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1184 Posts
Hello everyone! We have decided at IGN Pro League that Team Arena Challenge was better suited for a league style format instead of a self-contained qualifier and tournament. Now that Team Arena Challenge 3 has concluded, we will be changing the format of our team league to a division-based system and call it the IGN Pro Team League or IPTL.
The new format introduces three divisions: Amateur, Contender (8 teams), and Premier (8 teams). Let's take a look now at each of these three divisions and how they interact.
Premier Division These 8 teams are the cream of the crop. They are the best teams around the world and are competing for a big chunk of change (prize pool still TBA). The first 8 teams in the Premier Division of IPTL will be seeded in from the top 8 of Team Arena Challenge 3. These 8 teams will be placed into two groups. The top 2 teams from each division will move on to the playoffs, and the bottom teams in each group will be relegated to up and down matches with winners from the Contender Division.
In each group, every team will play every other team in the group.
Group 1 for IPTL Season 1 looks like this:
- Team Liquid
- SlayerS
- MVP
- Evil Geniuses
Group 2 looks like this:
- LG-Incredible Miracle
- StarTale
- Prime
- Team SCV Life
The top 4 teams will go to the playoffs, a single-elimination bracket. The bottom 4 teams move to up and down matches to face the top 4 teams from the Contender Division.
The full (tentative) schedule for IPTL Season 1 Premier Division is under the spoiler! + Show Spoiler [IPTL Premier Schedule] +Premier Division games will be broadcast on Tuesdays and Wednesdays.
Premier Group A Schedule: Liquid v EG - September 11 SlayerS v MVP - September 18 Liquid v MVP - September 25 SlayerS v EG - October 2 SlayerS v Liquid - October 9 MVP v EG - October 16
Premier Group B Schedule: IM v StarTale - September 12 Prime v TSL - September 19 IM v Prime - September 26 StarTale v TSL - October 3 StarTale v Prime - October 10 IM v TSL - October 17
Contender Division These 8 teams are incredibly good, but not quite at the tip-top of the heap. The first Contender teams will be teams that place 9th-16th in Team Arena Challenge 3. These 8 teams will also play round robin groups, with the top 4 teams receiving a cash prize and moving on to face the 4 weakest teams from Premier in up and down matches. Teams finishing third and fourth in their groups will fall out of Contender Division and must re-qualify through the Amateur Division.
Group 1 for IPTL Season 1 looks like this:
- Acer
- aTn Type
- FXO
- compLexity
Group 2 looks like this:
- NSHoSeo
- Karont3
- Empire
- Dignitas
The full (tentative) schedule for IPTL Season 1 Contender Division is under the spoiler! + Show Spoiler [IPTL Contender Schedule] +Contender Division games will be broadcast on Thursdays and Fridays.
Contender Group A Schedule: Acer v aTn Type - September 13 coL v FXO - September 20 Acer v FXO - September 27 aTn Type v coL - October 4 FXO v aTn Type - October 11 Acer v coL - October 18
Contender Group B Schedule: NSHoSeo v Empire - September 14 Karont3 v Dignitas - September 21 NSHoSeo v Dignitas - September 28 Karont3 v Empire - October 5 Empire v Dignitas - October 12 Karont3 v NSHoSeo - October 19
Amateur Division This is the rest of the field. The 4 teams dropping down from the Contender Division will be seeded into a massive open (not semi-open like TAC, actually open) bracket that will contain all other interested teams. The top 4 teams will enter the Contender Division in the next season.
Teams looking to sign up for the IPTL Amateur Division must meet the following requirements: Must have a manager, a website, and at least 5 reliable players.
Application instructions are inside the spoiler: + Show Spoiler [Amateur Application] +To apply, e-mail Frank Fields (ffields (at) ign (dot) com) with the following information:
Team Name: Website: Team Accomplishments:
Manager: Real Name: Alias: In Game Name & Identifier: e.g. RGNMirhi.241 Email Address: Phone Number:
Assistant Manager: Real Name: Alias: In Game Name & Identifier: e.g. RGNMirhi.241 Phone Number:
Roster: Real Name: Alias: In Game Name & Identifier: e.g. RGNMirhi.241
Amateur Division Schedule is behind the spoiler, beginning broadcasting on August 14th! + Show Spoiler [Amateur Division Schedule] +Round 1 - August 12 - August 18 Round 2 - August 19 - August 25 Round 3 - August 26 - September 1 Round 4 - September 2 - September 8 Round 5 - September 9 - September 15 Round 6 - September 16 - September 22
We hope that you'll enjoy this new format and that many teams show us what they're made of in the Amateur Division. Prize pools and additional scheduling (up and downs, playoffs, etc.) are still to be announced. Stay tuned for additional information as the season begins! Please post here with any feedback or questions you may have, and please join us for the Team Arena Challenge 3 Grand Finals on August 11th! Thank you!
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opterown
Australia54643 Posts
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This is really cool! Hope to see a lot of up and coming teams in that amateur division!
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Liquid vs EG opening match! Hyped already!
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no mouz?
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opterown
Australia54643 Posts
group 2 is very difficult compared to group 1, lol
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i like the format, can't wait!
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United Kingdom3482 Posts
This seems like a really interesting format. It look very similar to the GSL format and I'm curious to see how that works in a team league.
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If I'm reading this right there seems to be a contradiction.
The top 3 teams from each division will move on to the playoffs, and the bottom teams in each group will be relegated to up and down matches with winners from the Challenger Division.
The top 4 teams will go to the playoffs, a single-elimination bracket. The bottom 4 teams move to up and down matches to face the top 4 teams from the Contender Division.
Both of these quotes seemed to be in relation to the premier division. One states the top 3 of each group, a total of 6 teams will advance to the playoffs, and the other states a total of 4 teams will advance.
And are Challenger Division and Contender Division supposed to be the same thing or something different?
Is something wrong here or am I just confusing myself?
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1184 Posts
On August 02 2012 07:09 Sozai wrote:If I'm reading this right there seems to be a contradiction. Show nested quote + The top 3 teams from each division will move on to the playoffs, and the bottom teams in each group will be relegated to up and down matches with winners from the Challenger Division.
Show nested quote + The top 4 teams will go to the playoffs, a single-elimination bracket. The bottom 4 teams move to up and down matches to face the top 4 teams from the Contender Division.
Both of these quotes seemed to be in relation to the premier division. One states the top 3 of each group, a total of 6 teams will advance to the playoffs, and the other states a total of 4 teams will advance. And are Challenger Division and Contender Division supposed to be the same thing or something different? Is something wrong here or am I just confusing myself? You're right, it was a mistake left over from an earlier draft. It's fixed now. =)
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Sounds good - I like this format =) Makes for a lot higher stakes for every match I feel - it's crazy to think about some of the good teams that will have to go through the amateur division (Quantic first comes to mind).
Super excited for this - IPL TAC just gets better and better each season =)
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I have a question: Will IPTL uses an all-kill format or the Ace match format (like KesPA's Starcraft Pro League)?
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1184 Posts
On August 02 2012 07:39 Veldril wrote: I have a question: Will IPTL uses an all-kill format or the Ace match format (like KesPA's Starcraft Pro League)? Bo9 All-kill formats are still the plan.
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With the round robin, is point differential used to determine tie-breaks? Will it be all-kill format or the proleague format? (edit: just answered above me) If it's all-kill, and uses point dif for tie breaks, I really don't like that. The way that seems to me is that teams will want to send their best players first and just hope that they all-kill since they won't want to drop any maps. This puts less emphasis on interesting usage and snipers, map choice, etc. This is still awesome news, but could you elaborate on this?
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opterown
Australia54643 Posts
On August 02 2012 07:40 Gorlin wrote: With the round robin, is point differential used to determine tie-breaks? Will it be all-kill format or the proleague format? (edit: just answered above me) If it's all-kill, and uses point dif for tie breaks, I really don't like that. The way that seems to me is that teams will want to send their best players first and just hope that they all-kill since they won't want to drop any maps. This puts less emphasis on interesting usage and snipers, map choice, etc. This is still awesome news, but could you elaborate on this? yeah, i agree, point difference is not the best for allkill format
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1184 Posts
On August 02 2012 07:45 opterown wrote:Show nested quote +On August 02 2012 07:40 Gorlin wrote: With the round robin, is point differential used to determine tie-breaks? Will it be all-kill format or the proleague format? (edit: just answered above me) If it's all-kill, and uses point dif for tie breaks, I really don't like that. The way that seems to me is that teams will want to send their best players first and just hope that they all-kill since they won't want to drop any maps. This puts less emphasis on interesting usage and snipers, map choice, etc. This is still awesome news, but could you elaborate on this? yeah, i agree, point difference is not the best for allkill format So our plan for tiebreakers right now are head-to-head first (for two-team ties), then map score difference (i.e. 12-6 is better than 11-7 is better than 11-8, and so on).
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Really interesting decision. Interested to see how this will turn out.
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gogo infinity seven for "amateur" division!
i like this format the best out of all, very much like GSL
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What will the format of the up and down matches be? Two round robin groups, top 4 going up and bottom 4 going down (like the main divisions themselves)? Or simply pairing up the teams and having 4 stand-alone matches to determine the 4 teams going up and down?
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1184 Posts
On August 02 2012 08:08 MCXD wrote: What will the format of the up and down matches be? Two round robin groups, top 4 going up and bottom 4 going down (like the main divisions themselves)? Or simply pairing up the teams and having 4 stand-alone matches to determine the 4 teams going up and down? That last option. Pairings based on group standings will decide who goes and who stays.
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opterown
Australia54643 Posts
On August 02 2012 07:55 IGNProLeague wrote:Show nested quote +On August 02 2012 07:45 opterown wrote:On August 02 2012 07:40 Gorlin wrote: With the round robin, is point differential used to determine tie-breaks? Will it be all-kill format or the proleague format? (edit: just answered above me) If it's all-kill, and uses point dif for tie breaks, I really don't like that. The way that seems to me is that teams will want to send their best players first and just hope that they all-kill since they won't want to drop any maps. This puts less emphasis on interesting usage and snipers, map choice, etc. This is still awesome news, but could you elaborate on this? yeah, i agree, point difference is not the best for allkill format So our plan for tiebreakers right now are head-to-head first (for two-team ties), then map score difference (i.e. 12-6 is better than 11-7 is better than 11-8, and so on). hmm, i think the problem with that (as gorlin pointed out) is that teams will try to win as close to 5-0 5-1 etc as possible to maximise map difference. you'll see their ace (or best/streakiest) players play first and we will see kinda ehh matches i think like that. very different to see drg opening a match than closing it for example. map difference works well in a huge league (see ksl season 1 2012) but i'm not sold on map difference for a group of four. can i advocate an ace match bo7 with team-nominated aces for tiebreakers? =)
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On August 02 2012 08:11 opterown wrote:Show nested quote +On August 02 2012 07:55 IGNProLeague wrote:On August 02 2012 07:45 opterown wrote:On August 02 2012 07:40 Gorlin wrote: With the round robin, is point differential used to determine tie-breaks? Will it be all-kill format or the proleague format? (edit: just answered above me) If it's all-kill, and uses point dif for tie breaks, I really don't like that. The way that seems to me is that teams will want to send their best players first and just hope that they all-kill since they won't want to drop any maps. This puts less emphasis on interesting usage and snipers, map choice, etc. This is still awesome news, but could you elaborate on this? yeah, i agree, point difference is not the best for allkill format So our plan for tiebreakers right now are head-to-head first (for two-team ties), then map score difference (i.e. 12-6 is better than 11-7 is better than 11-8, and so on). hmm, i think the problem with that (as gorlin pointed out) is that teams will try to win as close to 5-0 5-1 etc as possible to maximise map difference. you'll see their ace (or best/streakiest) players play first and we will see kinda ehh matches i think like that. very different to see drg opening a match than closing it for example. map difference works well in a huge league (see ksl season 1 2012) but i'm not sold on map difference for a group of four. can i advocate an ace match bo7 with team-nominated aces for tiebreakers? =)
They can always change it the following season if they feel it necessary. Might be best to see what happens.
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Problem being there are a lot of good teams (iS, ROOT, Mill etc) who are wayyyy beyond "amateur" in status. Meaning that they'll crush the genuinely amateur teams that enter, and making the amateur bracket a "see how far you can get til you get a pro team" kind of situation.
Hopefully a team will breakout, but I doubt it.
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On August 02 2012 13:35 Larkin wrote: Problem being there are a lot of good teams (iS, ROOT, Mill etc) who are wayyyy beyond "amateur" in status. Meaning that they'll crush the genuinely amateur teams that enter, and making the amateur bracket a "see how far you can get til you get a pro team" kind of situation.
Hopefully a team will breakout, but I doubt it.
Well, that's the case with any Open Bracket. Luck is huge
By the way, any info on prizepool or when the finals will be held (at IPL 6 or a separate event?)
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United States97245 Posts
Another Prime vs ST? Awesome
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On August 02 2012 13:35 Larkin wrote: Problem being there are a lot of good teams (iS, ROOT, Mill etc) who are wayyyy beyond "amateur" in status. Meaning that they'll crush the genuinely amateur teams that enter, and making the amateur bracket a "see how far you can get til you get a pro team" kind of situation.
Hopefully a team will breakout, but I doubt it.
I don't see why this is a problem. It's basically like Code B for the GSL or any other open bracket. I think you're getting too caught up on the word "amateur". If a team can't prove themselves in the amateur division then they obviously don't deserve to play in the contender division.
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On August 02 2012 13:35 Larkin wrote: Problem being there are a lot of good teams (iS, ROOT, Mill etc) who are wayyyy beyond "amateur" in status. Meaning that they'll crush the genuinely amateur teams that enter, and making the amateur bracket a "see how far you can get til you get a pro team" kind of situation.
Hopefully a team will breakout, but I doubt it.
Perhaps "Amateur" division doesnt give the best description. Probably wouldve been more suitable to call it the "Open Division" or something similar. But maybe IGN thought having the word "amateur" would reinforce the point that teams don't have to be "pro" teams to enter (just have to meet the requirements).
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Looks good, I'm glad you guys are sticking to a team league as your online content. TAC3 is the thing I look forward to the most for sc2 content outside of big tournaments these days.
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Nice one adopting the GSTL format!
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Liquid vs EG to start off with? That has to be intentional lololol.
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On August 02 2012 15:18 Gamegene wrote: Liquid vs EG to start off with? That has to be intentional lololol.
Of course! No other matchup, not even Prime-Startale, can get as much hype for the start of a new teamleague like EG-Liquid.
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I'm happy happy that IPL decided to give the round-robin format a chance.
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The Amateur tournament starts this weekend, but no brackets or anything have been released.... when will teams receive this information? It would also help if we knew when matches were supposed to take place / etc.
Thanks!
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Wowwwww groups are so strink... can't wait to see Taeja v all
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On August 07 2012 02:16 Xeris wrote: The Amateur tournament starts this weekend, but no brackets or anything have been released.... when will teams receive this information? It would also help if we knew when matches were supposed to take place / etc.
Thanks!
that's what I am curious about to. Also are you guys going to cast just select matches in the amateur I imagine and not all?
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Liquid vs EG to start ^_^ looks exciting all around though!
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On August 02 2012 13:35 Larkin wrote: Problem being there are a lot of good teams (iS, ROOT, Mill etc) who are wayyyy beyond "amateur" in status. Meaning that they'll crush the genuinely amateur teams that enter, and making the amateur bracket a "see how far you can get til you get a pro team" kind of situation.
Hopefully a team will breakout, but I doubt it.
Mill has a bad habit of underperforming, and players expected teams like Acer to get crushed pretty good before it turned out they weren't a one man team. In these team leagues I think upsets can happen very often, despite the occasional appearance of a team league bonjwa like DRG or Taeja. (I know I know... I shouldn't use that word... yet.)
Edit: And starting with Liquid vs EG is so fantastic. Good on IPL for taking full advantage of that fantastic situation.
Right now though, Thorzain, HuK, or Idra are going to have to pull off a MIRACLE versus Taeja to take down liquid.
...It might be an okay strategy to send JYP out first even, get him to pick off a zerg or two and try to lure out Taeja early so he has a chance of being sniped. I suppose maybe Puma might be able to beat Taeja, but personally I actually think the EG Foreigners would have a better chance.
Of course, we need to witness the awesomeness of the TAC3 finals first.
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prime vs startale woot, liquid vs EG oh yeah!
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also group 2 seems to be the group of death, my gosh is those 4 teams gstl semifinal worthy lol
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On August 09 2012 14:55 X3GoldDot wrote: also group 2 seems to be the group of death, my gosh is those 4 teams gstl semifinal worthy lol
Ya will group 1 is no slouch either with slayers and MVP there.
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Russian Federation483 Posts
I find strange that some poeple think that would make teams play their Aces in the first map. That's just illogical. Wins are still more important especially with head-to-head being places higher than map scores.
I kinda wish IPL would go with full 8 team round-robin and then Playoff for champion, like kespa Winners' League.
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opterown
Australia54643 Posts
On August 09 2012 15:11 chuDr3t4 wrote: I find strange that some poeple think that would make teams play their Aces in the first map. That's just illogical. Wins are still more important especially with head-to-head being places higher than map scores.
I kinda wish IPL would go with full 8 team round-robin and then Playoff for champion, like kespa Winners' League. if you put aces first, you can win 5-0 if you beat the other guy and your ace is good enough. this system rewards high map difference so yea :p
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On August 09 2012 15:11 chuDr3t4 wrote:
I kinda wish IPL would go with full 8 team round-robin and then Playoff for champion, like kespa Winners' League.
This works for KeSPA because there are so few progaming teams under their banner. There are far, far more than eight worthy SC2 teams worldwide.
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opterown
Australia54643 Posts
On August 09 2012 17:08 Darion wrote:Show nested quote +On August 09 2012 15:11 chuDr3t4 wrote:
I kinda wish IPL would go with full 8 team round-robin and then Playoff for champion, like kespa Winners' League. This works for KeSPA because there are so few progaming teams under their banner. There are far, far more than eight worthy SC2 teams worldwide. yeah, but what they can do is a 8-team round robin with top 6 playoffs and bottom 2 kicked out haha
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On August 09 2012 15:11 chuDr3t4 wrote: I find strange that some poeple think that would make teams play their Aces in the first map. That's just illogical. Wins are still more important especially with head-to-head being places higher than map scores.
I kinda wish IPL would go with full 8 team round-robin and then Playoff for champion, like kespa Winners' League.
I wouldn't mind seeing that as well. I for one would love to see each Premier team have the opportunity to go against every other Premier team. For example, had LIquid and EG been put in different groups, or Startale and Prime in different groups, it would be a pity to see the anticipated rivalry grudgematch disappear.
IPL is relatively receptive to community feedback, so I hope that they do change the format next season.
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On August 02 2012 07:55 IGNProLeague wrote:Show nested quote +On August 02 2012 07:45 opterown wrote:On August 02 2012 07:40 Gorlin wrote: With the round robin, is point differential used to determine tie-breaks? Will it be all-kill format or the proleague format? (edit: just answered above me) If it's all-kill, and uses point dif for tie breaks, I really don't like that. The way that seems to me is that teams will want to send their best players first and just hope that they all-kill since they won't want to drop any maps. This puts less emphasis on interesting usage and snipers, map choice, etc. This is still awesome news, but could you elaborate on this? yeah, i agree, point difference is not the best for allkill format So our plan for tiebreakers right now are head-to-head first (for two-team ties), then map score difference (i.e. 12-6 is better than 11-7 is better than 11-8, and so on). What about 12-6 to 13-7? Which is better?
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EG > (GSTL Winner) FXO ??? (+??????????)
Hahaha, you guys kill me. Only JYP who has skill AND consistency of regular Korean pro.
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On August 10 2012 02:33 Aunvilgod wrote: So the winner of the GSTL is only a contender to being one of the best teams. And Evil Geniuses is already a top tier team? This is incredibly retardet.
Please step away from insulting my intelligence in the future, IGN. Just tell us the truth. -.- My understanding of the IPTL is that the premier division WILL have the best of the best after a few seasons but they start with the eigth teams that placed the highest in IPL TAC3. So every team up there qualified legitimately. But with 4 potential changing teams in the premier division I am confident that as soon as season 2 starts there will be no doubts about the top 8 teams.
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out of curiosity if my school's CSL team wanted to enter the Amateur division would we fit the eligibility requirements? I'm the "manager" of the team for this year in the sense that I'm the one getting replays to the CSL/setting up who plays what when for the team. Would our team's CSL page be counted as a "website" or would we need our own?
I haven't talked to the team yet to see if they wanted to do this but I think it would be pretty cool to try for shits and giggles.
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On August 10 2012 02:43 CrazyBirdman wrote:Show nested quote +On August 10 2012 02:33 Aunvilgod wrote: So the winner of the GSTL is only a contender to being one of the best teams. And Evil Geniuses is already a top tier team? This is incredibly retardet.
Please step away from insulting my intelligence in the future, IGN. Just tell us the truth. -.- My understanding of the IPTL is that the premier division WILL have the best of the best after a few seasons but they start with the eigth teams that placed the highest in IPL TAC3. So every team up there qualified legitimately. But with 4 potential changing teams in the premier division I am confident that as soon as season 2 starts there will be no doubts about the top 8 teams.
You are right. I am sorry.
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On August 10 2012 02:37 Nuubie wrote: EG > (GSTL Winner) FXO ??? (+??????????)
Hahaha, you guys kill me. Only JYP who has skill AND consistency of regular Korean pro. Even Fnatic should have been there over EG, not to mention FXO which is just on another level all together.
Where is Fnatic here for that matter? I am going to assume they didn't want to particepate because not including them here is kinda silly.
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On August 10 2012 02:37 Nuubie wrote: EG > (GSTL Winner) FXO ??? (+??????????)
Hahaha, you guys kill me. Only JYP who has skill AND consistency of regular Korean pro.
On August 10 2012 02:46 Zalitara wrote:Show nested quote +On August 10 2012 02:37 Nuubie wrote: EG > (GSTL Winner) FXO ??? (+??????????)
Hahaha, you guys kill me. Only JYP who has skill AND consistency of regular Korean pro. Even Fnatic should have been there over EG, not to mention FXO which is just on another level all together. Where is Fnatic here for that matter? I am going to assume they didn't want to particepate because not including them here is kinda silly.
Top 8 are strictly based on TAC3 obviously....
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On August 10 2012 02:46 Zalitara wrote:Show nested quote +On August 10 2012 02:37 Nuubie wrote: EG > (GSTL Winner) FXO ??? (+??????????)
Hahaha, you guys kill me. Only JYP who has skill AND consistency of regular Korean pro. Even Fnatic should have been there over EG, not to mention FXO which is just on another level all together. Where is Fnatic here for that matter? I am going to assume they didn't want to particepate because not including them here is kinda silly.
As mentioned before, the placements are based on IPL TAC3 results. EG got into the top 8, while FXO didn't. Fnatic didn't participate.
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Are there any info about the Amateur Teams that got past through the selection process?
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I know that you guys (IPL staff) are preoccupied with pro-gamers at your studio , but we're supposed to be playing games this weekend and we have no info yet T_T
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On August 11 2012 10:28 Xeris wrote: I know that you guys (IPL staff) are preoccupied with pro-gamers at your studio , but we're supposed to be playing games this weekend and we have no info yet T_T
This.
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Is this tournament NA only? We are a european Clan without NA accounts, but we meet the rest of the conditions.
If so can somebody please suggest EU Clanleagues other than ESL-Ladder and SC2CL, we really want more!
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On August 11 2012 10:28 Xeris wrote: I know that you guys (IPL staff) are preoccupied with pro-gamers at your studio , but we're supposed to be playing games this weekend and we have no info yet T_T
This as well. We have the brackets, I guess, but not much more info than that.
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http://challonge.com/iptls1amateur -The amateur qualifier bracket I don't understand the Amateur section. From what I gathered no teams are seeded into it and all have to qualify from open qualifiers. That being said, how many qualifiers are there going to be? A single one with the top 8 getting in? Or are you having multiple ones? Also, the broadcasts are going to start on Tuesday, but the first qualifier hasn't even happened yet to my knowledge? Are you broadcasting the qualifier rounds this week? There isn't even a deadline for applications in the OP. Can I get some more info on this? Thanks
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I'm pretty sure what you labled as the 'qualifier' is actually the Amateur Division itself.
This is the rest of the field. The 4 teams dropping down from the Contender Division will be seeded into a massive open (not semi-open like TAC, actually open) bracket that will contain all other interested teams. The top 4 teams will enter the Contender Division in the next season.
So I assume that the Amateur Division is like Code B in that it's just a large pool of teams that will be competing for a slot into Code A (Contenders). The top 4 teams from this bracket will be in the Contender Division next season. It's kind of a misnomer to give a single-elimination bracket the name 'division', but I assume they wanted to keep it as close to the Code S/A/B style as possible.
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any ameature team looking for a player, @RUFinalBoss.296
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NO! where is root gaming???
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On August 13 2012 01:51 zeratul_jf wrote: NO! where is root gaming???
In the bracket
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On August 13 2012 01:12 Megiddosc wrote:I'm pretty sure what you labled as the 'qualifier' is actually the Amateur Division itself. Show nested quote +This is the rest of the field. The 4 teams dropping down from the Contender Division will be seeded into a massive open (not semi-open like TAC, actually open) bracket that will contain all other interested teams. The top 4 teams will enter the Contender Division in the next season. So I assume that the Amateur Division is like Code B in that it's just a large pool of teams that will be competing for a slot into Code A (Contenders). The top 4 teams from this bracket will be in the Contender Division next season. It's kind of a misnomer to give a single-elimination bracket the name 'division', but I assume they wanted to keep it as close to the Code S/A/B style as possible.
Ahh, I see. I assumed that the amateur division would be run in the same format of the other two divisions. I am not sure how I feel about this. Most of the rounds will probably feature two no-name teams playing against each other or a more well-known team and get crushed 90% of the time. For example, in the first round the only interesting match I see is Alt v Complexity Academy. I have seen some of Alt's matches before and they seem pretty solid, and complexity academy is always fun to watch to see if those players are improving. I have not really heard of most of the other teams, so I really can't comment. But, in the second round, with teams like FXO Europe, Light, and Root most of the matches won't even be close. I would much rather see something akin to the other two leagues. The talent is there to make it worthwhile to see more of the matches from the division. FXO, Light, Root, iS, its Gosu and others are all really strong teams and have good players and fan bases. Instead, the bracket system leads itself to 2 to 3 rounds of mis-matched matches and then a semi-finals and finals void of hype because they got in anyways. I'm all for giving newer and lesser known teams the ability to play on the big stage, but they should have to prove that they are ready first by playing a few matches in a qualifier, so that the stream isn't subject to continuous ROFL stomps.
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Group 2 compared to Group 1 is damn huge, haha! :D
Like the three best teams in the world in Group 2, at least when it comes to team leagues!
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Those are definitely understandable concerns VPreboot. To be honest, I'm not sure myself if what I said is correct. For instance, having 6 rounds in the schedule when there are only 5 tiers of the bracket doesn't add up. Nor does having a full week dedicated to 'round 6' if it is the finals. Maybe there will be divisional play like the other two divisions. I'm not sure. I imagine we'll find out more about it for sure today since that is when 'round 1' is scheduled to start.
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Well preboot it's not like they are going to cast all the matches (or are they? If so that would be cool but I assumed they were only going to broadcast a select few ones from the amateur bracket). I dunno I think you'll be surprised at some of the teams players are probably pretty good and can provide some good games. In general you might be right but amatuer division is a qualifier which isn't meant to be the most exciting thing to watch ever like the other 2 divisions.
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On August 02 2012 07:40 Gorlin wrote: With the round robin, is point differential used to determine tie-breaks? Will it be all-kill format or the proleague format? (edit: just answered above me) If it's all-kill, and uses point dif for tie breaks, I really don't like that. The way that seems to me is that teams will want to send their best players first and just hope that they all-kill since they won't want to drop any maps. This puts less emphasis on interesting usage and snipers, map choice, etc. This is still awesome news, but could you elaborate on this?
if they did put their best player in first it opens him up to being sniped wins are still more important and if they lose because the sent there best player in first then they'll stop. take for instance the very begining of the ipl team event when evil genuises faced reign. Evil Geniuses sent idra out first probably thinking he'd all kill the newly formed team and make them look good instead idra got sniped in the second game and the sniper whent on to take one more before losing making it 2-2. both teams traded on additional win until rgnkiwikaki killed the last two making a easy 5-3 win for reign. was it worth it to evil genuises to send there ace out first? heck no.
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opterown
Australia54643 Posts
On August 14 2012 12:56 magicallypuzzled wrote:Show nested quote +On August 02 2012 07:40 Gorlin wrote: With the round robin, is point differential used to determine tie-breaks? Will it be all-kill format or the proleague format? (edit: just answered above me) If it's all-kill, and uses point dif for tie breaks, I really don't like that. The way that seems to me is that teams will want to send their best players first and just hope that they all-kill since they won't want to drop any maps. This puts less emphasis on interesting usage and snipers, map choice, etc. This is still awesome news, but could you elaborate on this? if they did put their best player in first it opens him up to being sniped wins are still more important and if they lose because the sent there best player in first then they'll stop. take for instance the very begining of the ipl team event when evil genuises faced reign. Evil Geniuses sent idra out first probably thinking he'd all kill the newly formed team and make them look good instead idra got sniped in the second game and the sniper whent on to take one more before losing making it 2-2. both teams traded on additional win until rgnkiwikaki killed the last two making a easy 5-3 win for reign. was it worth it to evil genuises to send there ace out first? heck no. idra's not the best player on EG :p
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Ohhhhh this looks awesomeeee
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On August 14 2012 12:59 opterown wrote:Show nested quote +On August 14 2012 12:56 magicallypuzzled wrote:On August 02 2012 07:40 Gorlin wrote: With the round robin, is point differential used to determine tie-breaks? Will it be all-kill format or the proleague format? (edit: just answered above me) If it's all-kill, and uses point dif for tie breaks, I really don't like that. The way that seems to me is that teams will want to send their best players first and just hope that they all-kill since they won't want to drop any maps. This puts less emphasis on interesting usage and snipers, map choice, etc. This is still awesome news, but could you elaborate on this? if they did put their best player in first it opens him up to being sniped wins are still more important and if they lose because the sent there best player in first then they'll stop. take for instance the very begining of the ipl team event when evil genuises faced reign. Evil Geniuses sent idra out first probably thinking he'd all kill the newly formed team and make them look good instead idra got sniped in the second game and the sniper whent on to take one more before losing making it 2-2. both teams traded on additional win until rgnkiwikaki killed the last two making a easy 5-3 win for reign. was it worth it to evil genuises to send there ace out first? heck no. idra's not the best player on EG :p
reading comprehension isn't your strong point is it? this matchup was played in the past in the past idra was their best player. well acually that isn't quite acurate as puma had been signed at that time but wasn't available.
the point still stands that out of the players they had available they choose to send their very best out first and got burned for it as reign only needed their third best to snipe him.
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On August 14 2012 12:59 opterown wrote:Show nested quote +On August 14 2012 12:56 magicallypuzzled wrote:On August 02 2012 07:40 Gorlin wrote: With the round robin, is point differential used to determine tie-breaks? Will it be all-kill format or the proleague format? (edit: just answered above me) If it's all-kill, and uses point dif for tie breaks, I really don't like that. The way that seems to me is that teams will want to send their best players first and just hope that they all-kill since they won't want to drop any maps. This puts less emphasis on interesting usage and snipers, map choice, etc. This is still awesome news, but could you elaborate on this? if they did put their best player in first it opens him up to being sniped wins are still more important and if they lose because the sent there best player in first then they'll stop. take for instance the very begining of the ipl team event when evil genuises faced reign. Evil Geniuses sent idra out first probably thinking he'd all kill the newly formed team and make them look good instead idra got sniped in the second game and the sniper whent on to take one more before losing making it 2-2. both teams traded on additional win until rgnkiwikaki killed the last two making a easy 5-3 win for reign. was it worth it to evil genuises to send there ace out first? heck no. idra's not the best player on EG :p
Reign vs EG took place nearly a year ago, right after EG signed Puma but before they acquired Huk. Puma did not end up playing. Back then, Idra was considered one of EG's big guns (Puma was arguably better, having just won NASL and IEM Cologne, but Puma was very new on the team and wasn't played).
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Is there a list somewhere of the Amateur teams or a bracket somewhere?
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I find the new format quite interesting, wondering just how well it will work in the tournament setting. Group 2 in Premier Division looks like the scariest, LG-IM, ST, Prime and TSL 0_o
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got admit that i was rather pleasently surprised to enjoy the first match up of the amatuer tournament. I rather expected to find the whole thing unprofessional with bad play and rage all around given that i had never heard of either of the teams in it.
instead i found both teams stream to be rather professional and ultimately enjoyable while i ended up picking zeez's stream due to the fact i don't speak spanish/latino what ever language isurus was using. i still left the stream with favorable impressions as there was a decent music played throughout and the caster some how managed to give of a nice pleasent dj vibe despite me not understanding a word he said.
zeez's stream in contrast was more like a small business trying to break out while they joked around every thing was kept professional and gave of the vibe that they were taking this very seriuosly and were excited for every win. the series was actually decently close and acually felt like it could go either way with neither side cheesing at all that i could tell.
i was unfortunately forced to leave for about an hour due to a prior commitment and while i do enjoy well done cheese them apparently not doing it at all actually lended a credibility to both teams being as evenly matched as they appeared.
all in all i'll root for the winner in the second round vs light (actually i might cheer for both teams as i kind of like light too) and i'll keep an eye out for the loser if they reappear in the next amatuer league seaon i'll be cheering them on as well.
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can sign in amateur league now?
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