
[IPL5] Day 4 - Page 207
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farvacola
United States18839 Posts
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SafeAsCheese
United States4924 Posts
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Laryleprakon
New Zealand9496 Posts
On December 03 2012 14:26 phyre112 wrote: Yeah, even this thread is moving pretty slowly (and most posters don't seem to care about the game.) I think most people are burnt out after such a long tournament, especially with so many ZvZs being played. Four day tournaments with so much else on is fun but the story line for the whole event gets split up heaps and not everyone wants to follow them all. Fun game so far tho. | ||
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dainbramage
Australia1442 Posts
The mythical 20 min PvP is on at least 3 bases, usually 4+ | ||
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sitromit
7051 Posts
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udgnim
United States8024 Posts
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XXXSmOke
United States1333 Posts
Giving the Raven or ghost Irradiate rather than seeker missle/snipe. Giving Terran a way to take out tier 3 Z units, with spells rather than forcing us to rely on a tier 2 air unit. This also would create some more exciting dynamic's and tension. | ||
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StarStruck
25339 Posts
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bittman
Australia8759 Posts
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Chicane
United States7875 Posts
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TheFish7
United States2824 Posts
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Hammer442
Australia749 Posts
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Cyanocyst
2222 Posts
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figq
12519 Posts
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RaiKageRyu
Canada4773 Posts
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fighter2_40
United States420 Posts
On December 03 2012 14:13 oogieogie wrote: projectile fungal growth..why not just blink stalker or immortal sentry all in every game as protoss vs zerg? I would hate to see a projectile fungal and rather have some kind of IT nerf. Fungal is most likely here to stay since it is so needed and critical. I like ensnare fungal better as it changes zvt late game viking vs broodlord/corruptor/infestor. IT nerf is needed on it's own for the sake of zvz and zvp. "FUNGAL IS SO NEEDED AND CRITICAL" : this is a larger issue that is not zergs fault. Blizzard needs to sack up and treat WoL as a SCII beta and structure the damn thing even if they have to admit they goofed. | ||
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Cuce
Turkey1127 Posts
Go forth my demi-god of war | ||
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snafoo
New Zealand1615 Posts
On December 03 2012 14:28 XXXSmOke wrote: I know someone proposed this earlier, but I think it could fix alot of TvZ problems. Giving the Raven or ghost Irradiate rather than seeker missle/snipe. Giving Terran a way to take out tier 3 Z units, with spells rather than forcing us to rely on a tier 2 air unit. This also would create some more exciting dynamic's and tension. There's 0 chance blizzard will add a change like that before HoTS ![]() | ||
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StarStruck
25339 Posts
You made that harder than it should have been. D: | ||
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Ansinjunger
United States2451 Posts
On December 03 2012 14:29 TheFish7 wrote: What the hell just happened in that match? First violet gets way ahead then almost loses because infestors but then leenock loses all his infestors because infestors, but then violet uses infestors to attack the 3rd, but then leenock defends with his infestors!! infestorsssS!!!! ahhh!! Both this game and last night's Cloud Kingdom game 7 of GSL finals showed that you really need infestors more than hydras in the prolonged, scrappy situations, though I'd definitely want Hydras mixed in with a booming economy. | ||
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