[GSL] Blizzard Cup Group A - Page 122
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opterown
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Australia54784 Posts
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Shellshock
United States97274 Posts
On December 17 2012 21:19 Fusilero wrote: We need yugioh back for everywhere Revival - Dies first round code A YuGiOh - Dies second round code A Bomber- Dies in third round code A Shine - Dies in up and downs We need a guy for the RO32 DRG - Dies in the RO16 Curious also dies in ro16 ro32 is Gumiho every season except season 1 ro8 foreigner hopes and dreams | ||
Lazzi
Switzerland1923 Posts
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opterown
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Australia54784 Posts
On December 17 2012 21:19 Fusilero wrote: We need yugioh back for everywhere Revival - Dies first round code A YuGiOh - Dies second round code A Bomber- Dies in third round code A Shine - Dies in up and downs We need a guy for the RO32 DRG - Dies in the RO16 mkp dies in GSL finals? not anytime lately though lol | ||
Account252508
3454 Posts
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DJHelium
Sweden13480 Posts
So he will probably go mutas again! | ||
sitromit
7051 Posts
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TommyP
United States6231 Posts
On December 17 2012 21:21 DJHelium wrote: DongRaeGu loves his roach/ling all ins on Entombed, getting gas early as well. So he will probably go mutas again! DRG hates everything about Entombed. He just knows cheese/timing is the best way for Zerg to win on it | ||
Lazzi
Switzerland1923 Posts
On December 17 2012 21:22 sitromit wrote: Parting has a sick 3 base push he does from these positions on this map. Sieges the Zerg natural from the narrow side path with Blink Stalkers and Colossi, it's so hard to deal with. You've seen MLG ToC! | ||
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Shellshock
United States97274 Posts
congrats DRG edit: i guess technically not over... but | ||
liberate71
Australia10252 Posts
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DJHelium
Sweden13480 Posts
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eurTsItniH
887 Posts
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opterown
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Australia54784 Posts
i guess you had little to play for since you couldn't have gotten first | ||
Zealos
United Kingdom3571 Posts
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Confuse
2238 Posts
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Account252508
3454 Posts
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TommyP
United States6231 Posts
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Waxangel
United States33082 Posts
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vthree
Hong Kong8039 Posts
On December 17 2012 21:19 scypio wrote: Well, the evolved patchzerg knows that the queen-range provided advantage will kick in way before infestor tech. With good hatch / liar unit control they can exploit a ton of different timings. There is something about the Terran race that makes it the T fall really quickly to all kinds of pressure. I've seen pro T's die over and over again to simple attacks like quick 11-12 roaches off two base, 3- or 4-gate attack after expansion etc. The end of the year just becomes worse and worse for T's.. oh well, HotS is coming. One of the big problem with T is that a lot of their early game strength comes from upgrade (stim, combat shields, siege) or later units (medivacs). So there are a LOT of early game timings that can do damage. The only thing you can do is try to make a lot of bunker and units. But if the pressure doesn't come, you are playing from behind. The flip side is, if you get those upgrades done without taking damage, you are in a decent position. | ||
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