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[Code S] RO32 Group D 2013 GSL Season 1 - Page 23

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 21 22 23 24 25 44 Next All
simmeh
Profile Joined March 2011
Canada2511 Posts
January 25 2013 10:59 GMT
#441
dance of death...
squirtle will kill him in game 3!
byah!
negativedge
Profile Joined December 2011
4279 Posts
January 25 2013 10:59 GMT
#442
that was

uhhh
Biane
Profile Joined April 2011
Australia645 Posts
January 25 2013 10:59 GMT
#443
DTs into fail, where have i seen this before?
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
January 25 2013 10:59 GMT
#444
"That was, like, a decision-call." – Tasteless
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
dainbramage
Profile Joined August 2011
Australia1442 Posts
January 25 2013 10:59 GMT
#445
I don't get why people still open DTs. It's soo bad...
coL.hendralisk
Profile Joined September 2009
Zimbabwe1756 Posts
January 25 2013 10:59 GMT
#446
better go back to the good ol immortal sentry
Adreme
Profile Joined June 2011
United States5574 Posts
January 25 2013 10:59 GMT
#447
That was what happens usually when you go DTs nowadays.
Mentalizor
Profile Joined January 2011
Denmark1596 Posts
January 25 2013 11:00 GMT
#448
On January 25 2013 19:59 negativedge wrote:
that was

uhhh


I don't mind 2base dt rush v zerg It's far more interesting than 2base immortal push... Too bad he didn't try to split up the dt's... he could've done massive damage
(yಠ,ಠ)y - Y U NO ALL IN? - rtsAlaran: " I somehow sit inside the bus.Hot_Bit giving me a massage"
Waxangel
Profile Blog Joined September 2002
United States33389 Posts
January 25 2013 11:00 GMT
#449
They need to have a briefcase containing an Azubu contract hanging from the ceiling, and the winner of the group gets to climb a ladder and grab it. Might as well go full pro-wrestling.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
dubRa
Profile Joined December 2008
2165 Posts
January 25 2013 11:01 GMT
#450
people don't do smart DT these days. walk three into an overseer?
bisu come back please
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 25 2013 11:01 GMT
#451
GSL S1 2013 Code S Ro32 Group D
BBoongBBoong vs Squirtle
Game 3
Map: Icarus

0:00
BBoongBBoong spawns in the top left
Squirtle spawns in the bottom right
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Heartland
Profile Blog Joined May 2012
Sweden24580 Posts
January 25 2013 11:01 GMT
#452
On January 25 2013 20:00 Waxangel wrote:
They need to have a briefcase containing an Azubu contract hanging from the ceiling, and the winner of the group gets to climb a ladder and grab it. Might as well go full pro-wrestling.


But for Squirtle it turns out into a game show with Kespa representatives. "You picked the seventh box on the right. That's Samsung Khan. Too bad, better luck next time in KOREAN WHEEL OF FORTUNE!"
imre
Profile Blog Joined November 2011
France9263 Posts
January 25 2013 11:01 GMT
#453
On January 25 2013 19:57 Cel.erity wrote:
Show nested quote +
On January 25 2013 19:55 sAsImre wrote:
On January 25 2013 19:54 nihlon wrote:
Maybe people should realize this is Code S level instead of making up an imaginary skill level of the players.


or that lots of players are playing surprisingly bad in this ro32.


You really think so? I think it's been fantastic, but maybe I'm too used to Proleague now.


Some players have overperformed in an awesome way (MC/Bomber), and the games were fun for the most part, but yesterday Sniper threw away almost all of his TvZ by refusing to build brood lords lol (hint, he won the one when he built them), well Huk is Huk, just not code S level (but he qualified, even if you could argue that he could have lost in Code A).
Imo only Life and MC have been really impressive, and there are lots of small mistakes for a lot of players (Gumiho vs Bomber is Gumiho losing the games alone...) but it produces funnier game than crisp and solid play because it allows back and forth games
Zest fanboy.
Kommander
Profile Joined March 2011
Philippines4950 Posts
January 25 2013 11:01 GMT
#454
On January 25 2013 20:00 Waxangel wrote:
They need to have a briefcase containing an Azubu contract hanging from the ceiling, and the winner of the group gets to climb a ladder and grab it. Might as well go full pro-wrestling.


Still won't beat Shawn Michaels vs Razor Ramone Ladder Match.
samurai80
Profile Joined November 2011
Japan4225 Posts
January 25 2013 11:01 GMT
#455
On January 25 2013 19:52 sAsImre wrote:
Show nested quote +
On January 25 2013 19:47 samurai80 wrote:
On January 25 2013 19:40 sAsImre wrote:
On January 25 2013 19:39 DarkLordOlli wrote:
On January 25 2013 19:36 sAsImre wrote:
On January 25 2013 19:34 EleanorRIgby wrote:
On January 25 2013 19:34 vthree wrote:
On January 25 2013 19:33 EleanorRIgby wrote:
On January 25 2013 19:32 sAsImre wrote:
you can't attack a 3basing protoss on CloudKingdom, and even a 4basing P is hard to attack, so all the advantages gathered in the mid game don't matter


yea that map is terrible for TvP if protoss just plays defensive and then just rolls out with their auto win army

i think yoda was desperately trying to end it before protoss got maxed


Not sure why Yoda picked that map.


im pretty sure he wanted to win with a 2/3 base timing attack, squirtle was just so defensive


that just doesn't work on CK.


Well then it was a bad plan for the map, stop bitching about it.


1. The map is awful for TvP
2. Yoda is an idiot to pick it since his lategame control is not up to standard needed to defeat decent Protoss lategame
3. Squirtle played awfully the whole series and still win since YoDa managed to be even worse.

Yesterday games were really bad too, the level is quite awful for code S atm

Where did you think Squirtle was bad this last game !?? I mean he played really standard and solid in the battles. Not much to blame him about. It wasn't really the case for Yoda's vikings control... He didn't even had the right number from the start. To be fair, Squirle's first game wasn't too great, he had no anti drop defense and got a bit outplayed. But the rest of the series was pretty good for him.


Gme 1, well, he fucked up his pressure and that snowballs quickly in sc2, still awful drop defense afterwards. His control on the game 2 was a bit off (imo taking way too much dmg the 1st engagement) but YoDa screwed up so hard it didn't matter. Game 3 he was way out of position for the cancelling 3rd, his templars didn't fight except for 1 storm in the first 200/200 engagement and then he just a moved in the final battle (zealots hitting the pf for a while, at least 1 colossi too, so gud).
Tho is immortal all in was perfectly timed.

In game 3, he had the position to destroy the pf and did it so he can engage more confortably then. I don't think it was a mistake.
Waxangel
Profile Blog Joined September 2002
United States33389 Posts
January 25 2013 11:01 GMT
#456
On January 25 2013 20:01 dubRa wrote:
people don't do smart DT these days. walk three into an overseer?
bisu come back please


Maybe in HotS?

he's missing entirely from SKT's PL line-up for the first week of round three :/
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Swisslink
Profile Joined March 2011
2953 Posts
January 25 2013 11:02 GMT
#457
On January 25 2013 20:00 Mentalizor wrote:
Show nested quote +
On January 25 2013 19:59 negativedge wrote:
that was

uhhh


I don't mind 2base dt rush v zerg It's far more interesting than 2base immortal push... Too bad he didn't try to split up the dt's... he could've done massive damage


That's what I thought - it wasn't really the idea that was bad, but also the execution. I mean, the spot he was in was like "either I do massive damage, or I lost" and he just returned home without even trying to split the DT's... :-?
imre
Profile Blog Joined November 2011
France9263 Posts
January 25 2013 11:03 GMT
#458
On January 25 2013 20:01 samurai80 wrote:
Show nested quote +
On January 25 2013 19:52 sAsImre wrote:
On January 25 2013 19:47 samurai80 wrote:
On January 25 2013 19:40 sAsImre wrote:
On January 25 2013 19:39 DarkLordOlli wrote:
On January 25 2013 19:36 sAsImre wrote:
On January 25 2013 19:34 EleanorRIgby wrote:
On January 25 2013 19:34 vthree wrote:
On January 25 2013 19:33 EleanorRIgby wrote:
On January 25 2013 19:32 sAsImre wrote:
you can't attack a 3basing protoss on CloudKingdom, and even a 4basing P is hard to attack, so all the advantages gathered in the mid game don't matter


yea that map is terrible for TvP if protoss just plays defensive and then just rolls out with their auto win army

i think yoda was desperately trying to end it before protoss got maxed


Not sure why Yoda picked that map.


im pretty sure he wanted to win with a 2/3 base timing attack, squirtle was just so defensive


that just doesn't work on CK.


Well then it was a bad plan for the map, stop bitching about it.


1. The map is awful for TvP
2. Yoda is an idiot to pick it since his lategame control is not up to standard needed to defeat decent Protoss lategame
3. Squirtle played awfully the whole series and still win since YoDa managed to be even worse.

Yesterday games were really bad too, the level is quite awful for code S atm

Where did you think Squirtle was bad this last game !?? I mean he played really standard and solid in the battles. Not much to blame him about. It wasn't really the case for Yoda's vikings control... He didn't even had the right number from the start. To be fair, Squirle's first game wasn't too great, he had no anti drop defense and got a bit outplayed. But the rest of the series was pretty good for him.


Gme 1, well, he fucked up his pressure and that snowballs quickly in sc2, still awful drop defense afterwards. His control on the game 2 was a bit off (imo taking way too much dmg the 1st engagement) but YoDa screwed up so hard it didn't matter. Game 3 he was way out of position for the cancelling 3rd, his templars didn't fight except for 1 storm in the first 200/200 engagement and then he just a moved in the final battle (zealots hitting the pf for a while, at least 1 colossi too, so gud).
Tho is immortal all in was perfectly timed.

In game 3, he had the position to destroy the pf and did it so he can engage more confortably then. I don't think it was a mistake.

he would have immediately stormed the scvs if it was the case imo/ Anyway he didn't need to do more considering Yoda's control, it was more than enough after the throw at the 3rd :p
Zest fanboy.
Olli
Profile Blog Joined February 2012
Austria24417 Posts
January 25 2013 11:03 GMT
#459
On January 25 2013 20:01 Waxangel wrote:
Show nested quote +
On January 25 2013 20:01 dubRa wrote:
people don't do smart DT these days. walk three into an overseer?
bisu come back please


Maybe in HotS?

he's missing entirely from SKT's PL line-up for the first week of round three :/


I really hope they have him practice HotS full time...
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
January 25 2013 11:03 GMT
#460
Squirtle faints

B4 gets the job xD
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Prev 1 21 22 23 24 25 44 Next All
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