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[Code S] RO32 Group D 2013 GSL Season 1 - Page 18

Forum Index > StarCraft 2 Tournaments
Post a Reply
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ETisME
Profile Blog Joined April 2011
12740 Posts
January 25 2013 10:32 GMT
#341
protoss AoE damage is just annoying to watch. Everything dies too quickly
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Hall0wed
Profile Blog Joined January 2011
United States8486 Posts
Last Edited: 2013-01-25 10:33:17
January 25 2013 10:32 GMT
#342
Yeah Squirtle! Sick engage! Time to take down the god of zerg B4!
♦ My Life for BESTie ♦ 류세라 = 배 ♦
Olli
Profile Blog Joined February 2012
Austria24422 Posts
January 25 2013 10:32 GMT
#343
On January 25 2013 19:32 sAsImre wrote:
you can't attack a 3basing protoss on CloudKingdom, and even a 4basing P is hard to attack, so all the advantages gathered in the mid game don't matter


You could split your units and use the different paths to flank.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
January 25 2013 10:33 GMT
#344
On January 25 2013 19:32 sAsImre wrote:
you can't attack a 3basing protoss on CloudKingdom, and even a 4basing P is hard to attack, so all the advantages gathered in the mid game don't matter


Well the fact that his engagements were pretty awful didn't help either..
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
Last Edited: 2013-01-25 10:33:33
January 25 2013 10:33 GMT
#345
On January 25 2013 19:32 sAsImre wrote:
you can't attack a 3basing protoss on CloudKingdom, and even a 4basing P is hard to attack, so all the advantages gathered in the mid game don't matter


yea that map is terrible for TvP if protoss just plays defensive and then just rolls out with their auto win army

i think yoda was desperately trying to end it before protoss got maxed
savior did nothing wrong
50bani
Profile Blog Joined June 2009
Romania480 Posts
January 25 2013 10:33 GMT
#346
I think Yoda could have won with an SCV pull when he engaged with his max army at the 3rd of Squirtle with all the ghosts and Vikings at 18 mins
I'm posting on twoplustwo because I have always been amazed at the level of talent that populates this site --- it's almost unparalleled on the Internet.
Waxangel
Profile Blog Joined September 2002
United States33643 Posts
January 25 2013 10:33 GMT
#347
Let's see if B4's ZvP has improved in 2013 after being sub 35% in 2012
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
fishb00n
Profile Joined October 2011
Germany607 Posts
January 25 2013 10:33 GMT
#348
3 of 4 colossi where in the red with just shields. it would have taken 2 volleys from that 6 vikings at he beginning of the engagement for everyone of those to fall. instead they are attacking the full healthy one and dying in the process., then beeing to few to kill the remaining. i think this could have turned the fight
Disarmed
Profile Joined April 2012
Austria721 Posts
January 25 2013 10:33 GMT
#349
On January 25 2013 19:32 ETisME wrote:
protoss AoE damage is just annoying to watch. Everything dies too quickly



word. its just boring.
eGoRama
Profile Joined July 2011
Bulgaria1542 Posts
January 25 2013 10:33 GMT
#350
Well, EMP landed but not on templar - Storms over the Bio and Vikings, no control on Vikings - The Colossi are alive. This is what I got from the battle but I have to watch it again. With 2 words - Squirtle's army control was better than Yoda.
vthree
Profile Joined November 2011
Hong Kong8039 Posts
January 25 2013 10:34 GMT
#351
On January 25 2013 19:33 EleanorRIgby wrote:
Show nested quote +
On January 25 2013 19:32 sAsImre wrote:
you can't attack a 3basing protoss on CloudKingdom, and even a 4basing P is hard to attack, so all the advantages gathered in the mid game don't matter


yea that map is terrible for TvP if protoss just plays defensive and then just rolls out with their auto win army

i think yoda was desperately trying to end it before protoss got maxed


Not sure why Yoda picked that map.
imre
Profile Blog Joined November 2011
France9263 Posts
January 25 2013 10:34 GMT
#352
On January 25 2013 19:32 DarkLordOlli wrote:
Show nested quote +
On January 25 2013 19:32 sAsImre wrote:
you can't attack a 3basing protoss on CloudKingdom, and even a 4basing P is hard to attack, so all the advantages gathered in the mid game don't matter


You could split your units and use the different paths to flank.

you can't, P just FF the side of the 3rd and you cannot ever walk this ramp. A 4basing P is doable if you manage a sick flank but the 3rd isn't attackable.
Zest fanboy.
dani`
Profile Joined January 2011
Netherlands2402 Posts
January 25 2013 10:34 GMT
#353
GOM needs to start doing some replay analyses man, would be nice to rewatch that last engagement. I would not expect a Terran with a spread out army + Planetary to get ripped apart like that. Certainly YoDa messed up something pretty hard there.
bittman
Profile Joined February 2011
Australia8759 Posts
Last Edited: 2013-01-25 10:35:01
January 25 2013 10:34 GMT
#354
I'm feeling tier 2 and 3 will be victorious again tonight =3

EDIT: And agree with replay analysis. Get it done!
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
January 25 2013 10:34 GMT
#355
On January 25 2013 19:34 vthree wrote:
Show nested quote +
On January 25 2013 19:33 EleanorRIgby wrote:
On January 25 2013 19:32 sAsImre wrote:
you can't attack a 3basing protoss on CloudKingdom, and even a 4basing P is hard to attack, so all the advantages gathered in the mid game don't matter


yea that map is terrible for TvP if protoss just plays defensive and then just rolls out with their auto win army

i think yoda was desperately trying to end it before protoss got maxed


Not sure why Yoda picked that map.


im pretty sure he wanted to win with a 2/3 base timing attack, squirtle was just so defensive
savior did nothing wrong
Thrillz
Profile Joined May 2012
4313 Posts
January 25 2013 10:35 GMT
#356
Shoulda just pulled an Mvp lol...have you forgetten Mvp's training Yoda?
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
January 25 2013 10:35 GMT
#357
On January 25 2013 19:34 dani` wrote:
GOM needs to start doing some replay analyses man, would be nice to rewatch that last engagement. I would not expect a Terran with a spread out army + Planetary to get ripped apart like that. Certainly YoDa messed up something pretty hard there.


That would be nice, yeah.
imre
Profile Blog Joined November 2011
France9263 Posts
January 25 2013 10:35 GMT
#358
On January 25 2013 19:33 Fragile51 wrote:
Show nested quote +
On January 25 2013 19:32 sAsImre wrote:
you can't attack a 3basing protoss on CloudKingdom, and even a 4basing P is hard to attack, so all the advantages gathered in the mid game don't matter


Well the fact that his engagements were pretty awful didn't help either..


Oh yeah Yoda didn't deserve to win anyway, but neither Squirtle imo. Both have played pretty sloppily this series. Just why the heck do you pick CK if you're not sick with your lategame control
Zest fanboy.
Coolhwip
Profile Joined March 2011
Sweden1381 Posts
January 25 2013 10:35 GMT
#359
On January 25 2013 19:33 fishb00n wrote:
3 of 4 colossi where in the red with just shields. it would have taken 2 volleys from that 6 vikings at he beginning of the engagement for everyone of those to fall. instead they are attacking the full healthy one and dying in the process., then beeing to few to kill the remaining. i think this could have turned the fight

His attack was bad where he lost all his vikings, and he also missed the HTs with pretty much every EMP last fight. Protoss arent allowed to win fights against terran it seems
crack
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
January 25 2013 10:35 GMT
#360
GG Squirtle! 1 more and were rock'n and roll n!^^
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
Prev 1 16 17 18 19 20 44 Next All
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