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On August 13 2012 04:16 HolyArrow wrote:Show nested quote +On August 13 2012 04:15 jmbthirteen wrote:On August 13 2012 04:12 Sp00ly wrote: The hell was that Hack?! Hasu just destroyed that attack so hard. it all comes back from that early marine pressure. it does absolutely nothing. Terrans fall for this trap all the time cause you have like 5 marines against 1 stalker and you think you can get some damage done. but then you forget that 1 stalker will own your marines and then 2-3 more stalkers will be warped in momentarily. hack threw away his whole army, while Hasu lost maybe 1 stalker and then counter attacked taking out 10ish SCVs and forcing the lift on the natural. terrans fall for this trap so hard and i dont know why they keep doing it. Maybe it wasn't falling for a trap but rather Hack hoping Hasu would be bad enough to not micro properly. Either way, he'd better bring his A-game in the next games. its not a trap set by Hasu, its just a trap in general imo. And its because it depends on the Toss screwing up their micro, which when you have so few units and are playing a good Toss player, it just doesn't happen.
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On August 13 2012 04:18 Lukeeze[zR] wrote: Only 9k viewers :O
It'll double for Taeja surely.
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Canada13379 Posts
I would like to say, Chill, that just backfired XD
https://twitter.com/TLChill
I wonder if he knew what the only tweet on that account was?
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On August 13 2012 04:17 Porcelina wrote:Show nested quote +On August 13 2012 04:15 jmbthirteen wrote:On August 13 2012 04:12 Sp00ly wrote: The hell was that Hack?! Hasu just destroyed that attack so hard. it all comes back from that early marine pressure. it does absolutely nothing. Terrans fall for this trap all the time cause you have like 5 marines against 1 stalker and you think you can get some damage done. but then you forget that 1 stalker will own your marines and then 2-3 more stalkers will be warped in momentarily. hack threw away his whole army, while Hasu lost maybe 1 stalker and then counter attacked taking out 10ish SCVs and forcing the lift on the natural. terrans fall for this trap so hard and i dont know why they keep doing it. It is the Keen paradigm! Though only if you hide it. I think it is fair to blame Keen for just about every pressure build that by default will not do much.
"The Keen Paradigm" - I like that =)
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So why are they playing the same map twice? Or does that mean there is no game 5 and they inserted a random map in the info screen?
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On August 13 2012 04:20 jmbthirteen wrote:Show nested quote +On August 13 2012 04:16 HolyArrow wrote:On August 13 2012 04:15 jmbthirteen wrote:On August 13 2012 04:12 Sp00ly wrote: The hell was that Hack?! Hasu just destroyed that attack so hard. it all comes back from that early marine pressure. it does absolutely nothing. Terrans fall for this trap all the time cause you have like 5 marines against 1 stalker and you think you can get some damage done. but then you forget that 1 stalker will own your marines and then 2-3 more stalkers will be warped in momentarily. hack threw away his whole army, while Hasu lost maybe 1 stalker and then counter attacked taking out 10ish SCVs and forcing the lift on the natural. terrans fall for this trap so hard and i dont know why they keep doing it. Maybe it wasn't falling for a trap but rather Hack hoping Hasu would be bad enough to not micro properly. Either way, he'd better bring his A-game in the next games. its not a trap set by Hasu, its just a trap in general imo. And its because it depends on the Toss screwing up their micro, which when you have so few units and are playing a good Toss player, it just doesn't happen.
I agree, and I think Hack chose that build because he underestimated Hasu's control.
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On August 13 2012 04:20 jmbthirteen wrote:Show nested quote +On August 13 2012 04:16 HolyArrow wrote:On August 13 2012 04:15 jmbthirteen wrote:On August 13 2012 04:12 Sp00ly wrote: The hell was that Hack?! Hasu just destroyed that attack so hard. it all comes back from that early marine pressure. it does absolutely nothing. Terrans fall for this trap all the time cause you have like 5 marines against 1 stalker and you think you can get some damage done. but then you forget that 1 stalker will own your marines and then 2-3 more stalkers will be warped in momentarily. hack threw away his whole army, while Hasu lost maybe 1 stalker and then counter attacked taking out 10ish SCVs and forcing the lift on the natural. terrans fall for this trap so hard and i dont know why they keep doing it. Maybe it wasn't falling for a trap but rather Hack hoping Hasu would be bad enough to not micro properly. Either way, he'd better bring his A-game in the next games. its not a trap set by Hasu, its just a trap in general imo. And its because it depends on the Toss screwing up their micro, which when you have so few units and are playing a good Toss player, it just doesn't happen.
Yeah, I was more talking about specifically Hasu vs. Hack, but I see what you're saying about the general case.
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Going to be a fast 4 hellion drop.
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On 16 Jan 2011 TLChill (@TLChill) wrote: I suck cock
And that is all. Was retweeted 11 times though.
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dat proxy hellion drop rofl.
i hope we see the macro mech at least once though
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United Kingdom3249 Posts
If Hasu wins this, I am going to go on a research endeavor to find out how Terrans that have lost to JYP in televised games go on in their tournament lives.
Thankfully there will not be a huge amount of data to track down. Hmm.
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Hasu so slow to react and warp in to defend the hellion drop x.x
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There should be an achievement for killing hellions with workers
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Love this TvP Build....
it's my go-to build 100 % winrate build on ladder..
3 hellis to probe line, and ram him with mass rine,bainshee and maybe 1 raven and then expo when attack.
think it's echoics old TvP build
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Hasu only have enough for a single unit anyway, preferred to save it for probes.
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Hasu did pretty ok, considering.
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Fairly successful harass from Hack IMO, still anyone's game though.
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