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[NASL] Season 4 Grand Finals Day 2 - Page 128

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 126 127 128 129 130 148 Next
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
December 10 2012 03:03 GMT
#2541
On December 10 2012 12:02 mongmong wrote:
Show nested quote +
On December 10 2012 11:54 Dodgin wrote:
On December 10 2012 11:53 Shellshock1122 wrote:
On December 10 2012 11:52 Putty wrote:
On December 10 2012 11:49 AgentW wrote:
As a Terran player, please chide me if this is a stupid question: with the current meta, why don't more Protoss go for a big pre-hive super heavy blink stalker attack like that? Fungal takes so long to kill stalkers, and if you engage in a choke, upgraded stalkers should do better than roaches and lings, right?


Because there are spine crawler walls. Pure blink stalker vs spine+infestor are not good. There are many others more effective pre-hive timings...

In this game violet was clearly confused by the unconventional build from hero and thats why he lost, but that push from hero was not very good. Hero is like tlo...usualy he wins disorienting his opponent with crazy things...

Yeah people used to do it earlier in the year, maybe around the summer? They used to go for a +3 200/200 blink stalker prehive timing push but zergs got good at defending it. I remember some people like Creator and Genius using it


It was the Seed build man

I never did see it not work, he stopped using though so I guess they figured it out in practice.



hmm... Ive never seen 200/200 full max blink stalker rush 0_0

But I do know 8.30 min blink stalker+sentry all in from protoss. everyone was using it at the start of the year.


Whats this max blink stalker rush??


You go fast 3 bases on Entombed Valley and go 12 gates +3 attack max on pure stalkers, it hits at 14 minutes.
PhoenixVoid
Profile Blog Joined December 2011
Canada32755 Posts
December 10 2012 03:04 GMT
#2542
Either see viOLet take a championship that exceeds 10k, or see HerO finally win a NASL. Decisions, decisions.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
SwizzY
Profile Blog Joined September 2010
United States1549 Posts
December 10 2012 03:04 GMT
#2543
On December 10 2012 12:03 jackdaleaper wrote:
Why were the infestors in front of the spines and the zerglings behind and not the other way around


Violet probably overestimated fungal range to stop initial wave from even reaching the spines/getting in position
All that glitters is not gold, all that wander are not lost, the old that is strong does not wither, deep roots are not reached by frost.
kju
Profile Joined September 2010
6143 Posts
Last Edited: 2012-12-10 03:04:49
December 10 2012 03:04 GMT
#2544
On December 10 2012 12:02 mongmong wrote:
Show nested quote +
On December 10 2012 11:54 Dodgin wrote:
On December 10 2012 11:53 Shellshock1122 wrote:
On December 10 2012 11:52 Putty wrote:
On December 10 2012 11:49 AgentW wrote:
As a Terran player, please chide me if this is a stupid question: with the current meta, why don't more Protoss go for a big pre-hive super heavy blink stalker attack like that? Fungal takes so long to kill stalkers, and if you engage in a choke, upgraded stalkers should do better than roaches and lings, right?


Because there are spine crawler walls. Pure blink stalker vs spine+infestor are not good. There are many others more effective pre-hive timings...

In this game violet was clearly confused by the unconventional build from hero and thats why he lost, but that push from hero was not very good. Hero is like tlo...usualy he wins disorienting his opponent with crazy things...

Yeah people used to do it earlier in the year, maybe around the summer? They used to go for a +3 200/200 blink stalker prehive timing push but zergs got good at defending it. I remember some people like Creator and Genius using it


It was the Seed build man

I never did see it not work, he stopped using though so I guess they figured it out in practice.



hmm... Ive never seen 200/200 full max blink stalker rush 0_0

But I do know 8.30 min blink stalker+sentry all in from protoss. everyone was using it at the start of the year.


Whats this max blink stalker rush??

watch some Seed PvZ on Entombed valley from 5-6 months ago
andaylin
Profile Joined August 2010
United States10830 Posts
December 10 2012 03:04 GMT
#2545
doggy :o
"Hard work beats talent when talent fails to work hard." - Kevin Durant
Vansetsu
Profile Blog Joined October 2010
United States1454 Posts
December 10 2012 03:04 GMT
#2546
Hero has dictated these last 2 games so hard... changing the "rhythm" of play often, straight out the book of 5 rings or something. Beautiful play from a strategy purist's perspective.
Only by overcoming many obstacles does a river become - デイヴィ¯\_(ツ)_/¯ド
simmeh
Profile Joined March 2011
Canada2511 Posts
December 10 2012 03:04 GMT
#2547
yeah chance!!!

i like how he sleeps/chills anywhere, like he owns the place :D
byah!
mprs
Profile Joined April 2010
Canada2933 Posts
December 10 2012 03:04 GMT
#2548
Feels like zergs just assume they can sit back and relax till they get to hive, while only having to watch for immortal/sentry push out of the corner of their eye.

Although playing against HerO's micro, his 2 base push is more like a freight train coming head on.
We talkin about PRACTICE
iKill[ShocK]
Profile Blog Joined July 2008
Vietnam3530 Posts
December 10 2012 03:04 GMT
#2549
HerO GOGO
<3 Kim Taeyeon
Deadeight
Profile Blog Joined September 2010
United Kingdom1629 Posts
December 10 2012 03:04 GMT
#2550
HerOs build is just such a hard counter to 2 base infestor builds.
Megabuster123
Profile Joined May 2011
Canada1837 Posts
December 10 2012 03:04 GMT
#2551
Alright Violet, take it back. This is your tournament.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
December 10 2012 03:04 GMT
#2552
On December 10 2012 12:02 mongmong wrote:
Show nested quote +
On December 10 2012 11:54 Dodgin wrote:
On December 10 2012 11:53 Shellshock1122 wrote:
On December 10 2012 11:52 Putty wrote:
On December 10 2012 11:49 AgentW wrote:
As a Terran player, please chide me if this is a stupid question: with the current meta, why don't more Protoss go for a big pre-hive super heavy blink stalker attack like that? Fungal takes so long to kill stalkers, and if you engage in a choke, upgraded stalkers should do better than roaches and lings, right?


Because there are spine crawler walls. Pure blink stalker vs spine+infestor are not good. There are many others more effective pre-hive timings...

In this game violet was clearly confused by the unconventional build from hero and thats why he lost, but that push from hero was not very good. Hero is like tlo...usualy he wins disorienting his opponent with crazy things...

Yeah people used to do it earlier in the year, maybe around the summer? They used to go for a +3 200/200 blink stalker prehive timing push but zergs got good at defending it. I remember some people like Creator and Genius using it


It was the Seed build man

I never did see it not work, he stopped using though so I guess they figured it out in practice.



hmm... Ive never seen 200/200 full max blink stalker rush 0_0

But I do know 8.30 min blink stalker+sentry all in from protoss. everyone was using it at the start of the year.


Whats this max blink stalker rush??


It's in the PvZ guide somewhere.
Moderator
NguN
Profile Joined August 2009
Australia1322 Posts
December 10 2012 03:04 GMT
#2553
argh should've put Hero on my fantasy proleague
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
December 10 2012 03:04 GMT
#2554
On December 10 2012 12:03 Traceback wrote:
Show nested quote +
On December 10 2012 12:01 Maesy wrote:
On December 10 2012 12:01 Traceback wrote:
Forcefield is such a boring ability when it's used like this.


Cry more pls.

I don't play protoss or zerg and am not a particular fan of either of these players, so there is no reason I would be crying over it... I just find force fielding back a whole army kinda boring to watch.

than don't watch it
Cackle™
Maesy
Profile Joined November 2011
United States1444 Posts
December 10 2012 03:05 GMT
#2555
On December 10 2012 12:03 Traceback wrote:
Show nested quote +
On December 10 2012 12:01 Maesy wrote:
On December 10 2012 12:01 Traceback wrote:
Forcefield is such a boring ability when it's used like this.


Cry more pls.

I don't play protoss or zerg and am not a particular fan of either of these players, so there is no reason I would be crying over it... I just find force fielding back a whole army kinda boring to watch.


Then the player shouldn't turtle their whole army in their base and try to actually flank, use air units or drop units on the protoss army. The opposing player is what makes it boring for you to watch because they aren't even trying to get around it.
Official Nathanias Fanclub Manager! http://www.teamliquid.net/forum/viewmessage.php?topic_id=401880
TommyP
Profile Joined December 2011
United States6231 Posts
December 10 2012 03:05 GMT
#2556
Oh noes I dont want Violet to become the Alicia of zerg
#TheOneTrueDong
Eurytos
Profile Joined August 2010
Singapore97 Posts
Last Edited: 2012-12-10 03:05:36
December 10 2012 03:05 GMT
#2557
wth is that a dog that just walked on stage ???

Edit: not trolling its real i really saw it.
mongmong
Profile Joined November 2011
Korea (South)1389 Posts
December 10 2012 03:05 GMT
#2558
On December 10 2012 12:03 Dodgin wrote:
Show nested quote +
On December 10 2012 12:02 mongmong wrote:
On December 10 2012 11:54 Dodgin wrote:
On December 10 2012 11:53 Shellshock1122 wrote:
On December 10 2012 11:52 Putty wrote:
On December 10 2012 11:49 AgentW wrote:
As a Terran player, please chide me if this is a stupid question: with the current meta, why don't more Protoss go for a big pre-hive super heavy blink stalker attack like that? Fungal takes so long to kill stalkers, and if you engage in a choke, upgraded stalkers should do better than roaches and lings, right?


Because there are spine crawler walls. Pure blink stalker vs spine+infestor are not good. There are many others more effective pre-hive timings...

In this game violet was clearly confused by the unconventional build from hero and thats why he lost, but that push from hero was not very good. Hero is like tlo...usualy he wins disorienting his opponent with crazy things...

Yeah people used to do it earlier in the year, maybe around the summer? They used to go for a +3 200/200 blink stalker prehive timing push but zergs got good at defending it. I remember some people like Creator and Genius using it


It was the Seed build man

I never did see it not work, he stopped using though so I guess they figured it out in practice.



hmm... Ive never seen 200/200 full max blink stalker rush 0_0

But I do know 8.30 min blink stalker+sentry all in from protoss. everyone was using it at the start of the year.


Whats this max blink stalker rush??


You go fast 3 bases on Entombed Valley and go 12 gates +3 attack max on pure stalkers, it hits at 14 minutes.




Oh yep

I do remember that actually haha.

어헣 ↗ 어헣 ↗
AbuntuGuntu
Profile Joined August 2011
United States1972 Posts
December 10 2012 03:05 GMT
#2559
Come on Hero..finish him
FreudianTrip
Profile Joined July 2011
Switzerland1983 Posts
December 10 2012 03:05 GMT
#2560
Hero having to win game 7 on Whirlwind?

GG Violet. Grats on winning NASL.
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