I'm pretty sure the twitch chat for proleague is subscriber only so It's not too bad.
[SPL] SK Telecom T1 vs. KT Rolster R1 - Page 54
Forum Index > StarCraft 2 Tournaments |
Dodgin
Canada39254 Posts
I'm pretty sure the twitch chat for proleague is subscriber only so It's not too bad. | ||
Sawamura
Malaysia7602 Posts
On December 29 2012 16:40 Promethelax wrote: you clearly didn't play bw. Smart shot makes things totally different. Damage overlaps it doesn't divide by two | ||
rysecake
United States2632 Posts
On December 29 2012 16:39 Dodgin wrote: not true when Bisu loses nowadays i just get really sad, I don't make excuses ![]() it's a little different. no one makes excuses for bisu because he's just hopeless right now lol. with other players there's a glimmer of hope! ![]() | ||
Caihead
Canada8550 Posts
On December 29 2012 16:40 Promethelax wrote: you clearly didn't play bw. Smart shot makes things totally different. The divide by two is completely arbitrary. You are flooring the number of shots that connect to maximum HP of the recieving unit, the math is bull shit. | ||
Fuchsteufelswild
Australia2028 Posts
Yeah, this was the exact post that made me regret my "Head - SKT T1" vote 90 seconds after voting. >.> *Fingers crossed for the latter option* | ||
Grettin
42381 Posts
On December 29 2012 16:40 Caihead wrote: that's because he's in a slump, I was sad when Flash dropped out of MSL / OSL to classic / Ssak too. tbfh, Bisu seems completely lost in Sc2 (has been since the start) more than just being in a "slump". Which is better, i don't know- | ||
Promethelax
Canada7089 Posts
On December 29 2012 16:41 Caihead wrote: The divide by two is completely arbitrary. You are flooring the number of shots that connect to maximum HP of the recieving unit, the math is bull shit. it wasn't my math, and I was mostly joking. Although the secondary part is totally true: smart shot changed tank play in a huge way. | ||
![]()
Hyde
Australia14568 Posts
On December 29 2012 16:41 Sawamura wrote: Damage overlaps it doesn't divide by two He divided by two because marines are small units, explosive does 50% damage to small units. | ||
NightElf
Bangladesh117 Posts
On December 29 2012 16:41 Caihead wrote: The divide by two is completely arbitrary. You are flooring the number of shots that connect to maximum HP of the recieving unit, the math is bull shit. dont need to do too many maths...simply say... if you go sk and your opponent uses mech...you are fucked up.. | ||
Caihead
Canada8550 Posts
On December 29 2012 16:42 Hyde wrote: He divided by two because marines are small units, explosive does 50% damage to small units. >_> don't start, you aren't ![]() | ||
Fuchsteufelswild
Australia2028 Posts
On December 29 2012 16:35 Fuchsteufelswild wrote: SCBW, 2 siege tanks: 2×(70÷2) = 70 SC2, 2 siege tanks: 2×35 = 70 Same damage. 1 hit is 35 either way, right? When do the extra 5-15 hit points on marines make the difference? I suppose if a marine takes half damage splash and has the C.Shield it will take 52.5, but that's a problem with the marine, not the tank. The same one-shot insta-kill of zerglings unless they have +1 carapace was in Brood War too, right? If you buffed siege tank damage, you'd just be throwing the game further away from what it was in BW. The problem is the marine. On December 29 2012 16:37 Sawamura wrote: 2 siege tank = attack 2 x 70 = 140 don't see why you need to divide it by two ... On December 29 2012 16:41 Sawamura wrote: Damage overlaps it doesn't divide by two Did either of you pay any attention in BW? Tank shots were explosive, which meant they did 75% damage to medium and only 50% to small units like, oh let's think...zerglings and marines. -_______- EDIT: On December 29 2012 16:44 Caihead wrote: >_> don't start, you aren't ![]() If you bothered to read the posts before mine (quoted), you'd find they were complaiing about tanks not killing marines easily enough and blaming it on the tank being weakened. In actual fact, the have one more range and fire significantly more often now as well as have 10 more health. The only ways in which they should be worse at actually killing marines now are due to marine life increases and the increased gas and supply cost of tanks (so having less of them) | ||
oneofthem
Cayman Islands24199 Posts
On December 29 2012 16:25 ppshchik wrote: I still remember Flash fanboys whining how Flash is practicing SC2 resulting to his 0-3 loss in the OSL semi's. rofl. Still got stomped by Fantasy in SC2. truth | ||
Winterfell
United States170 Posts
| ||
valium
United States251 Posts
| ||
ZerglingTwins
United States850 Posts
Difference of the series. | ||
Grettin
42381 Posts
On December 29 2012 16:47 valium wrote: who are the casters? I don't recognize the voices English i assume? Whiplash and Supernovamaniac. | ||
Promethelax
Canada7089 Posts
On December 29 2012 16:47 valium wrote: who are the casters? I don't recognize the voices Whiplash and SNM | ||
Sawamura
Malaysia7602 Posts
| ||
![]()
Hyde
Australia14568 Posts
On December 29 2012 16:44 Caihead wrote: >_> don't start, you aren't ![]() yeah I don't know what everyone is arguing about, I just walked in to the LR thread mid-convo and thought I'd clear it up. and now I'm leaving *slowly backs out of LR thread* ^_^ | ||
Antisocialmunky
United States5912 Posts
On December 29 2012 16:48 ZerglingTwins wrote: KT got good zergs, SKT not. Difference of the series. Its too bad Hyuk hasn't reached his limit break in a while. | ||
| ||