[SPL] Team 8 vs Woongjin Stars R2 - Page 6
Forum Index > StarCraft 2 Tournaments |
For those of you watching this match, round 3 of Fantasy Proleague will open up shortly. | ||
BretZ
United States1510 Posts
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Scarecrow
Korea (South)9172 Posts
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Hier
2391 Posts
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polgas
Canada1720 Posts
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Arceus
Vietnam8332 Posts
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figq
12519 Posts
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Release
United States4397 Posts
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lbmaian
United States689 Posts
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slowbacontron
United States7722 Posts
On January 27 2013 16:58 polgas wrote: wow, lol. Who knew losing those probes from harass ended up in Argo's favor. That is not the first time something like that has happened...stirred up a storm, lol. | ||
Scarecrow
Korea (South)9172 Posts
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Ammanas
Slovakia2166 Posts
On January 27 2013 16:57 MiCa wrote: Is protoss the deathball race? Even in pvp, its a tight ball. notice how the more spread-out always wins ;-) | ||
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BigFan
TLADT24920 Posts
On January 27 2013 16:59 Arceus wrote: captain Hoon wins decisively despite one base deficit! While I think being up a base is important, I think at that point they were both maxed so they had a bank and its only till the next next remax that it matters as much? That and more workers(unless all from the main) ![]() | ||
pdd
Australia9933 Posts
On January 27 2013 17:00 Scarecrow wrote: I wish harass or having an eco advantage meant something late game but it really just comes down to one engagement every game. Oh well, HotS is on its way. | ||
Zerg.Zilla
Hungary5029 Posts
On January 27 2013 17:00 Scarecrow wrote: I wish harass or having an eco advantage meant something late game but it really just comes down to one engagement every game. Yeah P v P retarded matchup... | ||
Proseat
Germany5113 Posts
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slowbacontron
United States7722 Posts
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figq
12519 Posts
On January 27 2013 17:01 slowbacontron wrote: First time I heard that nose-spoken garble, I thought it's so cheaply absurd that it must be just a placeholder audio track, while the cinematic is not finished yet.How can the viking understand that muffling? No wonder he accidentally thought he was being ordered to land in front of an ultra, poor guy. I mean, I understand the concept of radio commands being distorted, but here it doesn't even sound realistic at all. | ||
MisterFred
United States2033 Posts
On January 27 2013 16:57 MiCa wrote: Is protoss the deathball race? Even in pvp, its a tight ball. Not when played right. The reason Argo steamrolled SoS in the center in that last match is because he caught SoS in an a-move deathball while his units were A) spread out so far the obs couldn't get them all in the screen, B) all his units still managed to engage in the battle, and C) he got a last-minute warp-in of zealots to reinforce his weak southern force just in time to save a few colossus from falling. Similarly the deathball is less & less effective against Zerg (fungal) and similarly needs to be spreadout/get a zealot charge off before the fungals hit. The better P never go against Zerg in the late game if they can avoid it, but when they do they try and spread out. Vs T you absolutely want a deathball unless you're really zealot heavy though. If you limit the engagement of your forces you can let storm/colossus lazers do damage while keeping back of as much of the Terran force as possible, limiting bio damage per second. | ||
Dosey
United States4505 Posts
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CCa1ss1e
Canada3231 Posts
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