:00 AlternativeEgo wrote:Not feeling the color of the collar. Someone should get fired.
I much prefer the army-antics
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On January 30 2013 22:00 Isualin wrote: who the f**k designed this map? it looks bigger than TDA.
JackyPrime IIRC
N/M actually WinparkPrime
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You would be hard pressed to find a Zerg flounder in the late game as bad as Roro
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On January 30 2013 22:00 BisuDagger wrote:Show nested quote +On January 30 2013 21:58 Noocta wrote:On January 30 2013 21:56 BisuDagger wrote: Do widow mines help out with BL/Infestor engagements in Hots? That first engagement corrupters ate up the vikings. Good luck moving the mines in range of this shit with all the lings and broodlings on the ground. So there's nothing tricky like medivac dropping window mines in range during battle.
Maybe, you might be able to if you have the tunneling claws upgrade, for the faster burrowing. But pretty much, they're reeeeally fragile. You need to run a mass of them in with you army, and expect to lose some no matter what, or bait the opponent over set up ones
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On January 30 2013 21:59 TheDwf wrote:Show nested quote +On January 30 2013 21:58 Alpina wrote:On January 30 2013 21:51 dreamseller wrote: one fungal to catch the units, two fungals, three fungals, same thing really, fungals have a huge radius and a decent casting range, it's rare to ever need to have your infestors really far away from each other. anyway it's only the first fungal that counts, is the issue with the mechanic. thor shots don't lock the mutas in place if you make the (rarely seen) blunder of putting a clump of mutas in range of them for a split second. If you won't spread marines vs. banelings you'll lose them in no time, just like if you won't spread units vs. fungals you'll lose them. So, just spread your units, simple as that. Sorry, but you have really no clue if you think that Marines vs Banelings is the same thing as Marines vs Fungal.
Where did i say marines vs. fungal? I said units vs. fungal. If you have vikings spread in 3 different groups, chances of all them dying just to fungal and very slim, as opposed to when you got everything in 1 clump (just like Mvp had)
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On January 30 2013 22:00 mycro wrote: So sick of zerg ~_~.. except Life
And DRG, and Leenock (when he is not bein obnoxious and building only infestors), and Nestea, and Symbol, and Stephano, and no-one surpasses the entertainment value of Idra. (Sorry, can't be bothered to list more good zergs, there are more.)
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