|
On August 03 2012 02:05 sAsImre wrote:Show nested quote +On August 03 2012 02:03 AxionSteel wrote:On August 03 2012 02:02 sAsImre wrote:On August 03 2012 02:01 Necro)Phagist( wrote:On August 03 2012 02:00 NEOtheONE wrote: ForGG down needs to win this next one. If he doesn't do another crappy 2 base timing he should be fine.... He did great and won the only macro game between them so far... I can understand the tought process on metropolis but on ck... I can't. You don't win that way on Metropolis...you win by not attacking at all apart from maybe some drops, splitting the map, getting ravens and bc's etc. http://www.teamliquid.net/tlpd/sc2-international/maps/528http://www.teamliquid.net/tlpd/sc2-korean/maps/528You just don't win often on metro regardless of what you do. I know the stats, but I think terrans have figured the map out a bit more of late with the split map play as opposed to hopelessly trying to "pressure" and push and just totally failing. It's not ideal but I think it's the best way 
|
On August 03 2012 02:07 MangoMountain wrote: Terrans, explain to me the logic behind the marauder hellion. Why would you mass 2 units that aren't even good against queens to counter the metagame of massive amounts of queens
stim marau are decent against queens apparently :D forGG living up his reputation.
On August 03 2012 02:09 AxionSteel wrote:Show nested quote +On August 03 2012 02:05 sAsImre wrote:On August 03 2012 02:03 AxionSteel wrote:On August 03 2012 02:02 sAsImre wrote:On August 03 2012 02:01 Necro)Phagist( wrote:On August 03 2012 02:00 NEOtheONE wrote: ForGG down needs to win this next one. If he doesn't do another crappy 2 base timing he should be fine.... He did great and won the only macro game between them so far... I can understand the tought process on metropolis but on ck... I can't. You don't win that way on Metropolis...you win by not attacking at all apart from maybe some drops, splitting the map, getting ravens and bc's etc. http://www.teamliquid.net/tlpd/sc2-international/maps/528http://www.teamliquid.net/tlpd/sc2-korean/maps/528You just don't win often on metro regardless of what you do. I know the stats, but I think terrans have figured the map out a bit more of late with the split map play as opposed to hopelessly trying to "pressure" and push and just totally failing. It's not ideal but I think it's the best way 
Symbol dismantled MKP attempt in doing it, but I agree that against lower zerg it should work with at least a decent win rate. Still a stupid map but you're being called for terran qq if you remark that the only T favored map in map pool is Antiga and others are between 35 and 50%...
|
On August 03 2012 02:07 MangoMountain wrote: Terrans, explain to me the logic behind the marauder hellion. Why would you mass 2 units that aren't even good against queens to counter the metagame of massive amounts of queens Zerg greedy, make drone drone -> go kill
|
On August 03 2012 02:07 MangoMountain wrote: Terrans, explain to me the logic behind the marauder hellion. Why would you mass 2 units that aren't even good against queens to counter the metagame of massive amounts of queens If the zerg doesn't scout at all it's a pretty good build.
|
On August 03 2012 02:07 MangoMountain wrote: Terrans, explain to me the logic behind the marauder hellion. Why would you mass 2 units that aren't even good against queens to counter the metagame of massive amounts of queens
Marauder > roach
Marauder decent vs Queen
Hellion > Ling/Baneling/Drone
Reasonable enough I guess.
|
On August 03 2012 02:10 Zane wrote:Show nested quote +On August 03 2012 02:07 MangoMountain wrote: Terrans, explain to me the logic behind the marauder hellion. Why would you mass 2 units that aren't even good against queens to counter the metagame of massive amounts of queens If the zerg doesn't scout at all it's a pretty good build.
Yup... But trust me if zerg scouts it... OR EVEN smells it it is an easy win for Z
|
On August 03 2012 02:10 Zane wrote:Show nested quote +On August 03 2012 02:07 MangoMountain wrote: Terrans, explain to me the logic behind the marauder hellion. Why would you mass 2 units that aren't even good against queens to counter the metagame of massive amounts of queens If the zerg doesn't scout at all it's a pretty good build.
and when you see the amount of top Z with 0 scouting... that was really nice from IdrA to drone scout each game, props to him.
|
song atm?
in that asus commercial
|
On August 03 2012 02:07 MangoMountain wrote: Terrans, explain to me the logic behind the marauder hellion. Why would you mass 2 units that aren't even good against queens to counter the metagame of massive amounts of queens it's not that hard to understand.... hellions kill lings marauders kill roaches
queens don't kill anything so T wins if Z is unprepared
|
Is Ret vs Suppy on stream now?
|
NightEnd holy cow! Amazing PvP play!
|
such a greed from Puma. 3reaper double expo, double rax, double ebay....
|
wow Nightend just wrecked Sase in that game.
|
On August 03 2012 02:09 sAsImre wrote:Show nested quote +On August 03 2012 02:07 MangoMountain wrote: Terrans, explain to me the logic behind the marauder hellion. Why would you mass 2 units that aren't even good against queens to counter the metagame of massive amounts of queens stim marau are decent against queens apparently :D forGG living up his reputation. Show nested quote +On August 03 2012 02:09 AxionSteel wrote:On August 03 2012 02:05 sAsImre wrote:On August 03 2012 02:03 AxionSteel wrote:On August 03 2012 02:02 sAsImre wrote:On August 03 2012 02:01 Necro)Phagist( wrote:On August 03 2012 02:00 NEOtheONE wrote: ForGG down needs to win this next one. If he doesn't do another crappy 2 base timing he should be fine.... He did great and won the only macro game between them so far... I can understand the tought process on metropolis but on ck... I can't. You don't win that way on Metropolis...you win by not attacking at all apart from maybe some drops, splitting the map, getting ravens and bc's etc. http://www.teamliquid.net/tlpd/sc2-international/maps/528http://www.teamliquid.net/tlpd/sc2-korean/maps/528You just don't win often on metro regardless of what you do. I know the stats, but I think terrans have figured the map out a bit more of late with the split map play as opposed to hopelessly trying to "pressure" and push and just totally failing. It's not ideal but I think it's the best way  Symbol dismantled MKP attempt in doing it, but I agree that against lower zerg it should work with at least a decent win rate. Still a stupid map but you're being called for terran qq if you remark that the only T favored map in map pool is Antiga and others are between 35 and 50%... I don't think it's an amazing strat or anything, I just think it's better than hopelessly banging your head against a brick wall trying to pressure I know MKP lost that game and it pissed me off, but it was a bit different, he tried to push and drop his opponent but got shut down quite hard and then tried to transition into ravens.
|
How did Suppy 3-0 Kas???lol
|
On August 03 2012 02:11 sVnteen wrote:Show nested quote +On August 03 2012 02:07 MangoMountain wrote: Terrans, explain to me the logic behind the marauder hellion. Why would you mass 2 units that aren't even good against queens to counter the metagame of massive amounts of queens it's not that hard to understand.... hellions kill lings marauders kill roaches queens don't kill anything so T wins if Z is unprepared Queen has same DPS as roach and effectively like twice the hp vs Marauders, mass Queens are very strong vs them
|
France12758 Posts
On August 03 2012 02:09 sAsImre wrote:Show nested quote +On August 03 2012 02:07 MangoMountain wrote: Terrans, explain to me the logic behind the marauder hellion. Why would you mass 2 units that aren't even good against queens to counter the metagame of massive amounts of queens stim marau are decent against queens apparently :D forGG living up his reputation. Show nested quote +On August 03 2012 02:09 AxionSteel wrote:On August 03 2012 02:05 sAsImre wrote:On August 03 2012 02:03 AxionSteel wrote:On August 03 2012 02:02 sAsImre wrote:On August 03 2012 02:01 Necro)Phagist( wrote:On August 03 2012 02:00 NEOtheONE wrote: ForGG down needs to win this next one. If he doesn't do another crappy 2 base timing he should be fine.... He did great and won the only macro game between them so far... I can understand the tought process on metropolis but on ck... I can't. You don't win that way on Metropolis...you win by not attacking at all apart from maybe some drops, splitting the map, getting ravens and bc's etc. http://www.teamliquid.net/tlpd/sc2-international/maps/528http://www.teamliquid.net/tlpd/sc2-korean/maps/528You just don't win often on metro regardless of what you do. I know the stats, but I think terrans have figured the map out a bit more of late with the split map play as opposed to hopelessly trying to "pressure" and push and just totally failing. It's not ideal but I think it's the best way  Symbol dismantled MKP attempt in doing it, but I agree that against lower zerg it should work with at least a decent win rate. Still a stupid map but you're being called for terran qq if you remark that the only T favored map in map pool is Antiga and others are between 35 and 50%... If I recall correctly MKP was way behind (because of the map but still), he didn't try to split map directly, he did it after "failing" with his attacks / pressure.
|
On August 03 2012 02:14 AxionSteel wrote:Show nested quote +On August 03 2012 02:09 sAsImre wrote:On August 03 2012 02:07 MangoMountain wrote: Terrans, explain to me the logic behind the marauder hellion. Why would you mass 2 units that aren't even good against queens to counter the metagame of massive amounts of queens stim marau are decent against queens apparently :D forGG living up his reputation. On August 03 2012 02:09 AxionSteel wrote:On August 03 2012 02:05 sAsImre wrote:On August 03 2012 02:03 AxionSteel wrote:On August 03 2012 02:02 sAsImre wrote:On August 03 2012 02:01 Necro)Phagist( wrote:On August 03 2012 02:00 NEOtheONE wrote: ForGG down needs to win this next one. If he doesn't do another crappy 2 base timing he should be fine.... He did great and won the only macro game between them so far... I can understand the tought process on metropolis but on ck... I can't. You don't win that way on Metropolis...you win by not attacking at all apart from maybe some drops, splitting the map, getting ravens and bc's etc. http://www.teamliquid.net/tlpd/sc2-international/maps/528http://www.teamliquid.net/tlpd/sc2-korean/maps/528You just don't win often on metro regardless of what you do. I know the stats, but I think terrans have figured the map out a bit more of late with the split map play as opposed to hopelessly trying to "pressure" and push and just totally failing. It's not ideal but I think it's the best way  Symbol dismantled MKP attempt in doing it, but I agree that against lower zerg it should work with at least a decent win rate. Still a stupid map but you're being called for terran qq if you remark that the only T favored map in map pool is Antiga and others are between 35 and 50%... I don't think it's an amazing strat or anything, I just think it's better than hopelessly banging your head against a brick wall trying to pressure 
imo 1rax FE - 5/6rax scv pull can be quite good. if Z skips speed it's almost an autowin.
|
Why OP stop updating games for each stream?
|
Marauder hellion is really good if you deny all scouting with your initial hellions. Without scouting, Zerg wonders if it is 1.)Old reactor hellion expand style or 2)Banshee follow up or 3)this marauder hellion Reaction is different for each builds.
When viOLet was winning playhems months ago, he was losing to this marauder hellion all-in so many times.
Strong build, very all-in.
|
|
|
|