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opterown
Australia54747 Posts
On September 20 2012 18:47 Fragile51 wrote:Show nested quote +On September 20 2012 18:45 Heartland wrote: Hasu/Grubby does this cool style against Hive-tech which revolves around the same sort of high-level harassment with DT/Zealot through proxy pylons and warp prisms, going into carriers and using Recall when you push with your army a few times to snipe expo's. Occasionally Hasu forces a base race against the Zerg that he constantly wins because his harassment has totally gutted the Zerg and their slow army never moves fast enough that it can kill off the 'toss. I think that might be the future for protoss superlate game. Creator experimented with recall and carrier play in the past vs curious, but the biggest problem was that you simply can't fight a zerg army straight up when there's no energy for vortex. Curious realised that and just pushed into creators army and there was simply nothing he could do. that was coca, no? coca-creator gstl daybreak
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Never seen Seed lose when he does this on entombed
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United States32929 Posts
This is very similar to how Ret lost to the same strat at IPL TAC3 finals.
He knew it was coming and prepared for the 14 min timing (a hard thing to stop even knowing it's coming), but Seed just decided to hit a little earlier while Ret was still preparing and destroyed him.
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This game was brought to you by the spirit of Hongun.
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interesting strat for seed. 3 base all in!
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opterown
Australia54747 Posts
Poll: Recommend Seed vs. Symbol Game 2?No (19) 63% Yes (8) 27% If you have time (3) 10% 30 total votes Your vote: Recommend Seed vs. Symbol Game 2? (Vote): Yes (Vote): No (Vote): If you have time
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Norway25712 Posts
On September 20 2012 18:46 KristofferAG wrote:Show nested quote +On September 20 2012 18:42 KristofferAG wrote:LG-IM_Seed 0 - 1 TSL_Symbol
LG-IM_Seed: 0W 0L TSL_Symbol: 0W 0LMap: Entombed Valley5.00Seed spawning as the orange Protoss in the 11 o'clock position. Symbol spawning as the blue Zerg in the 7 o'clock position. 14Pool for Symbol. Seed going Nexus first again. Nexus on 17. Hatch on 16. Forge on the natural for Seed. Only 2 lings on the way. Gateway on the natural for Seed. Seed taking first gas in the main, adding on another Gate to block the lings, adding on a cannon. second Gate is cancelled and replaced by a Cybernetics Core. Third on the way for Symbol. First Zealot on the way. Warpgate tech researching for Seed. 10.00 Symbol taking his first two gas on his natural. Seed sending out two stalkers and a Zealot, almost gets caught out in the middle by the lings of Symbol. One Zealot falls. Third base on the way for Seed.
2 more Gates and +1 attack for Seed. Lair on the way for Symbol.
Twilight Council started by Seed I'M LAGGIGN LIKE MAD.
Macro Hatch for Symbol, taking four more Extractors and starting Metabolic Boost. Hang on, restarting stream in lower quality.
I can no longer see the supply counts. Roach Warren up, with Roach speed researching, getting Infestation Pit. Blink on the way, going up to 8 gates is Seed.
1/1 melee for Symbol, getting Pathogen Glands. Overseer scouts the Twilight Council researching. Also scouts thrid. Burrow researching for Symbol.
15.00 Hands are now warming up. Symbol tries to run by with some lings, but they don't make it.
Seed heads up into the natural, throws down GREAT forcefields and blinks the stalkers away. Fungals go down killing all the sentries. First Roaches out for Symbol, decides to go for Seed's army. Great blink-micro in spite of fungals keep the majority of the Stalkers alive.
Natural hatch goes down, Seed pushes further in while warping in more Stalkers in the back. 2/2 melee for Symbol on the way.
Seed blinks into the main, GG is called.
Seed wins!
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one can only hope entombed gets removed asap
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On September 20 2012 18:47 opterown wrote:Show nested quote +On September 20 2012 18:47 Fragile51 wrote:On September 20 2012 18:45 Heartland wrote: Hasu/Grubby does this cool style against Hive-tech which revolves around the same sort of high-level harassment with DT/Zealot through proxy pylons and warp prisms, going into carriers and using Recall when you push with your army a few times to snipe expo's. Occasionally Hasu forces a base race against the Zerg that he constantly wins because his harassment has totally gutted the Zerg and their slow army never moves fast enough that it can kill off the 'toss. I think that might be the future for protoss superlate game. Creator experimented with recall and carrier play in the past vs curious, but the biggest problem was that you simply can't fight a zerg army straight up when there's no energy for vortex. Curious realised that and just pushed into creators army and there was simply nothing he could do. that was coca, no? coca-creator gstl daybreak
You might be right...it was a zerg starting with a c, that's all i remember :p
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Blink stalkers are my favourite unit
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United States32929 Posts
On September 20 2012 18:48 sc14s wrote: interesting strat for seed. 3 base all in!
not all-in
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Missed entire game, because gomplayer won't play nice.
Thanks for LR KristofferAG.
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On September 20 2012 18:48 Tsubbi wrote: one can only hope entombed gets removed asap
I kinda like it, there are too many zerg favoured maps in the pool otherwise.
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Norway25712 Posts
Enjoyable play by Seed. Naturally Symbol will take it now.
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Swift and deadly. The bee's sting.
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On September 20 2012 18:48 shabby wrote: This game was brought to you by the spirit of Hongun.
There is a possibility that Seed is in fact Hongun with a mask on.
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