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On December 10 2012 12:02 mongmong wrote:Show nested quote +On December 10 2012 11:54 Dodgin wrote:On December 10 2012 11:53 Shellshock1122 wrote:On December 10 2012 11:52 Putty wrote:On December 10 2012 11:49 AgentW wrote: As a Terran player, please chide me if this is a stupid question: with the current meta, why don't more Protoss go for a big pre-hive super heavy blink stalker attack like that? Fungal takes so long to kill stalkers, and if you engage in a choke, upgraded stalkers should do better than roaches and lings, right? Because there are spine crawler walls. Pure blink stalker vs spine+infestor are not good. There are many others more effective pre-hive timings... In this game violet was clearly confused by the unconventional build from hero and thats why he lost, but that push from hero was not very good. Hero is like tlo...usualy he wins disorienting his opponent with crazy things... Yeah people used to do it earlier in the year, maybe around the summer? They used to go for a +3 200/200 blink stalker prehive timing push but zergs got good at defending it. I remember some people like Creator and Genius using it It was the Seed build man I never did see it not work, he stopped using though so I guess they figured it out in practice. hmm... Ive never seen 200/200 full max blink stalker rush 0_0 But I do know 8.30 min blink stalker+sentry all in from protoss. everyone was using it at the start of the year. Whats this max blink stalker rush??
You go fast 3 bases on Entombed Valley and go 12 gates +3 attack max on pure stalkers, it hits at 14 minutes.
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Either see viOLet take a championship that exceeds 10k, or see HerO finally win a NASL. Decisions, decisions.
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On December 10 2012 12:03 jackdaleaper wrote:Why were the infestors in front of the spines and the zerglings behind and not the other way around 
Violet probably overestimated fungal range to stop initial wave from even reaching the spines/getting in position
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On December 10 2012 12:02 mongmong wrote:Show nested quote +On December 10 2012 11:54 Dodgin wrote:On December 10 2012 11:53 Shellshock1122 wrote:On December 10 2012 11:52 Putty wrote:On December 10 2012 11:49 AgentW wrote: As a Terran player, please chide me if this is a stupid question: with the current meta, why don't more Protoss go for a big pre-hive super heavy blink stalker attack like that? Fungal takes so long to kill stalkers, and if you engage in a choke, upgraded stalkers should do better than roaches and lings, right? Because there are spine crawler walls. Pure blink stalker vs spine+infestor are not good. There are many others more effective pre-hive timings... In this game violet was clearly confused by the unconventional build from hero and thats why he lost, but that push from hero was not very good. Hero is like tlo...usualy he wins disorienting his opponent with crazy things... Yeah people used to do it earlier in the year, maybe around the summer? They used to go for a +3 200/200 blink stalker prehive timing push but zergs got good at defending it. I remember some people like Creator and Genius using it It was the Seed build man I never did see it not work, he stopped using though so I guess they figured it out in practice. hmm... Ive never seen 200/200 full max blink stalker rush 0_0 But I do know 8.30 min blink stalker+sentry all in from protoss. everyone was using it at the start of the year. Whats this max blink stalker rush?? watch some Seed PvZ on Entombed valley from 5-6 months ago
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Hero has dictated these last 2 games so hard... changing the "rhythm" of play often, straight out the book of 5 rings or something. Beautiful play from a strategy purist's perspective.
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yeah chance!!!
i like how he sleeps/chills anywhere, like he owns the place :D
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Feels like zergs just assume they can sit back and relax till they get to hive, while only having to watch for immortal/sentry push out of the corner of their eye.
Although playing against HerO's micro, his 2 base push is more like a freight train coming head on.
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HerOs build is just such a hard counter to 2 base infestor builds.
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Alright Violet, take it back. This is your tournament.
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Fiddler's Green42661 Posts
On December 10 2012 12:02 mongmong wrote:Show nested quote +On December 10 2012 11:54 Dodgin wrote:On December 10 2012 11:53 Shellshock1122 wrote:On December 10 2012 11:52 Putty wrote:On December 10 2012 11:49 AgentW wrote: As a Terran player, please chide me if this is a stupid question: with the current meta, why don't more Protoss go for a big pre-hive super heavy blink stalker attack like that? Fungal takes so long to kill stalkers, and if you engage in a choke, upgraded stalkers should do better than roaches and lings, right? Because there are spine crawler walls. Pure blink stalker vs spine+infestor are not good. There are many others more effective pre-hive timings... In this game violet was clearly confused by the unconventional build from hero and thats why he lost, but that push from hero was not very good. Hero is like tlo...usualy he wins disorienting his opponent with crazy things... Yeah people used to do it earlier in the year, maybe around the summer? They used to go for a +3 200/200 blink stalker prehive timing push but zergs got good at defending it. I remember some people like Creator and Genius using it It was the Seed build man I never did see it not work, he stopped using though so I guess they figured it out in practice. hmm... Ive never seen 200/200 full max blink stalker rush 0_0 But I do know 8.30 min blink stalker+sentry all in from protoss. everyone was using it at the start of the year. Whats this max blink stalker rush??
It's in the PvZ guide somewhere.
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argh should've put Hero on my fantasy proleague
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On December 10 2012 12:03 Traceback wrote:Show nested quote +On December 10 2012 12:01 Maesy wrote:On December 10 2012 12:01 Traceback wrote: Forcefield is such a boring ability when it's used like this. Cry more pls. I don't play protoss or zerg and am not a particular fan of either of these players, so there is no reason I would be crying over it... I just find force fielding back a whole army kinda boring to watch. than don't watch it
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On December 10 2012 12:03 Traceback wrote:Show nested quote +On December 10 2012 12:01 Maesy wrote:On December 10 2012 12:01 Traceback wrote: Forcefield is such a boring ability when it's used like this. Cry more pls. I don't play protoss or zerg and am not a particular fan of either of these players, so there is no reason I would be crying over it... I just find force fielding back a whole army kinda boring to watch.
Then the player shouldn't turtle their whole army in their base and try to actually flank, use air units or drop units on the protoss army. The opposing player is what makes it boring for you to watch because they aren't even trying to get around it.
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Oh noes I dont want Violet to become the Alicia of zerg
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wth is that a dog that just walked on stage ???
Edit: not trolling its real i really saw it.
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On December 10 2012 12:03 Dodgin wrote:Show nested quote +On December 10 2012 12:02 mongmong wrote:On December 10 2012 11:54 Dodgin wrote:On December 10 2012 11:53 Shellshock1122 wrote:On December 10 2012 11:52 Putty wrote:On December 10 2012 11:49 AgentW wrote: As a Terran player, please chide me if this is a stupid question: with the current meta, why don't more Protoss go for a big pre-hive super heavy blink stalker attack like that? Fungal takes so long to kill stalkers, and if you engage in a choke, upgraded stalkers should do better than roaches and lings, right? Because there are spine crawler walls. Pure blink stalker vs spine+infestor are not good. There are many others more effective pre-hive timings... In this game violet was clearly confused by the unconventional build from hero and thats why he lost, but that push from hero was not very good. Hero is like tlo...usualy he wins disorienting his opponent with crazy things... Yeah people used to do it earlier in the year, maybe around the summer? They used to go for a +3 200/200 blink stalker prehive timing push but zergs got good at defending it. I remember some people like Creator and Genius using it It was the Seed build man I never did see it not work, he stopped using though so I guess they figured it out in practice. hmm... Ive never seen 200/200 full max blink stalker rush 0_0 But I do know 8.30 min blink stalker+sentry all in from protoss. everyone was using it at the start of the year. Whats this max blink stalker rush?? You go fast 3 bases on Entombed Valley and go 12 gates +3 attack max on pure stalkers, it hits at 14 minutes.
Oh yep
I do remember that actually haha.
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Hero having to win game 7 on Whirlwind?
GG Violet. Grats on winning NASL.
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