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[Code S] RO8 Day 1 2012 GSL Season 5 - Page 44

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 42 43 44 45 46 105 Next
Kreb
Profile Joined September 2010
4834 Posts
November 20 2012 10:36 GMT
#861
Motherships are almost turning into a liability lategame. If a Z picks one infestor at the time and move forward, sooner or later he's almost guaranteed to get that NP-vortex off. If the mothership isnt in range he just fungals and moves back. And the P has to move the MS forward at some point if he wants to have a chance at a good vortex.

Maybe just max out on 50 probes and 150 pop 3-3-3 carriers next time without mothership or archons or colossi? Heh.
MangoMountain
Profile Joined June 2011
Norway2044 Posts
November 20 2012 10:36 GMT
#862
On November 20 2012 19:35 Vindicare605 wrote:
Show nested quote +
On November 20 2012 19:33 MangoMountain wrote:
Creator fucked up his control, I don't know what you're complaining about. He could easily have done more damage with the army he had and just recalled out if things got hairy too



You don't understand how Recall works do you?

That Mothership was in the army, Recall pulls an army TO the mothership, the town portal Recall is only in HOTS beta with the Mothership core.

Not the final engagement, I'm not that stupid. When he was derping around with warp prisms wasting 1k mins every time to take out 4 lings and a couple of ITs. He could've played more aggressive and actually got something out of his "multitasking"
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
November 20 2012 10:37 GMT
#863
C'mon let's keep saying all the mistakes Creator (didn't) make and tell pros how to play the game properly... Let's convince ourselves that battle was fair.
Revolutionist fan
Sabu113
Profile Blog Joined August 2009
United States11075 Posts
November 20 2012 10:37 GMT
#864
On November 20 2012 19:34 Flonomenalz wrote:
Letting his mothership get neural'ed though... :/


Because really a super slow caster that needs to move forward to drop its spell is easy to screen.

Yeah. I wonder if he could have ran his army down by the zerg's base and pushed there or if naked carriers could have worked with good obs positioning. This map though should be pretty creator friendly.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
bgx
Profile Joined August 2010
Poland6595 Posts
November 20 2012 10:37 GMT
#865
LRs are always like crying over a spilled milk. So fun.
Stork[gm]
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
November 20 2012 10:37 GMT
#866
I don't know if I agree Stephano "killed" a Korean lol.
Ahelvin
Profile Blog Joined September 2010
France1866 Posts
November 20 2012 10:37 GMT
#867
On November 20 2012 19:36 synapse wrote:
What if... creator went for mass warp prism + colossus / ht drop on top of the infestors, then recalled his colossi after storming / feedbacking / lasering everything :o

Fungal is a good spell to prevent units from moving bro .
Join the Liquipedia Zerg Project ! PM me for more information :).
Hypemeup
Profile Joined February 2011
Sweden2783 Posts
November 20 2012 10:37 GMT
#868
On November 20 2012 19:35 polishedturd wrote:
Show nested quote +
On November 20 2012 19:33 Salteador Neo wrote:
On November 20 2012 19:31 polishedturd wrote:
On November 20 2012 19:30 Misacampo wrote:
Creator literally played perfectly.

Denied hyuns 5th constantly, was on 5 bases vs 4 for the majority of the game, multipronged attacks, harassment, slowly lost supply to make room for carriers.

But infestor. g fucking g


misread hyun's build, trapped in his base by just 9 mutas, let hyun make nothing but drones and broodlords, went for a terrible endgame composition

hurp durp


That horrible endgame composition is the strongest army protoss can make xD

Maek Infestor hurp durp


no it isn't

im not saying protoss endgame is comparable to zerg but carrier/voidray mothership blows


It is the best protoss army in theory, and yet it is garbage compared to the zergs. Thats the issue.
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
November 20 2012 10:37 GMT
#869
(P)Creator v (Z)HyuN
1 - 2


Maps:
Abyssal City
Bel'Shir Vestige
Daybreak
Entombed Valley
Antiga Shipyard


5.00
HyuN spawning as the blue Zerg in the 11 o'clock position.
Creator spawning as the red Protoss in the 7 o'clock position.

14pool as per usual from HyuN.
Creator going Nexus first thist ime?

Creator able to block the Hatch for a couple seconds.
Creator goes for a very late Forge, instantly into Nexus.

HyuN going for the fast third.
Gate and Cannon on the natural wall for Creator.

Double gas taken by Creator.

Ling from HyuN actually makes it into Creator's base.
Core on the wall for Creator.

Warpgate tech and +1 attack started for Creator.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
November 20 2012 10:37 GMT
#870
On November 20 2012 19:36 Twilight Sparkle wrote:
Show nested quote +
On November 20 2012 19:32 FlyingTurtle wrote:
On November 20 2012 19:30 Misacampo wrote:
Creator literally played perfectly.

Denied hyuns 5th constantly, was on 5 bases vs 4 for the majority of the game, multipronged attacks, harassment, slowly lost supply to make room for carriers.

But infestor. g fucking g


He move-commanded his mothership into the infestors and clumped carriers for fungals. I don't see how Creator played perfectly; that last engagement was much more disastrous for him than Artosis and Tasteless made it sound.

Yeah but if we acccept that Creator's play wasn't completely flawless in every respect then we can't declare from a single game that zerg is overpowered.


It's not like we all suddenly decided that lategame zerg is stupid based on this one game, it only reaffirms it.
Weirdkid
Profile Blog Joined October 2010
Singapore2431 Posts
November 20 2012 10:37 GMT
#871
Sounds like they went to the arcade at Bugis or something
"Answer not a fool according to his folly, lest you be like him yourself." - Proverbs 26:4
Hall0wed
Profile Blog Joined January 2011
United States8486 Posts
November 20 2012 10:38 GMT
#872
On November 20 2012 19:37 Kasaraki wrote:
I don't know if I agree Stephano "killed" a Korean lol.


Yeah lol Artosis was wrong on that. Stephano got rolled by everyone.
♦ My Life for BESTie ♦ 류세라 = 배 ♦
TechNoTrance
Profile Joined May 2012
Canada1007 Posts
November 20 2012 10:38 GMT
#873
On November 20 2012 19:35 Yello wrote:
Show nested quote +
On November 20 2012 19:33 TechNoTrance wrote:
On November 20 2012 19:30 dainbramage wrote:
On November 20 2012 19:29 TechNoTrance wrote:
On November 20 2012 19:27 dainbramage wrote:
On November 20 2012 19:26 TechNoTrance wrote:
10000 minerals, 12 gates

Zealots do well against 15 broodlords I heard.

He has no gas he can't warp in anything useful with those minerals


He had like 3-4 thousand gas when the fight happened... Pay more attention?

...which immediately disappeared into voids and HT even with his mere 12 gates. So more gateways would only have been able to make zealots.


...which is why slowly building void rays and HT against an army that just crushed that composition isn't ideal is it?

So if Creator instantly remaxes on stalkers while Hyun remaxes with the corruptors he made, Creator has a chance to overwhelm the weakened army.


There was still enough Infestor energy left and Hyun can just back off into his Spine Crawler Wall.
If Hyun overcommits Stalkers would have had a chance but if Hyun play it out intelligently Stalkers are completely useless.


It is a better idea than slowly making 7 voids rays at a time again against a guy who is expecting you to remax on carriers.
All we have to decide is what to do with the time that is given to us.
Big-t
Profile Joined January 2011
Austria1350 Posts
November 20 2012 10:38 GMT
#874
On November 20 2012 19:36 synapse wrote:
What if... creator went for mass warp prism + colossus / ht drop on top of the infestors, then recalled his colossi after storming / feedbacking / lasering everything :o

You can´t drop a zerg with infestors O.o
monchi | IdrA | Flash
ToasteR_
Profile Joined December 2010
Canada551 Posts
November 20 2012 10:38 GMT
#875
please just immortal sentry
Insoleet
Profile Joined May 2012
France1806 Posts
November 20 2012 10:38 GMT
#876
On November 20 2012 19:37 Hypemeup wrote:
Show nested quote +
On November 20 2012 19:35 polishedturd wrote:
On November 20 2012 19:33 Salteador Neo wrote:
On November 20 2012 19:31 polishedturd wrote:
On November 20 2012 19:30 Misacampo wrote:
Creator literally played perfectly.

Denied hyuns 5th constantly, was on 5 bases vs 4 for the majority of the game, multipronged attacks, harassment, slowly lost supply to make room for carriers.

But infestor. g fucking g


misread hyun's build, trapped in his base by just 9 mutas, let hyun make nothing but drones and broodlords, went for a terrible endgame composition

hurp durp


That horrible endgame composition is the strongest army protoss can make xD

Maek Infestor hurp durp


no it isn't

im not saying protoss endgame is comparable to zerg but carrier/voidray mothership blows


It is the best protoss army in theory, and yet it is garbage compared to the zergs. Thats the issue.


Their is no best army. There are only counters. And this one was not the counter of Hyun composition.
sitromit
Profile Joined June 2011
7051 Posts
November 20 2012 10:38 GMT
#877
On November 20 2012 19:37 Hypemeup wrote:
Show nested quote +
On November 20 2012 19:35 polishedturd wrote:
On November 20 2012 19:33 Salteador Neo wrote:
On November 20 2012 19:31 polishedturd wrote:
On November 20 2012 19:30 Misacampo wrote:
Creator literally played perfectly.

Denied hyuns 5th constantly, was on 5 bases vs 4 for the majority of the game, multipronged attacks, harassment, slowly lost supply to make room for carriers.

But infestor. g fucking g


misread hyun's build, trapped in his base by just 9 mutas, let hyun make nothing but drones and broodlords, went for a terrible endgame composition

hurp durp


That horrible endgame composition is the strongest army protoss can make xD

Maek Infestor hurp durp


no it isn't

im not saying protoss endgame is comparable to zerg but carrier/voidray mothership blows


It is the best protoss army in theory, and yet it is garbage compared to the zergs. Thats the issue.


And Zerg army pre Broodlords is garbage compared to Protoss. Creator was going for a 3 base timing, Hyun tricked him with only 9 Mutas, Creator missed his timing, lost, end of story.
Mackus
Profile Joined January 2011
England1681 Posts
November 20 2012 10:38 GMT
#878
Immortal/Sentry but not the Soul build
nihlon
Profile Joined April 2010
Sweden5581 Posts
November 20 2012 10:39 GMT
#879
On November 20 2012 19:36 MangoMountain wrote:
Show nested quote +
On November 20 2012 19:35 Vindicare605 wrote:
On November 20 2012 19:33 MangoMountain wrote:
Creator fucked up his control, I don't know what you're complaining about. He could easily have done more damage with the army he had and just recalled out if things got hairy too



You don't understand how Recall works do you?

That Mothership was in the army, Recall pulls an army TO the mothership, the town portal Recall is only in HOTS beta with the Mothership core.

Not the final engagement, I'm not that stupid. When he was derping around with warp prisms wasting 1k mins every time to take out 4 lings and a couple of ITs. He could've played more aggressive and actually got something out of his "multitasking"

He ad "infinite" minerals, he could waste more than he did for nothing and it wouldn't have mattered. Gas on the other hand.
Banelings are too cute to blow up
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
November 20 2012 10:39 GMT
#880
On November 20 2012 19:33 Flonomenalz wrote:
Oh, he did have 10 templar.

Well never mind, I have no excuses then. My stream lagged a bit so I guess I missed the storms or feedbacks, I just saw carriers/voids/mothership against 10000000 infested terrans and fungals.


He had practically the optimal composition. Mass carriers backed by like a dozen HTs, a few Archons, couple of Colossi, Mothership and the mass void rays that Zerg and Terran keep telling Protoss to try out vs Zerg late game.

Died horribly.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
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