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[WCS KR] WR1 D3 - Page 59

Forum Index > StarCraft 2 Tournaments
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Prev 1 57 58 59 60 61 97 Next
Vindicare605
Profile Blog Joined August 2011
United States16126 Posts
August 08 2012 11:46 GMT
#1161
That was the coolest attack I've ever seen that didn't really do anything lol.
aka: KTVindicare the Geeky Bartender
justinpal
Profile Joined September 2010
United States3810 Posts
August 08 2012 11:46 GMT
#1162
Luckiest ninja sentries avoiding vision for so long.
Never make a hydralisk.
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
August 08 2012 11:46 GMT
#1163
That did absolutely nothing,.
m0ck
Profile Blog Joined November 2010
4194 Posts
August 08 2012 11:46 GMT
#1164
Hero far ahead
imallinson
Profile Blog Joined May 2011
United Kingdom3482 Posts
August 08 2012 11:46 GMT
#1165
That was so cool, didn't do a ton of damage though.
Liquipedia
AgentChaos
Profile Joined July 2011
United Kingdom4569 Posts
August 08 2012 11:46 GMT
#1166
what he actually didnt kill anything -_-"
IM & EG supporter
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
August 08 2012 11:46 GMT
#1167
Well that was cool, but the damage done? Eh!
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Ketch
Profile Joined October 2010
Netherlands7285 Posts
August 08 2012 11:46 GMT
#1168
Why didn't he keep his sentries alive / got more sentries and the forcefield up?
bgx
Profile Joined August 2010
Poland6595 Posts
August 08 2012 11:46 GMT
#1169
On August 08 2012 20:45 Gosi wrote:
Show nested quote +
On August 08 2012 20:43 Fragile51 wrote:
On August 08 2012 20:43 Gosi wrote:
On August 08 2012 20:42 sluggaslamoo wrote:
On August 08 2012 20:40 DrakeFZX3 wrote:
On August 08 2012 20:38 silent_owl wrote:
That was great multi-tasking. Man, when the Kespa players get a hang on their game sense.

Imagine a bunch more people playing like Gumiho what with three drops at the same time.


Ahem, MMA. His TvZ is a thing of beauty.


If only Bisu played terran T_T

BaBy


Also, Horang2.

The next Terran bonjwa. Gonna own everyone with the most beautiful Terran sim city ever.

Snow is Terran too now (i miss his PvZ vs Jaedong T.T and how he pwned Flash in proleague) and 2-0d Nestea.
Stork[gm]
AmericanUmlaut
Profile Blog Joined November 2010
Germany2597 Posts
August 08 2012 11:46 GMT
#1170
That was a cool move, but he didn't do nearly enough damage in exchange for the cost of the two Sentries
The frumious Bandersnatch
FataLe
Profile Joined November 2010
New Zealand4560 Posts
August 08 2012 11:46 GMT
#1171
On August 08 2012 20:45 Myrddraal wrote:
Show nested quote +
On August 08 2012 20:42 FataLe wrote:
On August 08 2012 20:40 Heavenlee wrote:
On August 08 2012 20:38 FataLe wrote:
On August 08 2012 20:37 Heavenlee wrote:
On August 08 2012 20:35 FataLe wrote:
On August 08 2012 20:30 Heavenlee wrote:
On August 08 2012 20:29 FataLe wrote:
On August 08 2012 20:28 Heavenlee wrote:
On August 08 2012 20:27 Wildmoon wrote:
Could any Protoss player here tell me what is the save BO to play in PvP if there is one?


1 gate robo + 2 gates I guess?

Ya that's safe if you want to lose to 4 gate.


I've never lost to four gate doing it lol. You chrono out sentries + warp gate research and can permanently forcefield your ramp.

4 Gate player pressures with first warp in and then expands. He's so far ahead.


Not really. You can expand yourself and will have more workers, at best it'll be even. You can also spread them thin with warp prism harass while taking your own nexus or choosing to all-in, you can sentry forcefield their ramp with a warp prism, so on.

you can't expo lol. not anytime soon anyway, i see you expo i cancel mine and kill you. you invested so much into sentries you won't have anything substantial to defend a natural if you decide to counter expo.


lol we can play out a game of it tomorrow if you wish, though you may be a better player than me so it may not mean much. An aggressive four gate peters out fast, three gate robo is far more stable and you can fairly easily take your expo. Sentries and immortals are quite good versus just pure gateway units, it's also map dependent on how hard it is to defend your ramp. On maps like Shakuras you can easily cut armies into segments as they try to brute force their way up.

see you invested so much into sentries you're delaying your first immortal. if you don't delay immortal you're lacking stalkers. You're ahead in tech, yes but you have no initial way to use it. You can't expand as quick as you'd think and if you want to collossus all in my expo + twilight will be up waaaay before you get to my base.


Dude you are making way too many wrong assumptions, four gate loses to 3 gate robo the vast majority of the time. Four gate is terrible to transition out of.

No, 4 gate loses to 3 gate + robo. not 1 gate + robo. You're confusing the two, it really isn't if you aren't bad.
hi. big fan.
ProxyKnoxy
Profile Joined April 2011
United Kingdom2576 Posts
August 08 2012 11:46 GMT
#1172
Wow he could have done so much damage but he didn't play it out so great
"Zealot try give mariners high five. Mariners not like high five and try hide and shoot zealot"
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
August 08 2012 11:46 GMT
#1173
Guys, stop overreacting. He killed like 3 probes and a pylon lol. Hero is still in this game, if not ahead.
Roggay
Profile Joined April 2010
Switzerland6320 Posts
August 08 2012 11:47 GMT
#1174
On August 08 2012 20:46 Asha` wrote:
That did absolutely nothing,.

Yea, but it was cool to watch ahah
Doublemint
Profile Joined July 2011
Austria8760 Posts
August 08 2012 11:47 GMT
#1175
On August 08 2012 20:46 Asha` wrote:
That did absolutely nothing,.


well it bought time and evened it out a bit.
Pride goeth before destruction, and an haughty spirit before the fall.
ramon
Profile Joined April 2011
Germany4842 Posts
August 08 2012 11:48 GMT
#1176
i cant even see the obs on 240p :D
bisu
Myrddraal
Profile Joined December 2010
Australia937 Posts
August 08 2012 11:48 GMT
#1177
On August 08 2012 20:44 FataLe wrote:
Show nested quote +
On August 08 2012 20:40 Myrddraal wrote:
On August 08 2012 20:37 Heavenlee wrote:
On August 08 2012 20:35 FataLe wrote:
On August 08 2012 20:30 Heavenlee wrote:
On August 08 2012 20:29 FataLe wrote:
On August 08 2012 20:28 Heavenlee wrote:
On August 08 2012 20:27 Wildmoon wrote:
Could any Protoss player here tell me what is the save BO to play in PvP if there is one?


1 gate robo + 2 gates I guess?

Ya that's safe if you want to lose to 4 gate.


I've never lost to four gate doing it lol. You chrono out sentries + warp gate research and can permanently forcefield your ramp.

4 Gate player pressures with first warp in and then expands. He's so far ahead.


Not really. You can expand yourself and will have more workers, at best it'll be even. You can also spread them thin with warp prism harass while taking your own nexus or choosing to all-in, you can sentry forcefield their ramp with a warp prism, so on.


Yeah, and plus you have a massive tech advantage, this was like the original 4gate counter, not sure what this guy is talking about.

You can't expo as quick as he thinks he can. The original 4 gate counter? 1 gate robo has never been the 4 gate counter lol. The 4 gate player would ahve to mess up hugely to not successfully take advantage of his BO win.


With an observer after the immortal you can watch the opponents natural and expand right after and still be ahead in tech. I honestly think you are just talking about of you ass because it IS a counter to 4gate, unless the robo player messes up terribly and lets warp ins get into his base.
[stranded]: http://www.indiedb.com/games/stranded
mordk
Profile Blog Joined November 2010
Chile8385 Posts
August 08 2012 11:48 GMT
#1178
Oh god if hero takes this for the elephant I hope the thread doesn't go full Stephanofanboy thread
Zonor
Profile Joined August 2010
Estonia36 Posts
August 08 2012 11:48 GMT
#1179
if he only had more sentries, would have been gg
FataLe
Profile Joined November 2010
New Zealand4560 Posts
August 08 2012 11:48 GMT
#1180
On August 08 2012 20:46 Heavenlee wrote:
Show nested quote +
On August 08 2012 20:42 FataLe wrote:
On August 08 2012 20:40 Heavenlee wrote:
On August 08 2012 20:38 FataLe wrote:
On August 08 2012 20:37 Heavenlee wrote:
On August 08 2012 20:35 FataLe wrote:
On August 08 2012 20:30 Heavenlee wrote:
On August 08 2012 20:29 FataLe wrote:
On August 08 2012 20:28 Heavenlee wrote:
On August 08 2012 20:27 Wildmoon wrote:
Could any Protoss player here tell me what is the save BO to play in PvP if there is one?


1 gate robo + 2 gates I guess?

Ya that's safe if you want to lose to 4 gate.


I've never lost to four gate doing it lol. You chrono out sentries + warp gate research and can permanently forcefield your ramp.

4 Gate player pressures with first warp in and then expands. He's so far ahead.


Not really. You can expand yourself and will have more workers, at best it'll be even. You can also spread them thin with warp prism harass while taking your own nexus or choosing to all-in, you can sentry forcefield their ramp with a warp prism, so on.

you can't expo lol. not anytime soon anyway, i see you expo i cancel mine and kill you. you invested so much into sentries you won't have anything substantial to defend a natural if you decide to counter expo.


lol we can play out a game of it tomorrow if you wish, though you may be a better player than me so it may not mean much. An aggressive four gate peters out fast, three gate robo is far more stable and you can fairly easily take your expo. Sentries and immortals are quite good versus just pure gateway units, it's also map dependent on how hard it is to defend your ramp. On maps like Shakuras you can easily cut armies into segments as they try to brute force their way up.

see you invested so much into sentries you're delaying your first immortal. if you don't delay immortal you're lacking stalkers. You're ahead in tech, yes but you have no initial way to use it. You can't expand as quick as you'd think and if you want to collossus all in my expo + twilight will be up waaaay before you get to my base.


That's not how it works. You can chronoboost the immortal fairly well and you won't need many sentries at all to delay for it. I have never had a player beat me after an aggressive four gate has been defended, I can take my expo or pretty much go kill them because you will have nothing but zealots and a couple stalkers. I have two gas, three gates, allows constant stalker production + immortals + sentries, all of which are good versus the meager amount of zealots and couple stalkers you will push out. If you're below your ramp and not warping in constant sentries versus a counterpush you are completely dead.

I'm done. There's no debating with you man. I'm top 8 masters and 1 gate + robo is not effective against 4 gate any which way. A good player can abuse you to no end.
hi. big fan.
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