Maybe just max out on 50 probes and 150 pop 3-3-3 carriers next time without mothership or archons or colossi? Heh.
[Code S] RO8 Day 1 2012 GSL Season 5 - Page 44
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Kreb
4834 Posts
Maybe just max out on 50 probes and 150 pop 3-3-3 carriers next time without mothership or archons or colossi? Heh. | ||
MangoMountain
Norway2044 Posts
On November 20 2012 19:35 Vindicare605 wrote: You don't understand how Recall works do you? That Mothership was in the army, Recall pulls an army TO the mothership, the town portal Recall is only in HOTS beta with the Mothership core. Not the final engagement, I'm not that stupid. When he was derping around with warp prisms wasting 1k mins every time to take out 4 lings and a couple of ITs. He could've played more aggressive and actually got something out of his "multitasking" | ||
Salteador Neo
Andorra5591 Posts
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Sabu113
United States11035 Posts
On November 20 2012 19:34 Flonomenalz wrote: Letting his mothership get neural'ed though... :/ Because really a super slow caster that needs to move forward to drop its spell is easy to screen. Yeah. I wonder if he could have ran his army down by the zerg's base and pushed there or if naked carriers could have worked with good obs positioning. This map though should be pretty creator friendly. | ||
bgx
Poland6595 Posts
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Kasaraki
Denmark7115 Posts
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Ahelvin
France1866 Posts
On November 20 2012 19:36 synapse wrote: What if... creator went for mass warp prism + colossus / ht drop on top of the infestors, then recalled his colossi after storming / feedbacking / lasering everything :o Fungal is a good spell to prevent units from moving bro ![]() | ||
Hypemeup
Sweden2783 Posts
On November 20 2012 19:35 polishedturd wrote: no it isn't im not saying protoss endgame is comparable to zerg but carrier/voidray mothership blows It is the best protoss army in theory, and yet it is garbage compared to the zergs. Thats the issue. | ||
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KristofferAG
Norway25712 Posts
![]() ![]() 1 - 2 Maps: Entombed Valley Antiga Shipyard 5.00 HyuN spawning as the blue Zerg in the 11 o'clock position. Creator spawning as the red Protoss in the 7 o'clock position. 14pool as per usual from HyuN. Creator going Nexus first thist ime? Creator able to block the Hatch for a couple seconds. Creator goes for a very late Forge, instantly into Nexus. HyuN going for the fast third. Gate and Cannon on the natural wall for Creator. Double gas taken by Creator. Ling from HyuN actually makes it into Creator's base. Core on the wall for Creator. Warpgate tech and +1 attack started for Creator. | ||
Dodgin
Canada39254 Posts
On November 20 2012 19:36 Twilight Sparkle wrote: Yeah but if we acccept that Creator's play wasn't completely flawless in every respect then we can't declare from a single game that zerg is overpowered. It's not like we all suddenly decided that lategame zerg is stupid based on this one game, it only reaffirms it. | ||
Weirdkid
Singapore2431 Posts
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Hall0wed
United States8486 Posts
On November 20 2012 19:37 Kasaraki wrote: I don't know if I agree Stephano "killed" a Korean lol. Yeah lol Artosis was wrong on that. Stephano got rolled by everyone. | ||
TechNoTrance
Canada1007 Posts
On November 20 2012 19:35 Yello wrote: There was still enough Infestor energy left and Hyun can just back off into his Spine Crawler Wall. If Hyun overcommits Stalkers would have had a chance but if Hyun play it out intelligently Stalkers are completely useless. It is a better idea than slowly making 7 voids rays at a time again against a guy who is expecting you to remax on carriers. | ||
Big-t
Austria1350 Posts
On November 20 2012 19:36 synapse wrote: What if... creator went for mass warp prism + colossus / ht drop on top of the infestors, then recalled his colossi after storming / feedbacking / lasering everything :o You can´t drop a zerg with infestors O.o | ||
ToasteR_
Canada551 Posts
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Insoleet
France1806 Posts
On November 20 2012 19:37 Hypemeup wrote: It is the best protoss army in theory, and yet it is garbage compared to the zergs. Thats the issue. Their is no best army. There are only counters. And this one was not the counter of Hyun composition. | ||
sitromit
7051 Posts
On November 20 2012 19:37 Hypemeup wrote: It is the best protoss army in theory, and yet it is garbage compared to the zergs. Thats the issue. And Zerg army pre Broodlords is garbage compared to Protoss. Creator was going for a 3 base timing, Hyun tricked him with only 9 Mutas, Creator missed his timing, lost, end of story. | ||
Mackus
England1681 Posts
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nihlon
Sweden5581 Posts
On November 20 2012 19:36 MangoMountain wrote: Not the final engagement, I'm not that stupid. When he was derping around with warp prisms wasting 1k mins every time to take out 4 lings and a couple of ITs. He could've played more aggressive and actually got something out of his "multitasking" He ad "infinite" minerals, he could waste more than he did for nothing and it wouldn't have mattered. Gas on the other hand. | ||
-Celestial-
United Kingdom3867 Posts
On November 20 2012 19:33 Flonomenalz wrote: Oh, he did have 10 templar. Well never mind, I have no excuses then. My stream lagged a bit so I guess I missed the storms or feedbacks, I just saw carriers/voids/mothership against 10000000 infested terrans and fungals. He had practically the optimal composition. Mass carriers backed by like a dozen HTs, a few Archons, couple of Colossi, Mothership and the mass void rays that Zerg and Terran keep telling Protoss to try out vs Zerg late game. Died horribly. | ||
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