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[WCS] Asian Finals Day 2 - Page 35

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 33 34 35 36 37 104 Next
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
October 14 2012 06:30 GMT
#681
On October 14 2012 15:26 eleaf wrote:
Show nested quote +
On October 14 2012 15:24 Ksquared wrote:
I don't think anyone actually likes infestors


I bet some zerg players who rely it to steal their money from much better players in tournament dont think so.


Don't be a sore loser, without infestors zerg can never be cost efficient. It's a needed unit, though they way it's made is rather questionable, but then again so are many more units in WoL.
oogieogie
Profile Joined June 2011
United States3657 Posts
Last Edited: 2012-10-14 06:30:49
October 14 2012 06:30 GMT
#682
On October 14 2012 15:29 Mysticesper wrote:
Show nested quote +
On October 14 2012 15:27 ref4 wrote:
who's the asian caster? he has no clue what he is talking about lol

"oh noes those carriers are wasting interceptors on the larvae!"

and i was like ..................


I think it was implied that sending them out to kill larvae, then having them get chain fungaled because they were attacking larva instead of being safe inside the carrier, thus "wasting them on larva".

doubt it since he said that they were "wasted" on changelings too, and it seemed like he thought that carriers can only send out interceptors once then have to buy another one.

if he ment that then he could have explained it much better.
X3GoldDot
Profile Joined August 2011
Malaysia3840 Posts
October 14 2012 06:30 GMT
#683
if infestors were to be nerfed zerg would probably have 40% winrate across all matchups or something, so another buff to lair tech stuff must be required, all tech 3 units suck without infestors, the reason why late game zerg is strong is because of infestors, not because of broods or ultras
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
Kiyo.
Profile Joined November 2010
United States2284 Posts
October 14 2012 06:31 GMT
#684
On October 14 2012 15:29 Mysticesper wrote:
Show nested quote +
On October 14 2012 15:27 ref4 wrote:
who's the asian caster? he has no clue what he is talking about lol

"oh noes those carriers are wasting interceptors on the larvae!"

and i was like ..................


I think it was implied that sending them out to kill larvae, then having them get chain fungaled because they were attacking larva instead of being safe inside the carrier, thus "wasting them on larva".


You know, you could almost ignore the fact that there weren't infestors around and give him the benefit of the doubt, but then he talked about it twice more in the game, including wasting them on changelings.
KT Rolster & StarTale <3 | twitter.com/RayFoxII - twitch.tv/RayFoxII
Whatson
Profile Blog Joined January 2012
United States5357 Posts
October 14 2012 06:31 GMT
#685
On October 14 2012 15:29 Wildmoon wrote:
Show nested quote +
On October 14 2012 15:28 Thrillz wrote:
On October 14 2012 15:24 L3g3nd_ wrote:
i dont think blizzard intended for a spell caster to be massed and be a viable army against mass heavy air units


Yes, that is what they said about the Ghost just after the nerf. The issue lies deeper in the overall design of SC2 though..and there is no quick fixes.


No it lies with Infestor. All casters are in good spot right now except fucking infestor.

The biggest problem is that Zerg needs the infestor, no matter how fucking OP it is, to survive, although if I could, I would remove the infestor for 6 months and see what kind of metagame shifts happened.
¯\_(シ)_/¯
sitromit
Profile Joined June 2011
7051 Posts
October 14 2012 06:31 GMT
#686
On October 14 2012 15:27 StaplerPhone wrote:
Show nested quote +
On October 14 2012 15:25 sitromit wrote:
So Curious barely wins a game where he was way ahead in every aspect according to Artosis as they were entering late game. Thread explodes with Infestor, Zerg imba whine. Mind explodes...

He was ahead but didn't attack, let Protoss max on basically the best army he can get, Protoss loses pretty one-sidely (he lost no infestors pretty much)


He lost a lot of them but kept remaking them, did you actually watch the game? He didn't attack, because attacking would at best force a base trade with a hard to determine outcome. He tried to play it as safely as possible. You think he wanted to play that long a game, didn't finish Creator even though he could for lols?
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
October 14 2012 06:31 GMT
#687
On October 14 2012 15:30 prOpSnuffe wrote:
That game was ridiculous, Creator outplayed Curious so hard in the and late game but infestors once again wins the game
I think interceptors being immune to fungal would make the carrier way more viable pvz.


Since when is losing 3rd base against 14 slow zerglings outplaying?
bsdaemon
Profile Joined July 2012
618 Posts
October 14 2012 06:31 GMT
#688
Why are so many people complaining about infestors when Creator did his own demise by going pure Carriers and no harassment.

Oh wait, people always complain about infestors...
Akhee
Profile Joined January 2011
Brazil811 Posts
Last Edited: 2012-10-14 06:32:34
October 14 2012 06:31 GMT
#689
i didnt know much about this caster, jorosar, but he seems really good except some mistakes like the interceptor thing, everything else he was seeming very confident to talk about

also, carriers.........

On October 14 2012 15:31 bsdaemon wrote:
Why are so many people complaining about infestors when Creator did his own demise by going pure Carriers and no harassment.

Oh wait, people always complain about infestors...


no harassment

next time he needs to kill 27 bases probably
tuho12345
Profile Blog Joined July 2011
4482 Posts
October 14 2012 06:32 GMT
#690
On October 14 2012 15:29 Whatson wrote:
Show nested quote +
On October 14 2012 15:27 oogieogie wrote:
On October 14 2012 15:26 Necro)Phagist( wrote:
On October 14 2012 15:24 oogieogie wrote:
going to say it all day..carriers suck ass


Fixed this for you

hey we have never seen carriers in PvP..they could be awesome in that MU <_<

lol there was a game HerO played on stream about 6 months ago. Carriers actually suck in PvP too, collosi stalker rapes any carrier comp.

what about carriers/immortals and zealots? I've tried that before and it crushed collosi stalkers...
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
October 14 2012 06:32 GMT
#691
On October 14 2012 15:31 Whatson wrote:
Show nested quote +
On October 14 2012 15:29 Wildmoon wrote:
On October 14 2012 15:28 Thrillz wrote:
On October 14 2012 15:24 L3g3nd_ wrote:
i dont think blizzard intended for a spell caster to be massed and be a viable army against mass heavy air units


Yes, that is what they said about the Ghost just after the nerf. The issue lies deeper in the overall design of SC2 though..and there is no quick fixes.


No it lies with Infestor. All casters are in good spot right now except fucking infestor.

The biggest problem is that Zerg needs the infestor, no matter how fucking OP it is, to survive, although if I could, I would remove the infestor for 6 months and see what kind of metagame shifts happened.


Yes, they need infestor but I don't think infested terran need to be this strong.
Mysticesper
Profile Joined January 2011
United States1183 Posts
October 14 2012 06:32 GMT
#692
On October 14 2012 15:31 Kiyo. wrote:
Show nested quote +
On October 14 2012 15:29 Mysticesper wrote:
On October 14 2012 15:27 ref4 wrote:
who's the asian caster? he has no clue what he is talking about lol

"oh noes those carriers are wasting interceptors on the larvae!"

and i was like ..................


I think it was implied that sending them out to kill larvae, then having them get chain fungaled because they were attacking larva instead of being safe inside the carrier, thus "wasting them on larva".


You know, you could almost ignore the fact that there weren't infestors around and give him the benefit of the doubt, but then he talked about it twice more in the game, including wasting them on changelings.


I was probably tabbed out at that moment while listening, but that's the context I would see "wasting interceptors on larvae" being applicable.

If it never happened, as you say, then obviously something was missing somewhere in his brain
vthree
Profile Joined November 2011
Hong Kong8039 Posts
October 14 2012 06:32 GMT
#693
On October 14 2012 15:28 Wildmoon wrote:
Infestor can do too many things. Seriously, I can't think of anything it can't do.


It can't mine mineral or gas.
Fenrax
Profile Blog Joined January 2010
United States5018 Posts
October 14 2012 06:32 GMT
#694
On October 14 2012 15:26 cari-kira wrote:
quote:"OMG attacking changelings with interceptors, thats such a big waste of carrier-energy from creator!"
:-)))


quote of the day...

as if watching that game wasn't painful enough...
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
October 14 2012 06:32 GMT
#695
On October 14 2012 15:31 Sea_Food wrote:
Show nested quote +
On October 14 2012 15:30 prOpSnuffe wrote:
That game was ridiculous, Creator outplayed Curious so hard in the and late game but infestors once again wins the game
I think interceptors being immune to fungal would make the carrier way more viable pvz.


Since when is losing 3rd base against 14 slow zerglings outplaying?

what about sniping the pool, infestation pit, greater spire and hive?
ModeratorRetired LR Bonjwa
TL+ Member
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
October 14 2012 06:32 GMT
#696
On October 14 2012 15:31 bsdaemon wrote:
Why are so many people complaining about infestors when Creator did his own demise by going pure Carriers and no harassment.

Oh wait, people always complain about infestors...


did we watch the same game???
geokilla
Profile Joined May 2011
Canada8245 Posts
October 14 2012 06:32 GMT
#697
On October 14 2012 15:31 Whatson wrote:
Show nested quote +
On October 14 2012 15:29 Wildmoon wrote:
On October 14 2012 15:28 Thrillz wrote:
On October 14 2012 15:24 L3g3nd_ wrote:
i dont think blizzard intended for a spell caster to be massed and be a viable army against mass heavy air units


Yes, that is what they said about the Ghost just after the nerf. The issue lies deeper in the overall design of SC2 though..and there is no quick fixes.


No it lies with Infestor. All casters are in good spot right now except fucking infestor.

The biggest problem is that Zerg needs the infestor, no matter how fucking OP it is, to survive, although if I could, I would remove the infestor for 6 months and see what kind of metagame shifts happened.

Zergs were doing pretty well before Infestors became common in TvZ iirc. More entertaining to watch and play at the very least.

Infestors need to be nerfed, and nerfed hard. At least change the fungal...
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
October 14 2012 06:32 GMT
#698
Now I don't know who to cheer for. HerO or Parting, though choice.

It's a PvP, and I really like to watch PvP
EZ4ENCE
BlitchizSC2
Profile Joined August 2010
United States306 Posts
October 14 2012 06:32 GMT
#699
Can we have kelly milkies back instead of jorosar????
www.twitch.tv/blitchizsc2 | http://www.youtube.com/BlitchizStarcraft ~ fighting!
quannguyen
Profile Joined January 2012
Vietnam1390 Posts
October 14 2012 06:33 GMT
#700
Blizzard should raise the mana cost for IT a bit. Seriously, those ITs with upgrades are fucking strong and can annihilate almost everything.
Unlimited Warcraft Works and Super Starcraft Taisen ^^
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