On November 05 2012 03:43 YourHarry wrote: You allow your opponent to make 30 infestors... You should be able to make enough ghosts to counter them.
Ghosts, do, not, counter, infestors. Sick of this line being parroted out.
Yeah they do. A no Energy Infestor is the most useless unit in the game. EMP is aoe, if you can use them against Protoss, why not Zerg?? It used to be standard meta when lategame Terran had 30 Ghosts and sniped/empd everything to death.
You can't just mass ghosts and kill everything with them anymore so they might as well not exist in the eyes of terran players
Now you can't kill anything with them anymore thats the problem. EMP was never very good against Zerg to begin with. Ever tried to EMP Infestors ? Way too fat for it to be effective. Not to mention it only takes 100 Energy and does 0 damage.
On November 05 2012 03:36 Wombat_NI wrote: Infestors need tweaked, this is getting ridiculous. At the very least make them smaller so EMP actually does something to them
Or tell David Kim to not be such a dumbass and tell i think it was demuslim that he (david kim) only expected zergs to build 5-6 infestors...
Did that actually happen? Hell I don't play Terran but I sympathise with some of you guys who feel Blizz have an agenda against the race
1. Thorzain debuts his Thor builds in TSL - added energy to Thors nerf. 2. MVP wins a few games with a big ghost lategame - Snipe nerf. 3. Zergs win games building insane amounts of infestors, for months now. - Nothing
calm down, there are 4 terrans in top 8, and you want more ?
I'm not angry, it just seems like silly reasoning. Blizzard's given reason for changing Ghosts was that they were too catch-all a counter to Zerg's Tier 3, how in the name of god are infestors not the Zerg equivalent?
Because unlike Protoss Zerg have units with the range to zone out ghosts entirely. If you pull forward your ghosts and don't EMP every infestor you can get all of your ghosts fungalled to death.
Also infestors are huge. Imagine trying to EMP an army of pure archons. Half of them won't be touched
Also if you DO make that many ghosts, Zergs can techswitch to any number of things.
Also, ghosts aren't good against Ultralisks, at all anymore so a ling/ultra switch can be especially deadly.
With this, end of absolutely all balance whine here. Just ban whoever complains please. Take your rage to the DESIGNATED place with a reasonable argument.
On November 05 2012 03:51 Angry.Zerg wrote: Round 7 to 10 were 4 terrans 3 toss and 2 zergs.
Stop QQing terrans. You are still the most represented race.
That's the problem People and Blizzard only look at numbers
Look at the game more. =(
Yes, the game is mess, there are only one viable macro builds and compositions for each race in each matchup. And we see the same end game everytime, the only difference being the micro.