[GSTL] StarTale vs MVP 2012 Season 3 Pennant Race - Page 19
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Audemed
United States893 Posts
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glzElectromaster
Japan2474 Posts
I honestly don't mind forcefields. One of the few spells that actually doesn't kill units. I mean seriously, we need more spells that help with space control, not additional damage. | ||
Oboeman
Canada3980 Posts
On October 06 2012 15:48 storywriter wrote: really? i think i've seen variations of immortal/sentry fail like twice out of 30+ times and that was due to missed forcefields I think he's cringing at the "complain more" part. I haven't had to face immortal sentry on ladder recently because i am ending games at 9 minutes with cheese of my own teehee. it's my temporary solution until someone better comes up with a good answer that works for someone other than stephano. | ||
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storywriter
Australia528 Posts
On October 06 2012 15:47 TommyP wrote: I dont want to get banned. One of the advantages of zerg is building a lot of units fast. With that push Toss can make a lot of units faster and zerg has to have a great flank but still forcefields... oh, i meant progamers, not TLers, etc. | ||
neoghaleon55
United States7435 Posts
there's no such thing as scout reaction. | ||
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lichter
1001 YEARS KESPAJAIL22272 Posts
On October 06 2012 15:46 Hall0wed wrote: Infestors AND Broodlords TT_______________________________TT Units TTT____TTT__________TTT_T_T_T | ||
skyflyfish
Canada499 Posts
+ Show Spoiler + PVP ![]() | ||
Arceus
Vietnam8332 Posts
On October 06 2012 15:47 TommyP wrote: I dont want to get banned. One of the advantages of zerg is building a lot of units fast. With that push Toss can make a lot of units faster and zerg has to have a great flank but still forcefields... FF should be breakable me thinks | ||
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stuchiu
Fiddler's Green42661 Posts
On October 06 2012 15:48 storywriter wrote: oh, i meant progamers, not TLers, etc. Morrow did complain. But then he started playing HotS. | ||
TommyP
United States6231 Posts
On October 06 2012 15:48 Orek wrote: Again, I really want discussion to happen there. [G/D] ZvP - Defending the Immortal/Sentry all-in If even DRG can't hold it on a map he chose himself, seeing the moveout with overlord as well, then I wonder what else anyone can do vs immortal/sentry push. Nothing to take away from Parting. No QQ, either. But Zerg really needs to find out the answer. 12max roach build that Protoss had hard time died after 2-3 months of Protoss struggle. Immortal/Sentry has been around for about 10 months now, yet nothing Zerg does seems to be working consistently enough vs it. I think the only way to beat it is early pool or take every drone you have and make them into spines. Roaches alone dont work because immortals and roaches+lings dont work because immortals and pro toss players tend to have good forcefields. | ||
AbuntuGuntu
United States1972 Posts
On October 06 2012 15:50 skyflyfish wrote: IM vs ST gonna be epic ........ wait for it.................................. + Show Spoiler + PVP ![]() Yonghwa vs ST* | ||
Fragile51
Netherlands15767 Posts
me thinks it is just go 1 base ultralisk, that oughta work immortals are problematic though D: | ||
FakeDeath
Malaysia6060 Posts
Just blindly go 10 pool take free win. | ||
HaXXspetten
Sweden15718 Posts
On October 06 2012 15:48 Oboeman wrote: I think he's cringing at the "complain more" part. I haven't had to face immortal sentry on ladder recently because i am ending games at 9 minutes with cheese of my own teehee. it's my temporary solution until someone better comes up with a good answer that works for someone other than stephano. generally just thinking anything post-beta has been worse than 1/1/1, don't kid yourself lol also if you've only seen it fail due to miss force fields you can't have had a very big sample size o.o | ||
Tsubbi
Germany7967 Posts
On October 06 2012 15:48 Orek wrote: Again, I really want discussion to happen there. [G/D] ZvP - Defending the Immortal/Sentry all-in If even DRG can't hold it on a map he chose himself, seeing the moveout with overlord as well, then I wonder what else anyone can do vs immortal/sentry push. Nothing to take away from Parting. No QQ, either. But Zerg really needs to find out the answer. 12max roach build that Protoss had hard time died after 2-3 months of Protoss struggle. Immortal/Sentry has been around for about 10 months now, yet nothing Zerg does seems to be working consistently enough vs it. most pro zergs said that they have little control over holding it, its in the hand of the protoss wheather it works or not | ||
mcmartini
Australia1972 Posts
On October 06 2012 15:50 stuchiu wrote: Morrow did complain. But then he started playing HotS. Hasn't Ret been unimpressed with this build for months? | ||
wozzot
United States1227 Posts
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Dodgin
Canada39254 Posts
so expect a cannon rush with ridiculously good positioning | ||
glzElectromaster
Japan2474 Posts
That's exactly why zergs should just rush for a 9 minute hive and go straight for ultras!!!! + Show Spoiler + lol jk. But I do want to see how Freaky would react to this build. | ||
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storywriter
Australia528 Posts
On October 06 2012 15:50 FakeDeath wrote: Leenock countered this build against Squirtle. Just blindly go 10 pool take free win. Not sure if that's possible. Even transitions into immortal/sentry from safer openings (forge first, at ramp, etc.) seem just as strong | ||
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