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hero likes losing observers
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On August 08 2012 20:46 FataLe wrote:Show nested quote +On August 08 2012 20:45 Myrddraal wrote:On August 08 2012 20:42 FataLe wrote:On August 08 2012 20:40 Heavenlee wrote:On August 08 2012 20:38 FataLe wrote:On August 08 2012 20:37 Heavenlee wrote:On August 08 2012 20:35 FataLe wrote:On August 08 2012 20:30 Heavenlee wrote:On August 08 2012 20:29 FataLe wrote:On August 08 2012 20:28 Heavenlee wrote: [quote]
1 gate robo + 2 gates I guess? Ya that's safe if you want to lose to 4 gate. I've never lost to four gate doing it lol. You chrono out sentries + warp gate research and can permanently forcefield your ramp. 4 Gate player pressures with first warp in and then expands. He's so far ahead. Not really. You can expand yourself and will have more workers, at best it'll be even. You can also spread them thin with warp prism harass while taking your own nexus or choosing to all-in, you can sentry forcefield their ramp with a warp prism, so on. you can't expo lol. not anytime soon anyway, i see you expo i cancel mine and kill you. you invested so much into sentries you won't have anything substantial to defend a natural if you decide to counter expo. lol we can play out a game of it tomorrow if you wish, though you may be a better player than me so it may not mean much. An aggressive four gate peters out fast, three gate robo is far more stable and you can fairly easily take your expo. Sentries and immortals are quite good versus just pure gateway units, it's also map dependent on how hard it is to defend your ramp. On maps like Shakuras you can easily cut armies into segments as they try to brute force their way up. see you invested so much into sentries you're delaying your first immortal. if you don't delay immortal you're lacking stalkers. You're ahead in tech, yes but you have no initial way to use it. You can't expand as quick as you'd think and if you want to collossus all in my expo + twilight will be up waaaay before you get to my base. Dude you are making way too many wrong assumptions, four gate loses to 3 gate robo the vast majority of the time. Four gate is terrible to transition out of. No, 4 gate loses to 3 gate + robo. not 1 gate + robo. You're confusing the two, it really isn't if you aren't bad.
I'll be happy to play you tomorrow if you wish. I wonder how you are going to expo with less tech, less workers, no sentries for defense, no second gas so you have to warp in zealots versus 2 gas 3 gate worth of stalkers.
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Come on, Kespa. WE CAN DO THIS!
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It's an Observer holocaust Poor Observers...
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Epileptic people should stop watching this game, there will be a lot of colossi.
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On August 08 2012 20:48 FataLe wrote:Show nested quote +On August 08 2012 20:46 Heavenlee wrote:On August 08 2012 20:42 FataLe wrote:On August 08 2012 20:40 Heavenlee wrote:On August 08 2012 20:38 FataLe wrote:On August 08 2012 20:37 Heavenlee wrote:On August 08 2012 20:35 FataLe wrote:On August 08 2012 20:30 Heavenlee wrote:On August 08 2012 20:29 FataLe wrote:On August 08 2012 20:28 Heavenlee wrote: [quote]
1 gate robo + 2 gates I guess? Ya that's safe if you want to lose to 4 gate. I've never lost to four gate doing it lol. You chrono out sentries + warp gate research and can permanently forcefield your ramp. 4 Gate player pressures with first warp in and then expands. He's so far ahead. Not really. You can expand yourself and will have more workers, at best it'll be even. You can also spread them thin with warp prism harass while taking your own nexus or choosing to all-in, you can sentry forcefield their ramp with a warp prism, so on. you can't expo lol. not anytime soon anyway, i see you expo i cancel mine and kill you. you invested so much into sentries you won't have anything substantial to defend a natural if you decide to counter expo. lol we can play out a game of it tomorrow if you wish, though you may be a better player than me so it may not mean much. An aggressive four gate peters out fast, three gate robo is far more stable and you can fairly easily take your expo. Sentries and immortals are quite good versus just pure gateway units, it's also map dependent on how hard it is to defend your ramp. On maps like Shakuras you can easily cut armies into segments as they try to brute force their way up. see you invested so much into sentries you're delaying your first immortal. if you don't delay immortal you're lacking stalkers. You're ahead in tech, yes but you have no initial way to use it. You can't expand as quick as you'd think and if you want to collossus all in my expo + twilight will be up waaaay before you get to my base. That's not how it works. You can chronoboost the immortal fairly well and you won't need many sentries at all to delay for it. I have never had a player beat me after an aggressive four gate has been defended, I can take my expo or pretty much go kill them because you will have nothing but zealots and a couple stalkers. I have two gas, three gates, allows constant stalker production + immortals + sentries, all of which are good versus the meager amount of zealots and couple stalkers you will push out. If you're below your ramp and not warping in constant sentries versus a counterpush you are completely dead. I'm done. There's no debating with you man. I'm top 8 masters and 1 gate + robo is not effective against 4 gate any which way. A good player can abuse you to no end.
I'm also top8 masters and I disagree with you
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On August 08 2012 20:48 mordk wrote: Oh god if hero takes this for the elephant I hope the thread doesn't go full Stephanofanboy thread
Given what happened after he won a _single game_, I wouldn't keep your hopes up lol
I opened the thread after G2 and thought he'd won the series :|
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United Kingdom3249 Posts
Puzzle with Blink, herO with faster Thermal.
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On August 08 2012 20:48 Myrddraal wrote:Show nested quote +On August 08 2012 20:44 FataLe wrote:On August 08 2012 20:40 Myrddraal wrote:On August 08 2012 20:37 Heavenlee wrote:On August 08 2012 20:35 FataLe wrote:On August 08 2012 20:30 Heavenlee wrote:On August 08 2012 20:29 FataLe wrote:On August 08 2012 20:28 Heavenlee wrote:On August 08 2012 20:27 Wildmoon wrote: Could any Protoss player here tell me what is the save BO to play in PvP if there is one? 1 gate robo + 2 gates I guess? Ya that's safe if you want to lose to 4 gate. I've never lost to four gate doing it lol. You chrono out sentries + warp gate research and can permanently forcefield your ramp. 4 Gate player pressures with first warp in and then expands. He's so far ahead. Not really. You can expand yourself and will have more workers, at best it'll be even. You can also spread them thin with warp prism harass while taking your own nexus or choosing to all-in, you can sentry forcefield their ramp with a warp prism, so on. Yeah, and plus you have a massive tech advantage, this was like the original 4gate counter, not sure what this guy is talking about. You can't expo as quick as he thinks he can. The original 4 gate counter? 1 gate robo has never been the 4 gate counter lol. The 4 gate player would ahve to mess up hugely to not successfully take advantage of his BO win. With an observer after the immortal you can watch the opponents natural and expand right after and still be ahead in tech. I honestly think you are just talking about of you ass because it IS a counter to 4gate, unless the robo player messes up terribly and lets warp ins get into his base. No, if he expo'd after obs getting to my base, my charge archon timing completely kills him. His expo is waaaay too far behind if he waits for obs. It's almost auto gg if he takes his expo that late.
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On August 08 2012 20:49 MegaFonzie wrote:Show nested quote +On August 08 2012 20:48 FataLe wrote:On August 08 2012 20:46 Heavenlee wrote:On August 08 2012 20:42 FataLe wrote:On August 08 2012 20:40 Heavenlee wrote:On August 08 2012 20:38 FataLe wrote:On August 08 2012 20:37 Heavenlee wrote:On August 08 2012 20:35 FataLe wrote:On August 08 2012 20:30 Heavenlee wrote:On August 08 2012 20:29 FataLe wrote: [quote] Ya that's safe if you want to lose to 4 gate. I've never lost to four gate doing it lol. You chrono out sentries + warp gate research and can permanently forcefield your ramp. 4 Gate player pressures with first warp in and then expands. He's so far ahead. Not really. You can expand yourself and will have more workers, at best it'll be even. You can also spread them thin with warp prism harass while taking your own nexus or choosing to all-in, you can sentry forcefield their ramp with a warp prism, so on. you can't expo lol. not anytime soon anyway, i see you expo i cancel mine and kill you. you invested so much into sentries you won't have anything substantial to defend a natural if you decide to counter expo. lol we can play out a game of it tomorrow if you wish, though you may be a better player than me so it may not mean much. An aggressive four gate peters out fast, three gate robo is far more stable and you can fairly easily take your expo. Sentries and immortals are quite good versus just pure gateway units, it's also map dependent on how hard it is to defend your ramp. On maps like Shakuras you can easily cut armies into segments as they try to brute force their way up. see you invested so much into sentries you're delaying your first immortal. if you don't delay immortal you're lacking stalkers. You're ahead in tech, yes but you have no initial way to use it. You can't expand as quick as you'd think and if you want to collossus all in my expo + twilight will be up waaaay before you get to my base. That's not how it works. You can chronoboost the immortal fairly well and you won't need many sentries at all to delay for it. I have never had a player beat me after an aggressive four gate has been defended, I can take my expo or pretty much go kill them because you will have nothing but zealots and a couple stalkers. I have two gas, three gates, allows constant stalker production + immortals + sentries, all of which are good versus the meager amount of zealots and couple stalkers you will push out. If you're below your ramp and not warping in constant sentries versus a counterpush you are completely dead. I'm done. There's no debating with you man. I'm top 8 masters and 1 gate + robo is not effective against 4 gate any which way. A good player can abuse you to no end. I'm also top8 masters and I disagree with you 
Fight Fight fight!
Seriously though, take it to PM's please z_z
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this match brought to you by sponsors Laser Clinic Australia! get your free membership today
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Smiley face in Puzzle's third base.
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1st to expo:lose 1st to get third:win?
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Wow. This game is showing me just how important blink is in PvP. It has just allowed Puzzle to do a whole lot of things.
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On August 08 2012 20:50 Arceus wrote: 1st to expo:lose 1st to get third:win? PvP man.
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Time to get that attack upgrade pumping, so important into laser battles.
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On August 08 2012 20:46 FataLe wrote:Show nested quote +On August 08 2012 20:45 Myrddraal wrote:On August 08 2012 20:42 FataLe wrote:On August 08 2012 20:40 Heavenlee wrote:On August 08 2012 20:38 FataLe wrote:On August 08 2012 20:37 Heavenlee wrote:On August 08 2012 20:35 FataLe wrote:On August 08 2012 20:30 Heavenlee wrote:On August 08 2012 20:29 FataLe wrote:On August 08 2012 20:28 Heavenlee wrote: [quote]
1 gate robo + 2 gates I guess? Ya that's safe if you want to lose to 4 gate. I've never lost to four gate doing it lol. You chrono out sentries + warp gate research and can permanently forcefield your ramp. 4 Gate player pressures with first warp in and then expands. He's so far ahead. Not really. You can expand yourself and will have more workers, at best it'll be even. You can also spread them thin with warp prism harass while taking your own nexus or choosing to all-in, you can sentry forcefield their ramp with a warp prism, so on. you can't expo lol. not anytime soon anyway, i see you expo i cancel mine and kill you. you invested so much into sentries you won't have anything substantial to defend a natural if you decide to counter expo. lol we can play out a game of it tomorrow if you wish, though you may be a better player than me so it may not mean much. An aggressive four gate peters out fast, three gate robo is far more stable and you can fairly easily take your expo. Sentries and immortals are quite good versus just pure gateway units, it's also map dependent on how hard it is to defend your ramp. On maps like Shakuras you can easily cut armies into segments as they try to brute force their way up. see you invested so much into sentries you're delaying your first immortal. if you don't delay immortal you're lacking stalkers. You're ahead in tech, yes but you have no initial way to use it. You can't expand as quick as you'd think and if you want to collossus all in my expo + twilight will be up waaaay before you get to my base. Dude you are making way too many wrong assumptions, four gate loses to 3 gate robo the vast majority of the time. Four gate is terrible to transition out of. No, 4 gate loses to 3 gate + robo. not 1 gate + robo. You're confusing the two, it really isn't if you aren't bad.
He said 1 gate Robo + 2 Gates. You don't need to get the first 3 gates out first to hold a 4 gate.
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I'm absolutely impressed with HerO. Good stuff from him so far.
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On August 08 2012 20:49 FataLe wrote:Show nested quote +On August 08 2012 20:48 Myrddraal wrote:On August 08 2012 20:44 FataLe wrote:On August 08 2012 20:40 Myrddraal wrote:On August 08 2012 20:37 Heavenlee wrote:On August 08 2012 20:35 FataLe wrote:On August 08 2012 20:30 Heavenlee wrote:On August 08 2012 20:29 FataLe wrote:On August 08 2012 20:28 Heavenlee wrote:On August 08 2012 20:27 Wildmoon wrote: Could any Protoss player here tell me what is the save BO to play in PvP if there is one? 1 gate robo + 2 gates I guess? Ya that's safe if you want to lose to 4 gate. I've never lost to four gate doing it lol. You chrono out sentries + warp gate research and can permanently forcefield your ramp. 4 Gate player pressures with first warp in and then expands. He's so far ahead. Not really. You can expand yourself and will have more workers, at best it'll be even. You can also spread them thin with warp prism harass while taking your own nexus or choosing to all-in, you can sentry forcefield their ramp with a warp prism, so on. Yeah, and plus you have a massive tech advantage, this was like the original 4gate counter, not sure what this guy is talking about. You can't expo as quick as he thinks he can. The original 4 gate counter? 1 gate robo has never been the 4 gate counter lol. The 4 gate player would ahve to mess up hugely to not successfully take advantage of his BO win. With an observer after the immortal you can watch the opponents natural and expand right after and still be ahead in tech. I honestly think you are just talking about of you ass because it IS a counter to 4gate, unless the robo player messes up terribly and lets warp ins get into his base. No, if he expo'd after obs getting to my base, my charge archon timing completely kills him. His expo is waaaay too far behind if he waits for obs. It's almost auto gg if he takes his expo that late.
Okay. If you four gate you'll have your beginniner zealot, stalker, stalker. Then four stalker warp in. After that you run out of gas and it starts to be mostly zealots with the occasional stalker. In the meantime I have two gas and am able to produce constant stalkers. I will also have sentries and at least one immortal to take care of your stalkers. Explain to me how zealot/stalker defeats stalker/immortal/sentry especially if you have expanded.
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