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[GSL] Code A R3 D1 - Page 28

Forum Index > StarCraft 2 Tournaments
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Prev 1 26 27 28 29 30 89 Next
ElephantBaby
Profile Joined November 2011
United States1365 Posts
July 24 2012 06:10 GMT
#541
On July 24 2012 15:06 Fig wrote:
This is what is stupid about all these open air areas unable to be hit by land. You shouldn't be able to force a stalemate like this. How boring.
Edit: my bad, not force a stalemate, but win the game


That's what terran do, sue them.
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
July 24 2012 06:11 GMT
#542
On July 24 2012 15:09 aRyuujin wrote:
Game 3 begins now
JYP top left whirlwind
Hack spawns bottom left


Hack takes gas again
Supply Depot stops the scout
Hack goes factory
can i get my estro logo back pls
Insomniac22
Profile Joined February 2011
United States907 Posts
July 24 2012 06:11 GMT
#543
On July 24 2012 15:09 Havik_ wrote:
That last game Was the best game of StarCraft i've seen in two months :p

has it been the first game you've seen as well? :D
vthree
Profile Joined November 2011
Hong Kong8039 Posts
July 24 2012 06:11 GMT
#544
On July 24 2012 15:10 d0n wrote:
Wait... is this terran kid retarded or something?? WHY ON EARTH did he not just attack the gateways, instead of waiting in that corner for 10 minutes? even without cloaking, he would take 0 damage as he sees the stalkers coming and can just return to the corner. also..... why does he lift the CC while 4 mules are about to return all the precious minerals, just cause 2 sentries are attacking his cc??<
that was THE worst way he could have handled this whole situation. oh ALSO he let his second orbital burn down LOL, while it was hidden and LANDED bottom right with enough energy and minerals to repair.


Actually, JYP should have just GG'ed out
Noocta
Profile Joined June 2010
France12578 Posts
July 24 2012 06:12 GMT
#545
Soemone probably asked this before but.. why is there a supply depot at the natural ramp ?
" I'm not gonna fight you. I'm gonna kick your ass ! "
bokchoi
Profile Blog Joined March 2010
Korea (South)9498 Posts
July 24 2012 06:12 GMT
#546
Hack going for a Marine + Hellion all-in ?
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
July 24 2012 06:12 GMT
#547
On July 24 2012 15:11 aRyuujin wrote:
Show nested quote +
On July 24 2012 15:09 aRyuujin wrote:
Game 3 begins now
JYP top left whirlwind
Hack spawns bottom left


Hack takes gas again
Supply Depot stops the scout
Hack goes factory


Bunker at Hack's nat
Starts reactor on barracks
Jyp expands
can i get my estro logo back pls
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
July 24 2012 06:12 GMT
#548
On July 24 2012 15:10 d0n wrote:
Wait... is this terran kid retarded or something?? WHY ON EARTH did he not just attack the gateways, instead of waiting in that corner for 10 minutes? even without cloaking, he would take 0 damage as he sees the stalkers coming and can just return to the corner. also..... why does he lift the CC while 4 mules are about to return all the precious minerals, just cause 2 sentries are attacking his cc??<
that was THE worst way he could have handled this whole situation. oh ALSO he let his second orbital burn down LOL, while it was hidden and LANDED bottom right with enough energy and minerals to repair.


Would it change the result ? Euuuuh no, he had a cloacked banshee Hack knew he won, why try to troll it even up.
Havik_
Profile Joined November 2011
United States5585 Posts
July 24 2012 06:12 GMT
#549
On July 24 2012 15:06 Fig wrote:
This is what is stupid about all these open air areas unable to be hit by land. You shouldn't be able to force a stalemate like this. How boring.
Edit: my bad, not force a stalemate, but win the game



Floating buildings is just an advantage of the Terran race. That's why you should never base race a Terran. I kind of like how JYP is one basing a lot vs Terran now. You don't see many one base builds in this game anymore outside of PvP.
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
polyphonyEX
Profile Joined May 2012
United States2539 Posts
July 24 2012 06:12 GMT
#550
On July 24 2012 15:10 d0n wrote:
Wait... is this terran kid retarded or something?? WHY ON EARTH did he not just attack the gateways, instead of waiting in that corner for 10 minutes? even without cloaking, he would take 0 damage as he sees the stalkers coming and can just return to the corner. also..... why does he lift the CC while 4 mules are about to return all the precious minerals, just cause 2 sentries are attacking his cc??<
that was THE worst way he could have handled this whole situation. oh ALSO he let his second orbital burn down LOL, while it was hidden and LANDED bottom right with enough energy and minerals to repair.

Because JYP should have just left. He had 0% chance of winning, Hack knew that.
densha
Profile Joined December 2010
United States797 Posts
Last Edited: 2012-07-24 06:14:16
July 24 2012 06:13 GMT
#551
On July 24 2012 15:12 Noocta wrote:
Soemone probably asked this before but.. why is there a supply depot at the natural ramp ?


edit; n/m wrong depot
If you wish to make an apple pie from scratch, you must first invent the universe.
McFeser
Profile Joined July 2011
United States2458 Posts
July 24 2012 06:13 GMT
#552
On July 24 2012 15:11 Insomniac22 wrote:
Show nested quote +
On July 24 2012 15:09 Havik_ wrote:
That last game Was the best game of StarCraft i've seen in two months :p

has it been the first game you've seen as well? :D

That was my response - word for word :D
Promethelax still hasn't changed his quote
Bagration
Profile Blog Joined October 2011
United States18282 Posts
Last Edited: 2012-07-24 06:14:22
July 24 2012 06:13 GMT
#553
On July 24 2012 15:12 Noocta wrote:
Soemone probably asked this before but.. why is there a supply depot at the natural ramp ?


I guess it is just so the natural choke point is narrower, and it is easier to wall off/defend.

Edit: I'm assuming you aren't talking about the one at the bottom of ramp that goes up to the main?
Team Slayers, Axiom-Acer and Vile forever
Noocta
Profile Joined June 2010
France12578 Posts
July 24 2012 06:13 GMT
#554
On July 24 2012 15:13 densha wrote:
Show nested quote +
On July 24 2012 15:12 Noocta wrote:
Soemone probably asked this before but.. why is there a supply depot at the natural ramp ?


It's a neutral depot that prevents Terran and Protoss from walling in Zerg opponents with bunkers/pylons.


I'm talking about the one of the second ramp. The one which is raised.
" I'm not gonna fight you. I'm gonna kick your ass ! "
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
July 24 2012 06:13 GMT
#555
On July 24 2012 15:12 aRyuujin wrote:
Show nested quote +
On July 24 2012 15:11 aRyuujin wrote:
On July 24 2012 15:09 aRyuujin wrote:
Game 3 begins now
JYP top left whirlwind
Hack spawns bottom left


Hack takes gas again
Supply Depot stops the scout
Hack goes factory


Bunker at Hack's nat
Starts reactor on barracks
Jyp expands


JYP robo
Hack going marine drop plus
reactor hellion
can i get my estro logo back pls
sevia
Profile Joined May 2010
United States954 Posts
July 24 2012 06:14 GMT
#556
I do like this return to one/two base timing-oriented play. I was getting kind of sick of seeing 1 gate nexus vs. 1 rax CC into greedy 3 base with no repercussions every game.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
July 24 2012 06:14 GMT
#557
On July 24 2012 15:13 aRyuujin wrote:
Show nested quote +
On July 24 2012 15:12 aRyuujin wrote:
On July 24 2012 15:11 aRyuujin wrote:
On July 24 2012 15:09 aRyuujin wrote:
Game 3 begins now
JYP top left whirlwind
Hack spawns bottom left


Hack takes gas again
Supply Depot stops the scout
Hack goes factory


Bunker at Hack's nat
Starts reactor on barracks
Jyp expands


JYP robo
Hack going marine drop plus
reactor hellion


marines will attack
JYP sees the flying
hellion strike force
can i get my estro logo back pls
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
July 24 2012 06:14 GMT
#558
NAAMA TRAIN!
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
July 24 2012 06:14 GMT
#559
BIT

BY

BITTTTTTTTTT

sort of
Probe1
Profile Blog Joined August 2010
United States17920 Posts
July 24 2012 06:15 GMT
#560
On July 24 2012 15:13 Noocta wrote:
Show nested quote +
On July 24 2012 15:13 densha wrote:
On July 24 2012 15:12 Noocta wrote:
Soemone probably asked this before but.. why is there a supply depot at the natural ramp ?


It's a neutral depot that prevents Terran and Protoss from walling in Zerg opponents with bunkers/pylons.


I'm talking about the one of the second ramp. The one which is raised.

What, you've never faced the 5 bunker wall off build? (serious, I think it's supposed to be aesthetic)
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
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